The new Martial Arts animations aren't bad, they're not bad at all... but honestly?
I think your best bet may be to roll up a Fire Blaster and play them as a Blapper (Blaster + Scrapper). With 16 just around the corner, you'll be able to
recolor all those fire attacks into 'energy' beams, a plasma sword, etc.
That makes your toughness requirement a bit more difficult to achieve, though.
You could also abuse the recolor system and go with a Fire Scrapper or Tanker, but you lose out on the ranged attacks until late in the game that way.
Another possibility: a Defender. Defenders have crazy survivability in the right circumstances, and can dish out good ranged damage too. (Not on par with a
Blaster, but nobody is, really
And again, with recoloring just around the corner, any set can be made to look like anime-style energy weaponry.
I personally like Defenders quite a bit; that'd be my choice if I were trying to go your route. Probably a FF/Energy and get Air Superiority (from the
Flight pool) as a hand-to-hand attack, might also pick up Flurry (from Superspeed) for another. Air Superiority is the classic two-handed smash-from-above,
while Flurry is exactly what it sounds like, a flurry of blows.
Couple that with the Force Fields (c'mon, a robot is gonna have those, right?) and the Energy secondary providing ranged attacks, possibly with a recolor,
and you're coming close to what you describe.
Edit: on second thought, Radiation Blast or Dark Blast might be a better secondary, because both of those will help your survivability... and with recolors
(again with the recolors!) you can make them _look_ like energy beams/bolts/blasts easily enough. (Hell, Radiation Blast already does, albeit in a swirly
sickly eww-green-radiation way).
--sofaspud
--"Listening to your kid is the audio equivalent of a Salvador Dali painting, Spud." --OpMegs
I think your best bet may be to roll up a Fire Blaster and play them as a Blapper (Blaster + Scrapper). With 16 just around the corner, you'll be able to
recolor all those fire attacks into 'energy' beams, a plasma sword, etc.
That makes your toughness requirement a bit more difficult to achieve, though.
You could also abuse the recolor system and go with a Fire Scrapper or Tanker, but you lose out on the ranged attacks until late in the game that way.
Another possibility: a Defender. Defenders have crazy survivability in the right circumstances, and can dish out good ranged damage too. (Not on par with a
Blaster, but nobody is, really

I personally like Defenders quite a bit; that'd be my choice if I were trying to go your route. Probably a FF/Energy and get Air Superiority (from the
Flight pool) as a hand-to-hand attack, might also pick up Flurry (from Superspeed) for another. Air Superiority is the classic two-handed smash-from-above,
while Flurry is exactly what it sounds like, a flurry of blows.
Couple that with the Force Fields (c'mon, a robot is gonna have those, right?) and the Energy secondary providing ranged attacks, possibly with a recolor,
and you're coming close to what you describe.
Edit: on second thought, Radiation Blast or Dark Blast might be a better secondary, because both of those will help your survivability... and with recolors
(again with the recolors!) you can make them _look_ like energy beams/bolts/blasts easily enough. (Hell, Radiation Blast already does, albeit in a swirly
sickly eww-green-radiation way).
--sofaspud
--"Listening to your kid is the audio equivalent of a Salvador Dali painting, Spud." --OpMegs