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All right.  Per the IST thread, I'll be posting images of the Warriors here as I work on them.  I'll make a post with the existing Silverbolt shortly.
This is a very rough version right now (less than 80 samples) of Doug.  I know I need a different outfit for him, and I'm looking for it.  The girl is Rose.
The conversation with MonkeyFist went:
Me:  "Does he look amused or like a doofus?"
MF:  "That's not an 'or' question."
Me:  "Bite me!"
Edit: Deleted image to post new one lower.
Here is the current picture of Silverbolt, pending Peggy's feedback:
[Image: SilverboltJ.jpg]
Mark Skarr Wrote:This is a very rough version right now (less than 80 samples) of Doug.  I know I need a different outfit for him, and I'm looking for it.
Let's give Mark some idea of what to look for... Do any of these jackets (or the jackets in the sets, if applicable) look good, Bob?
(Yes, that last one's an outside-chance. At least I didn't make Hex happy and list the straitjacket...)
--
Rob Kelk
"Governments have no right to question the loyalty of those who oppose
them. Adversaries remain citizens of the same state, common subjects of
the same sovereign, servants of the same law."

- Michael Ignatieff, addressing Stanford University in 2012
Argh. Forgot to corner Peg and show her the image before she crashed tonight.

As for the jackets, the closest is the Born To Be Wild, which has at least a suggestion of the flap across the chest. It's not long enough (it practically reaches the opposite shoulder) and doesn't have the clasps, but it could serve in a pinch.

Oh, and as for the model? While it is nothing like I imagined him, it is still somehow very much him. Except the hair, which Doug wears almost but not quite in a crew cut to avoid the problem of helmet hair (as seen on a recent Progressive Insurance commercial).
-- Bob
---------
Then the horns kicked in...
...and my shoes began to squeak.
Bob Schroeck Wrote:Oh, and as for the model? While it is nothing like I imagined him, it is still somehow very much him. Except the hair, which Doug wears almost but not quite in a crew cut to avoid the problem of helmet hair (as seen on a recent Progressive Insurance commercial).  
Okay.  I can fix the hair.  I think I have something that'll work.
I had to start somewhere, so that's where I started.  What would you like changed?  (There will be another update when I get home since it's been rendering all day, with me here at work.)
Bob Schroeck Wrote:As for the jackets, the closest is the Born To Be Wild, which has at least a suggestion of the flap across the chest. It's not long enough (it practically reaches the opposite shoulder) and doesn't have the clasps, but it could serve in a pinch.  
My brain didn't process this the first time.  That's actually what he's wearing in the picture: that's the Born to be Wild outfit.  It's the closest thing I had.  I'm going to see about enlarging the jacket Rose is wearing and see if I can fake it to fit him.
Here's the final version of that image.  I'll throw a modified hair on Doug and see how it looks in the morning.
Edit:  Deleted picture link
Edit:  Updated the picture after about 2.5k samples:
Edit 2:  I see the lateral seam in the hair and I've fixed it and thrown it back in the engine.
Edit 3:  Deleted picture linkHe's kinda got a Bill: The Galactic Hero thing going, but I'm not going to invert his left arm, that would be too much work for a joke few would get.
I haven't thought about Bill the Galactic Hero in years.

The hair looks too long -- like I said, almost a crew-cut. If I were forced to choose between the two options shown here, I'd go back to the first.

The outfit, if that's supposed to be his duty uniform/leathers, should be a much lighter grey -- same as the helmet.

