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Okay, as promised in the Fuzion Character sheet thread, here's the Knightsabers' Fuzion Stats as redefined in Bubblegum Crisis EX. These are a slightly lower powered, more "normal" set of statistics, as opposed to the "superheroic" level of stats as presented in the first Bubblegum Crisis RPG book from R. Talsorian.
I'll cover some other characters such as Leon in a later post.
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PRISS ASAGIRI
INT......4
WILL....6.......RES 18
PRE......6
TECH....6
REF......8.....SPD 4
DEX......6
CON......8......SD 11.....ED 11.......END 80
STR......3......REC 24
BODY....8......STUN 20....HITS 60
MOVE....5......RUN 10.....SPRINT 15
...................SWIM 5.....LEAP 5
Cost....Complications
4........Bad Tempered
3........Stubborn
10......Secret Identity
Skills, Talents & Perks
*Perception: +3
*Concentration: +5
*Education: +2
*Social: +2
*Local Knowledge: +6
*Teaching: +2
*Athletics: +6
Stealth: +2
Hand-To-Hand: +6
Melee: +6
Firearms: +6
Gunnery: +5
Mechapilot: +5
Driving: +6
Detective: +1
Espionage: +2
Wardrobe/Style: +2
Performance: +5
Basic Tech: +2
High Tech: +1
Beautiful: 2
Renown: 2
Combat Sense: 2
Pain Threshold: 4
Wealth: 2
Martial Artist
Rapid Healing
CP: 60 / OP 73 /
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SYLIA STINGRAY
INT......8
WILL....6.......RES 18
PRE......6
TECH....6
REF......7.....SPD 4
DEX......7
CON......6......SD 8.......ED 8.......END 60
STR......2......REC 18
BODY....6......STUN 20...HITS 40
MOVE.....4.....RUN 8......SPRINT 12
...................SWIM 4....LEAP 4
Cost....Complications
30.......Duty
10.......Dependent
10.......Secret Identity
Skills, Talents & Perks
*Perception: +4
*Concentration: +6
*Education: +6
*Persuasion: +4
*Social: +5
*Local Knowledge: +5
*Teaching: +6
*Athletics: +6
Stealth: +2
Hand-To-Hand: +5
Melee: +6
Firearms: +6
Gunnery: +4
Mechapilot: +4
Driving: +5
Pilot VTOL: +3
Detective: +3
Espionage: +5
Wardrobe/Style: +5
Business: +5
High Tech: +5
Milspec Tech: +6
Supertech: +6
Superscience: +7
Research: +6
Leadership: +5
Beautiful: 2
Combat Sense: 3
Wealth: 7
Martial Artist
CP: 54 / OP: 126
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LINNA YAMAZAKI
INT......5
WILL....5.......RES 15
PRE.....4
TECH....4
REF......7.....SPD 4
DEX......8
CON......7......SD 9.....ED 9.......END 70
STR......2......REC 21
BODY....5......STUN 20....HITS 30
MOVE....7......RUN 14.....SPRINT 21
...................SWIM 7.....LEAP 7
Cost....Complications
10.......Secret Identity
Skills, Talents & Perks
*Perception: +5
*Concentration: +3
*Education: +2
*Persuasion: +2
*Social: +3
*Local Knowledge: +4
*Teaching: +5
*Athletics: +7
Stealth: +3
Hand-to-Hand: +6
Melee: +6
Firearms: +5
Gunnery: +3
Mechapilot: +3
Driving: +4
Dance: +5
Detective: +4
Espionage: +3
Wardrobe/Style: +3
Stock Market: +2
Beautiful: 2
Combat Sense: 4
Wealth: 2
Martial Artist
Rapid Healing
CP: 54 / OP: 69
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NENE ROMANOVA
INT......7
WILL....4.......RES 12
PRE......5
TECH....5
REF......5.....SPD 3
DEX......5
CON......6......SD 7.....ED 7.......END 60
STR......1......REC 18
BODY....3......STUN 10....HITS 20
MOVE....3......RUN 6.....SPRINT 12
...................SWIM 3.....LEAP 3
Cost....Complications
3........Airhead
10......Secret Identity
Skills, Talents & Perks
*Perception: +2
*Concentration: +2
*Education: +5
*Persuasion: +5
*Social: +2
*Local Knowledge: +3
*Teaching: +2
*Athletics: +3
Stealth: +2
Hand-to-Hand: +2
Melee: +2
Firearms: +3
Gunnery: +2
Mechapilot: +2
Driving: +3
Detective: +2
Espionage: +6
Wardrobe/Style: +2
Electronic Warfare: +6
Research: +5
Hacking: +8
Beautiful: 2
Combat Sense: 1
Wealth: 2
ADP Member: 3
CP: 44 / OP: 61
Very interesting... Yeah, different in a few key ways from the versions in the first book.
A certain consistent thread in the Complications section make me wonder if we shouldn't include a Secret Identity for Doug in his write-up. Or maybe "Semi-Competent Secret Identity".
Nene really gets 3 points for being an airhead? Sheesh.

-- Bob
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Then the horns kicked in...
...and my shoes began to squeak.