Okay, here's a preliminary wishlist for a Solo build for Emi Arizona.
Since she's solo, Recovery and the debuffs take precedence over damage.
Also, the powers after 33 or so are Pie-in-the-sky Hopes and Moonbeams, not anything practical, which is why her other IO sets are slotted at 35. IF I had
eleventy bazillion inf and folks were selling ,etc etc.
That said, here we go.
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
Click this DataLink to open the build!
Emi Solo Build: Level 50 Science Defender
Primary Power Set: Radiation Emission
Secondary Power Set: Radiation Blast
Power Pool: Fitness
Power Pool: Leadership
Ancillary Pool: Power Mastery
Hero Profile:
Level 1: Radiant Aura
Level 1: Brawl
------------
Set Bonus Totals:
------------
Set Bonuses:
Miracle
(Radiant Aura)
(Radiant Aura)
(Neutrino Bolt)
(Accelerate Metabolism)
(Accelerate Metabolism)
(X-Ray Beam)
(Irradiate)
(Irradiate)
(Electron Haze)
(Radiation Infection)
(Radiation Infection)
(Health)
(Lingering Radiation)
(Stamina)
(Proton Volley)
(Proton Volley)
(Aim)
(Cosmic Burst)
(Cosmic Burst)
(Choking Cloud)
(EM Pulse)
(Neutron Bomb)
(Atomic Blast)
(Power Build Up)
(Temp Invulnerability)
(Total Focus)
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
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|-------------------------------------------------------------------|
''We don't just borrow words; on occasion, English has pursued other languages down alleyways to beat
them unconscious and rifle their pockets for new vocabulary.''
-- James Nicoll
Since she's solo, Recovery and the debuffs take precedence over damage.
Also, the powers after 33 or so are Pie-in-the-sky Hopes and Moonbeams, not anything practical, which is why her other IO sets are slotted at 35. IF I had
eleventy bazillion inf and folks were selling ,etc etc.
That said, here we go.
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
Click this DataLink to open the build!
Emi Solo Build: Level 50 Science Defender
Primary Power Set: Radiation Emission
Secondary Power Set: Radiation Blast
Power Pool: Fitness
Power Pool: Leadership
Ancillary Pool: Power Mastery
Hero Profile:
Level 1: Radiant Aura
- (A) Miracle - Heal/Endurance
- (3) Miracle - Heal
- (15) Harmonized Healing - Endurance/Recharge
- (21) Harmonized Healing - Heal/Endurance
- (42) Miracle - +Recovery
- (A) Shield Breaker - Accuracy/Defense Debuff
- (3) Shield Breaker - Accuracy/Recharge
- (7) Shield Breaker - Defense Debuff/Endurance/Recharge
- (31) Shield Breaker - Accuracy/Endurance/Recharge
- (43) Shield Breaker - Chance for Lethal Damage
- (A) Performance Shifter - EndMod/Recharge
- (5) Performance Shifter - EndMod
- (27) Performance Shifter - Chance for +End
- (43) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (45) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (A) Analyze Weakness - Defense Debuff
- (5) Analyze Weakness - Accuracy/Defense Debuff
- (7) Analyze Weakness - Accuracy/Recharge
- (34) Analyze Weakness - Defense Debuff/Endurance/Recharge
- (48) Analyze Weakness - Accuracy/Endurance/Recharge
- (A) Jumping IO
- (A) Undermined Defenses - Recharge/Endurance
- (9) Undermined Defenses - Defense Debuff/Recharge/Endurance
- (9) Touch of Lady Grey - Defense Debuff/Endurance
- (34) Touch of Lady Grey - Defense Debuff/Recharge
- (43) Touch of Lady Grey - Chance for Negative Damage
- (A) Force Feedback - Damage/Knockback
- (11) Force Feedback - Damage/Endurance/Knockback
- (11) Force Feedback - Recharge/Endurance
- (37) Force Feedback - Recharge/Knockback
- (46) Force Feedback - Chance for +Recharge
- (A) Dampened Spirits - To Hit Debuff
- (13) Dampened Spirits - To Hit Debuff/Endurance
- (13) Undermined Defenses - Defense Debuff/Endurance
- (37) Undermined Defenses - Recharge/Endurance
- (46) Dampened Spirits - Recharge/Endurance
- (A) Harmonized Healing - Heal
- (15) Harmonized Healing - Heal/Recharge
- (A) Recharge Reduction IO
- (17) Recharge Reduction IO
- (17) Endurance Reduction IO
- (40) Endurance Reduction IO
- (50) Range IO
- (A) Tempered Readiness - Range/Slow
- (19) Tempered Readiness - Endurance/Recharge/Slow
- (19) Impeded Swiftness - Chance of Damage(Smashing)
- (40) Pacing of the Turtle - Chance of -Recharge
- (46) Recharge Reduction IO
- (A) Efficacy Adaptor - EndMod
- (21) Efficacy Adaptor - EndMod/Recharge
- (A) Executioner's Contract - Accuracy/Damage
- (23) Sting of the Manticore - Accuracy/Damage
- (23) Executioner's Contract - Damage/Recharge
- (37) Sting of the Manticore - Damage/Endurance
- (50) Sting of the Manticore - Accuracy/Interrupt/Range
- (A) Adjusted Targeting - To Hit Buff/Endurance/Recharge
- (25) Adjusted Targeting - To Hit Buff/Recharge
