starting from the top - this is just on a per-power basis.
Jab -
- perhaps 3 slots worth of Pounding Slugfest, to net 8% regen, and .63% e/ne def?
- 2 slots of Stagger will net you 2% run speed
- 2 slots of Rope a Dope (6% regen) or Stupefy (2.5% recov)
Stone Armor - looks good to me.
Punch - 4 slots gives a LOT of options.
- Touch of Death - 2 is crap, 3 gives 1.5% MaxHP, 4 adds 2.5% damage
- Mako's - 2 is crap, 3 is 1.5% MaxHP, 4 adds 3% Damage
- 2 slots of Pounding Slugfest gives 8% regen, 3 adds .63% e/n def, 4 adds 2% damage
Haymaker = Punch
Mud Pots- 6 slots, you like your procs...
- 5x Armageddon nets 4% recovers, 2.53% fire/cold resist, 15% (!) accuracy, 10% recharge.
- 2x Armageddon for the 4% recov, keep your Scirroco's for the 10% regen
Rooted- 5 slots, pretty sweet power.
- 3x numina's, 2x Miracle will trade 6% global healing for 2.5% recovery - your call there, Mids might provide better numbers
Recall Friend- !
- I'm going to set this slotting on Pooky, now. I only have 2x Range IO in it, this is a far superior use. good call!
- Upgrade this to T&S Manip to get 8% instead of 4%, if you don't run into the 5x Limit.
Stone Skin-
- unless you can add a slot to grab the Steadfast Protection 1.5% recov bonus, I see nothing to improve here.
Teleport-
- Nothing to see here, move along.
Swift -
No SS
No Swift 14.3
0 19.3
1 21.5
2 23.5
3 24.3
4 24.6
5 24.9
6 25.3
- you only lose .8mph by losing a slot here. something to think about. you only lose 2.8mph losing _both_ slots here.
Health- looks like 3x numina's for the MaxHP bonus..
-up it to four for the Healing 6%?
-add Miracle +recov and Miracle heal for 2.5% recov plus 15% recov
-add Regen Tissue +regen and *mumble* for 4% Run Speed and 25% regen
Stamina-
-get to wents NOW for Perf Shitter: End Mod! 2x perf shifter = 5% movement!
-3x adds 1.88% MaxHP
-4x adds 2.5% recov
Brimstone Armor-
-switch to an Aegis pair to grab 5% run speed
Crystal Armor-
-no arguments here!
Taunt-
-no arguments here! if I can spare the slots, I'm going to adopt this slotting in Mag.
Rage- Per Mids, this can take to-hit sets.
-Gaussian's x4 (rech/end, to-hit/rech, to-hit/rech/end, to-hit) adds 5% move, 1.88% MaxHP, 2.5% recov, 2.5% damage
-pad that out with 2x Adjusted Targetting (rech, to-hit/rech), and you should actually gain a wee bit on rech (Mids says I'm 101.47% rech, 57.52% to-hit,
you're 99.08% rech, 58.48% to-hit)
KO Blow-
-gotta assume you're slotting Hecatomb here for the 10% rech, it's delicious, isn't it?
-if you 5-slot Unbreakable Constraint in here, you'll lose some damage on the attack, keep the set bonusses, and be able to 5-slot Hecatomb in, say,
Haymaker.
-Failing that, Slot 6 could be Unbreakable's proc (Chance for Smashing), or Ghost Widow's proc (chance for psi), or Mako's Chance for Lethal.
Granite- you're pulling 58.48% def/res with your current slotting.
- LOTGx2 (rech, def), Aegisx2 (Resist, Resist/End), ImperviumX2 (resist, resist/end) makes 42.17% def, 59.02% resist, and 51.31% end discount
--with 7.5% rech bonus, 5% runspeed, 2.5% recovery set bonusses.
Earth's Embrace- Hoarfrost!
-good place for Numina's Heal, Numina's Heal/Rech, Aegis resist/rech, Aegis resist/end/rech, regen tissue heal/rech, regen tissue heal/end/rech
-Numina's gives 12% regen
-Aegis gives 5% runspeed
-Regen Tissue gives 4% runspeed
-this slotting provides 96.48% heal, 97.29% rech, and 29.36% resist (comes out to 25.29% Toxic Resist)
Foot Stomp- current slotting is 83.32% acc, 42.4% dam, 83.32% end rec, 42.4% rech.
-2x Scirroco's = 10% regen
-2x Armageddon = 4% recovery
-4x Scirroco's = 9% acc, 3.13% NE resist
-Mids says KB, Taunt, and PBAoE for this, setwise.
-2x Kinetic Crash = 3% runspeed
-2x Kinetic, 2x Armageddon, 2x Scirroco's = 10% regen, 4% recov, 3% runspeed, 80.24% acc, 74.89% dam, 74.89% end, 96.89% rech, 47.75% KB
Hurl- Current slotting is noice.
-Nothing to add
Minerals-
-2x LOTG for 7.5%/10% regen
-Kismet or Serendipity offer interesting minor regen or recov bonusses.
Stone Prison/Fossilize- 42.4% rech
-These both could take the Devastation quad (acc/dam/end/rech) 19% each
-or the Devastation Dam/Rech 27.19%
-or the Devastation Acc/Dam/Rech 21.75%
I like the triple - give up 50% of your rech to gain 21.75% acc and 21.75% dam.
"No can brain today. Want cheezeburger."
