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Shadowrun (was: Now that Helen and Atilla have moved back to our area...)
RE: Shadowrun (was: Now that Helen and Atilla have moved back to our area...)
#27
And, whoa, was yesterday's session busy.

Let's see... first off, a couple corrections.

"Beekovar" turns out to be "Bikavèr", Hungarian for "bull's blood".

During the fight in the warehouse, mentioned up in the middle of the big summary above, it wasn't Esbeth who was hors de combat, and it wasn't from wounds. Valentine got paralyzed by the barghest's howl right at the start and ended up just standing frozen in the middle of the fight.

Oh, and somewhere along the line -- I still can't remember where -- we encountered a Blackberry Cat named Carl who attached himself to Esbeth. Esbeth's player seems to have bailed on the campaign, so Carl has re-attached himself to Bikavèr, who is the only magical in the party who isn't some variety of dog person.

So, that said, the session started a couple days after the last full session, to allow for Lukas' magical training and casting. The group got back together and returned to the crypt where we had the unfortunate encounter with the goblins. Judging from the fact that we ran into no further goblins, and saw no new evidence of them, I think we must have wiped out the only band of them in the catacombs.

Anyway, with Wolfgang scouting ahead, we proceeded deeper into the tunnels. Some distance in we found a pressure plate trap in the floor, but it was only three feet wide and after a few minutes looking to see if we had anything we could jam it with, we just decided to jump over it, which we all did with ease.

And a few hundred feet down the tunnel, Wolfgang warned us of a dead end with a lair of sorts in it -- ghouls. We approached carefully, but Bikavèr was spotted by one stationed as a lookout, and then it was just a matter of blowing the hell out of them. It took only one combat turn; the last few ghouls escaped by diving down a hole they'd camouflaged with a mound of garbage, leaving us with eight dead ghouls from which to get "tokens" (ears, for some reason) to prove our kills to the local government.

Ylva, annoyed that the rest got away, lobbed a fire bolt down the escape hole and apparently set something on fire, as smoke started coming out of the hole and just kept getting thicker and smellier as we took the tokens and left the catacombs.

One of Bikavèr's contacts did the actual redemption of the tokens for us, and we all got invited to her place for breakfast the next morning, which was a massive Hungarian spread. Turns out she's the wife of a Saeder-Krup "specialist" -- read "loyal corporate runner" -- and has some major contacts of her own in the corp.

Anyway, later in the day, Ylva gets a call from one of her contacts, who's turned up some info on her father. According to the very short document that was couriered to her, her father took a team into neighboring Westphalia (an independent Catholic theocracy) to find an abandoned corp lab there -- some kind of agri-business. That was about six months ago, and no one's heard from them since.

Meanwhile, Bikavèr's other contacts let us know that while it hasn't hit the media, missing children have been a slowly growing problem in the area over the last year, and that probably means the traffickers we took out the week before were only part of a bigger operation. They also tell us to back off on the traffickers for the moment. Information on them is now in the hands of Saeder-Krupp security (S-K basically being the government in the area for all practical purposes); if S-K hasn't gone after them in a month, we can take another shot at them. (And someone in S-K security is probably covering for them, which adds its own complications.)

In anticipation of a trip to Westphalia, Yuroichi bought a Renault-Fiat Eurovan (camping package). Valentine, who is as much a rigger as a decker, needs a week to put rigging gear in it (and beef it up a little). While she does that, Lukas hits up Oskar for Increased Reflexes 3. Oskar only has Increased Reflexes 2, so Lukas spends the week designing his own version of IR3; when he's done he casts and Quickens it on himself.

During that same week, Ylva, Yuroichi and Bikavèr follow up on a lead about a nest of Barghests outside of the urban zone. They spend a day or so hunting, and finally find the nest about an hour before sunset (useful, as Barghests are nocturnal). Ylva and Yuroichi take up sniping positions, Bikavèr gets close to the cave in which the nest is located, and Ylva lobs a fire bolt into the cave to drive the Barghests out. Turns out there are three, and two sniper shots and one killing hands strike later, they're calling in an autopiloted rental van so they can get the bodies back to Bikavèr's fixer. Bikavèr negotiates 40K nuyen per Barghest plus an exchange of favors with the fixer. And that's where things ended.
-- Bob

I have been Roland, Beowulf, Achilles, Gilgamesh, Clark Kent, Mary Sue, DJ Croft, Skysaber.  I have been 
called a hundred names and will be called a thousand more before the sun grows dim and cold....
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RE: Shadowrun (was: Now that Helen and Atilla have moved back to our area...) - by Bob Schroeck - 10-07-2018, 11:24 AM

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