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| Cyberman 8 - Upgraded |
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Posted by: Logan Darklighter - 12-24-2010, 12:16 AM - Forum: Build Advice
- Replies (2)
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I'd respecced Cyberman 8 just as I19 Alpha Strike came out. And it was a sort of "on the fly" respec. I did it mainly just to get the inherent Fitness Pool and to see if I could cram any new stuff in. I had the idea that I wanted to try out Laser Eyes and Energy Torrent from the Body Mastery Pool. Just because I wanted to have fun with those. (and because in the original source material, 8-Man does have Laser Beam eyes as one of his many weapons.) And it WAS a fun build. I lost nothing in terms of the Defense percentages I already had, and I gained some new powers to fool around with. (and I may still redo it as an alternate build)
But after hearing Ran-san talk on-channel about Namoru's defense numbers, I had to do a double-take. Over 55% on ALL defenses? How was he doing that? He wanted feedback on the build. And I (and Dark Seraph) started pestering him about actually posting it. Because I couldn't do commentary just based on what he was saying. It sounded awesome. And I wanted to see if there was anything I could steal any lessons I could apply to C8. (>.> ...
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| The greatest threat to a superhero is... |
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Posted by: hmelton - 12-23-2010, 06:35 PM - Forum: Politics and Other Fun
- No Replies
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A liberal becoming president in this universe and causing the economy to collapse.
Before anyone goes to yelling just switch out the liberal for whatever group you think is causing the economic downturn in our world.
I just saw a article about the death of one of the Fantastic Four and it had me thinking about what super villian would or could kill one member of the FF, when I remembered the real reason one of the Fantastic Four has to die.
ARTICLE
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http://www.foxnews.com/en...l-comics-kill-fantastic/
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I remember reading a article a few months back about about the Fantastic Four franchise and comic book sales in general slowing during the current economic down turn.
The last economic downturn ended up with Superman being "killed" and the extreme political motivated exaggeration against bush's policies during his final term in office could be the reason Captain America was killed.
Yes the greatest threat to superheros in both the Marvil and DC multiverses is the political and economic state of Earth in our universe.
I can think of dozens of self insert ideas using the above statements can you?
To get you started I'll use two words "REVENGE WARS".
hmelton
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| Fate/Zero Anime |
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Posted by: Jorlem - 12-22-2010, 07:43 AM - Forum: General Chatter
- Replies (8)
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They're making an anime of Fate/Zero, the prequel to Fate/Stay Night. For those of you who might not know, its the story of the Fourth Holy Grail War, following Shirou's adopted father, Kiritsugu Emiya. Here's the ANN piece about it: link.
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Stand between the Silver Crystal and the Golden Sea.
"Youngsters these days just have no appreciation for the magnificence of the legendary cucumber." --Krityan Elder, Tales of Vesperia.
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| Best Wishes of the Holodeck Season |
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Posted by: robkelk - 12-22-2010, 05:12 AM - Forum: General Chatter
- Replies (1)
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(Topic title stolen from CBC Radio)
A theater group in Chicago just finished a run of A Christmas Carol... in "the original Klingon". Here's an overview.
--
Rob Kelk
"Governments have no right to question the loyalty of those who oppose
them. Adversaries remain citizens of the same state, common subjects of
the same sovereign, servants of the same law."
- Michael Ignatieff, addressing Stanford University in 2012
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| [RFC] The History of the Crystal Millennium |
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Posted by: robkelk - 12-22-2010, 04:56 AM - Forum: Fenspace
- Replies (38)
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This evening, I intended to write up an entry for the Moon Kingdom Memorial Outpost. My muse nudged my thoughts onto a slightly different path... so I now present a History of the Crystal Millennium, for consideration and comments. Since this should go onto the Crystal Millennium page in the FenWiki, Wiki markup is already in place.
Mind you, I still have to come up with something for the Outpost...
==History==
The '''Silver Millennium Kingdom''' was established in early 2009 by a group of ''Sailor Moon'' Fen who thought the laws their governments had recently enacted regarding [[handwavium] were too stringent. They left en masse for [[Luna], landing in Mare Serenitatis because that's where the original story put the kingdom's capital.
