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  Legendary Lost and Found
Posted by: OpMegs - 01-20-2009, 11:32 AM - Forum: The Legendary - Replies (6)

This came up the other night while discussing changes to the salvage storage setup in the base. Namely, while we have many, many Back Alley Brawler Gloves,
Statesmasks, and Hamibags, our entire stock of Recluse Masks appears to have vanished.

Acyl mentioned he heard someone say they'd accidentally picked up an entire stack of salvage when they went to get one at some point(due to that being the
glitch caused by having more salvage than the rack can hold), so I'm just sticking this here in case anyone's seen(or heard of) where the masks may
have gone due to the abovementioned glitch.

Either that, or someone's stealing them to get an easy victory in their Patron arc redside. Tongue
---
"Oh, silver blade, forged in the depths of the beyond. Heed my summons and purge those who stand in my way. Lay
waste."

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  [Background] Leda's car
Posted by: robkelk - 01-20-2009, 05:34 AM - Forum: Fenspace - No Replies

We know from the writeup of the Little Deuce Coupe that Noah's a bad driver, so he didn't spend a fortune on his "incognito" car.

Leda, however, is not a bad driver. And she generates electricity, so she'd want an electric car, just in case. And money's no object for this happy couple, so:

Base hull is a http://www.reghardware.co.uk/2009/01/19 ... rma_shots/]Fisker Karma Sunset, in dark blue.

'Wave enhancements include the ability to recharge from Leda's biomod or solar influx (even though there's no obvious solar panel array on the car), and an afterburner that can almost keep up with Gina and the Magnificent Midnight (although serious structural problems develop in the car if it's used; Kohran estimates it'll take only thirty minutes of cumulative use before a full frame replacement is necessary).

The car's AI answers to "Haruka". Noah had nothing to do with this one (Leda insisted), so she isn't a meganekko. She is, however, a Senshi. While she knows she isn't the real Ten'oh Haruka, that's the personality and vidcom appearance she's taken.

Quirks include "I Can't Drive 55" (self-explanatory, I hope).

Full writeup to follow, since she'll be showing up at the end of With This Station-Ring... but not yet. Story first, crunchy later.
--
Rob Kelk
"Governments have no right to question the loyalty of those who oppose
them. Adversaries remain citizens of the same state, common subjects of
the same sovereign, servants of the same law."

- Michael Ignatieff, addressing Stanford University in 2012

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  Forget My Other Post
Posted by: Bob Schroeck - 01-19-2009, 07:27 AM - Forum: The Legendary - No Replies

This is where I want to play COH.

However, if I could scrape together $40K plus tax, I have other things to spend it on.
-- Bob
---------
Then the horns kicked in...
...and my shoes began to squeak.

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  [Story] A Great Multitude of Wings...
Posted by: Feinan - 01-17-2009, 04:31 PM - Forum: Fenspace - Replies (2)

This...I'm not sure where it came from. It pretty much popped into my head fully formed Tuesday. I just needed the time to write it down. I had to get it
down, though. It was demanding I write it. And I must admit...it does seem like something I'd do. Let me know what you think? Like it, or if it goes too
far?



April 2014

It was mid-morning on a pretty spring day, and the woods in the Wayne National Forest were quiet. Well, they were...except for the wind through the
newly-leafed tree branches, occasional sounds of birds or insects...and the soft singing of a monkey-boy. The Jason was hiking through the depths of the woods,
away from the regular trails.

"Our captain gives his service to his goddess everyday. But shore leave often tempts the man to try and slip away. Her sensors found him with five
whores he'd picked up in a bar. She beamed him home, and beamed the whores to the Ladies' Church Bazaar...and we're banned from Argo..." He
trailed off as he came across a hollow, glancing around the area thoughtfully. He pulled off a backpack, and rummaged around in it for a moment, coming out
with something that looked a bit like a tricorder, with some extra attachments.

Turning it on, he started to scan the area. "Clotho, Fate? What do you think of this site?" There was a moment's pause, and then the reply
came from the earbud he was wearing.

Clotho spoke first, hmming thoughtfully, "Well, the soil looks good enough to support it. Good enough site, growing-wise." Fate chimed in,
"And the scan doesn't show any habitation even remotely close by, and trails are pretty distant. It's probably going to be the best we'll find
unless you really want to go hiking into the boonies. We can also set up the cloaking hologram and fields easily enough here."

