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  Fate/Zero Anime
Posted by: Jorlem - 12-22-2010, 07:43 AM - Forum: General Chatter - Replies (8)

They're making an anime of Fate/Zero, the prequel to Fate/Stay Night.  For those of you who might not know, its the story of the Fourth Holy Grail War, following Shirou's adopted father, Kiritsugu Emiya.  Here's the ANN piece about it: link.
-----
Stand between the Silver Crystal and the Golden Sea.
"Youngsters these days just have no appreciation for the magnificence of the legendary cucumber."  --Krityan Elder, Tales of Vesperia.

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  Best Wishes of the Holodeck Season
Posted by: robkelk - 12-22-2010, 05:12 AM - Forum: General Chatter - Replies (1)

(Topic title stolen from CBC Radio)

A theater group in Chicago just finished a run of A Christmas Carol... in "the original Klingon". Here's an overview.
--
Rob Kelk
"Governments have no right to question the loyalty of those who oppose
them. Adversaries remain citizens of the same state, common subjects of
the same sovereign, servants of the same law."

- Michael Ignatieff, addressing Stanford University in 2012

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  [RFC] The History of the Crystal Millennium
Posted by: robkelk - 12-22-2010, 04:56 AM - Forum: Fenspace - Replies (38)

This evening, I intended to write up an entry for the Moon Kingdom Memorial Outpost. My muse nudged my thoughts onto a slightly different path... so I now present a History of the Crystal Millennium, for consideration and comments. Since this should go onto the Crystal Millennium page in the FenWiki, Wiki markup is already in place.

Mind you, I still have to come up with something for the Outpost...



==History==

The '''Silver Millennium Kingdom''' was established in early 2009 by a group of ''Sailor Moon'' Fen who thought the laws their governments had recently enacted regarding [[handwavium] were too stringent. They left en masse for [[Luna], landing in Mare Serenitatis because that's where the original story put the kingdom's capital.

After the initial rush of being in space wore off, life in the Silver Millennium Kingdom quickly started to become uncomfortable - the settlement was too far from [[Kandor City] and [[Port Luna] to have easy access to the infrastructure that was being created, and too poor to hire [[Hermes Universal Deliveries] to deliver supplies on a regular basis. The colonists deliberated, made what they considered to be a courageous decision, and invited fans of similar works to join them in order to increase their numbers. (The group was still popularly called "the Senshi", though - some habits are difficult to break.) The acceptance of this invitation by groups of other magical-girl Fen, feminists, and equal-rights promoters slowly increased the settlement's wealth as well as their numbers. It also brought them to the attention of a wealthy person in [[Cislunar Space] who shared many of their views on life, [[Yayoi Fujisawa]. Yayoi visited the Kingdom, paid for some desperately-needed essential equipment out of her own pocket, and made a few suggestions. In exchange, the colony very nearly elected her to be the first Queen Serenity; only her insistence that it would be better to choose a leader who was committed to the faction got them to change their minds. Yayoi left as soon as [[Serenity I] was chosen, but by mutual agreement kept her ties to the Sammies, and Serenity I named Yayoi the first of the Named Sailors: Sailor Stellvia.

Three of Sailor Stellvia's suggestions were taken to heart almost immediately. The first, and easiest to implement, was a change of names from Silver Millennium Kingdom to the '''Crystal Millennium'''. This changed the group's focus from dwelling on the past to looking toward the future, and inspired the faction to create something big. (What, they weren't yet sure. But whatever it was, it would be ''big''.)

The second was to institute a permanent search-and-rescue group for the benefit of all. The '''Sailors Armed Militia''' quickly became a respected part of Fen life, with the "Sammies" acting to preserve lives wherever they could and asking nothing in return.

The third was to create something that people would want to visit. Having sightseers visit was an easy way for a settlement to keep in touch with other groups, and the money the visitors spent could be used to purchase a few luxuries - given their recent history, the Crystal Millennium deemed both of these to be important considerations. To this end, the faction built the '''[[Moon Kingdom Memorial Outpost]''' in Mare Serenitatis as a tourist trap.

In mid-2009, '''Yoko Kayabuki''' came up with an idea for a major project: The terraforming of the planet [[Venus]. The idea caught the imagination of the entire faction, who gained approval for the '''[[Venus Terraforming Project]''' at the first [[Fenspace Convention], Anticipation. As a reward and an encouragement to continue coming up with good ideas, [[Serenity I] named Kayabuki-san her Prime Minister, a position she still holds in 2014.

