Myr'tai - Robotics/Poison (Help?) - Printable Version +- Drunkard's Walk Forums (http://www.accessdenied-rms.net/forums) +-- Forum: General (http://www.accessdenied-rms.net/forums/forumdisplay.php?fid=1) +--- Forum: The Legendary (http://www.accessdenied-rms.net/forums/forumdisplay.php?fid=14) +---- Forum: Build Advice (http://www.accessdenied-rms.net/forums/forumdisplay.php?fid=16) +---- Thread: Myr'tai - Robotics/Poison (Help?) (/showthread.php?tid=3227) |
Myr'tai - Robotics/Poison (Help?) - Niteflier - 05-11-2009 So it started with a concept: A Mastermind that did not do any direct damage, instead, relying on her Bots to do it for her. 50 levels later, this is the result. Code: | Copy & Paste this data into Mids' Hero Designer to view the build | The slotting is in no particular order, but the powers were chosen at those levels and the Enh emplaced are what are currently slotted. So, Once again, I have a plea: Help? - Sweno - 05-12-2009 Do you realy have this many empty slots, or is this your already-half rebuilt situation? I'm also not sure of what you are looking for: More damage? Better accuracy? More heath? More endurance? Better Debuffs? Faster Recharge Times? Do you spend most of your time in meele or at range? ok, here is my take on it. I'm not sure what level your at, as you had a lot of stuff slotted for 40, I just went with that. Slotting below your level can be a good thing, if all your sets are at 40, then you don't lose your bonuses untill you exemplar below 37. I'm also not sure how much money you have to spend, so I didn't go for any purples. I haven't played /poison, so I wouldn't have a lot to offer if you wanted a tear down and complete rebuild. [font size=1] Code: | Copy & Paste this data into Mids' Hero Designer to view the build | Getting the full set is only worth it if the final set bonuses are wonderfull. I've slotted Alkaloid with Harmonized healing, but you may want to swap them out with Numina's if you have the cash. If you do want to tear it down and rebuild, I would recoment: Move the third slots from Equip Robot and Upgrade Robot to Stamina, two end reductions should be enough. Pulling one (or more) slots out of Antidote and 4 slotting Electrifying Fences with Trap of the hunter. I'm not sure if I would recoment picking up Noxious Gas, as bots tent to be ranged at heart. Perhaps someone else can chime in on the best slotting for Antidote, as I wouldn't have devoted 5 slots to it. For global bonuses, this is what you get: +2% DamageBuff(Smashing) +2% DamageBuff(Lethal) +2% DamageBuff(Fire) +2% DamageBuff(Cold) +2% DamageBuff(Energy) +2% DamageBuff(Negative) +2% DamageBuff(Toxic) +2% DamageBuff(Psionic) +1.56% Defense(Smashing) +1.56% Defense(Lethal) +3.13% Defense(Melee) +2.25% Max End +2.5% Enhancement(FlySpeed) +2.5% Enhancement(JumpHeight) +5% Enhancement(Immobilize) +2.5% Enhancement(RunSpeed) +2.5% Enhancement(JumpSpeed) +29% Enhancement(Accuracy) +5% Enhancement(RechargeTime) +3% Enhancement(Heal) +75.3 HP (9.38%) HitPoints +MezResist(Confused) 4.4% +MezResist(Held) 2.75% +MezResist(Sleep) 5.5% +MezResist(Stun) 2.75% +15% (0.25 End/sec) Recovery +42% (1.41 HP/sec) Regeneration +10% Resistance(Smashing) +10% Resistance(Lethal) +10% Resistance(Fire) +10% Resistance(Cold) +10% Resistance(Energy) +10% Resistance(Negative) +10% Resistance(Toxic) +10% Resistance(Psionic) +5% RunSpeed -Terry ----- "so listen up boy, or pornography starring your mother will be the second worst thing to happen to you today" TF2: Spy - Shader - 05-16-2009 Took a whack at this build for the fun and the challenge... Referred to this guide here:
Assuming, you don't want any of the attacks, I didn't put any in. How you are going to get body guard to work I have no idea... Comments:
--------- Villain Plan by Mids' Villain Designer 1.401 http://www.cohplanner.com/ Click this DataLink to open the build! Level 46 Natural Mastermind Primary Power Set: Robotics Secondary Power Set: Poison Power Pool: Fitness Power Pool: Leaping Power Pool: Medicine Power Pool: Leadership Ancillary Pool: Soul Mastery Villain Profile: Level 1: Battle Drones -- BriL'shp-Dmg/EndRdx:28(A), BriL'shp-Acc/Dmg:28(3), BldM'dt-Acc/Dmg:28(3), BldM'dt-Dmg/EndRdx:28(5), BldM'dt-Acc/EndRdx:28(5), BldM'dt-Acc/Dmg/EndRdx:28(7) Level 1: Alkaloid -- Mrcl-Heal/EndRdx:28(A), Mrcl-Heal/Rchg:28(9), H'zdH-Heal/EndRdx:28(23), H'zdH-Heal/Rchg:28(25), Tr'ge-Heal/EndRdx:28(34), Tr'ge-Heal/EndRdx/Rchg:28(40) Level 2: Envenom -- ShldBrk-DefDeb:28(A), ShldBrk-Acc/DefDeb:28(9), ShldBrk-Acc/Rchg:28(11), ShldBrk-DefDeb/EndRdx/Rchg:28(34), ShldBrk-Acc/EndRdx/Rchg:28(37), AnWeak-DefDeb/EndRdx/Rchg:30(40) Level 4: Weaken -- Cloud-Acc/EndRdx/Rchg:28(A), Cloud-Acc/ToHitDeb:28(11), Cloud-Acc/Rchg:28(23), Cloud-ToHitDeb/EndRdx/Rchg:28(36), Cloud-ToHitDeb:28(37), SipInsght-ToHitDeb/EndRdx/Rchg:30(43) Level 6: Equip Robot -- RechRdx-I:30(A), EndRdx-I:30(7) Level 8: Swift -- Run-I:30(A) Level 10: Combat Jumping -- DefBuff-I:30(A) Level 12: Protector Bots -- BriL'shp-Acc/Dmg:28(A), BriL'shp-Dmg/EndRdx:28(13), BldM'dt-Acc/EndRdx:28(13), BldM'dt-Acc/Dmg/EndRdx:28(15), BldM'dt-Dmg/EndRdx:28(15), BldM'dt-Acc/Dmg:28(43) Level 14: Super Jump -- EndRdx-I:30(A) Level 16: Health -- Mrcl-Rcvry+:28(A), Mrcl-Heal:28(17), Numna-Regen/Rcvry+:30(17) Level 18: Neurotoxic Breath -- ImpSwft-Acc/EndRdx:28(A), ImpSwft-EndRdx/Rchg/Slow:28(19), ImpSwft-Acc/Slow:28(19), ImpSwft-Dam%:28(36), CtlSpd-EndRdx/Rchg/Slow:28(37), CtlSpd-Acc/EndRdx:28(43) Level 20: Stamina -- Efficacy-EndMod:28(A), Efficacy-EndMod/Rchg:28(21), Efficacy-EndMod/Acc/Rchg:28(21), Efficacy-EndMod/Acc:28(46), Efficacy-EndMod/EndRdx:28(46) Level 22: Aid Other -- Tr'ge-Heal/EndRdx/Rchg:28(A) Level 24: Aid Self -- Tr'ge-Heal/EndRdx:28(A), Tr'ge-Heal/Rchg:28(25) Level 26: Assault Bot -- BriL'shp-Acc/Dmg:29(A), BriL'shp-Dmg/EndRdx:29(27), BldM'dt-Acc/Dmg:29(27), BldM'dt-Dmg/EndRdx:29(29), BldM'dt-Acc/EndRdx:29(29), BldM'dt-Acc/Dmg/EndRdx:29(31) Level 28: Paralytic Poison -- BasGaze-Acc/Hold:30(A), BasGaze-Acc/Rchg:30(31), BasGaze-Rchg/Hold:30(33), BasGaze-EndRdx/Rchg/Hold:30(33), BasGaze-Acc/EndRdx/Rchg/Hold:30(34), BasGaze-Slow%:30(46) Level 30: Acrobatics -- EndRdx-I:30(A), EndRdx-I:30(31) Level 32: Upgrade Robot -- EndRdx-I:30(A), RechRdx-I:30(33) Level 35: Assault -- EndRdx-I:30(A), EndRdx-I:30(36) Level 38: Tactics -- GSFC-ToHit/Rchg/EndRdx:41(A), GSFC-ToHit/EndRdx:41(39), GSFC-Rchg/EndRdx:41(39), GSFC-ToHit/Rchg:41(39), GSFC-ToHit:41(40) Level 41: Dark Embrace -- ImpArm-ResDam/EndRdx:40(A), ImpArm-ResDam:40(42), ImpArm-ResDam/Rchg:40(42), ImpArm-ResDam/EndRdx/Rchg:40(42) Level 44: Oppressive Gloom -- RzDz-Acc/Rchg:30(A), RzDz-Acc/EndRdx:30(45), RzDz-Acc/Stun/Rchg:30(45), RzDz-Immob%:30(45) Level 47: [Empty] Level 49: [Empty] ------------ Level 1: Brawl -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 1: Supremacy ------------ Set Bonus Totals:
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