After the initial rush of being in space wore off, life in the Silver Millennium Kingdom quickly started to become uncomfortable - the settlement was too far from [[Kandor City] and [[Port Luna] to have easy access to the infrastructure that was being created, and too poor to hire [[Hermes Universal Deliveries] to deliver supplies on a regular basis. The colonists deliberated, made what they considered to be a courageous decision, and invited fans of similar works to join them in order to increase their numbers. (The group was still popularly called "the Senshi", though - some habits are difficult to break.) The acceptance of this invitation by groups of other magical-girl Fen, feminists, and equal-rights promoters slowly increased the settlement's wealth as well as their numbers. It also brought them to the attention of a wealthy person in [[Cislunar Space] who shared many of their views on life, [[Yayoi Fujisawa]. Yayoi visited the Kingdom, paid for some desperately-needed essential equipment out of her own pocket, and made a few suggestions. In exchange, the colony very nearly elected her to be the first Queen Serenity; only her insistence that it would be better to choose a leader who was committed to the faction got them to change their minds. Yayoi left as soon as [[Serenity I] was chosen, but by mutual agreement kept her ties to the Sammies, and Serenity I named Yayoi the first of the Named Sailors: Sailor Stellvia.
Three of Sailor Stellvia's suggestions were taken to heart almost immediately. The first, and easiest to implement, was a change of names from Silver Millennium Kingdom to the '''Crystal Millennium'''. This changed the group's focus from dwelling on the past to looking toward the future, and inspired the faction to create something big. (What, they weren't yet sure. But whatever it was, it would be ''big''.)
The second was to institute a permanent search-and-rescue group for the benefit of all. The '''Sailors Armed Militia''' quickly became a respected part of Fen life, with the "Sammies" acting to preserve lives wherever they could and asking nothing in return.
The third was to create something that people would want to visit. Having sightseers visit was an easy way for a settlement to keep in touch with other groups, and the money the visitors spent could be used to purchase a few luxuries - given their recent history, the Crystal Millennium deemed both of these to be important considerations. To this end, the faction built the '''[[Moon Kingdom Memorial Outpost]''' in Mare Serenitatis as a tourist trap.
In mid-2009, '''Yoko Kayabuki''' came up with an idea for a major project: The terraforming of the planet [[Venus]. The idea caught the imagination of the entire faction, who gained approval for the '''[[Venus Terraforming Project]''' at the first [[Fenspace Convention], Anticipation. As a reward and an encouragement to continue coming up with good ideas, [[Serenity I] named Kayabuki-san her Prime Minister, a position she still holds in 2014.
The faction left a token presence at the Moon Kingdom Memorial Outpost and moved to [[Mare Marginis], on the far side of [[Luna]. There they built the headquarters of the Venus Terraforming Project, '''[[Crystal Tokyo]''', and used the process that had previously been used on [[The Island] to launch the entire city into space. Further Unreal Estate followed Crystal Tokyo - [[Crystal Paris], [[Crystal Seattle], [[Crystal Osaka], and others - built from both the Lunar regolith and transparent carbon sheets harvested from the atmosphere of Venus. The Senshi built eleven cities then discovered there weren't enough faction members left to populate a twelfth; the few Senshi remaining on Luna decided to remain there and build ships for the faction instead of joining their sisters above Venus.
In late 2010, the Terraforming Project created processes (with the assistance of Sailor Stellvia's employer, [[Stellvia Corporation]) to turn some of the hydrocarbons they were extracting from Venus' atmosphere into various fuels. This secured a stable funding base for both the Senshi and the Stellvians, and brought the two groups into close cooperation on many matters of concern to both.
Corruption within the Venus Terraforming Project and the Sailor Armed Militia came to light in 2013, in the middle of the [[Boskone War]. Early in the year, it was discovered that [[thionite] was a byproduct of the terraforming bacteria being produced by Crystal Osaka - this was discovered by the faction leaders during a battle which caused the outright destruction of that city. Four months later, one of the connections that the [[Boskonians] used to ship the drug from Venus to the rest of Fenspace were discovered when the commander of Crystal Paris' Sammies was acting as a lookout for a large drug ring. The Sammies have recovered from that revelation, but not without some lifestyle changes being instituted, especially in [[Crystal Kyoto].
The Senshi continue to terraform Venus, promote Love and Justice throughout the Solar System, and provide a place for independent women to live their lives to the fullest no matter their background.
