I was involved in the beta test of this game.
While it looks very pretty standing still there are several, jarring problems associated with it that utterly wrecked my immersion in the setting.
Animation for all of the models is very wooden, and movement is restricted to a very obvious 'grid' .. this is to prevent anyone from actually being able to catch someone should they start running away before you can strike them. Even the slightest ledge is unsurmountable. If the angle of descent is less than about 50 degrees it may as well be a bottomless pit.
To be honest, it suffers from Korean Cafe Game Syndrome, just like Lineage 2.- Grumpy Uncle Gearhead
- Grumpy Uncle Gearhead
While it looks very pretty standing still there are several, jarring problems associated with it that utterly wrecked my immersion in the setting.
Animation for all of the models is very wooden, and movement is restricted to a very obvious 'grid' .. this is to prevent anyone from actually being able to catch someone should they start running away before you can strike them. Even the slightest ledge is unsurmountable. If the angle of descent is less than about 50 degrees it may as well be a bottomless pit.
To be honest, it suffers from Korean Cafe Game Syndrome, just like Lineage 2.- Grumpy Uncle Gearhead
- Grumpy Uncle Gearhead