The Jason nodded. "All right then. Might as well get this show on the road." He went over to a tree, and held the tricorder against it. "All
right. Sensor's in place." After a moment's pause, he removed his hand and the instrument remained where it was. Going back to his pack, he
searched through it and removed a small box and a thermos. Heading into the middle of the hollow, he opened the box and took out a trowel. Digging a hole, he
then took out a baseball-sized sphere wrapped in canvas. Opening the wrapping, he dumped the sphere - it appeared to be hardened soil or something similar -
into the hole and covered it back up.

Replacing the trowel into the box and that into the backpack, he pulled the pack back on. Opening the thermos, he poured himself a cup of...well, it looked
like coffee, mostly, but it wasn't hot. At least, it wasn't steaming. He gave a wry smile and dumped the contents over the place he'd buried the
sphere, then turned and started hiking out of the hollow, shutting the thermos as he went.

Behind him, the soil seemed to stir as something poked up through it. As he left the hollow, the air shimmered behind him, and it was hidden from view,
transformed into a huge thicket of briars with several large bolders - certainly no place anyone would want to try to enter. "All right. This one is done.
We'll visit a few more places over the week, and then we'll see what happens."

Late August, 2014 - Thursday evening

"Hey, Mike!"

Michael Ramses, an ornithologist working with the local zoo's raptor rehabilitation program looked up when he heard his name. He smiled, seeing Dave
Long. Dave was a master falconer who often helped out with the program, and it had been a week or two since he'd been around. "Hi, Dave. What's
up?"

Dave shrugged. "Busy with work, as usual. Been out hunting with Boo some." Boo was Dave's current bird, a red-tail hawk. "Found something
I was hoping you could look at. A bird I don't recognize." Mike raised an eyebrow - Dave knew most of the common local birds, so this could be
interesting. "What have you got for me?"

The falconer shrugged, and removed a freezer bag with a frozen bird inside it. "Boo brought this down yesterday. Looks like some sort of dove, maybe a
pigeon, but not one that I know. Mind taking a look at it?" Mike nodded. "All right. I'm a little busy right now, but leave it here, and I'll
check it out as soon as I have a chance. It's probably something that got blown in by a storm."

Dave hrmmed softly. "Well, it's not alone. There was a flock of them." Mike regarded the baggie with interest. "All right. I'll get
on it soon, then. You going to be bringing Boo by for the show Sunday?" Dave nodded, grinning. "Yeah, she's responding well enough. The kids
should enjoy it. I'll leave this here with you. Let me know what you find, OK? I need to run." The falconer left the bag on the worktable near Mike.
"See you around?" The ornithologist nodded, rather distracted, and started back in on his work. "Later."

Late August, 2014 - early Saturday morning

The phone rang. And rang. Dave mumbled, reaching for it even as he glanced at the time. 7:12 AM? Who in their right minds called this early on a SATURDAY?
He grumbled into the receiver, "Yeah...?"

"Dave? This is Mike. I found out what that bird you brought in was. You said you saw a FLOCK of them?" The ornithologist sounded excited - like he
was close to bouncing off the walls. "Do you remember where you saw them? Can you take me?" Dave blinked. What in the world... "Um...yeah, Mike.
I can find the place. It was a new area that I was hunting...what's got you so wound up that you'd call this early?"

Mike had the grace to sound a little embarrassed...but only just. His excitement was clearly winning out. "Yeah, I'm sorry about that. I waited as
long as I could, but I HAD to talk to you. I still can't believe what I found. That bird you brought in...it's..."

September 1, 2014

The Jason settled back in his easy chair, looking towards the large TV screen set on the wall. To one side, an open bottle of Bushmills Black Bush rested on
a table, and he took the small half-full tumbler he'd just poured for himself. Glancing at the screen, he smiled. They were just about to repeat the
science clip from earlier.

Raising his glass to the screen, he intoned softly. "To Martha. One hundred years ago today. Not forgotten...and now, no longer gone. Welcome
back." He took a sip of whiskey as the announcer on the screen started in. "And in some more unusual news, birdwatchers and ornithologists the world
over are still in shock over the discovery of several flocks of what appear to be passenger pigeons. Up until now, the last passenger pigeon was believed to
have died off in 1914 in the Cincinnati Zoological Gardens..."

