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Full Version: Build by Request: Kat/SR scrapper
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As requested by Wirekgeek, here's a peek at my build for my Kat/SR scrapper. She's currently lvl 47 and climbing, so she's somewhat playable. Note that this is not the most playable of builds, nor is it the most perfect. It started before IOs and ED (yes she's and -old- toon) but she's yet to be respected, and she's fits her concept. However by the time she's lvl 50 she hits the soft cap. The soft cap is the key for /SR scrappers. That and endurance. This build is a bit of end hog. I cope by playing smart.
Different Primaries call for slightly different slotting and this isn't quite your typical slotting of /SR. Most would suggest you get your autos as you come to them... but I sorta delayed them. And before you ask - Hasten isn't quite Perma, not that I need it, Practised Brawler is, but I have my first attack on auto instead so I have to watch that I click it as it charges, and Elude does charge quick.
If you want, I'll post the SO/lvl 30 IO build behind the following set build...
Any questions? Hope it helps. What primary was it for anyway?
Shader.
Hero Plan by Mids' Hero Designer 1.40
http://www.cohplanner.com/
Cutting Blades: Level 50 Magic Scrapper
Primary Power Set: Katana
Secondary Power Set: Super Reflexes
Power Pool: Fitness
Power Pool: Concealment
Power Pool: Speed
Power Pool: Medicine
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Sting of the Wasp -- T'Death-Dam%:25(A), T'Death-Acc/Dmg:28(3), T'Death-Dmg/EndRdx:28(5), T'Death-Dmg/Rchg:28(9), T'Death-Acc/Dmg/EndRdx:28(11), T'Death-Dmg/EndRdx/Rchg:28(15)
Level 1: Focused Fighting -- RedFtn-Def/EndRdx:33(A), RedFtn-Def/Rchg:33(7), RedFtn-EndRdx/Rchg:33(17), RedFtn-Def/EndRdx/Rchg:33(29), RedFtn-Def:33(43), RedFtn-EndRdx:33(45)
Level 2: Flashing Steel -- Sciroc-Acc/Dmg:28(A), Sciroc-Dmg/EndRdx:28(3), Sciroc-Dmg/Rchg:28(5), Sciroc-Acc/Rchg:28(9), Sciroc-Acc/Dmg/EndRdx:28(11), Sciroc-Dam%:25(15)
Level 4: Focused Senses -- RedFtn-Def:33(A), RedFtn-Def/Rchg:33(7), RedFtn-EndRdx/Rchg:33(17), RedFtn-Def/EndRdx/Rchg:33(29), RedFtn-Def/EndRdx:32(43), RedFtn-EndRdx:33(45)
Level 6: Swift -- Run-I:35(A)
Level 8: Stealth -- GftotA-Def/EndRdx:28(A), GftotA-Def:28(37)
Level 10: Practiced Brawler -- RechRdx-I:40(A)
Level 12: Hasten -- RechRdx-I:50(A), RechRdx-I:40(13), RechRdx-I:30(13)
Level 14: Super Speed -- Clrty-Stlth:50(A)
Level 16: Health -- Numna-Regen/Rcvry+:50(A), Mrcl-Rcvry+:40(46), Mrcl-Heal:40(46)
Level 18: The Lotus Drops -- Sciroc-Acc/Dmg:28(A), Sciroc-Dmg/EndRdx:28(19), Sciroc-Dmg/Rchg:28(19), Sciroc-Acc/Rchg:28(23), Sciroc-Acc/Dmg/EndRdx:28(23), Sciroc-Dam%:25(25)
Level 20: Stamina -- EndMod-I:50(A), EndMod-I:50(21), EndMod-I:50(21)
Level 22: Quickness -- Run-I:50(A)
Level 24: Build Up -- RechRdx-I:50(A), RechRdx-I:50(25), RechRdx-I:50(27)
Level 26: Soaring Dragon -- T'Death-Dam%:25(A), T'Death-Acc/Dmg:28(27), T'Death-Dmg/EndRdx:28(31), T'Death-Dmg/Rchg:28(31), T'Death-Acc/Dmg/EndRdx:28(31), T'Death-Dmg/EndRdx/Rchg:28(40)
Level 28: Aid Other -- Dct'dW-Heal:30(A), Dct'dW-Heal/EndRdx/Rchg:30(37)
Level 30: Aid Self -- Heal-I:50(A), IntRdx-I:50(34), IntRdx-I:50(37)
Level 32: Golden Dragonfly -- Sciroc-Acc/Dmg:33(A), Sciroc-Dmg/EndRdx:33(33), Sciroc-Dmg/Rchg:33(33), Sciroc-Acc/Rchg:33(33), Sciroc-Acc/Dmg/EndRdx:33(34), Sciroc-Dam%:33(34)
Level 35: Evasion -- RedFtn-Def/EndRdx:38(A), RedFtn-Def:38(36), RedFtn-Def/Rchg:38(36), RedFtn-EndRdx/Rchg:38(36), RedFtn-Def/EndRdx/Rchg:38(45)
Level 38: Elude -- RedFtn-Def/EndRdx:39(A), RedFtn-Def/Rchg:39(39), RedFtn-EndRdx/Rchg:39(39), RedFtn-Def/EndRdx/Rchg:39(39), RedFtn-Def:39(40), RedFtn-EndRdx:39(40)
Level 41: Focused Accuracy -- GSFC-Build%:41(A), GSFC-ToHit/Rchg/EndRdx:44(42), GSFC-Rchg/EndRdx:44(42), GSFC-ToHit/Rchg:44(42), GSFC-ToHit:44(43), GSFC-ToHit/EndRdx:44(46)
