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Champions Online screenshots
 
#20
You are correct on the end usage. Give you an example: Stalnoy Volk, the power armor character. His basic wrist blasters actually don't have as much range
as his chain gun or missiles. So if I want to open up on a group of goons at longer range with those powers, it's perfectly feasible to do so.

Combat is not as repetitive as you might think. No more so than CoH. It starts off that way with you only having two basic attacks. But the more powers you
gain, the more you can mix it up. And keep in mind that some powers like some melee sets actually cycle through different animations as you hit them
repeatedly. So it LOOKS like you're varying you're attack more than you really are. It looks exciting, that's for sure.

Is it fun?

Okay. Here's an example. Remember that scene in Iron Man with Tony lifting off and "standing" on his boot jets in mid air while he rains energy
beam death into a missile to blow it up and the terrorist camp with it? You can do EXACTLY THAT.

There are certain elements of the game which are very cool. There's some wonky stuff too. I went on about the wings above, of course. They are introducing
new costume elements on what seems like a regular basis. And some stuff is unlockable, like in CoH. For instance, my cat-girl character has a shoulder harness
that Ironclad uses. Which I don't THINK was available when I first started.

Oh yeah. Cat-girls. Remember when I said that Champions does power armor better than CoH? Well arguable catgirls are an area where Champions shines as well.
MOVING tails for one thing. And the basic character stances? They can really help define a character. Well here - let me show you.

You can go from this:

[Image: screenshot_2009-10-24-04-20-08.jpg]

[Image: screenshot_2009-10-24-04-20-36.jpg]

To this:

[Image: screenshot_2009-10-24-13-18-40.jpg]

See what I mean?

Oh - I should also mention - beast stance also changes the animations of certain movement powers. Acrobatics most especially. In the standard stance/pose, when
you go to run, you run with your arms swept back. If you are a beast stance character, that changes to a catlike "bounding" animation.
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Messages In This Thread
[No subject] - by sweno - 10-20-2009, 11:26 AM
[No subject] - by dark seraph - 10-20-2009, 12:34 PM
[No subject] - by Baseload - 10-20-2009, 03:05 PM
[No subject] - by Bob Schroeck - 10-20-2009, 05:31 PM
[No subject] - by Logan Darklighter - 10-20-2009, 10:58 PM
[No subject] - by Dragonflight - 10-20-2009, 11:29 PM
[No subject] - by Logan Darklighter - 10-21-2009, 01:51 AM
[No subject] - by Ankhani - 10-21-2009, 03:03 AM
[No subject] - by sweno - 10-21-2009, 03:52 AM
[No subject] - by CrimsonKMR - 10-21-2009, 05:54 AM
[No subject] - by Dragonflight - 10-21-2009, 07:13 PM
[No subject] - by Acyl - 10-22-2009, 12:06 AM
[No subject] - by Logan Darklighter - 10-23-2009, 02:15 AM
[No subject] - by OpMegs - 10-23-2009, 04:31 AM
[No subject] - by Ankhani - 10-23-2009, 05:30 AM
[No subject] - by Acyl - 10-23-2009, 10:01 AM
We are the... well, you know. - by Render - 10-24-2009, 10:08 AM
[No subject] - by Acyl - 10-25-2009, 12:02 PM
[No subject] - by Logan Darklighter - 10-25-2009, 12:44 PM
[No subject] - by Matrix Dragon - 10-25-2009, 01:18 PM
[No subject] - by ECSNorway - 10-25-2009, 06:11 PM
Here's some more temptation :) - by RMH999 - 10-26-2009, 02:04 AM
[No subject] - by ECSNorway - 10-26-2009, 03:53 PM
[No subject] - by Logan Darklighter - 10-31-2009, 09:29 AM

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