Unbreakable Glass - Ice/Ice/Ice Defence Blaster - Printable Version +- Drunkard's Walk Forums (http://www.accessdenied-rms.net/forums) +-- Forum: General (http://www.accessdenied-rms.net/forums/forumdisplay.php?fid=1) +--- Forum: The Legendary (http://www.accessdenied-rms.net/forums/forumdisplay.php?fid=14) +---- Forum: Build Advice (http://www.accessdenied-rms.net/forums/forumdisplay.php?fid=16) +---- Thread: Unbreakable Glass - Ice/Ice/Ice Defence Blaster (/showthread.php?tid=3223) |
Unbreakable Glass - Ice/Ice/Ice Defence Blaster - Acyl - 04-26-2009 Something I'm toying with. Not certain if I'll actually do this, but it could be potentially interesting. My current build for Glass Lass (Ice/Ice Blaster) is very much focused on holds. Which is fine for regular content, but in the MA...there's a heckova lot of custom critters with mez protect, and most ranged enemies can blast you while mezzed anyway, since they have blaster-style defiance... So this is a possible alternate build, which places less emphasis on the control abilities. What it has is 42% Ranged Defense, and 23.5% Smashing/Lethal Defense (which covers most melee). 15.8% AoE defense also. This build should also be able to keep things at a distance, even if they can't be held/immobbed - it retains some slow powers and ice patch. Also has Hibernate as a panic button. It is possible to boost Ranged Defense up to 45%+ with these power selections, but that'd involve sacrificing slotting on the attack and control/debuffs. For instance, I could pull the slots from Chillblain, and instead put a full Numina set in Health and another Thunderstrike set in Bitter Ice Blast. That'd exceed 45%. Not sure whether it's worth the cost to the powers, though. What do you folks think? Thoughts? Does this sound good? Am I out of my mind? Hero Plan by Mids' Hero Designer 1.401 http://www.cohplanner.com/ Click this DataLink to open the build! Glass Lass Defence: Level 50 Science Blaster Primary Power Set: Ice Blast Secondary Power Set: Ice Manipulation Power Pool: Speed Power Pool: Fitness Power Pool: Leadership Power Pool: Leaping Ancillary Pool: Cold Mastery Hero Profile: Level 1: Ice Bolt -- Thundr-Acc/Dmg:50(A), Thundr-Dmg/EndRdx:50(3), Thundr-Dmg/Rchg:50(3), Thundr-Acc/Dmg/Rchg:50(5), Thundr-Acc/Dmg/EndRdx:50(5), Thundr-Dmg/EndRdx/Rchg:50(7) Level 1: Chilblain -- TotHntr-Acc/Rchg:50(A), TotHntr-EndRdx/Immob:50(13), TotHntr-Acc/EndRdx:50(13), TotHntr-Immob/Acc:50(15), TotHntr-Acc/Immob/Rchg:50(15), TotHntr-Dam%:50(17) Level 2: Ice Blast -- Thundr-Acc/Dmg:50(A), Thundr-Dmg/EndRdx:50(7), Thundr-Dmg/Rchg:50(9), Thundr-Acc/Dmg/Rchg:50(9), Thundr-Acc/Dmg/EndRdx:50(11), Thundr-Dmg/EndRdx/Rchg:50(11) Level 4: Frost Breath -- HO:Centri(A), HO:Centri(37), HO:Centri(39), Acc-I:50(39) Level 6: Hasten -- RechRdx-I:50(A), RechRdx-I:50(23), RechRdx-I:50(40) Level 8: Freeze Ray -- Lock-Acc/Hold:50(A), Lock-Acc/Rchg:50(29), Lock-Rchg/Hold:50(31), Lock-EndRdx/Rchg/Hold:50(31), Lock-Acc/EndRdx/Rchg/Hold:50(31), Lock-%Hold:50(33) Level 10: Swift -- Run-I:50(A) Level 12: Aim -- GSFC-ToHit:50(A), GSFC-ToHit/Rchg:50(36), GSFC-ToHit/Rchg/EndRdx:50(36), GSFC-Rchg/EndRdx:50(36), GSFC-ToHit/EndRdx:50(37), GSFC-Build%:50(37) Level 14: Super Speed -- Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(17) Level 16: Health -- Numna-Heal:50(A), Numna-Regen/Rcvry+:50(23) Level 18: Bitter Ice Blast -- HO:Centri(A), HO:Centri(19), HO:Centri(19), SipInsght-Acc/Rchg:50(21), Decim-Acc/EndRdx/Rchg:40(21) Level 20: Stamina -- Efficacy-EndMod:50(A), Efficacy-EndMod/Acc:50(40), EndMod-I:50(40) Level 22: Build Up -- AdjTgt-Rchg:50(A), AdjTgt-ToHit/Rchg:50(43), RechRdx-I:50(45) Level 24: Maneuvers -- RedFtn-Def/EndRdx:50(A), RedFtn-Def/Rchg:50(25), RedFtn-EndRdx/Rchg:50(25), RedFtn-Def/EndRdx/Rchg:50(27), RedFtn-Def:50(27), RedFtn-EndRdx:50(43) Level 26: Combat Jumping -- DefBuff-I:50(A) Level 28: Shiver -- P'ngTtl-Dmg/Slow:50(A), P'ngTtl-Acc/EndRdx:50(29), P'ngTtl-Acc/Slow:50(39), P'ngTtl-Rng/Slow:50(42), P'ngTtl-EndRdx/Rchg/Slow:50(42), P'ngTtl--Rchg%:50(43) Level 30: Bitter Freeze Ray -- Lock-Acc/Hold:50(A), Lock-Acc/Rchg:50(33), Lock-Rchg/Hold:50(33), Lock-EndRdx/Rchg/Hold:50(34), Lock-Acc/EndRdx/Rchg/Hold:50(34), Lock-%Hold:50(34) Level 32: Blizzard -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(45), Posi-Dmg/Rchg:50(45), Posi-Dmg/Rng:50(46), Posi-Acc/Dmg/EndRdx:50(50) Level 35: Freezing Touch -- Lock-Acc/Hold:50(A), Lock-Acc/Rchg:50(46), Lock-Rchg/Hold:50(46), Lock-EndRdx/Rchg/Hold:50(48), Lock-Acc/EndRdx/Rchg/Hold:50(50), Lock-%Hold:50(50) Level 38: Ice Patch -- RechRdx-I:50(A) Level 41: Super Jump -- Zephyr-Travel:50(A), Zephyr-ResKB:50(42) Level 44: Snow Storm -- Slow-I:50(A) Level 47: Frozen Armor -- GftotA-Def/EndRdx:40(A), GftotA-Def:40(48), DefBuff-I:50(48) Level 49: Hibernate -- Heal-I:50(A) ------------ Level 1: Brawl -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 1: Defiance ------------ Set Bonus Totals:
Set Bonuses: Thunderstrike (Ice Bolt)
(Chilblain)
(Ice Blast)
(Freeze Ray)
(Aim)
(Super Speed)
(Health)
(Stamina)
(Build Up)
(Maneuvers)
(Shiver)
(Bitter Freeze Ray)
(Blizzard)
(Freezing Touch)
(Super Jump)
(Frozen Armor)
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