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  Guns, Guys, and a Gal: Thugs/Poison MM
Posted by: Unicorna - 01-17-2009, 09:25 AM - Forum: Build Advice - No Replies

Okay, I've fine tweaked this build to the point where I feel pretty confident in it. So I'm looking for other's ideas now. If you have any
suggestions or anything, please feel free to let me know.

Villain Plan by Mids' Villain Designer 1.401

http://www.cohplanner.com/

Lady of Dark Silk St: Level 50 Mutation Mastermind

Primary Power Set: Thugs

Secondary Power Set: Poison

Power Pool: Flight

Power Pool: Leadership

Ancillary Pool: Soul Mastery

Villain Profile:

------------

Level 1: Call Thugs BldM'dt-Acc/Dmg(A), BldM'dt-Acc/Dmg/EndRdx(3), S'bndAl-Dmg(3), S'bndAl-Acc/Rchg(5)

Level 1: Alkaloid Mrcl-Heal/Rchg(A), Mrcl-Heal/EndRdx(5), Numna-Heal/EndRdx(7), Numna-Heal/Rchg(7), Numna-Heal/EndRdx/Rchg(9),
Numna-EndRdx/Rchg(9)

Level 2: Envenom Achilles-ResDeb%(A), ShldBrk-%Dam(11), LdyGrey-%Dam(11), LdyGrey-DefDeb(13), AnWeak-Acc/DefDeb(13),
AnWeak-Acc/Rchg/EndRdx(15)

Level 4: Weaken DefEgo-RecDeb%(A), Cloud-%Dam(17), DarkWD-Slow%(17), DarkWD-ToHitDeb(19), SipInsght-Acc/ToHitDeb(19),
SipInsght-Acc/EndRdx/Rchg(21)

Level 6: Equip Thugs EndRdx-I(A)

Level 8: Hover Frbd-Fly(A), Frbd-Stlth(23)

Level 10: Neurotoxic Breath P'ngTtl--Rchg%(A), ImpSwft-Dam%(15)

Level 12: Call Enforcer BldM'dt-Acc/Dmg(A), BldM'dt-Acc/Dmg/EndRdx(21), S'bndAl-Build%(23), S'bndAl-Dmg/Rchg(25)

Level 14: Fly Srng-Fly(A), Srng-EndRdx/Fly(29)

Level 16: Elixir of Life Adrenal-EndMod/Acc/Rchg(A), RechRdx-I(25), Adrenal-EndMod/Rchg(31)

Level 18: Gang War ExRmnt-Acc/Rchg(A), ExRmnt-+Res(Pets)(31), C'Arms-Acc/Rchg(33), C'Arms-Acc/Dmg/Rchg(33),
C'Arms-EndRdx/Dmg/Rchg(33), C'Arms-+Def(Pets)(34)

Level 20: Assault EndRdx-I(A), EndRdx-I(34), EndRdx-I(34)

Level 22: Tactics GSFC-ToHit/EndRdx(A), EndRdx-I(27), GSFC-ToHit(36), EndRdx-I(36)

Level 24: Maneuvers GftotA-Def/EndRdx(A), GftotA-Def(37), LkGmblr-Def/EndRdx(37), LkGmblr-Def(37), EndRdx-I(46)

Level 26: Call Bruiser BldM'dt-Acc/Dmg(A), BldM'dt-Acc/Dmg/EndRdx(27), CmdPres-Acc/Dmg(29), CmdPres-Acc/Dmg/EndRdx(39),
S'bndAl-Acc/Dmg/Rchg(40), S'bndAl-Dmg/EndRdx(40)

Level 28: Paralytic Poison UbrkCons-Hold/Rchg(A), UbrkCons-Acc/Hold/Rchg(42), G'Wdw-Acc/Hold/Rchg(42), NrncSD-Dam%(43), Lock-%Hold(43),
G'Wdw-Dam%(43)

Level 30: Antidote S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(31), ImpArm-ResDam(36), ImpArm-ResDam/EndRdx(39)

Level 32: Upgrade Equipment EndRdx-I(A)

Level 35: Dual Wield Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/EndRdx(39), Range-I(40), Range-I(42)

Level 38: Noxious Gas RechRdx-I(A)

Level 41: Dark Embrace ImpArm-ResDam(A), ImpArm-ResDam/EndRdx(48)

Level 44: Oppressive Gloom Amaze-Stun(A), Amaze-ToHitDeb%(45), Stpfy-Acc/Stun/Rchg(45), Stpfy-KB%(45), RzDz-Acc/Stun/Rchg(46), RzDz-Immob%(46)

