So, here's a specific technical question for the Champions players.
I was told that energy meter in Champions Online works by building energy through having to spam your basic level 1 attack. But a quick glance at the forums seems to indicate...you do have an 'equilibrum' level of energy that you start a fight with. So the energy builder attack just lets you fill the energy bar beyond equilibrum, or restore stuff you've used. And you do recover energy out of combat. Plus you can increase recovery rate, max endurance, etc, with the right build.
So how repetitive is combat? I mean, I had this mental image of folks running around PEW PEW PEW all the time and occasionally throwing off a big attack, then rinse and repeat. Which, I mean, let's be clear, I personally am okay with. Though I'd like something more, of course. Is it fun? Yes, I realise that's an incredibly subjective question.
(But as I've indicated, I've got a line or two on really cheap retail copies of the game, so I might try it for a month at least.)
-- Acyl
I was told that energy meter in Champions Online works by building energy through having to spam your basic level 1 attack. But a quick glance at the forums seems to indicate...you do have an 'equilibrum' level of energy that you start a fight with. So the energy builder attack just lets you fill the energy bar beyond equilibrum, or restore stuff you've used. And you do recover energy out of combat. Plus you can increase recovery rate, max endurance, etc, with the right build.
So how repetitive is combat? I mean, I had this mental image of folks running around PEW PEW PEW all the time and occasionally throwing off a big attack, then rinse and repeat. Which, I mean, let's be clear, I personally am okay with. Though I'd like something more, of course. Is it fun? Yes, I realise that's an incredibly subjective question.
(But as I've indicated, I've got a line or two on really cheap retail copies of the game, so I might try it for a month at least.)
-- Acyl