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Its all Natural 100% Beef-Terrence Knight (Current build. Final untill new enhancment sets come out)
 
#8
So, been fussing about how unstoppable was just takeing up space and..I didn't feel like haveing a single slotted Resist Elements was worth it for my build...I made some changes..Now here is my slightly updated build..

Hero Plan by Mids' Hero Designer 1.707

http://www.cohplanner.com/

Click this DataLink to open the build!

Terrence Knight: Level 50 Natural Tanker

Primary Power Set: Invulnerability

Secondary Power Set: Super Strength

Power Pool: Fitness

Power Pool: Fighting

Power Pool: Leaping

Ancillary Pool: Energy Mastery

Hero Profile:

Level 1: Temp Invulnerability
  • (A) Aegis - Resistance
  • (3) HamiO:Ribosome Exposure
  • (5) HamiO:Ribosome Exposure
Level 1: Jab
  • (A) Kinetic Combat - Accuracy/Damage
  • (3) Kinetic Combat - Damage/Recharge
  • (7) Kinetic Combat - Damage/Endurance/Recharge
  • (13) Kinetic Combat - Knockdown Bonus
Level 2: Dull Pain
  • (A) Numina's Convalescence - Heal
  • (5) Numina's Convalescence - Heal/Endurance
  • (9) Numina's Convalescence - Heal/Recharge
  • (11) Numina's Convalescence - Heal/Endurance/Recharge
Level 4: Resist Physical Damage
  • (A) Gladiator's Armor - Resistance
  • (7) Gladiator's Armor - TP Protection +3% Def (All)
  • (9) Impervium Armor - Resistance
Level 6: Hurdle
  • (A) Jumping IO
Level 8: Boxing
  • (A) Empty
Level 10: Unyielding
  • (A) Impervium Armor - Resistance
  • (11) Impervium Armor - Resistance/Endurance
  • (13) HamiO:Ribosome Exposure
Level 12: Haymaker
  • (A) Kinetic Combat - Accuracy/Damage
  • (17) Kinetic Combat - Damage/Endurance
  • (17) Kinetic Combat - Damage/Recharge
  • (21) Kinetic Combat - Knockdown Bonus
Level 14: Health
  • (A) Regenerative Tissue - +Regeneration
  • (15) Numina's Convalescence - +Regeneration/+Recovery
  • (15) Panacea - +Hit Points/Endurance
  • (25) Panacea - Heal
  • (33) Numina's Convalescence - Heal
  • (34) Numina's Convalescence - Heal/Endurance
Level 16: Tough
  • (A) Aegis - Resistance
  • (19) HamiO:Ribosome Exposure
  • (19) HamiO:Ribosome Exposure
Level 18: Invincibility
  • (A) HamiO:Cytoskeleton Exposure
  • (21) Luck of the Gambler - Defense
  • (25) Luck of the Gambler - Recharge Speed
  • (34) Luck of the Gambler - Defense/Endurance
Level 20: Stamina
  • (A) Performance Shifter - Chance for +End
  • (23) Performance Shifter - EndMod
  • (23) Performance Shifter - EndMod/Recharge
  • (33) Performance Shifter - EndMod/Accuracy/Recharge
  • (34) Performance Shifter - EndMod/Accuracy
Level 22: Knockout Blow
  • (A) Hecatomb - Damage
  • (27) Hecatomb - Damage/Recharge
  • (27) Hecatomb - Damage/Endurance
  • (36) Hecatomb - Chance of Damage(Negative)
  • (37) Unbreakable Constraint - Accuracy/Recharge
  • (39) Unbreakable Constraint - Chance for Smashing Damage
Level 24: Weave
  • (A) Luck of the Gambler - Defense/Endurance
  • (29) Luck of the Gambler - Recharge Speed
  • (29) Gift of the Ancients - Defense/Endurance
  • (36) Gift of the Ancients - Defense
Level 26: Tough Hide
  • (A) Luck of the Gambler - Defense
  • (31) Luck of the Gambler - Recharge Speed
  • (31) Gift of the Ancients - Defense
  • (36) Gift of the Ancients - Run Speed +7.5%
Level 28: Rage
  • (A) Adjusted Targeting - To Hit Buff
  • (31) Adjusted Targeting - Recharge
  • (33) Adjusted Targeting - To Hit Buff/Recharge
  • (37) Adjusted Targeting - To Hit Buff/Endurance/Recharge
  • (37) Adjusted Targeting - To Hit Buff/Endurance
Level 30: Taunt
  • (A) Perfect Zinger - Chance for Psi Damage
  • (39) Perfect Zinger - Taunt/Range
  • (40) Perfect Zinger - Accuracy/Recharge
  • (40) Perfect Zinger - Taunt/Recharge/Range
  • (45) Perfect Zinger - Taunt/Recharge
  • (46) Perfect Zinger - Taunt
Level 32: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
  • (39) Luck of the Gambler - Defense
Level 35: Hurl
  • (A) Apocalypse - Damage
  • (40) Apocalypse - Damage/Recharge
  • (42) Apocalypse - Damage/Endurance
  • (43) Apocalypse - Chance of Damage(Negative)
  • (43) Devastation - Accuracy/Damage/Recharge
  • (45) Devastation - Accuracy/Damage/Endurance/Recharge
Level 38: Foot Stomp
  • (A) Armageddon - Damage
  • (42) Armageddon - Damage/Recharge
  • (42) Armageddon - Accuracy/Recharge
  • (43) Armageddon - Damage/Endurance
  • (45) Armageddon - Chance for Fire Damage
Level 41: Conserve Power
  • (A) Recharge Reduction IO
Level 44: Physical Perfection
  • (A) Performance Shifter - Chance for +End
  • (46) Performance Shifter - EndMod
  • (46) Numina's Convalescence - Heal
  • (48) Numina's Convalescence - Heal/Recharge
  • (50) Miracle - Heal
  • (50) Miracle - +Recovery
Level 47: Laser Beam Eyes
  • (A) Achilles' Heel - Chance for Res Debuff
  • (48) Devastation - Damage/Recharge
  • (48) Devastation - Accuracy/Damage/Recharge
  • (50) Devastation - Accuracy/Damage/Endurance/Recharge
Level 49: Resist Energies
  • (A) Steadfast Protection - Resistance/+Def 3%
------------

Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Run Speed IO
Level 2: Rest
  • (A) Recharge Reduction IO
Level 1: Gauntlet

Level 6: Ninja Run

------------

Set Bonus Totals:
  • 11% DamageBuff(Smashing)
  • 11% DamageBuff(Lethal)
  • 11% DamageBuff(Fire)
  • 11% DamageBuff(Cold)
  • 11% DamageBuff(Energy)
  • 11% DamageBuff(Negative)
  • 11% DamageBuff(Toxic)
  • 11% DamageBuff(Psionic)
  • 16.6% Defense(Smashing)
  • 16.6% Defense(Lethal)
  • 6% Defense(Fire)
  • 6% Defense(Cold)
  • 6% Defense(Energy)
  • 6% Defense(Negative)
  • 6% Defense(Psionic)
  • 11.3% Defense(Melee)
  • 6% Defense(Ranged)
  • 6% Defense(AoE)
  • 2.25% Max End (in PvP)
  • 6% Enhancement(Heal)
  • 39% Enhancement(Accuracy)
  • 50% Enhancement(RechargeTime)
  • 10% FlySpeed
  • 281.1 HP (15%) HitPoints
  • 10% JumpHeight
  • 10% JumpSpeed
  • MezResist(Immobilize) 5.5%
  • MezResist(Terrorized) 2.75%
  • 28.5% (0.48 End/sec) Recovery
  • 126% (9.86 HP/sec) Regeneration
  • 1.58% Resistance(Smashing) (in PvP)
  • 1.58% Resistance(Lethal) (in PvP)
  • 5.04% Resistance(Fire)
  • 5.04% Resistance(Cold)
  • 1.26% Resistance(Energy)
  • 1.26% Resistance(Negative)
  • 17.5% RunSpeed

------------

Set Bonuses:

Kinetic Combat

(Jab)
  • MezResist(Immobilize) 2.75%
  • 28.1 HP (1.5%) HitPoints
  • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Numina's Convalescence

(Dull Pain)
  • 12% (0.94 HP/sec) Regeneration
  • 35.1 HP (1.88%) HitPoints
  • 6% Enhancement(Heal)
Gladiator's Armor

(Resist Physical Damage)
  • 2.5% (0.04 End/sec) Recovery, 2.25% Max End (in PvP)
  • 3% Defense(All)
Impervium Armor