And is there a reason "Ph'nglui mglw'nafh Cthulhu R'lyeh Wgah'nagl f'thagn." is on the wall behind them?
-- Bob
---------
Then the horns kicked in...
...and my shoes began to squeak.
Okay. Making more hair changes. I haven’t shown hairs 3 or 4, I’m now onto hair 5. I’m also looking at this hair as a possibility. But, it’s not so much crew as just very short.
The outfit is simply a placeholder to prevent the “he needs pants” references. And, even though Rose is positioned in such a way to preserve Doug’s modesty . . .. No.
I’ll invert the textures and give them a grey hue. Now he kinda looks like an orderly come to take Rose away. I’m still playing with the hue.
Actually, it says:
PHNgLui MgLW NAFH CHTUgHA FOMALHAUT
NgHA gHAA NAF LTHAgN
The reason? That’s what was printed on the wall of the set I’m using. I thought it was strangely appropriate and left it. (I’ve been buying up the West Park/Overlook sets like mad. They’re awesome!)
Edit:  Picture at about 120 samples:
Edit 2:  "No, sir.  I didn't like it."  That hair looks a bit too long as well.  I got the Smooth Pixie Cut hair and have put that on Doug.
[Image: RoseandDoug3j.jpg]
I'm hitting a snag.  The collar for the jacket isn't being drawn and I don't know why.  I'm looking into it.
E: Yep, there's a mesh problem with the collar, and I'm not sure how to fix it.  Still checking.
E2:  I've got the problem off to the Lux devs to look at.  Right now, I'm rendering Doug with shorter hair in an outfit probably very different from what he'd normally wear.
I'll reserve further comment until all the issues are worked out and you can render something more satisfying.
-- Bob
---------
Then the horns kicked in...
...and my shoes began to squeak.
I've put him in a sweater.  It's not something I really see Doug wearing, but it was something.
They're saying that the vanishing collar is a bug . . . but we haven't figured out how to un-bug it.
The moment I get home and get ready to post this interim image, I check back with Lux and someone has posted a suggestion that solves my problem.
I love those guys.
Edit:  Here's a version with the BTBW jacket (working!).  How is his hair, hair color and outfit color?
Edit 2:  Updated image after 3.3k samples.
Edit 3:  Deleted picture link
I dunno, the more I look at the options, the better I like the style of the original hair. The color in this last, I guess it's about right; strangely this is the first time anyone's tried to portray him without his helmet, at least in color (there's "Lisa A"'s drawing in the gallery, but it's a b&w sketch and shows a much younger Looney). I always just said "blond" and left it at that. Sorry...

Oh and the color for the outfit looks about right, although the boots should also be the same color. And the pants you have on him look tight enough to be long-johns...
-- Bob
---------
Then the horns kicked in...
...and my shoes began to squeak.
Bob Schroeck Wrote:And the pants you have on him look tight enough to be long-johns...
That might be on purpose. Loose slacks could get caught in a motorcycle engine or drivetrain, after all...
--
Rob Kelk
"Governments have no right to question the loyalty of those who oppose
them. Adversaries remain citizens of the same state, common subjects of
the same sovereign, servants of the same law."

- Michael Ignatieff, addressing Stanford University in 2012
Well, I can put the helmet on him, but I wanted to get something to use as a base, if/when I needed to do a picture of him without the helmet.

Quote:robkelk wrote:

That might be on purpose. Loose slacks could get caught in a motorcycle engine or drivetrain, after all...
Yes, they were the Born to be Wild pants, which are tight.  As an aside, MonkeyFist always said that it looked like he was wearing long underwear.  I've changed the pants. 
MonkeyFist, also, found this outfit.  How does that jacket look?
Oh yeah. Doug's jacket was initially based on the one in The Rocketeer.  The jodhpurs, though, not so much.

Oh, and I got Peggy to look at the Silverbolt image. She says that the narrower face you had on one of the earliest versions of the image looks better to her.
-- Bob
---------
Then the horns kicked in...
...and my shoes began to squeak.
I'll see about updating the face on Silverbolt.
I'm not liking this jacket.  It's an old (very old) M3 outfit, which, normally, I can tweak to work, but this one is fighting me tooth and nail.
Edit:  Also, new/old hair with updated color and made a bit shorter.  New, looser, pants.  Re-colored boots.
Edit 2:  Deleted picture link
Oh yeah, getting there. Sorry to hear the jacket's causing problems, because it's looking right on the money.

Do you have any heavyish boot models that aren't lace-up? Doug's boots have always been depicted without laces.
-- Bob
---------
Then the horns kicked in...
...and my shoes began to squeak.
Bob Schroeck Wrote:Oh yeah, getting there. Sorry to hear the jacket's causing problems, because it's looking right on the money.

Do you have any heavyish boot models that aren't lace-up? Doug's boots have always been depicted without laces.
The boots in http://www.daz3d.com/i/shop/itemdetails/?item=7911]Valiant for Michael 4 are easy enough to re-skin - there are packages on ShareCG that turn the outfit into Starfleet uniforms from practically any incarnation of the Star Trek franchise, so a custom change to the boots' appearance should be relatively easy.

