Costuming Fun: (Latest: Shizuru, Otome Style) - Printable Version +- Drunkard's Walk Forums (http://www.accessdenied-rms.net/forums) +-- Forum: General (http://www.accessdenied-rms.net/forums/forumdisplay.php?fid=1) +--- Forum: The Legendary (http://www.accessdenied-rms.net/forums/forumdisplay.php?fid=14) +--- Thread: Costuming Fun: (Latest: Shizuru, Otome Style) (/showthread.php?tid=5409) |
Costuming Fun: (Latest: Shizuru, Otome Style) - OpMegs - 03-21-2010 Wherein I put up various costumes and such that I've scraped together because I couldn't be bothered to find the old costume thread. :lol This one was an attempt I mentioned I'd try eventually to Dren during a Reichs TF and I finally got to sit down and try it: In a similar vein.... Finding proper reference shots of Natsuki's helmet without my DVDs is hard. This one I'm not entirely happy with, and would welcome suggestions for the cape. Trying for the "functional" cape look in that case, though I realize that's silly given she's a katana user, but well. --- "Oh, silver blade, forged in the depths of the beyond. Heed my summons and purge those who stand in my way. Lay waste." - Drenivian - 03-22-2010 umm, wow. That looks a hell of a lot better than my old attempt. I guess the Ninja pack is getting its mileage again. that Otome Shizuru looks damn close. can i haz costume file? ********************* In the epic rage of furious thunder legends create their tales when the twilight calls and the dark lord falls our glory will prevail - OpMegs - 03-22-2010 Sure. Hit me with an email addy and I'll toss it your way. --- "Oh, silver blade, forged in the depths of the beyond. Heed my summons and purge those who stand in my way. Lay waste." - Shader - 03-24-2010 On the topic of Costumes, could I have a spot of assistance? Below is a pic of Angelita Valentina's outfits... my WH4k tank - the one that mouths off at everything magical, mutant, alien, and impure. She needs another outfit and I'm stumped. Someone suggested something without the armor... but that's no real help atm. Any assistance would be greatly appreciated while I wait for my graphics card to arrive so that I can simply play CoX. - OpMegs - 03-24-2010 --- "Oh, silver blade, forged in the depths of the beyond. Heed my summons and purge those who stand in my way. Lay waste." - dark seraph - 03-24-2010 finaly, a use for that Aquila - Ankhani - 03-25-2010 I did one in a slightly different color scheme. Red/Black/Gold, Order of the Bloody Rose. I couldn't get screenshots working in the costume creator, so here's the costume code. You already have the Valkyire set, so that's not an issue. But the Cape is the Magic pack, and the belt Cyborg. Just in case you get problems trying to feed this in. { CostumeFilePrefix fem BoneScale 0.2759 ShoulderScale 0.06897 ChestScale 1 WaistScale 0.09656 HipScale 0.1379 HeadScales 0, 0, 0 BrowScales 0, 0, 0 CheekScales 0, 0, 0 ChinScales 0, 0, 0 CraniumScales 0, 0, 0 JawScales 0, 0, 0 NoseScales 0, 0, 0 SkinColor 255, 214, 201 NumParts 27 BodyType 1 CostumePart "" { Geometry Tight Texture1 !X_Valkyrie_Hips Texture2 !Hips_V_Valkyrie_01_Mask DisplayName P1525729866 RegionName "Lower Body" BodySetName Tight Color1 255, 0, 0 Color2 0, 0, 0 Color3 99, 99, 192 Color4 31, 10, 0 } CostumePart "" { Geometry Tight Texture1 !X_Valkyrie_Chest_02 Texture2 !Chest_V_Valkyrie_02_mask DisplayName P566009771 RegionName "Upper Body" BodySetName Tight Color1 255, 0, 0 Color2 0, 0, 0 Color3 99, 99, 192 Color4 31, 10, 0 } CostumePart "" { Geometry V_fem_Head.GEO/GEO_Head_V_Asym_Standard Texture1 !Face_Skin_V_Fem_Head_10 Texture2 None DisplayName P687117166 RegionName Head BodySetName Standard Color1 99, 99, 192 Color2 31, 10, 0 Color3 99, 99, 192 Color4 31, 10, 0 } CostumePart "" { Geometry Smooth Texture1 !X_Valkyrie_Glove_02 Texture2 !Glove_V_Valkyrie_02_Mask DisplayName P3937616722 RegionName "Upper Body" BodySetName Tight Color1 212, 0, 0 Color2 0, 0, 0 Color3 99, 99, 192 Color4 31, 10, 0 } CostumePart "" { Geometry V_FEM_BOOT.GEO/GEO_LlegR_Valkyrie_02 Texture1 !X_Valkyrie_Boot_03 Texture2 !Boot_V_Valkyrie_03_Mask DisplayName P2104750136 RegionName "Lower Body" BodySetName Tight Color1 255, 0, 0 Color2 255, 124, 59 Color3 99, 99, 192 Color4 31, 10, 0 } CostumePart "" { Geometry V_FEM_BELT.GEO/GEO_Belt_Cyborg_01 Texture1 !X_Cyborg_Gloves Texture2 None DisplayName P177456852 RegionName "Upper Body" BodySetName Tight Color1 212, 0, 0 Color2 0, 0, 0 Color3 99, 