--
Rob Kelk
"Governments have no right to question the loyalty of those who oppose
them. Adversaries remain citizens of the same state, common subjects of
the same sovereign, servants of the same law."
- Michael Ignatieff, addressing Stanford University in 2012
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| Plasma Sabre Revamp, Mark 3 |
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Posted by: Drenivian - 12-22-2010, 04:31 AM - Forum: Build Advice
- Replies (1)
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Well, I'm back from my Mids program to bring a concept that I would love some fresh eyes on. Turning Plasma Sabre's build into a defensive powerhouse. With this build rocking 30% Melee/Ranged/AoE Def, I'm quite proud of it.
Hero Plan by Mids' Hero Designer 1.90
http://www.cohplanner.com/
Click this DataLink to open the build!
Plasma Sabre: Level 50 Magic Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Fiery Aura
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Concealment
Power Pool: Leadership
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Fire Sword - (A) Touch of Death - Accuracy/Damage
- (13) Touch of Death - Damage/Endurance
- (13) Touch of Death - Damage/Recharge
- (15) Touch of Death - Accuracy/Damage/Endurance
- (29) Touch of Death - Damage/Endurance/Recharge
- (31) Touch of Death - Chance of Damage(Negative)
Level 1: Fire Shield- (A) Aegis - Resistance/Endurance
- (3) Aegis - Resistance/Recharge
- (3) Aegis - Endurance/Recharge
- (5) Aegis - Resistance/Endurance/Recharge
- (5) Aegis - Resistance
Level 2: Cremate- (A) Touch of Death - Accuracy/Damage
- (15) Touch of Death - Damage/Endurance
- (27) Touch of Death - Damage/Recharge
- (29) Touch of Death - Accuracy/Damage/Endurance
- (34) Touch of Death - Damage/Endurance/Recharge
- (34) Touch of Death - Chance of Damage(Negative)
Level 4: Healing Flames- (A) Doctored Wounds - Heal
- (9) Doctored Wounds - Heal/Endurance
- (46) Doctored Wounds - Heal/Endurance/Recharge
Level 6: Combat Jumping- (A) Luck of the Gambler - Defense
- (7) Luck of the Gambler - Defense/Endurance
- (7) Luck of the Gambler - Defense/Recharge
- (9) Luck of the Gambler - Defense/Endurance/Recharge
Level 8: Boxing- (A) Mako's Bite - Accuracy/Damage
- (40) Mako's Bite - Damage/Endurance
- (40) Mako's Bite - Damage/Recharge
- (42) Mako's Bite - Accuracy/Endurance/Recharge
- (42) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (42) Mako's Bite - Chance of Damage(Lethal)
Level 10: Temperature Protection- (A) Steadfast Protection - Resistance/Endurance
- (11) Steadfast Protection - Resistance/+Def 3%
- (11) Steadfast Protection - Knockback Protection
Level 12: Build Up- (A) Rectified Reticle - To Hit Buff
- (48) Rectified Reticle - To Hit Buff/Recharge
Level 14: Super Jump
Level 16: Tough- (A) Aegis - Resistance
- (17) Aegis - Resistance/Endurance
- (17) Aegis - Resistance/Recharge
- (25) Aegis - Endurance/Recharge
- (27) Aegis - Resistance/Endurance/Recharge
Level 18: Plasma Shield- (A) Aegis - Resistance
- (19) Aegis - Resistance/Endurance
- (19) Aegis - Resistance/Recharge
- (21) Aegis - Endurance/Recharge
- (21) Aegis - Resistance/Endurance/Recharge
Level 20: Weave- (A) Red Fortune - Defense
- (23) Red Fortune - Defense/Endurance
- (23) Red Fortune - Defense/Endurance/Recharge
- (25) Red Fortune - Endurance
Level 22: Stealth- (A) Red Fortune - Defense
- (31) Red Fortune - Defense/Endurance
- (31) Red Fortune - Defense/Endurance/Recharge
- (33) Red Fortune - Endurance
Level 24: Consume- (A) Accuracy IO
- (50) Endurance Modification IO
