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Cyberman 8 "Hm. Upgrades."
Cyberman 8 "Hm. Upgrades."
#1
It's been a while since I posted anything about C8's build. Double XP weekend allowed me to make at least one major tweak (the 5th Hecatomb Slot). But there have been others over the last few months and I haven't documented them. So here's his build as it is currently. Any comments on or brickbats?
Might there be any way to incorporate the new Power from the Body Mastery pool "Physical Perfection" into this mix? Would that be desirable? Or superfluous?


Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Cyberman 8: Level 50 Technology Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Super Reflexes
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Thunder Kick
  • (A) Touch of Death - Accuracy/Damage
  • (5) Touch of Death - Damage/Endurance
  • (7) Touch of Death - Accuracy/Damage/Endurance
  • (25) Touch of Death - Chance of Damage(Negative)
  • (42) Touch of Death - Damage/Recharge
  • (45) Touch of Death - Damage/Endurance/Recharge
Level 1: Focused Fighting
  • (A) Defense Buff IO
  • (3) Defense Buff IO
  • (9) Luck of the Gambler - Defense/Endurance
  • (31) Luck of the Gambler - Defense
Level 2: Focused Senses
  • (A) Defense Buff IO
  • (3) Defense Buff IO
  • (9) Luck of the Gambler - Defense
  • (31) Luck of the Gambler - Defense/Endurance
Level 4: Storm Kick
  • (A) Touch of Death - Accuracy/Damage
  • (5) Touch of Death - Damage/Endurance
  • (11) Touch of Death - Damage/Recharge
  • (25) Touch of Death - Accuracy/Damage/Endurance
  • (34) Touch of Death - Damage/Endurance/Recharge
  • (34) Touch of Death - Chance of Damage(Negative)
Level 6: Agile
  • (A) Defense Buff IO
  • (7) Defense Buff IO
  • (13) Defense Buff IO
Level 8: Crane Kick
  • (A) Hecatomb - Damage/Recharge
  • (11) Hecatomb - Accuracy/Recharge
  • (13) Crushing Impact - Accuracy/Damage/Endurance
  • (29) Hecatomb - Accuracy/Damage/Recharge
  • (37) Hecatomb - Damage
  • (40) Hecatomb - Chance of Damage(Negative)
Level 10: Practiced Brawler
  • (A) Recharge Reduction IO
  • (43) Recharge Reduction IO
Level 12: Flurry
  • (A) Crushing Impact - Accuracy/Damage
  • (15) Crushing Impact - Accuracy/Damage/Recharge
  • (15) Crushing Impact - Damage/Recharge
  • (34) Crushing Impact - Damage/Endurance
Level 14: Super Speed
  • (A) Run Speed IO
Level 16: Swift
  • (A) Run Speed IO
  • (17) Run Speed IO
  • (17) Run Speed IO
Level 18: Health
  • (A) Healing IO
  • (19) Numina's Convalescence - +Regeneration/+Recovery
  • (19) Numina's Convalescence - Heal
Level 20: Stamina
  • (A) Endurance Modification IO
  • (21) Efficacy Adaptor - EndMod/Endurance
  • (21) Efficacy Adaptor - EndMod
Level 22: Dodge
  • (A) Defense Buff IO
  • (23) Defense Buff IO
  • (23) Luck of the Gambler - Recharge Speed
Level 24: Quickness
  • (A) Run Speed IO
Level 26: Dragon's Tail
  • (A) Scirocco's Dervish - Accuracy/Damage
  • (27) Scirocco's Dervish - Damage/Endurance
  • (27) Scirocco's Dervish - Damage/Recharge
  • (29) Scirocco's Dervish - Accuracy/Recharge
  • (43) Scirocco's Dervish - Accuracy/Damage/Endurance
Level 28: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
  • (31) Luck of the Gambler - Defense
  • (46) Luck of the Gambler - Defense/Endurance
Level 30: Super Jump
  • (A) Jumping IO
Level 32: Eagles Claw
  • (A) Mako's Bite - Accuracy/Damage
  • (33) Mako's Bite - Damage/Endurance
  • (33) Mako's Bite - Damage/Recharge
  • (33) Mako's Bite - Accuracy/Endurance/Recharge
  • (36) Mako's Bite - Accuracy/Damage/Endurance/Recharge
  • (36) Mako's Bite - Chance of Damage(Lethal)
Level 35: Cobra Strike
  • (A) Absolute Amazement - Chance for ToHit Debuff
  • (36) Absolute Amazement - Endurance/Stun
  • (37) Absolute Amazement - Accuracy/Recharge
  • (37) Absolute Amazement - Stun
Level 38: Elude
  • (A) Red Fortune - Defense/Endurance
  • (39) Red Fortune - Defense/Recharge
  • (39) Red Fortune - Endurance/Recharge
  • (39) Red Fortune - Defense/Endurance/Recharge
  • (40) Red Fortune - Defense
  • (40) Red Fortune - Endurance
Level 41: Focused Accuracy
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (43) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (46) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 44: Lucky
  • (A) Defense Buff IO
  • (45) Defense Buff IO
  • (45) Defense Buff IO
Level 47: Evasion
  • (A) Luck of the Gambler - Endurance/Recharge
  • (48) Luck of the Gambler - Defense/Endurance
  • (48) Luck of the Gambler - Defense
  • (48) Luck of the Gambler - Defense/Recharge
Level 49: Focus Chi
  • (A) Recharge Reduction IO
  • (50) Rectified Reticle - To Hit Buff
  • (50) Rectified Reticle - To Hit Buff/Recharge
  • (50) Rectified Reticle - Increased Perception
------------
Level 1: Brawl
  • (A) Accuracy IO
Level 1: Sprint
  • (A) Endurance Reduction IO
Level 2: Rest
  • (A) Recharge Reduction
Level 1: Critical Hit
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