Ok... I'm going to take a whack at this... I've got a low lvl Darkity Defender on one of the servers somewhere... and a have over 50 levels experience on Dark powers on corruptors. ((Also have dark brutes and stalkers but that's a different story.))
Here's my take on defenders, particularly D^3...
Points to note:
http://www.cohplanner.com/
Click this DataLink to open the build!
Gloom: Level 50 Magic Defender
Primary Power Set: Dark Miasma
Secondary Power Set: Dark Blast
Power Pool: Fitness
Power Pool: Teleportation
Power Pool: Leadership
Ancillary Pool: Dark Mastery
Hero Profile:
Level 1: Twilight Grasp -- Theft-Acc/Heal:28(A), Theft-Acc/EndRdx/Rchg:28(3), Theft-Acc/EndRdx/Heal:28(3), Theft-Heal/Rchg:28(7), Theft-Heal:28(11), Nictus-Acc/EndRdx/Rchg:50(13)
Level 1: Dark Blast -- Thundr-Acc/Dmg/EndRdx:33(A), Thundr-Acc/Dmg/Rchg:33(5), Thundr-Dmg/EndRdx/Rchg:33(11), Thundr-Dmg/Rchg:33(23), Thundr-Acc/Dmg:33(25)
Level 2: Darkest Night -- DampS-ToHitDeb/EndRdx:28(A), DampS-ToHitDeb/Rchg/EndRdx:28(7), DampS-Rchg/EndRdx:28(15), DampS-ToHitDeb/Rchg:28(46), DampS-ToHitDeb:28(50)
Level 4: Gloom -- Decim-Acc/Dmg:33(A), Decim-Dmg/EndRdx:33(5), Decim-Dmg/Rchg:33(15), Decim-Acc/EndRdx/Rchg:33(23), Decim-Acc/Dmg/Rchg:33(25)
Level 6: Swift -- Run-I:50(A)
Level 8: Shadow Fall -- GftotA-Def:33(A), GftotA-Def/EndRdx:33(9), GftotA-EndRdx/Rchg:33(9), GftotA-Def/EndRdx/Rchg:33(19)
Level 10: Recall Friend -- EndRdx-I:50(A)
Level 12: Fearsome Stare -- Abys-Acc/Rchg:28(A), Abys-Acc/Fear/Rchg:28(13), Abys-Acc/EndRdx:28(17), Abys-EndRdx/Fear:28(19), Abys-Dam%:28(43), Abys-Fear/Rng:28(43)
Level 14: Teleport -- Winter-RunSpd/Jump/Fly/Rng/EndRdx:33(A)
Level 16: Tenebrous Tentacles -- TotHntr-Acc/Rchg:28(A), TotHntr-EndRdx/Immob:28(17), TotHntr-Acc/EndRdx:28(31), TotHntr-Dam%:28(36), Dmg-I:30(37)
Level 18: Health -- Heal-I:30(A), Numna-Regen/Rcvry+:33(46), Numna-Heal:33(46)
Level 20: Stamina -- EndMod-I:30(A), EndMod-I:30(21), EndMod-I:30(21)
Level 22: Howling Twilight -- RechRdx-I:50(A)
Level 24: Night Fall -- Posi-Acc/Dmg/EndRdx:28(A), Posi-Dmg/EndRdx:28(27), Posi-Acc/Dmg:28(29), Posi-Dmg/Rchg:28(37), Posi-Dam%:28(40)
Level 26: Assault -- EndRdx-I:50(A), EndRdx-I:50(27)
Level 28: Tactics -- AdjTgt-EndRdx/Rchg:33(A), AdjTgt-ToHit/EndRdx/Rchg:33(29), AdjTgt-ToHit/Rchg:33(31), AdjTgt-ToHit/EndRdx:33(37), AdjTgt-ToHit:33(40)
Level 30: Petrifying Gaze -- NrncSD-Acc/Rchg:30(A), NrncSD-EndRdx/Hold:30(31), NrncSD-Acc/EndRdx:30(34), NrncSD-Hold/Rng:30(40), RechRdx-I:35(43)
Level 32: Dark Servant -- DarkWD-ToHitDeb:35(A), DarkWD-ToHitDeb/Rchg:35(33), DarkWD-ToHitDeb/EndRdx:35(33), Mrcl-Heal:35(33), Acc-I:35(34), Mrcl-Heal/Rchg:35(34)
Level 35: Tar Patch -- RechRdx-I:40(A), RechRdx-I:40(36), RechRdx-I:40(36)
Level 38: Blackstar -- Sciroc-Acc/Rchg:41(A), Sciroc-Dmg/Rchg:41(39), Sciroc-Acc/Dmg/EndRdx:41(39), Sciroc-Acc/Dmg:41(39)
Level 41: Dark Consumption -- Efficacy-EndMod/Acc/Rchg:44(A), Efficacy-Acc/Rchg:44(42), Efficacy-EndMod/Rchg:44(42), Efficacy-EndMod/Acc:44(42)
