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Regnar Rats 04
Regnar Rats 04
#1
Villain Plan by Mids' Villain Designer 1.956
http://www.cohplanner.com/
Click this DataLink to open the build!
Regnar Rats 0.4: Level 50 Technology Mastermind
Primary Power Set: Robotics
Secondary Power Set: Traps
Power Pool: Leadership
Power Pool: Flight
Power Pool: Medicine
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Battle Drones -- BriL'shp-Dmg:33(A), Empty(3), Empty(3)
Level 1: Web Grenade -- Acc-I:50(A), EndRdx(5), RechRdx-I:50(5), Immob-I:50(7)
Level 2: Pulse Rifle Blast -- Dmg-I:50(A), EndRdx(7), RechRdx(9), Acc-I:50(9), Range(11)
Level 4: Triage Beacon -- EndRdx-I:50(A), Heal-I:50(11), RechRdx-I:50(13), RechRdx-I:50(13)
Level 6: Maneuvers -- Krma-Def/EndRdx:29(A), DefBuff-I:50(15), EndRdx(15), EndRdx(17)
Level 8: Equip Robot -- EndRdx-I:50(A), RechRdx-I:50(17)
Level 10: Assault -- EndRdx(A), RechRdx-I:30(19), EndRdx(19)
Level 12: Protector Bots -- Acc-I:50(A), DefBuff-I:50(21), BldM'dt-Acc/EndRdx:49(21), Heal-I:50(23), ToHitDeb-I:50(23), BldM'dt-Acc/Dmg/EndRdx:50(25)
Level 14: Acid Mortar -- DefDeb-I:50(A), Acc(25), Det'tn-Dmg/EndRdx/Rng:24(27), RechRdx-I:50(27), EndRdx(29), RechRdx-I:50(29)
Level 16: Force Field Generator -- DefBuff-I:50(A), EndRdx-I:45(31), RechRdx(31), DefBuff-I:50(31)
Level 18: Pulse Rifle Burst -- Acc-I:50(A), Dmg-I:50(33), EndRdx-I:50(33), RechRdx(33), Range-I:50(34)
Level 20: Repair -- EndMod-I:50(A), EndRdx-I:45(34), RechRdx-I:50(34)
Level 22: Photon Grenade -- Rope-Acc/EndRdx:44(A), Dmg-I:50(36), EndRdx-I:50(36), Rope-Acc/Rchg:26(36), Dsrnt-I:50(37), Range-I:50(37)
Level 24: Tactics -- AdjTgt-ToHit/Rchg:33(A), RechRdx-I:40(37), EndRdx(39), EndRdx(39)
Level 26: Assault Bot -- Empty(A), Empty(39), Empty(40), Empty(40)
Level 28: Seeker Drones -- RechRdx-I:50(A), DarkWD-ToHitDeb:41(40), Dmg-I:50(42), EndRdx(42), Dsrnt(42), Acc-I:50(43)
Level 30: Air Superiority -- Dmg-I:35(A), EndRdx(43), C'ngImp-Acc/Dmg/Rchg:42(43), C'ngImp-Dmg/EndRdx/Rchg:40(45)
Level 32: Upgrade Robot -- EndRdx-I:50(A), RechRdx-I:50(45)
Level 35: Fly -- EndRdx(A), Zephyr-Travel/EndRdx:27(45)
Level 38: Aid Other -- Dct'dW-Heal/EndRdx/Rchg:44(A)
Level 41: Charged Armor -- ResDam-I:50(A), ImpSkn-Status:23(46), TtmC'tng-EndRdx/Rchg:50(46), TtmC'tng-ResDam/EndRdx/Rchg:44(46)
Level 44: Electrifying Fences -- EndMod(A), Immob(48)
Level 47: Electric Shackles -- EndMod(A), RechRdx-I:50(48), Hold-I:50(48), EndRdx-I:50(50)
Level 49: Static Discharge -- RechRdx(A), Acc-I:50(50), EndMod-I:50(50)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Sprint -- Run(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Run-I:50(A)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Health -- Heal-I:50(A)
Level 2: Stamina -- EndMod-I:50(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Supremacy
Level 4: Ninja Run
------------
the 'empty' slots are actually where the mm ato bits are
I am rather used to the powers I've got here, I'd prefer to keep them. Most definatly I need better sets (sets, WHAT SETS)
Hear that thunder rolling till it seems to split the sky?
That's every ship in Grayson's Navy taking up the cry-