Level 47: Soul Storm UbrkCons-Dam%(A), UbrkCons-Hold(48), UbrkCons-Acc/Rchg(48), UbrkCons-EndRdx/Hold(50), Lock-%Hold(50), G'Wdw-Dam%(50)

Level 49: Vengeance DefBuff-I(A)

------------

Level 1: Brawl Empty(A)

Level 1: Sprint Empty(A)

Level 2: Rest Empty(A)

Level 1: Supremacy

------------

Set Bonus Totals:

5% Defense

3% Defense(Smashing)

3% Defense(Lethal)

3% Defense(Fire)

3% Defense(Cold)

3% Defense(Energy)

3% Defense(Negative)

3% Defense(Psionic)

3% Defense(Melee)

3% Defense(Ranged)

3% Defense(AoE)

6.25% Enhancement(RechargeTime)

6% Enhancement(Heal)

15% Enhancement(Accuracy)

9% FlySpeed

51.2 HP (6.38%) HitPoints

9% JumpHeight

9% JumpSpeed

MezResist(Confused) 2.5%

MezResist(Held) 2.5%

MezResist(Immobilize) 2.5%

MezResist(Sleep) 2.5%

MezResist(Stun) 2.5%

MezResist(Terrorized) 2.5%

40% (0.67 End/sec) Recovery

88% (2.95 HP/sec) Regeneration

10% Resistance(Smashing)

10% Resistance(Lethal)

12.5% Resistance(Fire)

12.5% Resistance(Cold)

10% Resistance(Energy)

10% Resistance(Negative)

10% Resistance(Toxic)

10% Resistance(Psionic)

14% RunSpeed

| Copy & Paste this data into Mids' Hero Designer to view the build |
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|51EA51D6518A7F00000C0EEC|
|-------------------------------------------------------------------|

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  Fire and Judgment: FA/Axe Tank
Posted by: Shader - 01-17-2009, 07:27 AM - Forum: Build Advice - Replies (1)