The faction left a token presence at the Moon Kingdom Memorial Outpost and moved to [[Mare Marginis], on the far side of [[Luna]. There they built the headquarters of the Venus Terraforming Project, '''[[Crystal Tokyo]''', and used the process that had previously been used on [[The Island] to launch the entire city into space. Further Unreal Estate followed Crystal Tokyo - [[Crystal Paris], [[Crystal Seattle], [[Crystal Osaka], and others - built from both the Lunar regolith and transparent carbon sheets harvested from the atmosphere of Venus. The Senshi built eleven cities then discovered there weren't enough faction members left to populate a twelfth; the few Senshi remaining on Luna decided to remain there and build ships for the faction instead of joining their sisters above Venus.

In late 2010, the Terraforming Project created processes (with the assistance of Sailor Stellvia's employer, [[Stellvia Corporation]) to turn some of the hydrocarbons they were extracting from Venus' atmosphere into various fuels. This secured a stable funding base for both the Senshi and the Stellvians, and brought the two groups into close cooperation on many matters of concern to both.

Corruption within the Venus Terraforming Project and the Sailor Armed Militia came to light in 2013, in the middle of the [[Boskone War]. Early in the year, it was discovered that [[thionite] was a byproduct of the terraforming bacteria being produced by Crystal Osaka - this was discovered by the faction leaders during a battle which caused the outright destruction of that city. Four months later, one of the connections that the [[Boskonians] used to ship the drug from Venus to the rest of Fenspace were discovered when the commander of Crystal Paris' Sammies was acting as a lookout for a large drug ring. The Sammies have recovered from that revelation, but not without some lifestyle changes being instituted, especially in [[Crystal Kyoto].

The Senshi continue to terraform Venus, promote Love and Justice throughout the Solar System, and provide a place for independent women to live their lives to the fullest no matter their background.
--
Rob Kelk
"Governments have no right to question the loyalty of those who oppose
them. Adversaries remain citizens of the same state, common subjects of
the same sovereign, servants of the same law."

- Michael Ignatieff, addressing Stanford University in 2012

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  Plasma Sabre Revamp, Mark 3
Posted by: Drenivian - 12-22-2010, 04:31 AM - Forum: Build Advice - Replies (1)

Well, I'm back from my Mids program to bring a concept that I would love some fresh eyes on. Turning Plasma Sabre's build into a defensive powerhouse. With this build rocking 30% Melee/Ranged/AoE Def, I'm quite proud of it.
Hero Plan by Mids' Hero Designer 1.90
http://www.cohplanner.com/
Click this DataLink to open the build!
Plasma Sabre: Level 50 Magic Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Fiery Aura
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Concealment
Power Pool: Leadership
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Fire Sword

