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[RFC] Pinball of DOOM
 
#7
Quote:HRogge wrote:

This could be an effect of the unusual force-/drivefield variant... maybe its very flexible and "bounce" ?
Good idea... it's not that the pinball are indestructible, it that the metal never actually gets to touch the obstacle before the XXXX ("Kinetic Shield" ?) sends it on another direction.
And somehow, everytime it gets thrown out of its path, it never ends lost in deep space, no... it always finds another obstacle until it gets to its destination (eventually... but there was that Luna-Australia trip that crashed into some moron in a joyride, and ended up bouncing in Stellvia, Phobos, seven asteroids, Ganimede, back to Phobos, three warsie and two trekkie ships, the Kandor dome, and Uluru before it finally stopped in  Avalon-Point Wilson Spaceport)

You know, once the drive variant is studied and developed, it would be perfect for escape pods.
Edit: To prevent too much insanity, the drive probably should not scale properly. Pinalls and escape pods, yes; spaceships are too big
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Messages In This Thread
[RFC] Pinball of DOOM - by HRogge - 11-21-2012, 09:07 PM
[No subject] - by Dartz - 11-21-2012, 09:31 PM
[No subject] - by robkelk - 11-22-2012, 02:49 AM
[No subject] - by HRogge - 11-22-2012, 08:55 AM
[No subject] - by Rakhasa - 11-22-2012, 05:25 PM
[No subject] - by HRogge - 11-22-2012, 06:30 PM
[No subject] - by Rakhasa - 11-22-2012, 10:57 PM
[No subject] - by robkelk - 11-23-2012, 05:25 AM
[No subject] - by HRogge - 11-23-2012, 07:20 AM

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