Level 26: Fire Sword Circle- (A) Obliteration - Damage
- (36) Obliteration - Accuracy/Recharge
- (36) Obliteration - Damage/Recharge
- (36) Obliteration - Accuracy/Damage/Recharge
- (37) Obliteration - Accuracy/Damage/Endurance/Recharge
- (37) Obliteration - Chance for Smashing Damage
Level 28: Incinerate- (A) Mako's Bite - Accuracy/Damage
- (45) Mako's Bite - Damage/Endurance
- (45) Mako's Bite - Damage/Recharge
- (45) Mako's Bite - Accuracy/Endurance/Recharge
- (46) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (50) Mako's Bite - Chance of Damage(Lethal)
Level 30: Maneuvers- (A) Red Fortune - Defense
- (33) Red Fortune - Defense/Endurance
- (33) Red Fortune - Defense/Endurance/Recharge
- (34) Red Fortune - Endurance
Level 32: Greater Fire Sword- (A) Mako's Bite - Accuracy/Damage
- (37) Mako's Bite - Damage/Endurance
- (39) Mako's Bite - Damage/Recharge
- (39) Mako's Bite - Accuracy/Endurance/Recharge
- (39) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (40) Mako's Bite - Chance of Damage(Lethal)
Level 35: Fiery Embrace- (A) Recharge Reduction IO
Level 38: Rise of the Phoenix- (A) Recharge Reduction IO
Level 41: Conserve Power- (A) Recharge Reduction IO
Level 44: Physical Perfection- (A) Healing IO
- (50) Endurance Modification IO
Level 47: Laser Beam Eyes- (A) Thunderstrike - Accuracy/Damage
- (48) Thunderstrike - Damage/Endurance
- (48) Thunderstrike - Damage/Recharge
Level 49: Acrobatics- (A) Endurance Reduction IO
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Level 1: Brawl
Level 1: Sprint
Level 2: Rest
Level 1: Critical Hit
Level 4: Ninja Run
Level 2: Swift
Level 2: Hurdle
Level 2: Health- (A) Numina's Convalescence - +Regeneration/+Recovery
- (43) Numina's Convalescence - Heal
- (43) Numina's Convalescence - Heal/Endurance
Level 2: Stamina- (A) Efficacy Adaptor - EndMod/Accuracy
- (43) Efficacy Adaptor - EndMod
- (46) Efficacy Adaptor - EndMod/Recharge
------------
Set Bonus Totals:- 23% DamageBuff(Smashing)
- 23% DamageBuff(Lethal)
- 23% DamageBuff(Fire)
- 23% DamageBuff(Cold)
- 23% DamageBuff(Energy)
- 23% DamageBuff(Negative)
- 23% DamageBuff(Toxic)
- 23% DamageBuff(Psionic)
- 10.5% Defense(Smashing)
- 10.5% Defense(Lethal)
- 17.06% Defense(Fire)
- 17.06% Defense(Cold)
- 11.13% Defense(Energy)
- 11.13% Defense(Negative)
- 3% Defense(Psionic)
- 15.19% Defense(Melee)
- 15.5% Defense(Ranged)
- 17.06% Defense(AoE)
- 18% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 155.61 HP (11.62%) HitPoints
- Knockback (Mag -4)
- Knockup (Mag -4)
- MezResist(Held) 15.4%
- MezResist(Immobilize) 22%
- MezResist(Stun) 2.2%
- MezResist(Terrorized) 2.2%
- 5% (0.084 End/sec) Recovery
- 22% (1.23 HP/sec) Regeneration
- 5.04% Resistance(Fire)
- 5.04% Resistance(Cold)
- 15% RunSpeed
- 7.5% XPDebtProtection
------------
Set Bonuses:
Touch of Death
(Fire Sword)- MezResist(Immobilize) 2.75%
- 20.08 HP (1.5%) HitPoints
- 2.5% DamageBuff(All)
- MezResist(Held) 2.75%
- 3.75% Defense(Melee), 1.875% Defense(Lethal), 1.875% Defense(Smashing)
Aegis
(Fire Shield)- 5% RunSpeed
- 3.125% Defense(Fire,Cold), 1.563% Defense(AoE)
- 2.5% XPDebtProtection
- 3.125% Defense(AoE), 1.563% Defense(Fire), 1.563% Defense(Cold)
Touch of Death
(Cremate)- MezResist(Immobilize) 2.75%
- 20.08 HP (1.5%) HitPoints
- 2.5% DamageBuff(All)
- MezResist(Held) 2.75%
- 3.75% Defense(Melee), 1.875% Defense(Lethal), 1.875% Defense(Smashing)
Doctored Wounds
(Healing Flames)- MezResist(Terrorized) 2.2%
- 1.26% Resistance(Fire,Cold)
Luck of the Gambler
(Combat Jumping)- 10% (0.559 HP/sec) Regeneration
- 15.06 HP (1.125%) HitPoints
- 9% Enhancement(Accuracy)
Mako's Bite
