Lightning Blitz the living Tempest - Terrenceknight - 02-09-2010
Keep in mind I still have several set io's to slot which will improve the build and get rid of the over cap set bonuses, so this is a work in progress. This Was requested by Ankhani if memory serves me right. This build is primairly Large Aoe damage with heavy meele def..eats End like a Mofo tho *grin*
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Lightning Blitz: Level 50 Mutation Scrapper
Primary Power Set: Electrical Melee
Secondary Power Set: Shield Defense
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Havoc Punch- (A) Touch of Death - Chance of Damage(Negative): Level 40
- (3) Touch of Death - Damage/Endurance/Recharge: Level 40
- (7) Touch of Death - Accuracy/Damage: Level 40
- (21) Touch of Death - Damage/Endurance: Level 40
- (33) Touch of Death - Damage/Recharge: Level 40
- (34) Touch of Death - Accuracy/Damage/Endurance: Level 40
Level 1: Deflection- (A) Red Fortune - Defense/Endurance: Level 50
- (3) Red Fortune - Defense/Recharge: Level 50
- (11) Red Fortune - Endurance/Recharge: Level 50
- (25) Red Fortune - Defense/Endurance/Recharge: Level 50
- (50) Red Fortune - Defense: Level 50
Level 2: Jacobs Ladder- (A) Obliteration - Damage: Level 50
- (5) Obliteration - Accuracy/Recharge: Level 50
- (9) Obliteration - Damage/Recharge: Level 50
- (17) Obliteration - Accuracy/Damage/Recharge: Level 50
- (33) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
- (34) Obliteration - Chance for Smashing Damage: Level 50
Level 4: Battle Agility- (A) Red Fortune - Defense/Endurance: Level 50
- (5) Red Fortune - Defense: Level 50
- (11) Red Fortune - Endurance: Level 50
- (25) Red Fortune - Defense/Recharge: Level 50
- (50) Red Fortune - Defense/Endurance/Recharge: Level 50
Level 6: Build Up- (A) Adjusted Targeting - To Hit Buff: Level 50
- (7) Adjusted Targeting - To Hit Buff/Recharge: Level 50
- (9) Adjusted Targeting - To Hit Buff/Endurance/Recharge: Level 50
- (17) Adjusted Targeting - Endurance/Recharge: Level 50
- (33) Adjusted Targeting - To Hit Buff/Endurance: Level 50
- (36) Adjusted Targeting - Recharge: Level 50
Level 8: Swift- (A) Run Speed IO: Level 50
Level 10: Active Defense- (A) Recharge Reduction IO: Level 50
- (15) Recharge Reduction IO: Level 50
Level 12: Thunder Strike- (A) Obliteration - Damage: Level 50
- (13) Obliteration - Accuracy/Recharge: Level 50
- (13) Obliteration - Damage/Recharge: Level 50
- (15) Obliteration - Accuracy/Damage/Recharge: Level 50
- (21) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
- (23) Obliteration - Chance for Smashing Damage: Level 50
Level 14: Health
Level 16: Against All Odds- (A) Endurance Reduction IO: Level 50
Level 18: Chain Induction- (A) Mako's Bite - Accuracy/Damage: Level 50
- (19) Mako's Bite - Damage/Endurance: Level 50
- (19) Mako's Bite - Damage/Recharge: Level 50
- (23) Mako's Bite - Accuracy/Endurance/Recharge: Level 50
- (34) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50
- (43) Mako's Bite - Chance of Damage(Lethal): Level 50
Level 20: True Grit
Level 22: Boxing
Level 24: Tough- (A) Steadfast Protection - Resistance/+Def 3%: Level 30
Level 26: Stamina- (A) Performance Shifter - EndMod: Level 50
- (27) Performance Shifter - EndMod/Recharge: Level 50
- (27) Performance Shifter - EndMod/Accuracy/Recharge: Level 50
- (31) Performance Shifter - EndMod/Accuracy: Level 50
- (37) Performance Shifter - Chance for +End: Level 50
Level 28: Hasten- (A) Recharge Reduction IO: Level 50
- (29) Recharge Reduction IO: Level 50
- (29) Recharge Reduction IO: Level 50
Level 30: Weave- (A) Red Fortune - Defense/Endurance: Level 50
- (31) Red Fortune - Defense: Level 50
- (31) Red Fortune - Endurance: Level 50
- (37) Red Fortune - Defense/Endurance/Recharge: Level 50
- (46) Luck of the Gambler - Recharge Speed: Level 50
Level 32: Phalanx Fighting- (A) Defense Buff IO: Level 50
Level 35: Shield Charge- (A) Obliteration - Damage: Level 50
- (36) Obliteration - Accuracy/Recharge: Level 50
- (36) Obliteration - Damage/Recharge: Level 50
- (37) Obliteration - Accuracy/Damage/Recharge: Level 50
- (40) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
- (40) Obliteration - Chance for Smashing Damage: Level 50
Level 38: Lightning Rod- (A) Obliteration - Damage: Level 50
- (39) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
- (39) Obliteration - Accuracy/Recharge: Level 50