  • (A) Touch of Death - Accuracy/Damage
  • (13) Touch of Death - Damage/Endurance
  • (13) Touch of Death - Damage/Recharge
  • (15) Touch of Death - Accuracy/Damage/Endurance
  • (29) Touch of Death - Damage/Endurance/Recharge
  • (31) Touch of Death - Chance of Damage(Negative)
Level 1: Fire Shield
  • (A) Aegis - Resistance/Endurance
  • (3) Aegis - Resistance/Recharge
  • (3) Aegis - Endurance/Recharge
  • (5) Aegis - Resistance/Endurance/Recharge
  • (5) Aegis - Resistance
Level 2: Cremate
  • (A) Touch of Death - Accuracy/Damage
  • (15) Touch of Death - Damage/Endurance
  • (27) Touch of Death - Damage/Recharge
  • (29) Touch of Death - Accuracy/Damage/Endurance
  • (34) Touch of Death - Damage/Endurance/Recharge
  • (34) Touch of Death - Chance of Damage(Negative)
Level 4: Healing Flames
  • (A) Doctored Wounds - Heal
  • (9) Doctored Wounds - Heal/Endurance
  • (46) Doctored Wounds - Heal/Endurance/Recharge
Level 6: Combat Jumping
  • (A) Luck of the Gambler - Defense
  • (7) Luck of the Gambler - Defense/Endurance
  • (7) Luck of the Gambler - Defense/Recharge
  • (9) Luck of the Gambler - Defense/Endurance/Recharge
Level 8: Boxing
  • (A) Mako's Bite - Accuracy/Damage
  • (40) Mako's Bite - Damage/Endurance
  • (40) Mako's Bite - Damage/Recharge
  • (42) Mako's Bite - Accuracy/Endurance/Recharge
  • (42) Mako's Bite - Accuracy/Damage/Endurance/Recharge
  • (42) Mako's Bite - Chance of Damage(Lethal)
Level 10: Temperature Protection
  • (A) Steadfast Protection - Resistance/Endurance
  • (11) Steadfast Protection - Resistance/+Def 3%
  • (11) Steadfast Protection - Knockback Protection
Level 12: Build Up
  • (A) Rectified Reticle - To Hit Buff
  • (48) Rectified Reticle - To Hit Buff/Recharge
Level 14: Super Jump
  • (A) Empty
Level 16: Tough
  • (A) Aegis - Resistance
  • (17) Aegis - Resistance/Endurance
  • (17) Aegis - Resistance/Recharge
  • (25) Aegis - Endurance/Recharge
  • (27) Aegis - Resistance/Endurance/Recharge
Level 18: Plasma Shield
  • (A) Aegis - Resistance
  • (19) Aegis - Resistance/Endurance
  • (19) Aegis - Resistance/Recharge
  • (21) Aegis - Endurance/Recharge
  • (21) Aegis - Resistance/Endurance/Recharge
Level 20: Weave
  • (A) Red Fortune - Defense
  • (23) Red Fortune - Defense/Endurance
  • (23) Red Fortune - Defense/Endurance/Recharge
  • (25) Red Fortune - Endurance
Level 22: Stealth
  • (A) Red Fortune - Defense
  • (31) Red Fortune - Defense/Endurance
  • (31) Red Fortune - Defense/Endurance/Recharge
  • (33) Red Fortune - Endurance
Level 24: Consume
  • (A) Accuracy IO
  • (50) Endurance Modification IO
Level 26: Fire Sword Circle
  • (A) Obliteration - Damage
  • (36) Obliteration - Accuracy/Recharge
  • (36) Obliteration - Damage/Recharge
  • (36) Obliteration - Accuracy/Damage/Recharge
  • (37) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (37) Obliteration - Chance for Smashing Damage
Level 28: Incinerate
  • (A) Mako's Bite - Accuracy/Damage
  • (45) Mako's Bite - Damage/Endurance
  • (45) Mako's Bite - Damage/Recharge
  • (45) Mako's Bite - Accuracy/Endurance/Recharge
  • (46) Mako's Bite - Accuracy/Damage/Endurance/Recharge
  • (50) Mako's Bite - Chance of Damage(Lethal)
Level 30: Maneuvers
  • (A) Red Fortune - Defense
  • (33) Red Fortune - Defense/Endurance
  • (33) Red Fortune - Defense/Endurance/Recharge
  • (34) Red Fortune - Endurance
Level 32: Greater Fire Sword
  • (A) Mako's Bite - Accuracy/Damage
  • (37) Mako's Bite - Damage/Endurance
  • (39) Mako's Bite - Damage/Recharge
  • (39) Mako's Bite - Accuracy/Endurance/Recharge
  • (39) Mako's Bite - Accuracy/Damage/Endurance/Recharge
  • (40) Mako's Bite - Chance of Damage(Lethal)
Level 35: Fiery Embrace
  • (A) Recharge Reduction IO
Level 38: Rise of the Phoenix
  • (A) Recharge Reduction IO
Level 41: Conserve Power
  • (A) Recharge Reduction IO
Level 44: Physical Perfection
  • (A) Healing IO
  • (50) Endurance Modification IO
Level 47: Laser Beam Eyes
  • (A) Thunderstrike - Accuracy/Damage
  • (48) Thunderstrike - Damage/Endurance
  • (48) Thunderstrike - Damage/Recharge
Level 49: Acrobatics
  • (A) Endurance Reduction IO
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Critical Hit
Level 4: Ninja Run
Level 2: Swift
  • (A) Empty
