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Quote:Hope you guys are enjoying the costume change emotes that are
part of the Magic booster pack. There have been questions here on the
forums about using these outside of the costume selection screen, and
the answer is "Yes. There is a console command for activating these."
The command is /cc_e or /cc_emote ('costume change emote')
The full syntax is:
/cc_e [costumeSlotSlot#] [emoteName]
There
are a couple of important notes. One, the costume slot numbers start
with 0. So your first costume slot is 0, your 2nd is 1, 3rd is 2, etc.
Two, you need to use the actual emote name, not the display name that
you see in the costume select screen's rollout. For the magic pack,
these are:
* CCPrestoChango - “Presto Chango”
* CCLightning - “Lightning”
* CCSpin - “Spin”
* CCCast - “Cast”

Example:
/cc_e 1 cclightning
Will switch you to your 2nd costume slot, using the "Lightning" costume change emote.
As part of a macro or bind:
/local HENSHIN!$$cc_e 1 ccPrestoChango
Other
than that, the normal rules for costume changes apply. You can only
switch costumes once every 30 seconds. If you try to use a costume
change emote sooner or try to switch to the costume slot you're already
in, it won't work. You'll look foolish, and everyone will laugh at you.
Cheers!
"No can brain today. Want cheezeburger."
From NGE: Nobody Dies, by Gregg Landsman
http://www.fanfiction.net/s/5579457/1/NGE_Nobody_Dies
Gah, gotta get this and rework Eva's henshin...
-- Bob
---------
Then the horns kicked in...
...and my shoes began to squeak.
They don't work when flying. Sad
Also the command works ONLY with those emotes.
''We don't just borrow words; on occasion, English has pursued other languages down alleyways to beat
them unconscious and rifle their pockets for new vocabulary.''

-- James Nicoll