99, 192 Color4 31, 10, 0 } CostumePart "" { Geometry A_line Texture1 Long_01a Texture2 Long_01b DisplayName P2681220175 RegionName Head BodySetName Standard Color1 255, 255, 255 Color2 255, 255, 255 Color3 99, 99, 192 Color4 31, 10, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 99, 99, 192 Color2 31, 10, 0 Color3 99, 99, 192 Color4 31, 10, 0 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P2793026233 RegionName Head BodySetName Standard Color1 99, 99, 192 Color2 31, 10, 0 Color3 99, 99, 192 Color4 31, 10, 0 } CostumePart "" { Geometry V_FEM_EMBLEM.GEO/GEO_Emblem_Valkyrie_01 Texture1 !X_Valkyrie_Emblem_02 Texture2 !Emblem_V_Valkyrie_02_Mask DisplayName P2281134661 RegionName "Upper Body" BodySetName Tight Color1 255, 0, 0 Color2 255, 124, 59 Color3 99, 99, 192 Color4 31, 10, 0 } CostumePart "" { Geometry V_FEM_SPADR.GEO/GEO_SpadR_Valkyrie_02 Texture1 !X_Valkyrie_SpadR_02 Texture2 !SpadR_V_Valkyrie_02_Mask DisplayName P772741860 RegionName "Upper Body" BodySetName Tight Color1 212, 0, 0 Color2 255, 124, 59 Color3 99, 99, 192 Color4 31, 10, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 99, 99, 192 Color2 31, 10, 0 Color3 99, 99, 192 Color4 31, 10, 0 } CostumePart "" { Fx WEAPONS/Custom_Axe/Fem_Axe_01.fx Geometry None Texture1 None Texture2 None DisplayName P3380827087 RegionName Weapons BodySetName Weapons Color1 127, 0, 0 Color2 0, 0, 0 Color3 99, 99, 192 Color4 31, 10, 0 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P2371314042 RegionName Head BodySetName Standard Color1 99, 99, 192 Color2 31, 10, 0 Color3 99, 99, 192 Color4 31, 10, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 99, 99, 192 Color2 31, 10, 0 Color3 99, 99, 192 Color4 31, 10, 0 } CostumePart "" { Geometry Magic Texture1 !Cape_MagicHarness_03 Texture2 !Cape_MagicHarness_03_Mask DisplayName P4269687129 RegionName Capes BodySetName "High Collar" Color1 212, 0, 0 Color2 183, 135, 40 Color3 255, 0, 0 Color4 183, 135, 40 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 99, 99, 192 Color2 31, 10, 0 Color3 99, 99, 192 Color4 31, 10, 0 } CostumePart "" { Fx capes/CapeArcaneFem01.fx Geometry magic_01 Texture1 None Texture2 None DisplayName P4269015351 RegionName Capes BodySetName "High Collar" Color1 212, 0, 0 Color2 183, 135, 40 Color3 255, 0, 0 Color4 183, 135, 40 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 99, 99, 192 Color2 31, 10, 0 Color3 99, 99, 192 Color4 31, 10, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 99, 99, 192 Color2 31, 10, 0 Color3 99, 99, 192 Color4 31, 10, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 170, 0, 0 Color2 170, 0, 0 Color3 99, 99, 192 Color4 31, 10, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 99, 99, 192 Color2 31, 10, 0 Color3 99, 99, 192 Color4 31, 10, 0 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P1848153390 RegionName Head BodySetName Standard Color1 99, 99, 192 Color2 31, 10, 0 Color3 99, 99, 192 Color4 31, 10, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 99, 99, 192 Color2 31, 10, 0 Color3 99, 99, 192 Color4 31, 10, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 99, 99, 192 Color2 31, 10, 0 Color3 99, 99, 192 Color4 31, 10, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 99, 99, 192 Color2 31, 10, 0 Color3 99, 99, 192 Color4 31, 10, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 99, 99, 192 Color2 31, 10, 0 Color3 99, 99, 192 Color4 31, 10, 0 } CostumePart "" { Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } } --- The Master said: "It is all in vain! I have never yet seen a man who can perceive his own faults and bring the charge home against himself." >Analects: Book V, Chaper XXVI - Shader - 03-26-2010 Thanks very much! That's a great help. Much unlike my graphics card that just arrived only to discover that its 10mm too big for the computer (the heatsink hits the cpu fan assembly - ARGH!) (Go here for the pics of my computer case... http://i3.photobucket.com...s/y67/MicroHue/Computer/ ) - Ankhani - 03-26-2010 One other thing to mention: Poke Brain Thief sometime if you see him in game. He's got a very good looking Canoness. --- The Master said: "It is all in vain! I have never yet seen a man who can perceive his own faults and bring the charge home against himself." >Analects: Book V, Chaper XXVI - Vyperpunk - 03-29-2010 Ankhani Wrote:One other thing to mention: Poke Brain Thief sometime if you see him in game. He's got a very good looking Canoness.He totally does. |