Level 2: Hurdle
  • (A) Empty
Level 2: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery
  • (43) Numina's Convalescence - Heal
  • (43) Numina's Convalescence - Heal/Endurance
Level 2: Stamina
  • (A) Efficacy Adaptor - EndMod/Accuracy
  • (43) Efficacy Adaptor - EndMod
  • (46) Efficacy Adaptor - EndMod/Recharge
------------
Set Bonus Totals:
  • 23% DamageBuff(Smashing)
  • 23% DamageBuff(Lethal)
  • 23% DamageBuff(Fire)
  • 23% DamageBuff(Cold)
  • 23% DamageBuff(Energy)
  • 23% DamageBuff(Negative)
  • 23% DamageBuff(Toxic)
  • 23% DamageBuff(Psionic)
  • 10.5% Defense(Smashing)
  • 10.5% Defense(Lethal)
  • 17.06% Defense(Fire)
  • 17.06% Defense(Cold)
  • 11.13% Defense(Energy)
  • 11.13% Defense(Negative)
  • 3% Defense(Psionic)
  • 15.19% Defense(Melee)
  • 15.5% Defense(Ranged)
  • 17.06% Defense(AoE)
  • 18% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
  • 155.61 HP (11.62%) HitPoints
  • Knockback (Mag -4)
  • Knockup (Mag -4)
  • MezResist(Held) 15.4%
  • MezResist(Immobilize) 22%
  • MezResist(Stun) 2.2%
  • MezResist(Terrorized) 2.2%
  • 5% (0.084 End/sec) Recovery
  • 22% (1.23 HP/sec) Regeneration
  • 5.04% Resistance(Fire)
  • 5.04% Resistance(Cold)
  • 15% RunSpeed
  • 7.5% XPDebtProtection
------------
Set Bonuses:
Touch of Death
(Fire Sword)
  • MezResist(Immobilize) 2.75%
  • 20.08 HP (1.5%) HitPoints
  • 2.5% DamageBuff(All)
  • MezResist(Held) 2.75%
  • 3.75% Defense(Melee), 1.875% Defense(Lethal), 1.875% Defense(Smashing)
Aegis
(Fire Shield)
  • 5% RunSpeed
  • 3.125% Defense(Fire,Cold), 1.563% Defense(AoE)
  • 2.5% XPDebtProtection
  • 3.125% Defense(AoE), 1.563% Defense(Fire), 1.563% Defense(Cold)
Touch of Death
(Cremate)
  • MezResist(Immobilize) 2.75%
  • 20.08 HP (1.5%) HitPoints
  • 2.5% DamageBuff(All)
  • MezResist(Held) 2.75%
  • 3.75% Defense(Melee), 1.875% Defense(Lethal), 1.875% Defense(Smashing)
Doctored Wounds
(Healing Flames)
  • MezResist(Terrorized) 2.2%
  • 1.26% Resistance(Fire,Cold)
Luck of the Gambler
(Combat Jumping)
  • 10% (0.559 HP/sec) Regeneration
  • 15.06 HP (1.125%) HitPoints
  • 9% Enhancement(Accuracy)
Mako's Bite
(Boxing)
  • MezResist(Immobilize) 3.3%
  • 20.08 HP (1.5%) HitPoints
  • 3% DamageBuff(All)
  • MezResist(Held) 3.3%
  • 3.75% Defense(Ranged), 1.875% Defense(Energy), 1.875% Defense(Negative)
Steadfast Protection
(Temperature Protection)
  • 1.5% (0.025 End/sec) Recovery
  • 20.08 HP (1.5%) HitPoints
  • 3% Defense(All)
  • Knockback Protection (Mag -4)
Rectified Reticle
(Build Up)
  • 1.875% Defense(Smashing,Lethal), 0.938% Defense(Melee)
Aegis
(Tough)
  • 5% RunSpeed
  • 3.125% Defense(Fire,Cold), 1.563% Defense(AoE)
  • 2.5% XPDebtProtection
  • 3.125% Defense(AoE), 1.563% Defense(Fire), 1.563% Defense(Cold)
Aegis
(Plasma Shield)
  • 5% RunSpeed
  • 3.125% Defense(Fire,Cold), 1.563% Defense(AoE)
  • 2.5% XPDebtProtection
  • 3.125% Defense(AoE), 1.563% Defense(Fire), 1.563% Defense(Cold)
Red Fortune
(Weave)
  • MezResist(Immobilize) 2.2%
  • 1.26% Resistance(Fire,Cold)
  • 2% DamageBuff(All)
Red Fortune
(Stealth)
  • MezResist(Immobilize) 2.2%
  • 1.26% Resistance(Fire,Cold)
  • 2% DamageBuff(All)
Obliteration
(Fire Sword Circle)
  • MezResist(Stun) 2.2%
  • 3% DamageBuff(All)
  • 9% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
  • 3.75% Defense(Melee), 1.875% Defense(Lethal), 1.875% Defense(Smashing)
Mako's Bite
(Incinerate)
  • MezResist(Immobilize) 3.3%
  • 20.08 HP (1.5%) HitPoints
  • 3% DamageBuff(All)
  • MezResist(Held) 3.3%
  • 3.75% Defense(Ranged), 1.875% Defense(Energy), 1.875% Defense(Negative)
Red Fortune
(Maneuvers)
  • MezResist(Immobilize) 2.2%
  • 1.26% Resistance(Fire,Cold)
  • 2% DamageBuff(All)
Mako's Bite
(Greater Fire Sword)
  • MezResist(Immobilize) 3.3%
  • 20.08 HP (1.5%) HitPoints (Exceeded 5 Bonus Cap)
  • 3% DamageBuff(All)
  • MezResist(Held) 3.3%
  • 3.75% Defense(Ranged), 1.875% Defense(Energy), 1.875% Defense(Negative)
Thunderstrike
(Laser Beam Eyes)
  • 2% (0.033 End/sec) Recovery
  • 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
Numina's Convalescence
(Health)
  • 12% (0.671 HP/sec) Regeneration
  • 25.1 HP (1.874%) HitPoints
Efficacy Adaptor
(Stamina)
  • 15.06 HP (1.125%) HitPoints
  • 1.5% (0.025 End/sec) Recovery