NO QUARTER!!!
-- "No Quarter", by Echo's Children
Reply
 
#2
Well, I hadn't looked at the list before i made a build, so i designed one with two things in mind.  Hit Points and Survivability.  I'll see if I can't do a Mk 2 Build closer to what you have.
Though from the looks of it, I only pulled Aid Other, Photon Grenade, Tactics, and Air Sup for the Fighting Tree and Combat Jumping.  Not being immobed as a Mastermind is lovely.
Villain Plan by Mids' Villain Designer 1.956
http://www.cohplanner.com/
Click this DataLink to open the build!
Regnar Rats Mk1: Level 50 Magic Mastermind
Primary Power Set: Robotics
Secondary Power Set: Traps
Power Pool: Fighting
Power Pool: Flight
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Battle Drones
  • (A) Superior Command of the Mastermind - Recharge/Pet +AoE Defense Aura
  • (3) Superior Command of the Mastermind - Accuracy/Damage
  • (3) Superior Command of the Mastermind - Accuracy/Damage/Recharge
  • (5) Edict of the Master - Defense Bonus
  • (5) Edict of the Master - Damage
  • (7) Edict of the Master - Accuracy/Damage
Level 1: Web Grenade
  • (A) Empty
Level 2: Pulse Rifle Blast
  • (A) Devastation - Accuracy/Damage
  • (37) Devastation - Damage/Endurance
  • (40) Devastation - Damage/Recharge
  • (40) Devastation - Accuracy/Damage/Recharge
  • (40) Devastation - Accuracy/Damage/Endurance/Recharge
  • (43) Devastation - Chance of Hold
Level 4: Triage Beacon
  • (A) Numina's Convalescence - Heal
  • (9) Numina's Convalescence - Heal/Recharge
  • (11) Numina's Convalescence - Heal/Endurance/Recharge
Level 6: Equip Robot
  • (A) Endurance Reduction IO
Level 8: Pulse Rifle Burst
  • (A) Devastation - Accuracy/Damage
  • (43) Devastation - Damage/Endurance
  • (43) Devastation - Damage/Recharge
  • (45) Devastation - Accuracy/Damage/Recharge
  • (46) Devastation - Accuracy/Damage/Endurance/Recharge
  • (46) Devastation - Chance of Hold
Level 10: Acid Mortar
  • (A) Shield Breaker - Defense Debuff
  • (34) Shield Breaker - Accuracy/Defense Debuff
  • (34) Shield Breaker - Accuracy/Recharge
  • (36) Shield Breaker - Defense Debuff/Endurance/Recharge
  • (37) Shield Breaker - Accuracy/Endurance/Recharge
  • (37) Shield Breaker - Chance for Lethal Damage
Level 12: Protector Bots
  • (A) Superior Command of the Mastermind - Damage/Endurance
  • (13) Superior Command of the Mastermind - Damage/Endurance/Recharge
  • (13) Superior Command of the Mastermind - Accuracy/Damage/Endurance/Recharge
  • (15) Edict of the Master - Accuracy/Damage
  • (15) Edict of the Master - Damage
  • (19) Edict of the Master - Damage/Endurance
Level 14: Boxing
  • (A) Empty
Level 16: Force Field Generator
  • (A) Luck of the Gambler - Defense
  • (17) Luck of the Gambler - Defense/Endurance
  • (17) Luck of the Gambler - Defense/Endurance/Recharge
  • (19) Luck of the Gambler - Recharge Speed
Level 18: Tough
  • (A) Titanium Coating - Resistance
  • (21) Titanium Coating - Resistance/Endurance
  • (21) Titanium Coating - Endurance
  • (50) Steadfast Protection - Resistance/+Def 3%
  • (50) Steadfast Protection - Knockback Protection
Level 20: Weave
  • (A) Luck of the Gambler - Defense
  • (23) Luck of the Gambler - Defense/Endurance
  • (23) Luck of the Gambler - Defense/Endurance/Recharge
  • (31) Luck of the Gambler - Recharge Speed
Level 22: Fly
  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 24: Combat Jumping
  • (A) Luck of the Gambler - Defense
  • (25) Luck of the Gambler - Defense/Endurance