- (25) Adjusted Targeting - To Hit Buff
- (A) Endurance Reduction IO
- (27) Endurance Reduction IO
- (A) Stupefy - Accuracy/Recharge
- (29) Stupefy - Accuracy/Stun/Recharge
- (29) Stupefy - Endurance/Stun
- (40) Undermined Defenses - Defense Debuff/Endurance
- (50) Undermined Defenses - Defense Debuff/Recharge
- (A) Lockdown - Chance for +2 Mag Hold
- (31) Lockdown - Accuracy/Hold
- (31) Lockdown - Endurance/Recharge/Hold
- (34) Lockdown - Accuracy/Endurance/Recharge/Hold
- (A) Lockdown - Accuracy/Hold
- (33) Lockdown - Accuracy/Recharge
- (33) Lockdown - Endurance/Recharge/Hold
- (33) Lockdown - Recharge/Hold
- (A) Ragnarok - Damage/Recharge
- (36) Ragnarok - Accuracy/Damage/Recharge
- (36) Ragnarok - Damage/Endurance
- (36) Ragnarok - Accuracy/Recharge
- (A) Armageddon - Chance for Fire Damage
- (39) Armageddon - Damage
- (39) Armageddon - Accuracy/Recharge
- (39) Armageddon - Accuracy/Damage/Recharge
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (42) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (A) Aegis - Resistance/Endurance
- (45) Aegis - Resistance/Endurance/Recharge
- (45) Aegis - Endurance/Recharge
- (A) Hecatomb - Damage
- (48) Hecatomb - Accuracy/Damage/Recharge
- (48) Hecatomb - Accuracy/Recharge
- (A) Endurance Reduction IO
Level 1: Brawl
- (A) Mako's Bite - Chance of Damage(Lethal)
- (A) Unbounded Leap - Jumping
- (A) Healing IO
------------
Set Bonus Totals:
- 21.5% DamageBuff(Smashing)
- 21.5% DamageBuff(Lethal)
- 21.5% DamageBuff(Fire)
- 21.5% DamageBuff(Cold)
- 21.5% DamageBuff(Energy)
- 21.5% DamageBuff(Negative)
- 21.5% DamageBuff(Toxic)
- 21.5% DamageBuff(Psionic)
- 4.38% Defense(Fire)
- 4.38% Defense(Cold)
- 2.5% Defense(Energy)
- 2.5% Defense(Negative)
- 5% Defense(Ranged)
- 4.06% Defense(AoE)
- 1.8% Max End
- 5% Enhancement(Held)
- 52% Enhancement(Accuracy)
- 15% FlySpeed
- 103 HP (10.1%) HitPoints
- 15% JumpHeight
- 15% JumpSpeed
- MezResist(Confused) 2.5%
- MezResist(Held) 6.9%
- MezResist(Immobilize) 2.5%
- MezResist(Sleep) 2.5%
- MezResist(Stun) 4.7%
- MezResist(Terrorized) 5.25%
- 28.5% (0.48 End/sec) Recovery
- 32% (1.36 HP/sec) Regeneration
- 7.56% Resistance(Fire)
- 7.56% Resistance(Cold)
- 1.26% Resistance(Energy)
- 1.26% Resistance(Negative)
- 20% RunSpeed
------------
Set Bonuses:
Miracle
(Radiant Aura)
- 2.5% (0.04 End/sec) Recovery
- 19.1 HP (1.88%) HitPoints
(Radiant Aura)
- 1.5% (0.03 End/sec) Recovery
(Neutrino Bolt)
- 2.5% (0.04 End/sec) Recovery
- Status Resistance 2.5%
- 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
- 11% Enhancement(Accuracy)
(Accelerate Metabolism)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 19.1 HP (1.88%) HitPoints
(Accelerate Metabolism)
- 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
(X-Ray Beam)
- 10% (0.42 HP/sec) Regeneration
- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 11% Enhancement(Accuracy)
(Irradiate)
- 2% DamageBuff(All)
(Irradiate)
- 15.3 HP (1.5%) HitPoints
- 2.5% (0.04 End/sec) Recovery
(Electron Haze)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- MezResist(Terrorized) 2.75%
- 10% (0.42 HP/sec) Regeneration
- 2.5% DamageBuff(All)
(Radiation Infection)
- 2% DamageBuff(All)
- 1.8% Max End
(Radiation Infection)
- 2% DamageBuff(All)
(Health)
- 1.5% (0.03 End/sec) Recovery
(Lingering Radiation)
- 1.5% (0.03 End/sec) Recovery
(Stamina)
- 11.4 HP (1.13%) HitPoints
(Proton Volley)
- 2% (0.03 End/sec) Recovery
(Proton Volley)
- 12% (0.51 HP/sec) Regeneration
- 1.88% Defense(Ranged), 0.94% Defense(Energy), 0.94% Defense(Negative)
(Aim)
- 2% DamageBuff(All)
- 1.26% Resistance(Energy,Negative)
(Cosmic Burst)
- 2.5% (0.04 End/sec) Recovery
- 19.1 HP (1.88%) HitPoints
(Cosmic Burst)
- 2% DamageBuff(All)
(Choking Cloud)
- 3% DamageBuff(All)
- 2.5% Enhancement(Held)
- MezResist(Held) 2.2%
(EM Pulse)
- 3% DamageBuff(All)
- 2.5% Enhancement(Held)
- MezResist(Held) 2.2%
(Neutron Bomb)
- 4% (0.07 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
(Atomic Blast)
- 4% (0.07 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
(Power Build Up)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 19.1 HP (1.88%) HitPoints
(Temp Invulnerability)
- 5% RunSpeed
- 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
(Total Focus)
- 4% (0.07 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
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|4E292E296922DC52B255F4AB1942B5236FF008E710692|
|-------------------------------------------------------------------|
''We don't just borrow words; on occasion, English has pursued other languages down alleyways to beat
them unconscious and rifle their pockets for new vocabulary.''
-- James Nicoll