As some of you by now know I succumb to the temptation and rolled a new toon: A Fiery Aura/Axe Tank named Angelita Valentia. She is based on the Battle Sisters from Warhammer 40,000: Soulstorm. Note: I haven't played the game, only the demo, and just did some reading about it.
Fiery Aura is suppose to represent their 'love' for Flames... and I also got it for the Aura.
Axe I got since it's better then Mace in Dam/Sec according to Mids.
But if anyone can suggest a better combo while she's at a low level I'll switch. Also Axe is more End efficient then FM and I don't really want to be worrying about end again, but its no great dramas.
Anyway... Currently she's lvl 4 or 5. Here is her Planned lvl 50 build that I might throw up against Terrance.
I expect I'll probably end up with a PvE build and a PvP build. Could someone please give me some pointers or suggestions/builds for quick leveling or good PvPing? Yes - she's at low enough level that you can completely remake her.
Like a suspected I should lose Temperature Protection at level 6 and put Gash there instead, then what do I get for level 10 if I move Hurdle up to level 8 as well?
Help!
Shader
--------
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
Click this DataLink to open the build!
Angelita Valentia: Level 50 Magic Tanker
Primary Power Set: Fiery Aura
Secondary Power Set: Battle Axe
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Presence
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Fire Shield -- ImpArm-ResDam:40(A), ImpArm-ResDam/EndRdx:40(3), ImpArm-ResDam/Rchg:40(5), ImpArm-EndRdx/Rchg:40(9), TtmC'tng-ResDam/EndRdx/Rchg:50(39)
Level 1: Beheader -- P'ngS'Fest-Acc/Dmg:30(A), P'ngS'Fest-Dmg/EndRdx:30(9), C'ngImp-Acc/Dmg/EndRdx:50(50)
Level 2: Healing Flames -- Dct'dW-Heal/EndRdx:50(A), Dct'dW-Heal/Rchg:50(3), Numna-Heal/EndRdx:50(5), Numna-Heal/Rchg:50(25), Numna-EndRdx/Rchg:50(37)
Level 4: Chop -- KinCrsh-Acc/Dmg/KB:28(A), KinCrsh-Dmg/KB:28(11), KinCrsh-Acc/KB:28(17), KinCrsh-Rchg/KB:28(29), KinCrsh-Rechg/EndRdx:28(36)
Level 6: Temperature Protection -- ResDam-I:50(A), S'fstPrt-ResKB:30(7), S'fstPrt-ResDam/Def+:30(7)
Level 8: Gash -- Mako-Acc/EndRdx/Rchg:50(A), Mako-Dmg/EndRdx:50(19), Mako-Acc/Dmg/EndRdx/Rchg:50(19), T'Death-Dam%:40(40), Mako-Acc/Dmg:50(43), C'ngImp-Acc/Dmg/EndRdx:50(46)
Level 10: Hurdle -- Jump-I:30(A), Jump-I:30(11)
Level 12: Plasma Shield -- ImpArm-ResDam:40(A), ImpArm-ResDam/EndRdx:40(13), ImpArm-ResDam/Rchg:40(13), ImpArm-ResPsi:40(15), TtmC'tng-ResDam/EndRdx/Rchg:50(39)
Level 14: Combat Jumping -- Krma-ResKB:28(A), Zephyr-ResKB:50(15)
Level 16: Health -- Numna-Regen/Rcvry+:50(A), Numna-Heal:50(17), Mrcl-Rcvry+:40(33), Mrcl-Heal:40(37), Heal-I:50(40), Mrcl-Heal/EndRdx:40(50)
Level 18: Burn -- RechRdx-I:30(A)
Level 20: Stamina -- EndMod-I:50(A), EndMod-I:50(21), EndMod-I:50(21)
Level 22: Blazing Aura -- M'Strk-Acc/Dmg/EndRdx:50(A), M'Strk-Acc/EndRdx:50(23), M'Strk-Dmg/EndRdx/Rchg:50(23), M'Strk-Dmg/EndRdx:50(27), Oblit-Acc/Dmg/Rchg:50(40)
Level 24: Swoop -- Hectmb-Acc/Dmg/Rchg:50(A), Hectmb-Dam%:50(25), Hectmb-Dmg/Rchg:50(27), Hectmb-Dmg/EndRdx:50(29), Mako-Acc/EndRdx/Rchg:50(34), Hectmb-Acc/Rchg:50(46)
Level 26: Build Up -- AdjTgt-Rchg:50(A), AdjTgt-ToHit/EndRdx/Rchg:50(34), AdjTgt-EndRdx/Rchg:50(34), AdjTgt-ToHit/Rchg:50(48)
Level 28: Kick -- HO:Nucle(A)
Level 30: Tough -- Aegis-Psi/Status:28(A), HO:Ribo(31), HO:Ribo(31), HO:Ribo(31), HO:Ribo(50)
Level 32: Rise of the Phoenix -- Amaze-Acc/Stun/Rchg:50(A), Amaze-Stun/Rchg:50(33), Efficacy-EndMod/Rchg:50(33)
Level 35: Cleave -- Armgdn-Acc/Dmg/Rchg:50(A), Armgdn-Acc/Rchg:50(36), Armgdn-Dmg:50(36), Armgdn-Dmg/EndRdx:50(37), Armgdn-Dam%:50(39), Oblit-Acc/Dmg/EndRdx/Rchg:50(48)
Level 38: Super Jump -- SprngFt-EndRdx/Jump:50(A)
Level 41: Focused Accuracy -- AdjTgt-ToHit:50(A), AdjTgt-ToHit/Rchg:50(42), AdjTgt-ToHit/EndRdx/Rchg:50(42), AdjTgt-EndRdx/Rchg:50(42), AdjTgt-ToHit/EndRdx:50(43), AdjTgt-Rchg:50(43)
Level 44: Laser Beam Eyes -- Apoc-Dmg:50(A), Apoc-Dmg/EndRdx:50(45), Apoc-Acc/Dmg/Rchg:50(45), Apoc-Acc/Rchg:50(45), Apoc-Dam%:50(46)
Level 47: Provoke -- Mocking-Acc/Rchg:50(A), Mocking-Taunt/Rchg:50(48)
Level 49: Intimidate -- Fear-I:50(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet
------------
Set Bonus Totals:

