There's still at least one fan of GURPS:Mage - Printable Version +- Drunkard's Walk Forums (http://www.accessdenied-rms.net/forums) +-- Forum: General (http://www.accessdenied-rms.net/forums/forumdisplay.php?fid=1) +--- Forum: Bob's Game Writing (http://www.accessdenied-rms.net/forums/forumdisplay.php?fid=19) +--- Thread: There's still at least one fan of GURPS:Mage (/showthread.php?tid=6109) |
There's still at least one fan of GURPS:Mage - robkelk - 03-21-2017 Quoting from http://forums.sjgames.com/showthread.php?t=148883 KarlKost Wrote:In my opinion, the Magic system for Mage, along with its scenario (having room for ANY real life OR fiction idea of mysticism we have, and not only that, but also the possibility to place superscience toghether in the mix) its the most brilliant idea I have ever seem. Just thought you might like to know... -- Rob Kelk "Governments have no right to question the loyalty of those who oppose them. Adversaries remain citizens of the same state, common subjects of the same sovereign, servants of the same law." - Michael Ignatieff, addressing Stanford University in 2012 - Bob Schroeck - 03-21-2017 Wow. Just read that thread, short as it is, in its entirety. Over the years I've had so many recurring doubts about how well I handled the GURPS version of Sphere magic; to hear that someone feels it wasn't just well done, but still worth tinkering with and refining for improvement for continued play, well, that just makes my day. Thanks, Rob. -- Bob --------- Then the horns kicked in... ...and my shoes began to squeak. - robkelk - 03-21-2017 You're welcome... and the thread's grown since this morning. -- Rob Kelk "Governments have no right to question the loyalty of those who oppose them. Adversaries remain citizens of the same state, common subjects of the same sovereign, servants of the same law." - Michael Ignatieff, addressing Stanford University in 2012 |