Code:
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1598;742;1484;HEX;| |78DAA55349531351107E93C518C84A8084B025C8264B485854F060A9481525D128C| |201596A0843321A432A8996DC3CA8552A567957F4E67FB0FC4D2E7797D8DDDF2450| |95A353F07D33DFFB5E77A7FBBDF4D3458F52CFAE28CD77BDA0572A3BABD9B25E2A1| |965675ACF99594F86C4477A6C55DF2D1B2EA554B4BEBE93360A869158328DF221DE| |BB1B4B8BC6BE51ACD417AF3E2EEBC1E562DE281BC56AA2FEE2C91C1C14122B865E3| |28B39AF7C2C99B97C95BE82F2B55C7C6256CC5DB360560FFD75F39E51AEE4CD52F0| |46C9CC26AE1DEC516ABD52A52C11AA6D8EFE9F7391F2D49C6A83684079EE138D28C| |FA6906F4BA8675BA86F47689A7769B2CBA192F49252B614685AC831039A157AE1B2| |DC9444DB4058248922490F92C491248E24B3B4CB8E5D36FB6D0974F6A6D0E42DA14| |E323861B03BDB453A130005610F0969E47359E95DFB8AA5911C282F74DE043D003D| |149AA32D6EFC469BBB935E7A554B1814117A49865684D55ADFDB940AA9A90F42615| |AF16245796BF4283B297EAB617E342580BE05D0B708FA1645DF2E903D68D983B0B7| |C1DE067B3BECED569BC91E82DD1EF2A1372D202FA2FB85BCE4EBB07C1DF0F5C1D70| |75F0CBE8BE40BCBC46A5A382ADD48C5845ED14A97D5CAAE5F3696CEFD06FD01FD15| |1AAC81788029F59A76755BBBBA3180090C60020398C000263180140610A45DBD56B| |5BDA836866A63A8368E6ADF90AFDF8ADE8FE883883E8CE8C3883E8CE823883EEFE2| |B38E190D8C8BB440D290250D415AA5FA472D6914D2679AEC38CAD2C6074F37678DC| |C09EBC0268E459AFA08FA2414A104492B5A322E528FA371FFE88F8FCA4A93927134| |AE8FD244E97734EEDF7F3D5F3CF55CEEBB2D84F718320CEB0C9B0C5B0CDB0C3AC32| |E4396A1F6B5B1DB7F890B9A675860B8CCD011203862A78BAF492B8387C1CBE063F0| |330418420C518663869A3BD0B8FCB56F1443D34EFFFEEF4DCA8F13C5A6ADCBB9185| |B03DD11FA79DAF04E4EE7D891D0E45BA16453DFC79A94549332DBA4CC342927FDFE| |07F5EE30DA| |-------------------------------------------------------------------|
*********************
In the epic rage of furious thunder
legends create their tales
when the twilight calls and the dark lord falls
our glory will prevail

