Hey Vyper, since you're here and you raised Tish from a wee L1 infant...
I'm working on Mag Zippo and WGs guide is cool and all but looks more like a "here's how you slot it when you respec" rather than a
"here's how you build as you go along".
Or I'm a dummy, which is possible too.
Regardless, you have any advice for someone starting one of these out? I'm finding that, at L6, I'm having a tough time hitting with the cages -- even
though I've slotted the best accuracies I can get at this level, they're averaging only slightly better than 50% hits against same-level mobs -- and
the /Kin powers just aren't that useful yet (except for survival purposes). I can take down a group of 5-8, but it takes *forever* and I'm popping
blues like they were sugar-coated CRACK.
For damage dealing, I took Jump Kick at L6 (no Fire abilities were available that I wanted and I'm aiming for Superleap as the travel power, so *shrug*).
That and Char are all I've got (and Brawl and Tazer Dart, I suppose, but eh). I mean, Cages burns, but it doesn't BUUUURRRN, y'know?
Point is, it just feels like more of a grind than any other controller I've played, so far... even Katy Kaboom, a mind/storm controller, had an easier time
of it. I get the feeling I'm doing something wrong here...
--sofaspud
--"Listening to your kid is the audio equivalent of a Salvador Dali painting, Spud." --OpMegs
I'm working on Mag Zippo and WGs guide is cool and all but looks more like a "here's how you slot it when you respec" rather than a
"here's how you build as you go along".
Or I'm a dummy, which is possible too.
Regardless, you have any advice for someone starting one of these out? I'm finding that, at L6, I'm having a tough time hitting with the cages -- even
though I've slotted the best accuracies I can get at this level, they're averaging only slightly better than 50% hits against same-level mobs -- and
the /Kin powers just aren't that useful yet (except for survival purposes). I can take down a group of 5-8, but it takes *forever* and I'm popping
blues like they were sugar-coated CRACK.
For damage dealing, I took Jump Kick at L6 (no Fire abilities were available that I wanted and I'm aiming for Superleap as the travel power, so *shrug*).
That and Char are all I've got (and Brawl and Tazer Dart, I suppose, but eh). I mean, Cages burns, but it doesn't BUUUURRRN, y'know?
Point is, it just feels like more of a grind than any other controller I've played, so far... even Katy Kaboom, a mind/storm controller, had an easier time
of it. I get the feeling I'm doing something wrong here...
--sofaspud
--"Listening to your kid is the audio equivalent of a Salvador Dali painting, Spud." --OpMegs