  • (25) Luck of the Gambler - Recharge Speed
Level 26: Assault Bot
  • (A) Soulbound Allegiance - Damage
  • (27) Soulbound Allegiance - Damage/Recharge
  • (27) Soulbound Allegiance - Accuracy/Damage/Recharge
  • (29) Soulbound Allegiance - Accuracy/Recharge
  • (29) Soulbound Allegiance - Damage/Endurance
  • (31) Soulbound Allegiance - Chance for Build Up
Level 28: Seeker Drones
  • (A) Cloud Senses - Accuracy/Endurance/Recharge
  • (33) Cloud Senses - Accuracy/Recharge
  • (33) Cloud Senses - ToHit Debuff/Endurance/Recharge
  • (34) Cloud Senses - Accuracy/ToHitDebuff
Level 30: Assault
  • (A) Endurance Reduction IO
  • (31) Endurance Reduction IO
Level 32: Upgrade Robot
  • (A) Endurance Reduction IO
Level 35: Charged Armor
  • (A) Titanium Coating - Resistance
  • (36) Titanium Coating - Resistance/Endurance
  • (36) Titanium Coating - Endurance
Level 38: Maneuvers
  • (A) Luck of the Gambler - Defense
  • (39) Luck of the Gambler - Defense/Endurance
  • (39) Luck of the Gambler - Defense/Endurance/Recharge
  • (39) Luck of the Gambler - Recharge Speed
  • (46) Luck of the Gambler - Endurance/Recharge
Level 41: Electrifying Fences
  • (A) Trap of the Hunter - Accuracy/Immobilize/Recharge
  • (42) Trap of the Hunter - Accuracy/Endurance
  • (42) Trap of the Hunter - Endurance/Immobilize
  • (42) Trap of the Hunter - Immobilize/Accuracy
Level 44: Repair
  • (A) Performance Shifter - EndMod/Recharge
  • (45) Performance Shifter - EndMod/Accuracy/Recharge
  • (45) Performance Shifter - Accuracy/Recharge
Level 47: Static Discharge
  • (A) Positron's Blast - Accuracy/Damage
  • (48) Positron's Blast - Damage/Endurance
  • (48) Positron's Blast - Damage/Recharge
  • (48) Positron's Blast - Accuracy/Damage/Endurance
  • (50) Positron's Blast - Chance of Damage(Energy)
Level 49: Caltrops
  • (A) Impeded Swiftness - Chance of Damage(Smashing)
Level 1: Brawl
  • (A) Empty
Level 1: Prestige Power Dash
  • (A) Empty
Level 1: Prestige Power Slide
  • (A) Empty
Level 1: Prestige Power Quick
  • (A) Empty
Level 1: Prestige Power Rush
  • (A) Empty
Level 1: Prestige Power Surge
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 1: Supremacy
Level 2: Rest
  • (A) Recharge Reduction IO
Level 4: Ninja Run
Level 4: Swift
  • (A) Run Speed IO
Level 4: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery
  • (7) Numina's Convalescence - Heal
  • (9) Numina's Convalescence - Heal/Endurance
Level 4: Hurdle
  • (A) Jumping IO
Level 4: Stamina
  • (A) Performance Shifter - EndMod
  • (11) Performance Shifter - EndMod/Accuracy
  • (33) Performance Shifter - EndMod/Recharge
Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
------------
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| Copy & Paste this data into Mids' Hero Designer to view the build |
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*********************
In the epic rage of furious thunder
legends create their tales
when the twilight calls and the dark lord falls
our glory will prevail

[Image: strikersetcfinal9_th.jpg]
In the epic rage of furious thunder
legends create their tales
when the twilight calls and the dark lord falls
our glory will prevail

[Image: strikersetcfinal9_th.jpg]
Reply
 
#3
ok, granted I haven't played a whole lot on Clank recently, I will lay down some general observations about robotics

1) pulse rifle blast: in my opinion this doesn't really hit hard enough for it's animation time/endurance cost.

