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Smouldering Decay
 
#2
Fire/Rad, mmm tasty.
So the order of the day is:
End Recovery,
Stun/Hold times
Survivabily (Health/Defense/Resist)
Ok... And you want a non-purples build and a purples build. You thought about getting the Atlas medalion? Freedom Phalanx Reserve? Portal Jockey? They will help.
*cracks knuckles*
Pick a number between 25 and 50.... say 38. Ok. Powers below level 38 and lower will have lvl 41 IOs in them. This makes lvl 38 your minimum exemplar level, in order to retain the non-purple bonuses.
This will be a minimum intervention tweak, as its a fairly tight build...
  • Fire Cages
    • 4 slot Trap of the Hunter if you can afford it + 1 Enfeebled Operation in here. Yes it is a slight lost of preformance but you get some extra health and some bonus accuracy

  • Accelerate Metabolism
    • Normalized IOs and added a Health Boost.

  • Hot Foot
    • Tried to keep the most expensive (last time I checked) of the Dervish set. Boosted the End Rec and the Max End.

  • Health
    • When you can con some one to give you the uniques... let me know. And let me know how you do it. But they go here.

  • Stamina
    • Replace the Performance Shifter here with a Generic End Mod. Bang, Extra 5% Recovery. Performance Shifter +End is a 4th slot pick.

  • Cinders
    • This was one that I was hesitant to tweak... but if you can pay for it, for basically the same power, you have End Rec, Health Boost, and Extra End. You can swap out the Ghost Widow Embrace Proc for Ghost Widow Embrace Acc/End if you so desire.

  • Fireball
    • Again would prefer not to tweak this, but just a little more will push Decay from pain to gain. The Positron Blasts grant End recovery and then Frankenslot it with Detonation so that you don't get rid of the purple you have.

