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[GURPS Fenspace] Building Tips and Hints
 
#28
Normally I'm a technomancer, not a necromancer...but I'll make an exception for this thread. Can those of you more familiar with GURPS 4E take a look at this set-up for me. This is the Jason circa 2010 or so, well before his biomod or SOS-con. You've seen the stories/snippets I've put up of him, and the things he's done. Does this seem reasonable to all of you?
Mind you - he should also probably have Allies (Fate, Clotho, Lachesis, and Atropos) and Signature Gear (Fateful Lightning), but I have scarcely a clue as to where to start as to statting them out in the first place so the point values could be calculated. Help?



Name: The Jason
Race: Human

Attributes [100]

ST 10
DX 11 [20]
IQ 15 [100]
HT 8 [-20]
HP 10
Will 15
Per 15
FP 8

Basic Lift 20
Damage 1d-2/1d
Basic Speed 4.75
Basic Move 4
Ground Move 4

Social Background

TL: 8^ [0]
Cultural Familiarities: Fenspace [1]; Western (Native) [0].
Languages: English (Native) [0].
Advantages [91]

Gadgeteer [25]
Gizmo (1) [5]
Green Thumb (4) [20]
Reputation (Biomod expert) (1) (All the time; Almost everyone) [5]
Versatile [5]
Voice [10]
Wealth (Wealthy) [20]
Perks [3]

Alcohol Tolerance [1]
Deep Sleeper [1]
Standard Operating Procedure (Last Man Out) [1]
Disadvantages [-50]

Bad Sight (Nearsighted) (Glasses) [-10]
Curious (12 or less) [-5]
Dependency (Meds) (Very Common) (Weekly) [-10]
Sense of Duty (Friends/Family) (Small Group) [-5]
Sense of Duty (Kids/Fenkinder on their own) (Small Group) [-5]
Unfit [-5]
Very Fat [-5]
Xenophilia (15 or less) [-5]

Quirks [-5]   -
the unused ones will be taken up later - I have some plans for them as I build the 2012 and the 2015 versions of the Jason.
Responsive [-1]
Unused Quirk 2 [-1]
Unused Quirk 3 [-1]
Unused Quirk 4 [-1]
Unused Quirk 5 [-1]
Skills [136]

