Assault & Battery: Elec/Will Brute (Updated - Current Build) - Acyl - 01-31-2009
EDIT: Updated post. Below is the current build I'm using, for Valles' reference. Ignore the IO levels in Mids - my actual IOs tend to be around level 39-40, not 50.
[b]EDIT 2: Disregard below build! Scroll down for current i19 build![/b]
Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/
Click this DataLink to open the build!
Battery Acid: Level 50 Technology Brute
Primary Power Set: Electrical Melee
Secondary Power Set: Willpower
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Charged Brawl -- P'ngS'Fest-Acc/Dmg(A), P'ngS'Fest-Dmg/Rchg(3), P'ngS'Fest-Dmg/EndRdx(3), B'ngBlow-Acc/Dmg(5), B'ngBlow-Dmg/EndRdx(5), B'ngBlow-Dmg/Rchg(7)
Level 1: High Pain Tolerance -- Numna-Heal(A), Numna-Heal/EndRdx(17), Numna-Heal/Rchg(25), TtmC'tng-ResDam(27), TtmC'tng-ResDam/EndRdx(27), TtmC'tng-ResDam/Rchg(31)
Level 2: Havoc Punch -- P'ngS'Fest-Acc/Dmg(A), P'ngS'Fest-Dmg/Rchg(7), P'ngS'Fest-Dmg/EndRdx(13), C'ngImp-Acc/Dmg(15), C'ngImp-Acc/Dmg/Rchg(15), C'ngImp-Acc/Dmg/EndRdx(17)
Level 4: Mind Over Body -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(37), S'fstPrt-ResDam/Def+(37), TtmC'tng-ResDam/EndRdx/Rchg(39)
Level 6: Swift -- Run-I(A)
Level 8: Thunder Strike -- Erad-Dmg(A), Rope-Acc/Rchg(9), Erad-Dmg/Rchg(9), Erad-Acc/Dmg/EndRdx/Rchg(11), Rope-Acc/EndRdx(11), Erad-Acc/Dmg/Rchg(13)
Level 10: Combat Jumping -- S'dpty-Def(A), S'dpty-Def/EndRdx(50)
Level 12: Indomitable Will -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(34), LkGmblr-Def/Rchg(36)
Level 14: Super Jump -- Winter-ResSlow(A)
Level 16: Rise to the Challenge -- Numna-Heal(A), Numna-Heal/EndRdx(37), Numna-Heal/Rchg(39)
Level 18: Health -- Numna-Heal(A), Numna-Heal/EndRdx(19), Numna-Heal/Rchg(19), Numna-Regen/Rcvry+(21), RgnTis-Regen+(21)
Level 20: Quick Recovery -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(40), Efficacy-EndMod/Acc(45), Efficacy-EndMod/EndRdx(45)
Level 22: Chain Induction -- P'ngS'Fest-Acc/Dmg(A), P'ngS'Fest-Dmg/EndRdx(23), P'ngS'Fest-Dmg/Rchg(23), KntkC'bat-Acc/Dmg(25), KntkC'bat-Dmg/Rchg(46), KntkC'bat-Dmg/EndRdx/Rchg(48)
Level 24: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(39), Efficacy-EndMod/Acc(43), Efficacy-EndMod/EndRdx(43)
Level 26: Boxing -- P'ngS'Fest-Acc/Dmg(A), P'ngS'Fest-Dmg/EndRdx(40), B'ngBlow-Acc/Dmg(40), B'ngBlow-Dmg/EndRdx(42), B'ngBlow-Dmg/Rchg(43)
Level 28: Heightened Senses -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(29), LkGmblr-Def/Rchg(29)
Level 30: Tough -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(31), TtmC'tng-ResDam/Rchg(31)
Level 32: Lightning Rod -- Sciroc-Dmg/EndRdx(A), Sciroc-Dmg/Rchg(33), Erad-Acc/Rchg(33), Erad-Dmg/Rchg(33), Erad-Acc/Dmg/Rchg(34), Erad-Acc/Dmg/EndRdx/Rchg(34)
Level 35: Weave -- S'dpty-Def(A), S'dpty-Def/EndRdx(36), S'dpty-Def/Rchg(36)
Level 38: Strength of Will -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(45), TtmC'tng-ResDam/Rchg(46)
Level 41: Fast Healing -- Numna-Heal(A), Numna-Heal/EndRdx(42), Numna-Heal/Rchg(42)
Level 44: Mu Lightning -- Dev'n-Acc/Dmg(A), Dev'n-Acc/Dmg/Rchg(46), Dev'n-Dmg/Rchg(48)
Level 47: Taunt -- Annoy-Taunt(A), Annoy-Taunt/Rchg(48)
Level 49: Build Up -- GSFC-ToHit/Rchg(A), GSFC-Rchg/EndRdx(50), GSFC-ToHit/Rchg/EndRdx(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
------------
Set Bonus Totals:- 3% Defense(Smashing)
- 3% Defense(Lethal)
- 3% Defense(Fire)
- 3% Defense(Cold)
- 13% Defense(Energy)
- 13% Defense(Negative)
- 3% Defense(Psionic)
- 3% Defense(Melee)
- 8% Defense(Ranged)
- 3% Defense(AoE)
- 3.6% Max End
- 6% Enhancement(Heal)
- 5% FlySpeed
- 472.3 HP (31.5%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- MezResist(Immobilize) 4.95%
- MezResist(Sleep) 8.8%
- 5% (0.08 End/sec) Recovery
- 160% (10 HP/sec) Regeneration
- 20% ResEffect(FlySpeed)
- 20% ResEffect(RechargeTime)
- 20% ResEffect(RunSpeed)
- 5% RunSpeed
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
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-- Acyl
- Foxboy - 02-01-2009
On a lark, I tweaked a bit and got you about... 12% more regen, but it requires two things that may make it problematic for you:
1.) It takes a Patron Power [Mu Lightning from Scirocco's pool] Replacing your Taunt.