Lacking that, there's the http://www.daz3d.com/i/shop/itemdetails/?item=8039]Full Metal Stompers, http://www.daz3d.com/i/shop/itemdetails/?item=10030]TreadZ, or http://www.daz3d.com/i/3d-models/-/high ... ta=rq&_m=d]High Tech Trekkers, or the boots in the packs http://www.daz3d.com/i/shop/itemdetails/?item=10101]Wanted Dead or Alive, http://www.daz3d.com/i/shop/itemdetails/?item=7937]Epsilon, http://www.daz3d.com/i/shop/itemdetails/?item=8623]Ghost Agent, http://www.daz3d.com/i/shop/itemdetails/?item=10048]Regency, http://www.daz3d.com/i/shop/itemdetails/?item=9685]Fairytale Prince, http://www.daz3d.com/i/shop/itemdetails/?item=11487]Space Dweller, http://www.daz3d.com/i/shop/itemdetails/?item=12417]Urban Wear, http://www.daz3d.com/i/shop/itemdetails/?item=8000]Barbarian, http://www.daz3d.com/i/shop/itemdetails/?item=9738]Hardcore, http://www.daz3d.com/i/shop/itemdetails/?item=10126]Fire Fighters, http://www.daz3d.com/i/shop/itemdetails/?item=9707]Wrestler, http://www.daz3d.com/i/shop/itemdetails/?item=9154]Wild Hearts Wildenlander, or http://www.daz3d.com/i/shop/itemdetails/?item=10403]War Boro, all for Michael 4, or the http://www.daz3d.com/i/shop/itemdetails/?item=1579]Boot Pack for Michael 3. (And others, but I stopped looking after ten pages of search results.)

See anything you like?
--
Rob Kelk
"Governments have no right to question the loyalty of those who oppose
them. Adversaries remain citizens of the same state, common subjects of
the same sovereign, servants of the same law."

- Michael Ignatieff, addressing Stanford University in 2012
You know, I never noticed that the boots weren't lace-up.  D'oh, my bad.  Yes, I have other boots.  I could have turned off the laces, but these boots look better suited, I think.
Actually, Rob, those boots were the Ghost Agent boots.
I added the other two clasps and made them mirror-finish.  I added a rough "LT" badge for which I'm still looking for a better one (may wind up as a texture as opposed to an object).  Changed Rose's stockings to black to better suit her outfit.
How are the new pants?  Is the jacket too light?
Edit:  Deleted picture link
Mark Skarr Wrote:Actually, Rob, those boots were the Ghost Agent boots.
D'oh!

(In my defence, the image of them on the product page is at an angle that makes it easy to miss the laces...)
--
Rob Kelk
"Governments have no right to question the loyalty of those who oppose
them. Adversaries remain citizens of the same state, common subjects of
the same sovereign, servants of the same law."

- Michael Ignatieff, addressing Stanford University in 2012
Boots: Perfect. Pants: Just fine.

Logo: Pretty damned close. Start with your classic shield shape. Out of the top edge, take two shallow bites, so that it has three points. Something like http://www.thebackyardarmory.com/images/TBYA-shields] 024.jpg]this, except the sides curve to the bottom point more like http://www.nationalaed.org/gr/Shield-_s.jpg]this one.

The "L" in the logo runs down the entire left edge and spans the entire bottom. The top of the "T" fills the rest of the top of the shield (up into the points), and the vertical stroke stops at the horizontal of the "L". I don't think any artist has ever done it as I've intended.

And oddly, now that I think of it, I don't think I ever specified the colors/shading. The only image of it that I ever made was a simple line drawing I did in a CAD program back in the late 80s, which is stashed somewhere I can't remember at the moment (otherwise I'd scan it and put it up for your reference). Dark letters -- black or near-black -- on a lighter-grey or near-white background should probably be fine.
Oh, the texture of the jacket -- it's looking like fabric now; is that an artifact of the low sample rate?
-- Bob
---------
Then the horns kicked in...
...and my shoes began to squeak.
Do I need to make any changes to the jacket? 
I'm looking for the shield shape you're talking about, but I may just be drawing it in Photoshop (fie! I have no artistic talent).  It sounds fairly simple to do what you're looking for, so I may just start drawing it out and put it on as a texture.
I'm about to be vehicleless for four-five days, so I'll have plenty of time for working on it (as soon as I get home from FNM tonight).  I'm posting from the autobody shop (not an accident, just wear-and-tear on my Blazer).
Jacket texture may be a low-sample artifact.  I'll post an updated version later tonight.
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