Accounting IQ/H - IQ-2 13 [1]
Area Knowledge (Fenspace) IQ/E - IQ+0 15 [1]
Artist (Calligraphy) IQ/H - IQ-2 13 [1]
Artist (Pottery) IQ/H - IQ-2 13 [1]
Autohypnosis Will/H - Will-2 13 [1]
Bioengineering/TL8^ (Biogadgets) IQ/H - IQ+0 15 [2]
Bioengineering/TL8^ (Genetic Engineering) IQ/H - IQ+3 18 [16]
Bioengineering/TL8^ (Microbioengineering) IQ/H - IQ+0 15 [2]
Bioengineering/TL8^ (Tissue Engineering) IQ/H - IQ+0 15 [2]
Biology/TL8^ (Earthlike) IQ/VH - IQ+1 16 [1]  includes: +4 from 'Green Thumb'
Brawling DX/E - DX+0 11 [1]
Carpentry IQ/E - IQ+0 15 [1]
Computer Operation/TL8^ IQ/E - IQ+1 16 [2]
Connoisseur (Music) IQ/A - IQ-1 14 [1]
Cooking IQ/A - IQ+1 16 [4]
Current Affairs/TL8^ (Headline News) IQ/E - IQ+0 15 [1]
Current Affairs/TL8^ (Science & Technology) IQ/E - IQ+1 16 [2]
Driving/TL8^ (Automobile) DX/A - DX+1 12 [3]
Electronics Operation/TL8^ (Scientific) IQ/A - IQ+0 15 [2]
Electronics Operation/TL8^ (Sensors) IQ/A - IQ-1 14 [1]
Esoteric Medicine Per/H - Per-2 13 [1]
Farming/TL8^ IQ/A - IQ+3 18 [1]  includes: +4 from 'Green Thumb'
First Aid/TL8^ (Human) IQ/E - IQ+0 15 [1]
Fortune-Telling (Tarot) IQ/A - IQ-1 14 [1]
Free Fall DX/A - DX+0 11 [2]
Gardening IQ/E - IQ+4 19 [1]  includes: +4 from 'Green Thumb'
Hobby Skill (Knitting) DX/E - DX+1 12 [2]
Hobby Skill (Science-fiction/Fantasy) IQ/E - IQ+1 16 [2]
Hypnotism (Human) IQ/H - IQ-2 13 [1]
Inventor! IQ/WC - IQ-1 14 [12]
Jeweler/TL8^ IQ/H - IQ-2 13 [1]
Leadership IQ/A - IQ-1 14 [1]
Mathematics/TL8^ (Applied) IQ/H - IQ-2 13 [1]
Meditation Will/H - Will-2 13 [1]
Merchant IQ/A - IQ+0 15 [2]
Musical Instrument (Piano) IQ/H - IQ-2 13 [1]
Naturalist (Earth) IQ/H - IQ+2 17 [1]  includes: +4 from 'Green Thumb'
Navigation/TL8^ (Space) IQ/A - IQ-1 14 [1]
Occultism IQ/A - IQ+1 16 [4]
Pharmacy/TL8^ (Herbal) IQ/H - IQ-1 14 [2]
Piloting/TL8^ (Aerospace) DX/A - DX-1 10 [1]
Public Speaking IQ/A - IQ+1 16 [1]  includes: +2 from 'Voice'
Research/TL8^ IQ/A - IQ+1 16 [4]
Ritual Magic (Eclectic Pagan) IQ/VH - IQ+0 15 [8]
Science! IQ/WC - IQ-1 14 [12]
Scrounging Per/E - Per+0 15 [1]
Sewing/TL8^ DX/E - DX+1 12 [2]
Shiphandling/TL8^ (Spaceship) IQ/H - IQ-2 13 [1]
Singing HT/E - HT+4 12 [4]  includes: +2 from 'Voice'
Spacer/TL8^ IQ/E - IQ+0 15 [1]
Speed-Reading IQ/A - IQ-1 14 [1]
Swimming HT/E - HT+5 13 [1]  includes: +5 from 'Very Fat'
Teaching IQ/A - IQ-1 14 [1]
Vacc Suit/TL8^ DX/A - DX+1 12 [4]
Weird Science IQ/VH - IQ+0 15 [8]
Writing IQ/A - IQ-1 14 [1]
Stats [100] Ads [91] Disads [-50] Quirks [-5] Skills [136] = Total [275]
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Messages In This Thread
Re: [GURPS Fenspace] Building Tips and Hints - by Kokuten - 09-25-2007, 02:26 AM
Re: [GURPS Fenspace] Building Tips and Hints - by Kokuten - 09-25-2007, 03:25 AM
Re: [GURPS Fenspace] Building Tips and Hints - by Feinan - 09-25-2007, 04:34 AM
Re: [GURPS Fenspace] Building Tips and Hints - by CattyNebulart - 10-15-2007, 05:11 AM
[No subject] - by Cobalt Greywalker - 07-02-2008, 11:33 PM
[No subject] - by M Fnord - 07-03-2008, 12:52 AM
[No subject] - by robkelk - 07-03-2008, 02:34 AM
[No subject] - by Bob Schroeck - 07-03-2008, 02:01 PM
[No subject] - by Cobalt Greywalker - 07-05-2008, 12:08 AM
[No subject] - by robkelk - 07-05-2008, 03:07 AM
[No subject] - by Feinan - 07-05-2008, 07:07 AM
[No subject] - by Cobalt Greywalker - 12-30-2008, 02:25 AM
[No subject] - by robkelk - 12-31-2008, 12:06 AM
[No subject] - by Cobalt Greywalker - 12-31-2008, 01:04 AM
[No subject] - by robkelk - 12-31-2008, 04:58 AM
[No subject] - by Cobalt Greywalker - 12-31-2008, 06:09 PM
[No subject] - by Cobalt Greywalker - 01-03-2009, 01:58 AM
[No subject] - by Feinan - 03-31-2009, 06:29 AM
[No subject] - by itsune9tl - 04-01-2009, 04:59 AM
[No subject] - by Feinan - 04-01-2009, 05:20 AM
[No subject] - by M Fnord - 04-01-2009, 05:43 AM
[No subject] - by Cobalt Greywalker - 04-01-2009, 07:38 PM

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