These changes bring Decay to the point where with all 6 toggles running she has a net gain instead of a net loss. She will go from 0 to 100 end in... 14 minutes 42 seconds.
The only real way to significantly improve the build is to break out the Purples
Minimum intervention build:
Hero Plan by Mids' Hero Designer 1.4006
http://www.cohplanner.com/
Smouldering Decay - Suggest 1: Level 50 Science Controller
Primary Power Set: Fire Control
Secondary Power Set: Radiation Emission
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Teleportation
Ancillary Pool: Fire Mastery
Hero Profile:
Level 1: Char
  • (A) Neuronic Shutdown - Accuracy/Recharge: Level 30
  • (3) Neuronic Shutdown - Endurance/Hold: Level 30
  • (5) Neuronic Shutdown - Hold/Range: Level 30
  • (27) Neuronic Shutdown - Accuracy/Hold/Recharge: Level 30
  • (34) Neuronic Shutdown - Chance of Damage(Psionic): Level 30
Level 1: Radiant Aura
  • (A) Miracle - Heal/Endurance/Recharge: Level 40
  • (3) Miracle - Heal: Level 40
  • (9) Numina's Convalescence - Heal/Recharge: Level 47
  • (15) Healing IO: Level 45
  • (27) Recharge Reduction IO: Level 45
  • (40) Recharge Reduction IO: Level 45
Level 2: Fire Cages
  • (A) Trap of the Hunter - Accuracy/Recharge: Level 41
  • (5) Trap of the Hunter - Accuracy/Immobilize/Recharge: Level 41
  • (9) Trap of the Hunter - Endurance/Immobilize: Level 41
  • (15) Trap of the Hunter - Accuracy/Endurance: Level 41
  • (34) Enfeebled Operation - Accuracy/Immobilize: Level 41
Level 4: Radiation Infection
  • (A) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance: Level 41
  • (17) Dark Watcher's Despair - Recharge/Endurance: Level 41
  • (37) Dark Watcher's Despair - To Hit Debuff/Endurance: Level 41
  • (37) Dark Watcher's Despair - To Hit Debuff: Level 41
  • (37) Endurance Reduction IO: Level 50
Level 6: Accelerate Metabolism
  • (A) Efficacy Adaptor - EndMod/Accuracy/Recharge: Level 41
  • (7) Performance Shifter - EndMod: Level 41
  • (7) Efficacy Adaptor - EndMod/Recharge: Level 41
  • (13) Performance Shifter - EndMod/Recharge: Level 41
  • (19) Performance Shifter - EndMod/Accuracy/Recharge: Level 41
  • (48) Performance Shifter - Accuracy/Recharge: Level 41
Level 8: Jump Kick
  • (A) Accuracy IO: Level 45
Level 10: Hot Feet
  • (A) Tempered Readiness - Accuracy/Endurance: Level 41
  • (11) Tempered Readiness - Endurance/Recharge/Slow: Level 41
  • (11) Tempered Readiness - Accuracy/Damage/Slow: Level 41
  • (13) Tempered Readiness - Damage/Slow: Level 41
  • (19) Scirocco's Dervish - Damage/Endurance: Level 34
  • (40) Scirocco's Dervish - Chance of Damage(Lethal): Level 34
Level 12: Hurdle
  • (A) Jumping IO: Level 45
Level 14: Enervating Field
  • (A) Endurance Reduction IO: Level 45
  • (17) Endurance Reduction IO: Level 45
Level 16: Super Jump
  • (A) Unbounded Leap - Jumping: Level 40
  • (34) Unbounded Leap - +Stealth: Level 40
Level 18: Health
  • (A) Healing IO: Level 45
  • (23) Healing IO: Level 45
  • (48) Healing IO: Level 45
Level 20: Stamina
  • (A) Endurance Modification IO: Level 45
  • (21) Endurance Modification IO: Level 45
  • (21) Endurance Modification IO: Level 45
Level 22: Flashfire
  • (A) Stupefy - Accuracy/Recharge: Level 40
  • (23) Stupefy - Endurance/Stun: Level 41
  • (36) Stupefy - Accuracy/Endurance: Level 41
  • (36) Stupefy - Stun/Range: Level 43
  • (40) Stupefy - Accuracy/Stun/Recharge: Level 43
  • (42) Endurance Reduction IO: Level 50
Level 24: Cinders
  • (A) Paralytic - Accuracy/Endurance: Level 30
  • (25) Paralytic - Accuracy/Hold/Recharge: Level 30
  • (25) Ghost Widow's Embrace - Chance of Damage(Psionic): Level 41
  • (36) Ghost Widow's Embrace - Endurance/Hold: Level 41
  • (42) Ghost Widow's Embrace - Accuracy/Hold/Recharge: Level 41
  • (42) Ghost Widow's Embrace - Accuracy/Recharge: Level 41
Level 26: Lingering Radiation
  • (A) Tempered Readiness - Accuracy/Slow: Level 50
  • (31) Tempered Readiness - Accuracy/Endurance: Level 50
  • (43) Tempered Readiness - Range/Slow: Level 50
  • (43) Tempered Readiness - Endurance/Recharge/Slow: Level 50
  • (50) Tempered Readiness - Accuracy/Damage/Slow: Level 50
Level 28: Choking Cloud
  • (A) Neuronic Shutdown - Accuracy/Recharge: Level 30
  • (29) Neuronic Shutdown - Endurance/Hold: Level 30
  • (29) Neuronic Shutdown - Hold/Range: Level 30
  • (31) Neuronic Shutdown - Accuracy/Hold/Recharge: Level 30
  • (31) Neuronic Shutdown - Chance of Damage(Psionic): Level 30
  • (48) Endurance Reduction IO: Level 50
Level 30: Acrobatics
  • (A) Endurance Reduction IO: Level 45
Level 32: Fire Imps
  • (A) Blood Mandate - Accuracy/Damage: Level 41
  • (33) Blood Mandate - Damage: Level 40
  • (33) Brilliant Leadership - Accuracy/Damage: Level 40
  • (33) Brilliant Leadership - Accuracy/Damage/Endurance: Level 40
  • (43) Damage Increase IO: Level 40
Level 35: Mutation
  • (A) Recharge Reduction IO: Level 45
Level 38: EM Pulse
  • (A) Accuracy IO: Level 45
  • (39) Accuracy IO: Level 45
  • (39) Hold Duration IO: Level 45
  • (39) Hold Duration IO: Level 45
  • (46) Hold Duration IO: Level 45
  • (46) Recharge Reduction IO: Level 45
Level 41: Fire Ball
  • (A) Positron's Blast - Accuracy/Damage: Level 44
  • (45) Positron's Blast - Accuracy/Damage/Endurance: Level 44
  • (45) Positron's Blast - Damage/Endurance: Level 44
  • (50) Ragnarok - Damage/Recharge: Level 50
  • (50) Detonation - Accuracy/Damage/Endurance: Level 50
Level 44: Fire Shield
  • (A) Resist Damage IO: Level 45
  • (45) Endurance Reduction IO: Level 45
  • (46) Endurance Reduction IO: Level 45
Level 47: Consume
  • (A) Recharge Reduction IO: Level 45
Level 49: Recall Friend
  • (A) Endurance Reduction IO: Level 45
------------
Level 1: Brawl
  • (A) Accuracy IO: Level 45
Level 1: Sprint
  • (A) Run Speed IO: Level 45
Level 2: Rest
  • (A) Healing IO: Level 45
Level 1: Containment
------------
Set Bonus Totals:
  • 4.05% Max End
  • 3% Enhancement(JumpHeight)
  • 3% Enhancement(RunSpeed)
  • 15% Enhancement(RechargeTime)
  • 3% Enhancement(JumpSpeed)
  • 5% Enhancement(Immobilize)
  • 3% Enhancement(Stun)
  • 3% Enhancement(FlySpeed)
  • 23% Enhancement(Accuracy)
  • 4% Enhancement(Held)
  • 5% FlySpeed
  • 133.5 HP (13.1%) HitPoints
  • 9% JumpHeight
  • 9% JumpSpeed
  • MezResist(Immobilize) 4.4%
  • 18% (0.3 End/sec) Recovery
  • 14% (0.59 HP/sec) Regeneration
  • 1.58% Resistance(Fire)
  • 1.58% Resistance(Cold)
  • 10% RunSpeed

Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
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The "Net Sabre found Stateman's Credit Card and PIN number laying around and we're redistributing some funds " build... 7 different sets of purples, and change (gasp)...
Brings the 6 toggle, 0 end to 100 end recharge time to 3 mins 15 seconds. Not bad.
Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1451;734;1468;HEX;|
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Hope this helps, was that what you were after? Let's see what the others come up with.
Shader
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Messages In This Thread
Smouldering Decay - by sweno - 10-19-2008, 10:53 AM
[No subject] - by Shader - 10-20-2008, 07:33 AM
[No subject] - by sweno - 10-20-2008, 10:38 AM
[No subject] - by sweno - 10-24-2009, 10:17 AM
[No subject] - by OpMegs - 10-24-2009, 03:31 PM

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