(Boxing)- MezResist(Immobilize) 3.3%
- 20.08 HP (1.5%) HitPoints
- 3% DamageBuff(All)
- MezResist(Held) 3.3%
- 3.75% Defense(Ranged), 1.875% Defense(Energy), 1.875% Defense(Negative)
Steadfast Protection
(Temperature Protection)- 1.5% (0.025 End/sec) Recovery
- 20.08 HP (1.5%) HitPoints
- 3% Defense(All)
- Knockback Protection (Mag -4)
Rectified Reticle
(Build Up)- 1.875% Defense(Smashing,Lethal), 0.938% Defense(Melee)
Aegis
(Tough)- 5% RunSpeed
- 3.125% Defense(Fire,Cold), 1.563% Defense(AoE)
- 2.5% XPDebtProtection
- 3.125% Defense(AoE), 1.563% Defense(Fire), 1.563% Defense(Cold)
Aegis
(Plasma Shield)- 5% RunSpeed
- 3.125% Defense(Fire,Cold), 1.563% Defense(AoE)
- 2.5% XPDebtProtection
- 3.125% Defense(AoE), 1.563% Defense(Fire), 1.563% Defense(Cold)
Red Fortune
(Weave)- MezResist(Immobilize) 2.2%
- 1.26% Resistance(Fire,Cold)
- 2% DamageBuff(All)
Red Fortune
(Stealth)- MezResist(Immobilize) 2.2%
- 1.26% Resistance(Fire,Cold)
- 2% DamageBuff(All)
Obliteration
(Fire Sword Circle)- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 3.75% Defense(Melee), 1.875% Defense(Lethal), 1.875% Defense(Smashing)
Mako's Bite
(Incinerate)- MezResist(Immobilize) 3.3%
- 20.08 HP (1.5%) HitPoints
- 3% DamageBuff(All)
- MezResist(Held) 3.3%
- 3.75% Defense(Ranged), 1.875% Defense(Energy), 1.875% Defense(Negative)
Red Fortune
(Maneuvers)- MezResist(Immobilize) 2.2%
- 1.26% Resistance(Fire,Cold)
- 2% DamageBuff(All)
Mako's Bite
(Greater Fire Sword)- MezResist(Immobilize) 3.3%
- 20.08 HP (1.5%) HitPoints (Exceeded 5 Bonus Cap)
- 3% DamageBuff(All)
- MezResist(Held) 3.3%
- 3.75% Defense(Ranged), 1.875% Defense(Energy), 1.875% Defense(Negative)
Thunderstrike
(Laser Beam Eyes)- 2% (0.033 End/sec) Recovery
- 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
Numina's Convalescence
(Health)- 12% (0.671 HP/sec) Regeneration
- 25.1 HP (1.874%) HitPoints
Efficacy Adaptor
(Stamina)- 15.06 HP (1.125%) HitPoints
- 1.5% (0.025 End/sec) Recovery
Code: | Copy & Paste this data into Mids' Hero Designer to view the build |
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|07F5EE30DA|
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*********************
In the epic rage of furious thunder
legends create their tales
when the twilight calls and the dark lord falls
our glory will prevail
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| Dresden Files - Any Reason Not To Skip To Book 3? |
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Posted by: Epsilon - 12-20-2010, 09:29 PM - Forum: General Chatter
- Replies (13)
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I tried reading the first book of The Dresden Files from the library and couldn't make it past the second chpater. I have heard numerous people say that the series really gets better at about the third book.
SO!
Should I just skip the first two books entirely? Will I be able to follow the plot from that point forward at all or is there critical stuff I need to know from the first two?
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Epsilon
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| Le Grumble |
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Posted by: dark seraph - 12-20-2010, 05:12 AM - Forum: General Chatter
- Replies (4)
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to anyone that i E-mail via my Hotmail acount, guess what?
it got hacked... Again!
so untill i get it fixed, if a you get a E-mail that dosn't have something like "Dark seraph" in the title, it's haxed Spam from some Canadian Viagra company.
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