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[Story][Season2] Mage War Blues
 
#13
Ace Dreamer Wrote:You've got a shattered culture. Things like quidditch and prank wars might give people something to look forward to, to be enthusiastic about. Maybe there'd be serious attempts to build more of the infrastructure of HP - forbidding forests, crystal caves, lost caverns, feuding joke shops. [grin]

Trying to make (the unintelligent) magical creatures and plants might suit some people. Trying to make a HP theme park would be... tacky, and I'd hope they'd avoid that.

Maybe we can build a bit more "flavor" into the Wizards by giving them multiple different ways how they deal with the chaos of the war.

There might be a "Law and Order" faction that want to tighten the rules in their government, increase Auror spending and "make sure everyone is secure and well".

(I still have a story planned where a group of Exocomp riders from Jenga tries to enter the Quiddich League, but is unable to do so because they do not use brooms... at least thats the start of the story.)

Another one maybe just tries to repress the whole war and wants to go back to "business as usual", but doesn't know how to adapt to the new situation.

There is also the question how many of the wizards try to isolate themselves from the rest of Fenspace.

Most likely the discovery of real Magic will shake up all of this quite heavily again, a large part of the Wizards will be looking forward to magic ("What, just techno-magic? Oh come on, there must be some real spells somewhere!") so they will be quite happy and busy in mid/late 2020s.

Still, if only a minute part of the Wizards will be able to do real magic ("wandless magic" ?), working on "Wands" to help the rest of them with magic will become a MAJOR goal of the Wizards.

Quote:I think there'd be a major effort to make a place for catgirls in the Wizarding World. How people tried to fit it into the HP paradigm... As a Death Eater curse? As Polyjuice gone wrong? As a new sort of flawed animagus? I don't know, and I'd be interested in suggestions.
"Polyjuice gone wrong" sounds like one good approach... its part of their "Source Material" and there is no easy way to revert it without some special magic. Criminals stealing people and using bad polyjuice on them would at least fit the Wizards world view.

Hmm...

All catgirls have a very similar (the same?) biomod... will this give them an advantage or disadvantage in terms of learning magic?
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Messages In This Thread
[Story][Season2] Mage War Blues - by Ace Dreamer - 10-06-2012, 01:13 AM
[No subject] - by Ace Dreamer - 10-06-2012, 01:17 AM
[No subject] - by Dartz - 10-06-2012, 01:38 AM
[No subject] - by Ace Dreamer - 10-06-2012, 09:04 AM
[No subject] - by robkelk - 10-06-2012, 03:08 PM
[No subject] - by HRogge - 10-06-2012, 11:23 PM
[No subject] - by robkelk - 10-06-2012, 11:56 PM
[No subject] - by HRogge - 10-07-2012, 12:00 AM
[No subject] - by Rakhasa - 10-07-2012, 12:10 AM
[No subject] - by Ace Dreamer - 10-07-2012, 12:17 AM
[No subject] - by HRogge - 10-07-2012, 12:27 AM
[No subject] - by Ace Dreamer - 10-07-2012, 01:25 AM
[No subject] - by HRogge - 10-07-2012, 08:28 AM
[No subject] - by Ace Dreamer - 10-07-2012, 09:15 AM
[No subject] - by Ace Dreamer - 10-07-2012, 09:39 AM
[No subject] - by Ace Dreamer - 10-07-2012, 09:41 AM
[No subject] - by HRogge - 10-07-2012, 12:54 PM
[No subject] - by Rakhasa - 10-07-2012, 03:49 PM
[No subject] - by robkelk - 10-07-2012, 04:10 PM
[No subject] - by HRogge - 10-07-2012, 06:42 PM
[No subject] - by Bob Schroeck - 10-09-2012, 07:45 PM
[No subject] - by ECSNorway - 10-09-2012, 08:31 PM
[No subject] - by Rakhasa - 10-09-2012, 09:21 PM
[No subject] - by ECSNorway - 10-09-2012, 11:05 PM

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