- (39) Obliteration - Damage/Recharge: Level 50
- (40) Obliteration - Accuracy/Damage/Recharge: Level 50
- (43) Obliteration - Chance for Smashing Damage: Level 50
Level 41: Combat Jumping- (A) Red Fortune - Defense: Level 50
- (42) Red Fortune - Defense/Endurance: Level 50
- (42) Red Fortune - Defense/Recharge: Level 50
- (42) Red Fortune - Defense/Endurance/Recharge: Level 50
- (43) Luck of the Gambler - Recharge Speed: Level 50
Level 44: Focused Accuracy- (A) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
- (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
- (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
- (45) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50
- (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
- (46) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
Level 47: Laser Beam Eyes- (A) Apocalypse - Damage/Endurance: Level 50
- (48) Accuracy IO: Level 50
- (48) Damage Increase
- (48) Damage Increase IO: Level 50
- (50) Recharge Reduction IO: Level 50
Level 49: Super Speed- (A) Run Speed IO: Level 50
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Level 1: Brawl
Level 1: Sprint- (A) Run Speed IO: Level 50
Level 2: Rest
Level 1: Critical Hit
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Set Bonus Totals:- 32.5% DamageBuff(Smashing)
- 32.5% DamageBuff(Lethal)
- 32.5% DamageBuff(Fire)
- 32.5% DamageBuff(Cold)
- 32.5% DamageBuff(Energy)
- 32.5% DamageBuff(Negative)
- 32.5% DamageBuff(Toxic)
- 32.5% DamageBuff(Psionic)
- 13.6% Defense(Smashing)
- 13.6% Defense(Lethal)
- 4.25% Defense(Fire)
- 4.25% Defense(Cold)
- 6.13% Defense(Energy)
- 6.13% Defense(Negative)
- 3% Defense(Psionic)
- 24.3% Defense(Melee)
- 9.25% Defense(Ranged)
- 5.5% Defense(AoE)
- 40% Enhancement(RechargeTime)
- 45% Enhancement(Accuracy)
- 10% FlySpeed
- 90.4 HP (6.75%) HitPoints
- 10% JumpHeight
- 10% JumpSpeed
- MezResist(Confused) 7.5%
- MezResist(Held) 13.6%
- MezResist(Immobilize) 22.4%
- MezResist(Sleep) 7.5%
- MezResist(Stun) 16.3%
- MezResist(Terrorized) 7.5%
- 5% (0.08 End/sec) Recovery
- 5.04% Resistance(Fire)
- 5.04% Resistance(Cold)
- 1.26% Resistance(Energy)
- 1.26% Resistance(Negative)
- 10% RunSpeed
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Set Bonuses:
Touch of Death
(Havoc Punch)- MezResist(Immobilize) 2.75%
- 20.1 HP (1.5%) HitPoints
- 2.5% DamageBuff(All)
- MezResist(Held) 2.75%
- 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
Red Fortune
(Deflection)- MezResist(Immobilize) 2.2%
- 1.26% Resistance(Fire,Cold)
- 2% DamageBuff(All)
- 5% Enhancement(RechargeTime)
Obliteration
(Jacobs Ladder)- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
Red Fortune
(Battle Agility)- MezResist(Immobilize) 2.2%
- 1.26% Resistance(Fire,Cold)
- 2% DamageBuff(All)
- 5% Enhancement(RechargeTime)
Adjusted Targeting
(Build Up)- 2% DamageBuff(All)
- 1.26% Resistance(Energy,Negative)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- Status Resistance 7.5%
Obliteration
(Thunder Strike)- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
Mako's Bite
(Chain Induction)- MezResist(Immobilize) 3.3%
- 20.1 HP (1.5%) HitPoints
- 3% DamageBuff(All)
- MezResist(Held) 3.3%
- 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
Steadfast Protection
(Tough)
Performance Shifter
(Stamina)- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 25.1 HP (1.87%) HitPoints
- 2.5% (0.04 End/sec) Recovery
- 2.5% DamageBuff(All)
Red Fortune
(Weave)- MezResist(Immobilize) 2.2%
- 1.26% Resistance(Fire,Cold)
- 2% DamageBuff(All)
Luck of the Gambler
(Weave)- 7.5% Enhancement(RechargeTime)
Obliteration
(Shield Charge)- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime) (Exceeded 5 Bonus Cap)
- 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
Obliteration
(Lightning Rod)- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime) (Exceeded 5 Bonus Cap)
- 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
Red Fortune
(Combat Jumping)- MezResist(Immobilize) 2.2%
- 1.26% Resistance(Fire,Cold)
- 2% DamageBuff(All)
Luck of the Gambler
(Combat Jumping)- 7.5% Enhancement(RechargeTime)
Gaussian's Synchronized Fire-Control
(Focused Accuracy)- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 25.1 HP (1.87%) HitPoints
- 2.5% (0.04 End/sec) Recovery
- 2.5% DamageBuff(All)
- 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
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