2.) Filling its two slots with Purples [Armageddon]
''We don't just borrow words; on occasion, English has pursued other languages down alleyways to beat
them unconscious and rifle their pockets for new vocabulary.''
-- James Nicoll
- Acyl - 02-02-2009
Interesting idea. You do guess right in that dropping Taunt is unacceptable - I do need the Taunt power for my playstyle, especially purely redside in non-co-op content where I'm often taking a ghetto tank role. Dropping Lightning Clap is a bit more doable, but questionable as well, similar because that AoE Knockback is quite important when my survivability in large groups depends in part on juggling enemies.
What I suspect I'd do is try to work up most of the proposed build as it stands (aside from the problematic expensive points like the uniques and Eradication sets). If I find I no longer need Lightning Clap due to the greater recharge on Thunder Strike and Lightning Rod (plus the overall increased regen/hp), taking a purple-slotted Mu might be possible. This, after all, is a long term project.
-- Acyl
i19 Current Build - Acyl - 01-13-2011
Posted for Valles, for comparison purposes.
Villain Plan by Mids' Villain Designer 1.90
http://www.cohplanner.com/
Click this DataLink to open the build!
Battery Acid: Level 50 Technology Brute
Primary Power Set: Electrical Melee
Secondary Power Set: Willpower
Power Pool: Speed
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Energy Mastery
Villain Profile:
Level 1: Charged Brawl- (A) Pounding Slugfest - Accuracy/Damage
- (3) Pounding Slugfest - Damage/Recharge
- (5) Bruising Blow - Accuracy/Damage
- (5) Bruising Blow - Damage/Endurance
- (7) Bruising Blow - Damage/Recharge
- (43) Mako's Bite - Chance of Damage(Lethal)
Level 1: High Pain Tolerance- (A) Numina's Convalescence - Heal
- (17) Numina's Convalescence - Heal/Endurance
- (25) Numina's Convalescence - Heal/Recharge
- (27) Impervium Armor - Resistance
- (27) Impervium Armor - Resistance/Recharge
- (31) Steadfast Protection - Resistance/+Def 3%
Level 2: Havoc Punch- (A) Pounding Slugfest - Damage/Endurance
- (7) Pounding Slugfest - Damage/Recharge
- (15) Touch of Death - Accuracy/Damage
- (15) Touch of Death - Accuracy/Damage/Endurance
- (17) Touch of Death - Damage/Recharge
- (40) Touch of Death - Chance of Damage(Negative)
Level 4: Mind Over Body- (A) Titanium Coating - Resistance
- (37) Titanium Coating - Resistance/Endurance
- (39) Titanium Coating - Resistance/Endurance/Recharge
Level 6: Hasten- (A) Recharge Reduction IO
- (13) Recharge Reduction IO
- (19) Recharge Reduction IO
Level 8: Thunder Strike- (A) Eradication - Damage
- (9) Rope A Dope - Accuracy/Recharge
- (9) Eradication - Damage/Recharge
- (11) Eradication - Accuracy/Damage/Endurance/Recharge
- (11) Rope A Dope - Accuracy/Endurance
- (13) Eradication - Accuracy/Damage/Recharge
Level 10: Fast Healing- (A) Numina's Convalescence - Heal
- (19) Numina's Convalescence - Heal/Endurance
- (21) Numina's Convalescence - Heal/Recharge
Level 12: Indomitable Will- (A) Luck of the Gambler - Defense
- (34) Luck of the Gambler - Defense/Endurance
- (36) Luck of the Gambler - Recharge Speed
Level 14: Assault- (A) Endurance Reduction IO
Level 16: Rise to the Challenge- (A) Numina's Convalescence - Heal
- (37) Numina's Convalescence - Heal/Endurance