2) photon grenades: after the second upgrade your protector bots should be spewing these things out like candy, are you finding the mobs not stunned enough?

3) repair: is aid other not enough?

as for sets, I'm a fan of frakenslotting the bots:

Blood Mandate(Acc/Damage & Acc/Damage/End)

Brilliant Leadership(Acc/Damage & Acc/Damage/End)

Unquestioning Loyalty(Acc/Dam)

and for the 6th slot either toss in:

Sovereign Right(+Resistance) for the drones

a disorient IO for the protector bots

and Edict of the master (+Defense) for the assault bot

I'll take a deeper look at traps later for slotting.

What do you need? faster recharge? more defense? more end? something else?
-Terry
-----
"so listen up boy, or pornography starring your mother will be the second worst thing to happen to you today"
TF2: Spy
Reply
 
#4
More Def and More HP, as while running with Christie and Commader Kurukawa last night I was eating dirt on a regular basis. and even when I lived, it was usually only because of sacrificing my bots to save my buns.

and yes, you want repair, even with aid other. why? repair will bring even your assault bot back up to full, aid other, even if heavily slotted might only get you half way. Though the recharge on AO is much faster... sometimtes you need to save it RIGHT THEN.
Hear that thunder rolling till it seems to split the sky?
That's every ship in Grayson's Navy taking up the cry-

NO QUARTER!!!
-- "No Quarter", by Echo's Children
Reply
 
#5
alright, I've looked over what dren came up with and read up on Traps some. I think this will work for you.
Defense in the high 30's - low 40's (depending on if you are double bubbled by your protector bots or not)
Smashing/Lethal Resistance in the 60's
an absolute crapton of regen (219%)

Villain Plan by Mids' Villain Designer 1.957
http://www.cohplanner.com/

Click this DataLink to open the build!

Regnar Rats 0.4: Level 50 Technology Mastermind
Primary Power Set: Robotics
Secondary Power Set: Traps
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mu Mastery