[Image: strikersetcfinal9_th.jpg]

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  And now, Castle
Posted by: Logan Darklighter - 12-21-2010, 04:14 AM - Forum: The Legendary - Replies (1)

Quote:"Hey Everyone, I just wanted to send a note out letting you know that my last day working for Paragon Studios is this Friday, December 24."

Official Forums Thread

Another Era has ended. *sad*

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  Dresden Files - Any Reason Not To Skip To Book 3?
Posted by: Epsilon - 12-20-2010, 09:29 PM - Forum: General Chatter - Replies (13)

I tried reading the first book of The Dresden Files from the library and couldn't make it past the second chpater. I have heard numerous people say that the series really gets better at about the third book.
SO!
Should I just skip the first two books entirely? Will I be able to follow the plot from that point forward at all or is there critical stuff I need to know from the first two?
--------------
Epsilon

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  Le Grumble
Posted by: dark seraph - 12-20-2010, 05:12 AM - Forum: General Chatter - Replies (4)

to anyone that i E-mail via my Hotmail acount, guess what?
it got hacked... Again!
so untill i get it fixed, if a you get a E-mail that dosn't have something like "Dark seraph" in the title, it's haxed Spam from some Canadian Viagra company.


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  no responce from this server
Posted by: Zilem Kain - 12-19-2010, 09:26 PM - Forum: The Legendary - No Replies

In case anyone else has this problem today and comes to this forum first for a fix here is the link for a user made fix for this problem.   Looks like the devs super duper emergancy patch fubared it up and it requires a bit of manual intervention to get it fixed.
http://boards.cityofheroes.com/showthread.php?t=247793
-ZK
"There are no problems that cannot be solved with cannons."
-Chief Engineer Boris Kraus of Nuln

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  Winter is Coming
Posted by: Jorlem - 12-19-2010, 08:49 PM - Forum: General Chatter - Replies (1)

To HBO. They're doing a series based on A Game of Thrones, and from the looks of the inside/making of video, George R. R. Martin is rather heavily involved. Here's a link to the website: http://www.hbo.com/#/game-of-thrones
-----
Stand between the Silver Crystal and the Golden Sea.
"Youngsters these days just have no appreciation for the magnificence of the legendary cucumber."  --Krityan Elder, Tales of Vesperia.

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  Energy Melee / Willpower AV Fighter for Arachnos X
Posted by: Drenivian - 12-19-2010, 02:34 AM - Forum: Build Advice - No Replies

Now X. before I post the build, remember I've never done a build like this before, so keep that in mind. I worked for Highish defenses and Good -To Hit%. I hope it gets the job done, if not, input on how to make it better would be nice.
Villain Plan by Mids' Villain Designer 1.90
http://www.cohplanner.com/
Click this DataLink to open the build!
AV Killer MK 1: Level 50 Magic Brute
Primary Power Set: Energy Melee
Secondary Power Set: Willpower
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Medicine
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Barrage

