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[RFC] Jump Gates
 
#5
One of the ideas that came to me when I saw M Fnord's model (half remembering the stargate maps) was http://en.wikipedia.org/wiki/Saturn#Nor ... ud_pattern"So THAT'S what that is!"[link]

More seriously, I think the Fen would be better served trying to reproduce Night's Door at Zeta 1 Reticulli, but I concede that may take a long time.

As it stands, I'm forseeing at least three gate types in total:

Stargates: An artificial wormhole generating device created by an unknown civilisation, they can connect to each other and allow the movement across vast distances.
I figure these will be more useful in the long term. And they can lead to more stories.

Jumpgates: These are point-to-point versions of Stargates, opening a permanent wormhole with another gate.
How do the gate's get paired? Do they have a connection range? Would it be worth building one, transporting it to Delta Pavonis, through the Tannhauser Gate to Zeta 1 Reticulli and activating there?

Spacegates: A side benefit of work on the other gate types, they are not wormholes as such (connecting two points in space via a conduit that exists outside conventional spacetime). The spacegate opens a portal MOSTLY out of conventional spacetime, meaning the vessel that passes through has to navigate as normal. The advantage is that because of the disassociation from normal spacetime, ships can go MUCH faster (up to 5c depending on the drive). The downside is that you can't interact with normal spacetime, so you need another spacegate to bring you back to normal space.
Think the gates in Cowboy Bebop from these. I've been playing with the idea for TSIR, but couldn't get it to work.
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Messages In This Thread
[RFC] Jump Gates - by Warringer - 01-29-2012, 02:00 AM
[No subject] - by robkelk - 01-29-2012, 04:53 AM
[No subject] - by HRogge - 01-29-2012, 11:39 AM
[No subject] - by Warringer - 01-29-2012, 03:20 PM
[No subject] - by Cobalt Greywalker - 01-29-2012, 07:35 PM
[No subject] - by HRogge - 01-29-2012, 08:56 PM
[No subject] - by Warringer - 01-29-2012, 11:02 PM
[No subject] - by Black Aeronaut - 01-30-2012, 08:09 AM
[No subject] - by robkelk - 01-30-2012, 04:46 PM
[No subject] - by HRogge - 01-30-2012, 06:44 PM
[No subject] - by Cobalt Greywalker - 01-31-2012, 12:01 AM
[No subject] - by HRogge - 01-31-2012, 12:14 AM
[No subject] - by robkelk - 01-31-2012, 02:48 AM
[No subject] - by M Fnord - 01-31-2012, 03:38 AM
[No subject] - by HRogge - 01-31-2012, 08:04 AM
[No subject] - by robkelk - 01-31-2012, 03:58 PM
[No subject] - by M Fnord - 01-31-2012, 05:32 PM
[No subject] - by HRogge - 01-31-2012, 07:00 PM
[No subject] - by Cobalt Greywalker - 02-01-2012, 12:32 AM
[No subject] - by robkelk - 02-01-2012, 02:28 AM
[No subject] - by M Fnord - 02-01-2012, 03:30 AM
[No subject] - by robkelk - 02-01-2012, 04:58 AM
[No subject] - by HRogge - 02-01-2012, 08:54 AM
[No subject] - by M Fnord - 02-05-2012, 12:32 AM
[No subject] - by Dartz - 02-05-2012, 09:07 AM
[No subject] - by HRogge - 02-05-2012, 05:50 PM
[No subject] - by robkelk - 02-05-2012, 05:54 PM
[No subject] - by HRogge - 02-05-2012, 06:02 PM

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