Logan Darklighter Wrote:I think she's talking about the set bonuses, and not the regular IO bonuses. If you have just straight IO slotting, then yeah, it's "backwards compatible." But the set bonuses from stuff like Crushing Impact and Scirocco's Dervish? Not so much. You'd still get the basic effects from those enhancements though. Just not the set bonuses.
I know it does that based on the enhancement level. But I've never before read anything to suggest the level at which the *slots* were placed made a difference, and that seems fairly significant to me.
I could test this pretty easily if the test server was open, but with a closed beta going on I'm assuming not. And I'm not willing to burn two of Eri's respecs on live...
But then I say to myself, what's the price of a couple SOs and cheap IOs when balanced against the glory of cold, hard proof?
So! Take Shia Arisa Plenilune. Like any good Fire/Kin controller (where "good" is defined as "built and played the way I want to do it"), she got Hot Feet at level 8, and slotted it promptly. However, by definition, she can not have slotted it fully by level 9.
So, I went and got myself 2 level 10 Curtail Speed enhancements and stuck them in the last two slots of Hot Feet. Combat attributes promptly showed a reduced immobilization duration, because that's what 2 Curtail Speed does.
Then it's off to Ouroboros, to stick myself under a level 9 cap.
The immobilize resistance bonus remained.
So, at this point, I'm pretty confident that the level slots are placed at does *not* matter, just the level of the enhancements themselves.
-Morgan.