I had actually missed the kickstarter (by a freaking day!), but bought it on Steam as soon as it became available.
Yeah, that last mission is a royal pain. It was nigh unbeatable with my mage, but my rigger had an easier time at it (the drone being alternate shot selection helped tremendously).
We had run out of medkits and were trundling along. The lack of a loot-system or an on-the-fly save system (even a single-slot, roguelike save) sorely hampers this game. It's real, saving grace, is the quality of the writing.
What gets me is the utter randomness of accuracy. I don't know how many times I'd miss--in a row--when having a 99% chance to hit something. It's worse than X-Com accuracy. I wouldn't even consider it a guideline--the accuracy delcaration is pretty useless.
s3yang's advice is very sound. The only thing I'd add to it is: The longer the fight takes, the more things you'll have shooting at you. His point #4, I would make point #1.
The game is short! I got through two play-throughs in just over 12 hours. There wasn't much in the way of side missions--just sprint right along their story.
Yeah, that last mission is a royal pain. It was nigh unbeatable with my mage, but my rigger had an easier time at it (the drone being alternate shot selection helped tremendously).
We had run out of medkits and were trundling along. The lack of a loot-system or an on-the-fly save system (even a single-slot, roguelike save) sorely hampers this game. It's real, saving grace, is the quality of the writing.
What gets me is the utter randomness of accuracy. I don't know how many times I'd miss--in a row--when having a 99% chance to hit something. It's worse than X-Com accuracy. I wouldn't even consider it a guideline--the accuracy delcaration is pretty useless.
s3yang's advice is very sound. The only thing I'd add to it is: The longer the fight takes, the more things you'll have shooting at you. His point #4, I would make point #1.
The game is short! I got through two play-throughs in just over 12 hours. There wasn't much in the way of side missions--just sprint right along their story.