- (39) Numina's Convalescence - Heal/Recharge
Level 18: Boxing- (A) Pounding Slugfest - Accuracy/Damage
- (40) Pounding Slugfest - Damage/Endurance
- (40) Bruising Blow - Accuracy/Damage
- (42) Bruising Blow - Damage/Endurance
- (42) Bruising Blow - Damage/Recharge
Level 20: Quick Recovery- (A) Performance Shifter - EndMod
- (33) Performance Shifter - EndMod/Recharge
- (37) Performance Shifter - EndMod/Accuracy
Level 22: Chain Induction- (A) Pounding Slugfest - Accuracy/Damage
- (23) Pounding Slugfest - Damage/Endurance
- (23) Pounding Slugfest - Damage/Recharge
- (25) Kinetic Combat - Accuracy/Damage
- (46) Kinetic Combat - Damage/Recharge
- (48) Kinetic Combat - Damage/Endurance/Recharge
Level 24: Tough- (A) Titanium Coating - Resistance/Endurance
- (31) Titanium Coating - Resistance
- (31) Titanium Coating - Resistance/Recharge
Level 26: Weave- (A) Luck of the Gambler - Defense
- (36) Luck of the Gambler - Defense/Endurance
- (36) Luck of the Gambler - Recharge Speed
Level 28: Heightened Senses- (A) Luck of the Gambler - Defense
- (29) Luck of the Gambler - Defense/Endurance
- (29) Luck of the Gambler - Recharge Speed
Level 30: Build Up- (A) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (43) Gaussian's Synchronized Fire-Control - Recharge/Endurance
Level 32: Lightning Rod- (A) Scirocco's Dervish - Damage/Recharge
- (33) Eradication - Accuracy/Recharge
- (33) Eradication - Damage/Recharge
- (34) Eradication - Accuracy/Damage/Recharge
- (34) Eradication - Accuracy/Damage/Endurance/Recharge
- (45) Scirocco's Dervish - Damage/Endurance
Level 35: Taunt- (A) Perfect Zinger - Taunt/Recharge
Level 38: Strength of Will- (A) Titanium Coating - Resistance
- (45) Titanium Coating - Resistance/Endurance
- (46) Titanium Coating - Resistance/Recharge
Level 41: Superior Conditioning- (A) Performance Shifter - Chance for +End
Level 44: Physical Perfection- (A) Numina's Convalescence - Heal
- (48) Numina's Convalescence - Heal/Recharge
- (48) Performance Shifter - EndMod
- (50) Performance Shifter - EndMod/Recharge
Level 47: Combat Jumping- (A) Luck of the Gambler - Recharge Speed
Level 49: Maneuvers- (A) Luck of the Gambler - Recharge Speed
- (50) Luck of the Gambler - Defense/Endurance
- (50) Luck of the Gambler - Defense
------------
Level 1: Brawl
Level 1: Sprint
Level 2: Rest
Level 1: Fury
Level 4: Ninja Run
Level 2: Swift
Level 2: Hurdle
Level 2: Health- (A) Miracle - Heal
- (3) Numina's Convalescence - Heal
- (21) Miracle - +Recovery
- (45) Numina's Convalescence - +Regeneration/+Recovery
- (46) Regenerative Tissue - +Regeneration
Level 2: Stamina- (A) Efficacy Adaptor - EndMod
- (39) Efficacy Adaptor - EndMod/Recharge
- (43) Efficacy Adaptor - EndMod/Accuracy
------------
Set Bonus Totals:- 2.5% DamageBuff(Smashing)
- 2.5% DamageBuff(Lethal)
- 2.5% DamageBuff(Fire)
- 2.5% DamageBuff(Cold)
- 2.5% DamageBuff(Energy)
- 2.5% DamageBuff(Negative)
- 2.5% DamageBuff(Toxic)
- 2.5% DamageBuff(Psionic)
- 3% Defense(Smashing)
- 3% Defense(Lethal)
- 3% Defense(Fire)
- 3% Defense(Cold)
- 10.5% Defense(Energy)
- 10.5% Defense(Negative)
- 3% Defense(Psionic)
- 3% Defense(Melee)
- 6.75% Defense(Ranged)
- 3% Defense(AoE)
- 3.6% Max End
- 37.5% Enhancement(RechargeTime)
- 15% FlySpeed
- 427.29 HP (28.5%) HitPoints
- 15% JumpHeight
- 15% JumpSpeed
- MezResist(Immobilize) 5.5%