(Unyielding)
  • 2.5% (0.04 End/sec) Recovery
Kinetic Combat

(Haymaker)
  • MezResist(Immobilize) 2.75%
  • 28.1 HP (1.5%) HitPoints
  • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Numina's Convalescence

(Health)
  • 12% (0.94 HP/sec) Regeneration
  • 35.1 HP (1.88%) HitPoints
Panacea

(Health)
  • 2.5% (0.04 End/sec) Recovery1.58% Resistance(Smashing,Lethal) (in PvP)
Luck of the Gambler

(Invincibility)
  • 10% (0.78 HP/sec) Regeneration
  • 21.1 HP (1.13%) HitPoints
  • 7.5% Enhancement(RechargeTime)
Performance Shifter

(Stamina)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 35.1 HP (1.88%) HitPoints
  • 2.5% (0.04 End/sec) Recovery
  • 2.5% DamageBuff(All)
Hecatomb

(Knockout Blow)
  • 4% (0.07 End/sec) Recovery
  • 2.52% Resistance(Fire,Cold)
  • 15% Enhancement(Accuracy)
Unbreakable Constraint

(Knockout Blow)
  • 4% (0.07 End/sec) Recovery
Luck of the Gambler

(Weave)
  • 10% (0.78 HP/sec) Regeneration
  • 7.5% Enhancement(RechargeTime)
Gift of the Ancients

(Weave)
  • 2% (0.03 End/sec) Recovery
Luck of the Gambler

(Tough Hide)
  • 10% (0.78 HP/sec) Regeneration
  • 7.5% Enhancement(RechargeTime)
Gift of the Ancients

(Tough Hide)
  • 2% (0.03 End/sec) Recovery
  • 7.5% RunSpeed
Adjusted Targeting

(Rage)
  • 2% DamageBuff(All)
  • 1.26% Resistance(Energy,Negative)
  • 9% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
Perfect Zinger

(Taunt)
  • MezResist(Terrorized) 2.75%
  • 10% (0.78 HP/sec) Regeneration
  • 5% Enhancement(RechargeTime)
  • 2.5% DamageBuff(All)
  • 3.13% Defense(Smashing,Lethal), 1.56% Defense(Melee)
Luck of the Gambler

(Combat Jumping)
  • 10% (0.78 HP/sec) Regeneration
  • 7.5% Enhancement(RechargeTime)
Apocalypse

(Hurl)
  • 16% (1.25 HP/sec) Regeneration
  • 56.2 HP (3%) HitPoints
  • 4% DamageBuff(All)
Devastation

(Hurl)
  • 12% (0.94 HP/sec) Regeneration
Armageddon

(Foot Stomp)
  • 4% (0.07 End/sec) Recovery
  • 2.52% Resistance(Fire,Cold)
  • 15% Enhancement(Accuracy)
  • 10% Enhancement(RechargeTime)
Performance Shifter

(Physical Perfection)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
Numina's Convalescence

(Physical Perfection)
  • 12% (0.94 HP/sec) Regeneration
Miracle

(Physical Perfection)
  • 2.5% (0.04 End/sec) Recovery
Devastation

(Laser Beam Eyes)
  • 12% (0.94 HP/sec) Regeneration
  • 42.2 HP (2.25%) HitPoints
Steadfast Protection

(Resist Energies)
  • 3% Defense(All)

Code:
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Edit:Sorry about the bright blue text >.> MID's was mocking me. One thing I noticed bout mids was for Hero Accolades there isn't Task Force Commander available to select along with the others.
41.00 Hp/Sec 52.06 Hp/sec while Dull pain is up.
4.05 End/Sec
0.92 End/Sec Use with Combat toggles on.
And yes..your eyes do not deceive you beyond the Blue.. There is..Taunt!
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Messages In This Thread
[No subject] - by Sofaspud - 02-10-2010, 01:46 AM
[No subject] - by Terrenceknight - 02-10-2010, 01:53 AM
[No subject] - by Terrenceknight - 02-24-2010, 01:23 AM
[No subject] - by Terrenceknight - 02-24-2010, 01:33 AM
[No subject] - by Sofaspud - 02-24-2010, 02:08 AM
Updated build as of Feb 23 - by Terrenceknight - 02-24-2010, 02:09 AM
[No subject] - by Terrenceknight - 05-19-2010, 11:45 AM
[No subject] - by Terrenceknight - 06-05-2010, 11:28 PM
[No subject] - by Terrenceknight - 03-26-2011, 05:49 PM

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