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Wide Receiver -- Pine's build
Wide Receiver -- Pine's build
#1
Okay this is a take on my INV/SS tank, going for Psi resist and recovery, incidentally capping everything else for resists. This uses Pine's version of the hero builder. Sadly the link tries to open Mids with a weird datablock...

The Block is a dirty liar, it's supposed to go in Pines' version.
Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
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|-------------------------------------------------------------------|


Hero Plan by Hero Hero Designer 2.23
https://github.com/ImaginaryDevelopment/...o-designer

Click this DataLink to open the build!

Wide Receiver: Level 50 Mutation Tanker
Primary Power Set: Invulnerability
Secondary Power Set: Super Strength
Power Pool: Speed
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Resist Physical Damage
  • (A) Impervium Armor - Psionic Resistance
  • (3) Impervium Armor - Resistance
  • (7) Impervium Armor - Resistance/Endurance
Level 1: Jab
  • (A) Mako's Bite - Accuracy/Damage
  • (3) Mako's Bite - Accuracy/Damage/Endurance/Recharge
  • (9) Mako's Bite - Chance of Damage(Lethal)
  • (33) Mako's Bite - Damage/Recharge
  • (34) Perfect Zinger - Chance for Psi Damage
Level 2: Punch
  • (A) Perfect Zinger - Chance for Psi Damage
  • (5) Hecatomb - Damage
  • (15) Hecatomb - Damage/Recharge
  • (34) Hecatomb - Accuracy/Recharge
  • (37) Hecatomb - Chance of Damage(Negative)
Level 4: Temp Invulnerability
  • (A) Gladiator's Armor - Resistance
  • (5) Gladiator's Armor - Resistance/Rech/End
  • (13) Gladiator's Armor - Recharge/Resist
  • (37) Gladiator's Armor - TP Protection +3% Def (All)
Level 6: Dull Pain
  • (A) Numina's Convalesence - +Regeneration/+Recovery
  • (7) Numina's Convalesence - Heal
  • (25) Numina's Convalesence - Heal/Recharge
  • (46) Numina's Convalesence - Endurance/Recharge
Level 8: Haymaker
  • (A) Touch of Death - Accuracy/Damage
  • (9) Touch of Death - Damage/Endurance
  • (17) Touch of Death - Damage/Endurance/Recharge
  • (29) Touch of Death - Damage/Recharge
  • (46) Touch of Death - Chance of Damage(Negative)
Level 10: Unyielding
  • (A) Aegis - Psionic/Status Resistance
  • (11) Aegis - Resistance/Endurance
  • (11) Aegis - Resistance
  • (40) Aegis - Endurance/Recharge
Level 12: Taunt
  • (A) Perfect Zinger - Chance for Psi Damage
  • (13) Perfect Zinger - Taunt
  • (31) Perfect Zinger - Taunt/Recharge
Level 14: Resist Elements
  • (A) Aegis - Resistance
  • (15) Aegis - Resistance/Endurance
  • (31) Impervium Armor - Psionic Resistance
Level 16: Resist Energies
  • (A) Impervium Armor - Psionic Resistance
  • (17) Impervium Armor - Resistance
  • (25) Impervium Armor - Resistance/Endurance
Level 18: Hand Clap
  • (A) Absolute Amazement - Stun
  • (19) Absolute Amazement - Accuracy/Stun/Recharge
  • (19) Sudden Acceleration - Knockback to Knockdown
  • (42) Perfect Zinger - Chance for Psi Damage
Level 20: Invincibility
  • (A) Luck of the Gambler - Recharge Speed
  • (21) Luck of the Gambler - Defense
  • (21) Luck of the Gambler - Endurance/Recharge
  • (42) Luck of the Gambler - Defense/Endurance/Recharge
Level 22: Knockout Blow
  • (A) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown
  • (23) Overwhelming Force - Accuracy/Damage
  • (23) Overwhelming Force - Damage/Endurance/Recharge
  • (34) Overwhelming Force - Endurance/Recharge
Level 24: Super Speed
  • (A) Celerity - +Stealth
Level 26: Tough Hide
  • (A) Luck of the Gambler - Recharge Speed
  • (27) Luck of the Gambler - Defense
  • (27) Luck of the Gambler - Defense/Endurance
  • (40) Luck of the Gambler - Endurance/Recharge
Level 28: Rage
  • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
  • (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (43) Gaussian's Synchronized Fire-Control - Recharge/Endurance
Level 30: Hasten
  • (A) Recharge Reduction IO
  • (31) Recharge Reduction IO
Level 32: Unstoppable
  • (A) Unbreakable Guard - +Max HP
  • (33) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (33) Unbreakable Guard - Resistance
  • (43) Unbreakable Guard - RechargeTime/Resistance
Level 35: Hurl
  • (A) Might of the Tanker - Recharge/Chance for +Res(All)
  • (36) Might of the Tanker - Accuracy/Damage
  • (36) Might of the Tanker - Accuracy/Damage/Endurance/Recharge
  • (36) Might of the Tanker - Damage/Endurance/Recharge
  • (37) Might of the Tanker - Accuracy/Damage/Recharge
Level 38: Foot Stomp
  • (A) Gauntleted Fist - RechargeTime/+Absorb
  • (39) Gauntleted Fist - Accuracy/Damage
  • (39) Gauntleted Fist - Accuracy/Damage/Endurance/RechargeTime
  • (39) Gauntleted Fist - Damage/RechargeTime
  • (40) Gauntleted Fist - Damage/Endurance/RechargeTime
Level 41: Conserve Power
  • (A) Recharge Reduction IO
  • (42) Endurance Reduction IO
Level 44: Physical Perfection
  • (A) Performance Shifter - EndMod
  • (45) Performance Shifter - EndMod/Recharge
  • (45) Doctored Wounds - Heal/Recharge
  • (45) Doctored Wounds - Heal
Level 47: Laser Beam Eyes
  • (A) Shield Breaker - Chance for Lethal Damage
  • (48) Shield Breaker - Accuracy/Endurance/Recharge
  • (48) Ruin - Accuracy/Damage
  • (48) Ruin - Accuracy/Damage/Recharge
Level 49: Energy Torrent
  • (A) Ragnarok - Damage
  • (50) Ragnarok - Chance for Knockdown
  • (50) Ragnarok - Damage/Recharge
  • (50) Ragnarok - Accuracy/Recharge
Level 1: Brawl
  • (A) Empty
Level 1: Gauntlet
Level 1: Prestige Power Dash
  • (A) Empty
Level 1: Prestige Power Slide
  • (A) Empty
Level 1: Prestige Power Quick
  • (A) Empty
Level 1: Prestige Power Rush
  • (A) Empty
Level 1: Prestige Power Surge
  • (A) Empty
Level 1: Sprint
  • (A) Quickfoot - RunSpeed
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run
Level 2: Swift
  • (A) Run Speed IO
Level 2: Health
  • (A) Miracle - +Recovery
  • (43) Miracle - Heal
Level 2: Hurdle
  • (A) Jumping IO
Level 2: Stamina
  • (A) Performance Shifter - Chance for +End
  • (46) Performance Shifter - EndMod
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RE: Wide Receiver -- Pine's build
#2
I took this build to Pineapple with the Tank changes and OMG the Damage boosts! With Musculature maxed out in Alpha, Even Jab was hitting for 200+ on DA mobs. I've yet to take wide into Cim there, though.
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