Level 44: Agile -- DefBuff-I:50(A), DefBuff-I:50(48)
Level 47: Dodge -- DefBuff-I:50(A), DefBuff-I:50(48)
Level 49: Lucky -- DefBuff-I:50(A)
------------
Level 1: Brawl -- C'ngImp-Dmg/EndRdx/Rchg:50(A), C'ngImp-Acc/Dmg/EndRdx:50(48), C'ngImp-Acc/Dmg/Rchg:50(50), C'ngImp-Dmg/Rchg:50(50), C'ngImp-Acc/Dmg:50(50)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
------------
Set Bonus Totals:
  • +15.5% DamageBuff(Smashing) for 10.8 seconds (Non-resistible)
      Effect does not stack from same caster
  • +15.5% DamageBuff(Lethal) for 10.8 seconds (Non-resistible)
      Effect does not stack from same caster
  • +15.5% DamageBuff(Fire) for 10.8 seconds (Non-resistible)
      Effect does not stack from same caster
  • +15.5% DamageBuff(Cold) for 10.8 seconds (Non-resistible)
      Effect does not stack from same caster
  • +15.5% DamageBuff(Energy) for 10.8 seconds (Non-resistible)
      Effect does not stack from same caster
  • +15.5% DamageBuff(Negative) for 10.8 seconds (Non-resistible)
      Effect does not stack from same caster
  • +15.5% DamageBuff(Toxic) for 10.8 seconds (Non-resistible)
      Effect does not stack from same caster
  • +15.5% DamageBuff(Psionic) for 10.8 seconds (Non-resistible)
      Effect does not stack from same caster
  • +9.38% Defense(Psionic) to Self for 10.8 seconds [Ignores Enhancements & Buffs]
      Effect does not stack from same caster
  • +8.75% Defense(Melee) to Self for 10.8 seconds [Ignores Enhancements & Buffs]
      Effect does not stack from same caster
  • +10% Defense(Ranged) to Self for 10.8 seconds [Ignores Enhancements & Buffs]
      Effect does not stack from same caster
  • +11.9% Defense(AoE) to Self for 10.8 seconds [Ignores Enhancements & Buffs]
      Effect does not stack from same caster
  • +34% Enhancement(Accuracy) to Self for 10.3 seconds [Ignores Enhancements & Buffs]
      Effect does not stack from same caster
  • +5% Enhancement(JumpSpeed) to Self for 10.3 seconds [Ignores Enhancements & Buffs]
      Effect does not stack from same caster
  • +5% Enhancement(RunSpeed) to Self for 10.3 seconds [Ignores Enhancements & Buffs]
      Effect does not stack from same caster
  • +25% Enhancement(RechargeTime) to Self for 10.3 seconds [Ignores Enhancements & Buffs]
      Effect does not stack from same caster
  • +5% Enhancement(JumpHeight) to Self for 10.3 seconds [Ignores Enhancements & Buffs]
      Effect does not stack from same caster
  • +5% Enhancement(FlySpeed) to Self for 10.3 seconds [Ignores Enhancements & Buffs]
      Effect does not stack from same caster
  • +80.3 HP (6%) HitPoints to Self for 10.8 seconds [Ignores Enhancements & Buffs]
      Effect does not stack from same caster
  • +MezResist(Held) 5.5% to Self for 10.3 seconds [Ignores Enhancements & Buffs]
      Effect does not stack from same caster
  • +MezResist(Immobilize) 16.5% to Self for 10.3 seconds [Ignores Enhancements & Buffs]
      Effect does not stack from same caster
  • +MezResist(Terrorized) 2.2% to Self for 10.3 seconds [Ignores Enhancements & Buffs]
      Effect does not stack from same caster
  • +7% (0.12 End/sec) Recovery to Self for 10.3 seconds [Ignores Enhancements & Buffs]
      Effect does not stack from same caster
  • +30% (1.68 HP/sec) Regeneration to Self for 10.3 seconds [Ignores Enhancements & Buffs]
      Effect does not stack from same caster
  • +5.04% Resistance(Fire) to Self for 10.8 seconds [Ignores Enhancements & Buffs]
      Effect does not stack from same caster
  • +5.04% Resistance(Cold) to Self for 10.8 seconds [Ignores Enhancements & Buffs]
      Effect does not stack from same caster
  • +9.38% Resistance(Negative) to Self for 10.8 seconds [Ignores Enhancements & Buffs]
      Effect does not stack from same caster

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