From NGE: Nobody Dies, by Gregg Landsman
http://www.fanfiction.net/s/5579457/1/NGE_Nobody_Dies
Jab -
- perhaps 3 slots worth of Pounding Slugfest, to net 8% regen, and .63% e/ne def?
- 2 slots of Stagger will net you 2% run speed
- 2 slots of Rope a Dope (6% regen) or Stupefy (2.5% recov)
Stone Armor - looks good to me.
Punch - 4 slots gives a LOT of options.
- Touch of Death - 2 is crap, 3 gives 1.5% MaxHP, 4 adds 2.5% damage
- Mako's - 2 is crap, 3 is 1.5% MaxHP, 4 adds 3% Damage
- 2 slots of Pounding Slugfest gives 8% regen, 3 adds .63% e/n def, 4 adds 2% damage
Haymaker = Punch
Mud Pots- 6 slots, you like your procs...
- 5x Armageddon nets 4% recovers, 2.53% fire/cold resist, 15% (!) accuracy, 10% recharge.
- 2x Armageddon for the 4% recov, keep your Scirroco's for the 10% regen
Rooted- 5 slots, pretty sweet power.
- 3x numina's, 2x Miracle will trade 6% global healing for 2.5% recovery - your call there, Mids might provide better numbers
Recall Friend- !
- I'm going to set this slotting on Pooky, now. I only have 2x Range IO in it, this is a far superior use. good call!
- Upgrade this to T&S Manip to get 8% instead of 4%, if you don't run into the 5x Limit.
Stone Skin-
- unless you can add a slot to grab the Steadfast Protection 1.5% recov bonus, I see nothing to improve here.
Teleport-
- Nothing to see here, move along.
Swift -
No SS
No Swift 14.3
0 19.3
1 21.5
2 23.5
3 24.3
4 24.6
5 24.9
6 25.3
- you only lose .8mph by losing a slot here. something to think about. you only lose 2.8mph losing _both_ slots here.
Health- looks like 3x numina's for the MaxHP bonus..
-up it to four for the Healing 6%?
-add Miracle +recov and Miracle heal for 2.5% recov plus 15% recov
-add Regen Tissue +regen and *mumble* for 4% Run Speed and 25% regen
Stamina-
-get to wents NOW for Perf Shitter: End Mod! 2x perf shifter = 5% movement!
-3x adds 1.88% MaxHP
-4x adds 2.5% recov
Brimstone Armor-
-switch to an Aegis pair to grab 5% run speed
Crystal Armor-
-no arguments here!
Taunt-
-no arguments here! if I can spare the slots, I'm going to adopt this slotting in Mag.
Rage- Per Mids, this can take to-hit sets.
-Gaussian's x4 (rech/end, to-hit/rech, to-hit/rech/end, to-hit) adds 5% move, 1.88% MaxHP, 2.5% recov, 2.5% damage
-pad that out with 2x Adjusted Targetting (rech, to-hit/rech), and you should actually gain a wee bit on rech (Mids says I'm 101.47% rech, 57.52% to-hit,
you're 99.08% rech, 58.48% to-hit)
KO Blow-
-gotta assume you're slotting Hecatomb here for the 10% rech, it's delicious, isn't it?
-if you 5-slot Unbreakable Constraint in here, you'll lose some damage on the attack, keep the set bonusses, and be able to 5-slot Hecatomb in, say,
Haymaker.
-Failing that, Slot 6 could be Unbreakable's proc (Chance for Smashing), or Ghost Widow's proc (chance for psi), or Mako's Chance for Lethal.
Granite- you're pulling 58.48% def/res with your current slotting.
- LOTGx2 (rech, def), Aegisx2 (Resist, Resist/End), ImperviumX2 (resist, resist/end) makes 42.17% def, 59.02% resist, and 51.31% end discount
--with 7.5% rech bonus, 5% runspeed, 2.5% recovery set bonusses.
Earth's Embrace- Hoarfrost!
-good place for Numina's Heal, Numina's Heal/Rech, Aegis resist/rech, Aegis resist/end/rech, regen tissue heal/rech, regen tissue heal/end/rech
-Numina's gives 12% regen
-Aegis gives 5% runspeed
-Regen Tissue gives 4% runspeed
-this slotting provides 96.48% heal, 97.29% rech, and 29.36% resist (comes out to 25.29% Toxic Resist)
Foot Stomp- current slotting is 83.32% acc, 42.4% dam, 83.32% end rec, 42.4% rech.
-2x Scirroco's = 10% regen
-2x Armageddon = 4% recovery
-4x Scirroco's = 9% acc, 3.13% NE resist
-Mids says KB, Taunt, and PBAoE for this, setwise.
-2x Kinetic Crash = 3% runspeed
-2x Kinetic, 2x Armageddon, 2x Scirroco's = 10% regen, 4% recov, 3% runspeed, 80.24% acc, 74.89% dam, 74.89% end, 96.89% rech, 47.75% KB
Hurl- Current slotting is noice.
-Nothing to add
Minerals-
-2x LOTG for 7.5%/10% regen
-Kismet or Serendipity offer interesting minor regen or recov bonusses.
Stone Prison/Fossilize- 42.4% rech
-These both could take the Devastation quad (acc/dam/end/rech) 19% each
-or the Devastation Dam/Rech 27.19%
-or the Devastation Acc/Dam/Rech 21.75%
I like the triple - give up 50% of your rech to gain 21.75% acc and 21.75% dam.
"No can brain today. Want cheezeburger."
From NGE: Nobody Dies, by Gregg Landsman
http://www.fanfiction.net/s/5579457/1/NGE_Nobody_Dies