How is this - I could not find any screen shots of Gamma.
http://www.magma.ca/~revdark/Gamma_Emerald.jpg
http://www.magma.ca/~revdark/Gamma_Emerald.jpg
Gamma and Emerald - Updated with new GE Model
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How is this - I could not find any screen shots of Gamma.
http://www.magma.ca/~revdark/Gamma_Emerald.jpg
all you had to do was ask.
The only pic I have of her right now in the night club getup is rather dark. I'll take some more. but some minor quibbles (I don't blame you for getting these wrong, given a lack of source material) her gloves should be brown, and boots black The dress should be tighter if possible. But aside from that, NEAT! ETA: and just now I notice that Gamma needs to get outside more, not that surprising really. She spends most of her time indoors. -Terry ----- "so listen up boy, or pornography starring your mother will be the second worst thing to happen to you today" TF2: Spy
Just repeating what I said in-game. Awesome, Rev!
Oooh. Nice.
-- Sucrose Octanitrate. Proof positive that with sufficient motivation, you can make anything explode.
ooh, pretty. I LOVE it.
-Terry ----- "so listen up boy, or pornography starring your mother will be the second worst thing to happen to you today" TF2: Spy
Oh my oh my. That's gorgeous.
-- Bob --------- Then the horns kicked in... ...and my shoes began to squeak.
... Damn, Rhea is a lucky woman
I can't wait to see what Gen's gonna look like although no worries if she's too complex.
Thanks. The next comic just rolled over four pages (and early readings to My Lovely Wife did get hearty laughs.)
Sigh... Making the models takes time. In some cases a lot of time. It really depends on costume complexity and what out-of-the-box objects I can use. I have a fairly long request list for toons; and some of them are going to take longer than others. I try and base my time priorities on a few factors, the first is the requirement for the comic I am working on (or the one I am working on next); the next is my affinity to the toon, those I have actually spent time teaming with, and the third is simple complexity. While it is satisfying to create a close match to a particular toon; I often grab at the low hanging fruit and build toons that I know I can build in a reasonable time (Most recently Glass Lass). I have several 'sketch' directories set up with toons in progress - I was working on Space Mage recently. Of course some toons (Like Pooky) look easy on the surface, but turned into a right cluster when I tried to mess with certain aspects. My tools do a great job with certain things, but gracefully varying height is not one of them (something that is a constant cheese off in this comic which features Jackie - tall and Bella - not so tall.) On the plus side, I think I have all the models done that I need to finish the next issue (Though my lovely wife may take umbrage if I don't add one of her toons in soon - possibly Fae, most certainly Morgan or Min) Shayne
I will not!
Oh, you know you want all that lovely umbrage; it's made with three kinds of cheese!
--Fox, recycling Marx Brothers bits. ''We don't just borrow words; on occasion, English has pursued other languages down alleyways to beat them unconscious and rifle their pockets for new vocabulary.'' -- James Nicoll |
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