  • 11% DamageBuff(Smashing)
  • 11% DamageBuff(Lethal)
  • 11% DamageBuff(Fire)
  • 11% DamageBuff(Cold)
  • 11% DamageBuff(Energy)
  • 11% DamageBuff(Negative)
  • 11% DamageBuff(Toxic)
  • 11% DamageBuff(Psionic)
  • 3% Defense(Smashing)
  • 3% Defense(Lethal)
  • 3% Defense(Fire)
  • 3% Defense(Cold)
  • 3% Defense(Energy)
  • 3% Defense(Negative)
  • 6.75% Defense(Psionic)
  • 3% Defense(Melee)
  • 3% Defense(Ranged)
  • 3% Defense(AoE)
  • 6.3% Max End
  • 35% Enhancement(RechargeTime)
  • 48% Enhancement(Accuracy)
  • 154.6 HP (8.25%) HitPoints
  • Knockback (Mag -15)
  • Knockup (Mag -15)
  • MezResist(Confused) 7.5%
  • MezResist(Held) 7.5%
  • MezResist(Immobilize) 10.8%
  • MezResist(Sleep) 9.15%
  • MezResist(Stun) 9.15%
  • MezResist(Terrorized) 9.7%
  • 21% (0.35 End/sec) Recovery
  • 54% (4.22 HP/sec) Regeneration
  • 2.5% Resistance(Smashing)
  • 5.99% Resistance(Fire)
  • 5.99% Resistance(Cold)
  • 2.52% Resistance(Energy)
  • 2.52% Resistance(Negative)
  • 6% Resistance(Psionic)
  • 3% RunSpeed

Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
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|-------------------------------------------------------------------|

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  RIP - John Mortimer and Andrew Wyeth
Posted by: robkelk - 01-17-2009, 05:36 AM - Forum: General Chatter - Replies (11)

That (expletive-deleted) with the Death Note's at it again.

http://www.cbc.ca/arts/tv/story/2009/01 ... -dies.html]John Mortimer (creator of Rumpole of the Bailey) dies at age 85

http://www.cbc.ca/arts/artdesign/story/ ... -dies.html]Andrew Wyeth (realist painter) dies at age 91

This has not been a good week...
--
Rob Kelk
"Governments have no right to question the loyalty of those who oppose
them. Adversaries remain citizens of the same state, common subjects of
the same sovereign, servants of the same law."

- Michael Ignatieff, addressing Stanford University in 2012

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  Star Wars: As Told By Someone Who Hasn't Seen It
Posted by: Epsilon - 01-16-2009, 01:58 AM - Forum: General Chatter - Replies (4)

Pretty much exactly what it says on the tin.

---------------

Epsilon

...or whatever.

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  Nifty tool for writers
Posted by: Sofaspud - 01-15-2009, 11:13 PM - Forum: General Chatter - Replies (20)

I've been on a bit of a writing kick lately, and completely by accident stumbled across yWriter (I was looking for a low-overhead MP3 player...). It's
actually incredibly useful (to me, at any rate), and so I thought I'd share.

http://www.spacejock.com/yWriter5.html

(apparently the author of Hal Spacejock -- a pretty funny series, IMO -- is also a programmer. Who knew?)

Just as a personal testimonial, I imported a piece I've been working on off-and-on for ... well, more than a year, at this point, and gave it a whirl with
this... and actually -finished- the durn thing. It's not that it makes it easier or anything, but the organization actually let me get past the things
that kept overwhelming me, before.

So, anyway. I'd recommend checking it out, personally. Smile

--sofaspud
--"Listening to your kid is the audio equivalent of a Salvador Dali painting, Spud." --OpMegs

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  I blame Matrix for this....
Posted by: OpMegs - 01-15-2009, 10:30 AM - Forum: The Legendary - Replies (17)

The weirdest ideas come to mind when talking to him.....and it's obviously not my fault.

[Image: patty.jpg]

Quote: PPD Police Report 1295-19-010

Subject aprehended committing a code 24-R(unliscensed attempt to create probable life). When apprehended, suspect, a Dr. Ted Kurtenhausenburger, was read his
rights, but declined his right to remain silent, declaring "I'd show them all!" Subject was found withing Kurtenhausenburger's apartment,
apparently fully online and aware. All files aboard the computers in the apartment were found wiped shortly before the police arrived. Forwarding subject,
answers to "Patty", to City Hall's branch of DATA for processing.

End report.
Powerset is MA/Invul, incidentally. Partially for the fact that SR annoys me and partially for the fact that I couldn't pass up the
"boobs of steel" joke.
---
"Oh, silver blade, forged in the depths of the beyond. Heed my summons and purge those who stand in my way. Lay
waste."

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