Deadlands Dark Ages - Savage Worlds: Time to get medieval on the Deadlands® saga!
https://www.kickstarter.com/projects/545...escription
The year is 877. The place is Britain, not as it was, but as its people thought it was. Danish raiders plunder the land. The last kingdom teeters on the edge of annihilation. It is a land steeped in terror, and that fear stirs the attention and ambition of ancient evils.
Morgan le Fay lives again. Her return, thanks to Mordred in the Wild West of 1884, sets off a shockwave that alters history and leaves behind a sinister connection between two different places and times. Deadlands® the Weird West explores what's going on in 1884, but the events unfolding in 877 are shrouded in mystery.
Until now.
Deadlands® Dark Ages opens a new, early chapter in the Deadlands® Saga. The Four Horsemen of the Apocalypse are newly born, taking shape from the collective nightmares of a ravaged population. The first known Harrowed emerge: slain men and women who rise from death with the "help" of a demon who comes along for the ride. Merlin distributes magic-infused six-shooters pilfered from the Weird West to his champions in the Dark Ages—special tools for special defenders.
This chapter of Deadlands® has been a long time coming. Creator Shane Lacy Hensley always planned to reveal the mysterious Cackler was Mordred, the first known Harrowed. When the revelation came, Mordred completed his plan to restore his mother, Morgana. But something went wrong, and now she's pulled between two times: the Dark Ages and the Weird West. We've done a lot with the latter, and now finally we can dive into the former.
The moody, plague-ridden and Viking-infested shores of England have just the right combination of adventure and nightmare fuel for Deadlands®. Fighting monsters and zombies with swords, chainmail, and magic is just plain fun! Add Harrowed, the Four Horsemen of the Apocalypse, and Arthurian Legends (with a twist), and you can see why we wanted to play this game. Now you can too!
https://www.kickstarter.com/projects/545...escription
The year is 877. The place is Britain, not as it was, but as its people thought it was. Danish raiders plunder the land. The last kingdom teeters on the edge of annihilation. It is a land steeped in terror, and that fear stirs the attention and ambition of ancient evils.
Morgan le Fay lives again. Her return, thanks to Mordred in the Wild West of 1884, sets off a shockwave that alters history and leaves behind a sinister connection between two different places and times. Deadlands® the Weird West explores what's going on in 1884, but the events unfolding in 877 are shrouded in mystery.
Until now.
Deadlands® Dark Ages opens a new, early chapter in the Deadlands® Saga. The Four Horsemen of the Apocalypse are newly born, taking shape from the collective nightmares of a ravaged population. The first known Harrowed emerge: slain men and women who rise from death with the "help" of a demon who comes along for the ride. Merlin distributes magic-infused six-shooters pilfered from the Weird West to his champions in the Dark Ages—special tools for special defenders.
This chapter of Deadlands® has been a long time coming. Creator Shane Lacy Hensley always planned to reveal the mysterious Cackler was Mordred, the first known Harrowed. When the revelation came, Mordred completed his plan to restore his mother, Morgana. But something went wrong, and now she's pulled between two times: the Dark Ages and the Weird West. We've done a lot with the latter, and now finally we can dive into the former.
The moody, plague-ridden and Viking-infested shores of England have just the right combination of adventure and nightmare fuel for Deadlands®. Fighting monsters and zombies with swords, chainmail, and magic is just plain fun! Add Harrowed, the Four Horsemen of the Apocalypse, and Arthurian Legends (with a twist), and you can see why we wanted to play this game. Now you can too!
“I really hope I’m behind this convoluted mess; at least that way I’ll be able to get revenge by doing this to myself. I won’t even have to feel bad because it’ll be all my fault.” - Harry Potter, The Master of Death by Ryuugi.