Villain Profile:
Level 1: Battle Drones
  • (A) Blood Mandate - Accuracy/Damage
  • (3) Blood Mandate - Damage/Endurance
  • (3) Blood Mandate - Accuracy/Endurance
  • (5) Blood Mandate - Accuracy/Damage/Endurance
  • (7) Blood Mandate - Accuracy
  • (7) Blood Mandate - Damage
Level 1: Web Grenade
  • (A) Trap of the Hunter - Chance of Damage(Lethal)
Level 2: Caltrops
  • (A) Positron's Blast - Accuracy/Damage
  • (34) Positron's Blast - Damage/Endurance
  • (34) Positron's Blast - Damage/Recharge
  • (34) Positron's Blast - Accuracy/Damage/Endurance
  • (46) Positron's Blast - Chance of Damage(Energy)
Level 4: Triage Beacon
  • (A) Doctored Wounds - Heal/Endurance
  • (5) Doctored Wounds - Endurance/Recharge
  • (9) Doctored Wounds - Heal/Recharge
  • (9) Doctored Wounds - Heal/Endurance/Recharge
  • (11) Doctored Wounds - Recharge
Level 6: Equip Robot
  • (A) Endurance Reduction IO
Level 8: Photon Grenade
  • (A) Stupefy - Accuracy/Recharge
  • (36) Stupefy - Endurance/Stun
  • (37) Stupefy - Accuracy/Endurance
  • (37) Stupefy - Stun/Range
  • (37) Stupefy - Accuracy/Stun/Recharge
  • (39) Stupefy - Chance of Knockback
Level 10: Acid Mortar
  • (A) Touch of Lady Grey - Chance for Negative Damage
  • (11) Positron's Blast - Chance of Damage(Energy)
  • (19) Achilles' Heel - Chance for Res Debuff
  • (43) Touch of Lady Grey - Recharge/Endurance
  • (45) Touch of Lady Grey - Defense Debuff/Recharge/Endurance
Level 12: Protector Bots
  • (A) Defense Buff IO
  • (13) Defense Buff IO
  • (13) Edict of the Master - Defense Bonus
  • (15) Edict of the Master - Accuracy/Damage
  • (15) Edict of the Master - Accuracy/Damage/Endurance
  • (19) Edict of the Master - Damage
Level 14: Super Jump
  • (A) Unbounded Leap - Jumping
  • (43) Unbounded Leap - +Stealth
Level 16: Force Field Generator
  • (A) Defense Buff IO
  • (17) Defense Buff IO
  • (17) Defense Buff IO
Level 18: Boxing
  • (A) Accuracy IO
Level 20: Tough
  • (A) Titanium Coating - Resistance
  • (21) Titanium Coating - Resistance/Endurance
  • (21) Titanium Coating - Endurance
  • (43) Steadfast Protection - Resistance/+Def 3%
  • (48) Steadfast Protection - Knockback Protection
Level 22: Weave
  • (A) Luck of the Gambler - Defense/Endurance
  • (23) Luck of the Gambler - Defense/Endurance/Recharge
  • (23) Luck of the Gambler - Defense
  • (31) Luck of the Gambler - Recharge Speed
Level 24: Repair
  • (A) Efficacy Adaptor - EndMod/Recharge
  • (46) Efficacy Adaptor - EndMod/Accuracy/Recharge
  • (46) Efficacy Adaptor - Accuracy/Recharge
Level 26: Assault Bot
  • (A) Blood Mandate - Accuracy/Damage
  • (27) Blood Mandate - Damage/Endurance
  • (27) Blood Mandate - Accuracy/Endurance
  • (29) Blood Mandate - Accuracy/Damage/Endurance
  • (29) Blood Mandate - Accuracy
  • (31) Blood Mandate - Damage
Level 28: Seeker Drones
  • (A) Stupefy - Accuracy/Recharge
  • (33) Stupefy - Endurance/Stun
  • (33) Stupefy - Accuracy/Endurance
  • (33) Stupefy - Stun/Range
  • (40) Stupefy - Accuracy/Stun/Recharge
Level 30: Maneuvers
  • (A) Luck of the Gambler - Defense/Endurance
  • (31) Luck of the Gambler - Endurance/Recharge
  • (39) Luck of the Gambler - Defense/Endurance/Recharge
  • (40) Luck of the Gambler - Defense
  • (40) Luck of the Gambler - Recharge Speed
Level 32: Upgrade Robot
  • (A) Endurance Reduction IO
Level 35: Charged Armor
  • (A) Titanium Coating - Resistance/Endurance
  • (36) Titanium Coating - Resistance
  • (36) Titanium Coating - Endurance
Level 38: Assault
  • (A) Endurance Reduction IO
  • (39) Endurance Reduction IO
Level 41: Electrifying Fences
  • (A) Trap of the Hunter - Endurance/Immobilize
  • (42) Trap of the Hunter - Accuracy/Endurance
  • (42) Trap of the Hunter - Immobilize/Accuracy
  • (42) Trap of the Hunter - Accuracy/Immobilize/Recharge
Level 44: Combat Jumping
  • (A) Luck of the Gambler - Defense/Endurance
  • (45) Luck of the Gambler - Defense
  • (45) Luck of the Gambler - Recharge Speed
Level 47: Electric Shackles
  • (A) Basilisk's Gaze - Accuracy/Hold
  • (48) Basilisk's Gaze - Recharge/Hold
  • (48) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
  • (50) Basilisk's Gaze - Endurance/Recharge/Hold
Level 49: Static Discharge
  • (A) Positron's Blast - Accuracy/Damage
  • (50) Positron's Blast - Accuracy/Damage/Endurance
  • (50) Positron's Blast - Damage/Range
Level 1: Sprint
  • (A) Run Speed
Level 2: Swift
  • (A) Run Speed IO
Level 2: Hurdle
  • (A) Jumping IO
Level 2: Health
  • (A) Numina's Convalescence - Heal
  • (25) Numina's Convalescence - +Regeneration/+Recovery
Level 2: Stamina
  • (A) Endurance Modification IO
  • (25) Endurance Modification IO

    edit: fixed stupid bbcode
-Terry
-----
"so listen up boy, or pornography starring your mother will be the second worst thing to happen to you today"
TF2: Spy
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