- MezResist(Sleep) 6.6%
- 8.5% (0.142 End/sec) Recovery
- 148% (9.262 HP/sec) Regeneration
- 15% RunSpeed
------------
Set Bonuses:
Pounding Slugfest
(Charged Brawl)- 8% (0.501 HP/sec) Regeneration
Bruising Blow
(Charged Brawl)- 1% (0.017 End/sec) Recovery
- 11.24 HP (0.75%) HitPoints
Numina's Convalescence
(High Pain Tolerance)- 12% (0.751 HP/sec) Regeneration
- 28.11 HP (1.875%) HitPoints
Impervium Armor
(High Pain Tolerance)- 2.5% (0.042 End/sec) Recovery
Steadfast Protection
(High Pain Tolerance)
Pounding Slugfest
(Havoc Punch)- 8% (0.501 HP/sec) Regeneration
Touch of Death
(Havoc Punch)- MezResist(Immobilize) 2.75%
- 22.49 HP (1.5%) HitPoints
- 2.5% DamageBuff(All)
Titanium Coating
(Mind Over Body)- MezResist(Sleep) 2.2%
- 22.49 HP (1.5%) HitPoints
Eradication
(Thunder Strike)- 1.8% Max End
- 3.125% Defense(Energy,Negative), 1.563% Defense(Ranged)
- 33.73 HP (2.25%) HitPoints
Rope A Dope
(Thunder Strike)- 6% (0.375 HP/sec) Regeneration
Numina's Convalescence
(Fast Healing)- 12% (0.751 HP/sec) Regeneration
- 28.11 HP (1.875%) HitPoints
Luck of the Gambler
(Indomitable Will)- 10% (0.626 HP/sec) Regeneration
- 16.87 HP (1.125%) HitPoints
- 7.5% Enhancement(RechargeTime)
Numina's Convalescence
(Rise to the Challenge)- 12% (0.751 HP/sec) Regeneration
- 28.11 HP (1.875%) HitPoints
Pounding Slugfest
(Boxing)- 8% (0.501 HP/sec) Regeneration
Bruising Blow
(Boxing)- 1% (0.017 End/sec) Recovery
- 11.24 HP (0.75%) HitPoints
Performance Shifter
(Quick Recovery)- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 28.11 HP (1.875%) HitPoints
Pounding Slugfest
(Chain Induction)- 8% (0.501 HP/sec) Regeneration
- 1.25% Defense(Energy,Negative), 0.625% Defense(Ranged)
Kinetic Combat
(Chain Induction)- MezResist(Immobilize) 2.75%
- 22.49 HP (1.5%) HitPoints
Titanium Coating
(Tough)- MezResist(Sleep) 2.2%
- 22.49 HP (1.5%) HitPoints
Luck of the Gambler
(Weave)- 10% (0.626 HP/sec) Regeneration
- 16.87 HP (1.125%) HitPoints
- 7.5% Enhancement(RechargeTime)
Luck of the Gambler
(Heightened Senses)- 10% (0.626 HP/sec) Regeneration
- 16.87 HP (1.125%) HitPoints
- 7.5% Enhancement(RechargeTime)
Gaussian's Synchronized Fire-Control
(Build Up)- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 28.11 HP (1.875%) HitPoints
Scirocco's Dervish
(Lightning Rod)- 10% (0.626 HP/sec) Regeneration
Eradication
(Lightning Rod)- 1.8% Max End
- 3.125% Defense(Energy,Negative), 1.563% Defense(Ranged)
- 33.73 HP (2.25%) HitPoints
Titanium Coating
(Strength of Will)- MezResist(Sleep) 2.2%
- 22.49 HP (1.5%) HitPoints
Numina's Convalescence
(Physical Perfection)- 12% (0.751 HP/sec) Regeneration
Performance Shifter
(Physical Perfection)- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
Luck of the Gambler
(Combat Jumping)- 7.5% Enhancement(RechargeTime)
Luck of the Gambler
(Maneuvers)- 10% (0.626 HP/sec) Regeneration
- 16.87 HP (1.125%) HitPoints
- 7.5% Enhancement(RechargeTime)
Miracle
(Health)- 2.5% (0.042 End/sec) Recovery
Numina's Convalescence
(Health)- 12% (0.751 HP/sec) Regeneration
Efficacy Adaptor
(Stamina)- 16.87 HP (1.125%) HitPoints
- 1.5% (0.025 End/sec) Recovery
Code: | Copy & Paste this data into Mids' Hero Designer to view the build |
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|-------------------------------------------------------------------|
-- Acyl
|