  • (A) Kinetic Combat - Accuracy/Damage
  • (11) Kinetic Combat - Damage/Endurance
  • (13) Kinetic Combat - Damage/Recharge
  • (13) Kinetic Combat - Damage/Endurance/Recharge
  • (42) Mako's Bite - Accuracy/Damage
Level 1: High Pain Tolerance
  • (A) Numina's Convalescence - Heal
  • (36) Numina's Convalescence - Heal/Endurance
  • (37) Reactive Armor - Resistance
  • (37) Reactive Armor - Resistance/Endurance
  • (37) Reactive Armor - Resistance/Recharge
  • (40) Reactive Armor - Resistance/Endurance/Recharge
Level 2: Bone Smasher
  • (A) Kinetic Combat - Accuracy/Damage
  • (15) Kinetic Combat - Damage/Endurance
  • (15) Kinetic Combat - Damage/Recharge
  • (17) Kinetic Combat - Damage/Endurance/Recharge
  • (42) Mako's Bite - Accuracy/Damage
Level 4: Mind Over Body
  • (A) Reactive Armor - Resistance
  • (34) Reactive Armor - Resistance/Endurance
  • (36) Reactive Armor - Resistance/Endurance/Recharge
  • (36) Reactive Armor - Endurance
Level 6: Fast Healing
  • (A) Numina's Convalescence - Heal
  • (7) Numina's Convalescence - Heal/Endurance
  • (9) Numina's Convalescence - Heal/Recharge
  • (11) Healing IO
Level 8: Boxing
  • (A) Empty
Level 10: Indomitable Will
  • (A) Luck of the Gambler - Defense
  • (46) Luck of the Gambler - Defense/Endurance
  • (48) Luck of the Gambler - Defense/Endurance/Recharge
  • (48) Luck of the Gambler - Recharge Speed
Level 12: Combat Jumping
  • (A) Luck of the Gambler - Defense
  • (17) Luck of the Gambler - Defense/Endurance
  • (25) Luck of the Gambler - Defense/Recharge
  • (25) Luck of the Gambler - Recharge Speed
Level 14: Super Jump
  • (A) Winter's Gift - Slow Resistance (20%)
Level 16: Rise to the Challenge
  • (A) HamiO:Golgi Exposure
  • (33) HamiO:Golgi Exposure
  • (34) HamiO:Lysosome Exposure
  • (34) HamiO:Lysosome Exposure
  • (46) HamiO:Lysosome Exposure
  • (46) Dark Watcher's Despair - Chance for Recharge Slow
Level 18: Total Focus
  • (A) Kinetic Combat - Accuracy/Damage
  • (19) Kinetic Combat - Damage/Endurance
  • (19) Kinetic Combat - Damage/Recharge
  • (23) Kinetic Combat - Damage/Endurance/Recharge
  • (42) Mako's Bite - Accuracy/Damage
Level 20: Quick Recovery
  • (A) Efficacy Adaptor - EndMod
  • (21) Efficacy Adaptor - EndMod/Recharge
  • (21) Efficacy Adaptor - EndMod/Accuracy
  • (23) Efficacy Adaptor - EndMod/Endurance
Level 22: Tough
  • (A) Steadfast Protection - Resistance/+Def 3%
  • (40) Reactive Armor - Resistance
  • (40) Reactive Armor - Resistance/Endurance
  • (43) Reactive Armor - Resistance/Endurance/Recharge
  • (43) Reactive Armor - Endurance
Level 24: Weave
  • (A) Red Fortune - Defense
  • (31) Red Fortune - Defense/Endurance
  • (33) Red Fortune - Defense/Endurance/Recharge
  • (33) Red Fortune - Endurance
Level 26: Energy Punch
  • (A) Kinetic Combat - Accuracy/Damage
  • (27) Kinetic Combat - Damage/Endurance
  • (27) Kinetic Combat - Damage/Recharge
  • (29) Kinetic Combat - Damage/Endurance/Recharge
  • (43) Mako's Bite - Accuracy/Damage
Level 28: Heightened Senses
  • (A) Luck of the Gambler - Defense
  • (29) Luck of the Gambler - Defense/Endurance
  • (31) Luck of the Gambler - Defense/Endurance/Recharge
  • (31) Luck of the Gambler - Recharge Speed
Level 30: Build Up
  • (A) Rectified Reticle - To Hit Buff
  • (50) Rectified Reticle - To Hit Buff/Recharge
Level 32: Aid Other
  • (A) Recharge Reduction IO
Level 35: Resurgence
  • (A) Recharge Reduction IO
Level 38: Energy Transfer
  • (A) Kinetic Combat - Accuracy/Damage
  • (39) Kinetic Combat - Damage/Endurance
  • (39) Kinetic Combat - Damage/Recharge
  • (39) Kinetic Combat - Damage/Endurance/Recharge
  • (50) Mako's Bite - Accuracy/Damage
Level 41: Gloom
  • (A) Siphon Insight - Accuracy/ToHit Debuff
Level 44: Darkest Night
  • (A) Dark Watcher's Despair - Chance for Recharge Slow
  • (45) HamiO:Enzyme Exposure
  • (45) HamiO:Enzyme Exposure
  • (45) HamiO:Enzyme Exposure
Level 47: Aid Self
  • (A) Numina's Convalescence - Heal
  • (48) Numina's Convalescence - Heal/Endurance
  • (50) Numina's Convalescence - Heal/Endurance/Recharge
Level 49: Strength of Will
  • (A) Resist Damage IO
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Fury
Level 4: Ninja Run
Level 2: Swift
  • (A) Empty
Level 2: Hurdle
  • (A) Empty
Level 2: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery
  • (5) Numina's Convalescence - Heal
  • (7) Numina's Convalescence - Heal/Endurance
  • (9) Regenerative Tissue - +Regeneration
Level 2: Stamina
  • (A) Efficacy Adaptor - EndMod
  • (3) Efficacy Adaptor - EndMod/Recharge
  • (3) Efficacy Adaptor - EndMod/Accuracy
  • (5) Efficacy Adaptor - EndMod/Endurance
------------
Set Bonus Totals:
  • 2% DamageBuff(Smashing)
  • 2% DamageBuff(Lethal)
  • 2% DamageBuff(Fire)
  • 2% DamageBuff(Cold)
  • 2% DamageBuff(Energy)
  • 2% DamageBuff(Negative)
  • 2% DamageBuff(Toxic)
  • 2% DamageBuff(Psionic)
  • 27.38% Defense(Smashing)
  • 27.38% Defense(Lethal)
  • 3% Defense(Fire)
  • 3% Defense(Cold)
  • 6.75% Defense(Energy)
  • 6.75% Defense(Negative)
  • 3% Defense(Psionic)
  • 15.19% Defense(Melee)
  • 4.875% Defense(Ranged)
  • 3% Defense(AoE)
  • 27% Enhancement(Accuracy)
  • 22.5% Enhancement(RechargeTime)
  • 281.11 HP (18.75%) HitPoints
  • MezResist(Immobilize) 19.25%
  • 3% (0.05 End/sec) Recovery
  • 98% (6.133 HP/sec) Regeneration
  • 20% ResEffect(FlySpeed)
  • 20% ResEffect(RechargeTime)
  • 20% ResEffect(RunSpeed)
  • 1.26% Resistance(Fire)
  • 1.26% Resistance(Cold)
------------
Set Bonuses:
Kinetic Combat
(Barrage)
  • MezResist(Immobilize) 2.75%
  • 22.49 HP (1.5%) HitPoints
  • 3.75% Defense(Smashing,Lethal), 1.875% Defense(Melee)
Numina's Convalescence
(High Pain Tolerance)
  • 12% (0.751 HP/sec) Regeneration
Reactive Armor
(High Pain Tolerance)
  • MezResist(Immobilize) 1.1%
  • 1.25% Defense(Energy,Negative), 0.625% Defense(Ranged)
  • 1.25% Defense(Smashing,Lethal), 0.625% Defense(Melee)
Kinetic Combat
(Bone Smasher)
  • MezResist(Immobilize) 2.75%
  • 22.49 HP (1.5%) HitPoints
  • 3.75% Defense(Smashing,Lethal), 1.875% Defense(Melee)
Reactive Armor
(Mind Over Body)
  • MezResist(Immobilize) 1.1%
  • 1.25% Defense(Energy,Negative), 0.625% Defense(Ranged)
  • 1.25% Defense(Smashing,Lethal), 0.625% Defense(Melee)
Numina's Convalescence
(Fast Healing)
  • 12% (0.751 HP/sec) Regeneration
  • 28.11 HP (1.875%) HitPoints
Luck of the Gambler
(Indomitable Will)
  • 10% (0.626 HP/sec) Regeneration
  • 16.87 HP (1.125%) HitPoints
  • 9% Enhancement(Accuracy)
  • 7.5% Enhancement(RechargeTime)
Luck of the Gambler
(Combat Jumping)
  • 10% (0.626 HP/sec) Regeneration
  • 16.87 HP (1.125%) HitPoints
  • 9% Enhancement(Accuracy)
  • 7.5% Enhancement(RechargeTime)
Winter's Gift
(Super Jump)
  • 20% ResEffect(RunSpeed), 20% ResEffect(RechargeTime), 20% ResEffect(FlySpeed)
Kinetic Combat
(Total Focus)
  • MezResist(Immobilize) 2.75%
  • 22.49 HP (1.5%) HitPoints
  • 3.75% Defense(Smashing,Lethal), 1.875% Defense(Melee)
Efficacy Adaptor
(Quick Recovery)
  • 16.87 HP (1.125%) HitPoints
  • 1.5% (0.025 End/sec) Recovery
  • 10% (0.626 HP/sec) Regeneration
Steadfast Protection
(Tough)
  • 3% Defense(All)
Reactive Armor
(Tough)
  • MezResist(Immobilize) 1.1%
  • 1.25% Defense(Energy,Negative), 0.625% Defense(Ranged)
  • 1.25% Defense(Smashing,Lethal), 0.625% Defense(Melee)
Red Fortune
(Weave)
  • MezResist(Immobilize) 2.2%
  • 1.26% Resistance(Fire,Cold)
  • 2% DamageBuff(All)
Kinetic Combat
(Energy Punch)
  • MezResist(Immobilize) 2.75%
  • 22.49 HP (1.5%) HitPoints
  • 3.75% Defense(Smashing,Lethal), 1.875% Defense(Melee)
Luck of the Gambler
(Heightened Senses)
  • 10% (0.626 HP/sec) Regeneration
  • 16.87 HP (1.125%) HitPoints
  • 9% Enhancement(Accuracy)
  • 7.5% Enhancement(RechargeTime)
Rectified Reticle
(Build Up)
  • 1.875% Defense(Smashing,Lethal), 0.938% Defense(Melee)
Kinetic Combat
(Energy Transfer)
  • MezResist(Immobilize) 2.75%
  • 22.49 HP (1.5%) HitPoints
  • 3.75% Defense(Smashing,Lethal), 1.875% Defense(Melee)
Numina's Convalescence
(Aid Self)
  • 12% (0.751 HP/sec) Regeneration
  • 28.11 HP (1.875%) HitPoints
Numina's Convalescence
(Health)
  • 12% (0.751 HP/sec) Regeneration
  • 28.11 HP (1.875%) HitPoints
Efficacy Adaptor
(Stamina)
  • 16.87 HP (1.125%) HitPoints
  • 1.5% (0.025 End/sec) Recovery
  • 10% (0.626 HP/sec) Regeneration

Code:
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In the epic rage of furious thunder
legends create their tales
when the twilight calls and the dark lord falls
our glory will prevail

[Image: strikersetcfinal9_th.jpg]

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