Level 44: Dark Embrace -- ImpArm-ResDam:40(A), ImpArm-ResDam/EndRdx:40(45), ImpArm-EndRdx/Rchg:40(45), ImpArm-ResDam/EndRdx/Rchg:40(45)
Level 47: Soul Drain -- Sciroc-Dmg/Rchg:50(A), Sciroc-Acc/Dmg/EndRdx:50(48), Sciroc-Acc/Rchg:50(48), Oblit-Acc/Dmg/EndRdx/Rchg:50(48)
Level 49: Oppressive Gloom -- Amaze-Acc/Stun/Rchg:50(A), Amaze-Stun:50(50), EndRdx-I:50(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- ULeap-Stlth:28(A)
Level 2: Rest -- Empty(A)
Level 1: Vigilance
------------
Set Bonus Totals:
Here's my take on defenders, particularly D^3...
- Primary powers are called Primary for a reason.
- Secondary powers are called Secondary for a reason.
- Defenders can not out blast blasters. There are exceptions to this. (Looking at you Gamma) Dark^3 is not one of them.
- Dark^3 makes life hell for your opponent. It is all about making them miss and healing when they do hit.
- To assist in that you have a big heal, the arguably the best rez, and a bundle of soft controls that stack with your blasts to make your opponents go to goo.
- And then they give you Fluffy.
- Its all about To Hit. Specifically yours and theirs. You need a high level and lots of it, and everything about you debuffs your opponents. This prevents them from landing attacks in the first place, hence reducing the need for your heal.
- Shadowfall by itself is not enough to stealth a mission. You need an additional layer. Either a +Stealth IO in Sprint or SupperSpeed or similar.
- Darkity Dark powers chew end. There is no denying that. You need to plan and play accordingly.
- One thing to note - You have the elusive Fear resistance in Shadowfall - you have no stun, or hold resistance or knockback resistance. And trust me, slotting a status protection IO into Shadowfall will not help.
- Shadowfall provides both defense and resist. Fear and psi resist. Note it is not worth slotting up the resist component.
- Torrent is a waste of time, energy, and a slot.
- Black Hole is ... well, a black hole.
- Petrifying Gaze doesn't work on boss unless you stack it with Fluffy's or itself
- With Shadowfall running you don't really need a snipe, you can get close enough to the mobs for any pulling that's needed.
- Fluffy.
Points to note:
- Tactics boost your to hit, Assault boost you damage which can seem lacking at times.
- Tar pit and the leadership pool can be swapped out for an attack if you wish.
http://www.cohplanner.com/
Click this DataLink to open the build!
Gloom: Level 50 Magic Defender
Primary Power Set: Dark Miasma
Secondary Power Set: Dark Blast
Power Pool: Fitness
Power Pool: Teleportation
Power Pool: Leadership
Ancillary Pool: Dark Mastery
Hero Profile:
Level 1: Twilight Grasp -- Theft-Acc/Heal:28(A), Theft-Acc/EndRdx/Rchg:28(3), Theft-Acc/EndRdx/Heal:28(3), Theft-Heal/Rchg:28(7), Theft-Heal:28(11), Nictus-Acc/EndRdx/Rchg:50(13)
Level 1: Dark Blast -- Thundr-Acc/Dmg/EndRdx:33(A), Thundr-Acc/Dmg/Rchg:33(5), Thundr-Dmg/EndRdx/Rchg:33(11), Thundr-Dmg/Rchg:33(23), Thundr-Acc/Dmg:33(25)
Level 2: Darkest Night -- DampS-ToHitDeb/EndRdx:28(A), DampS-ToHitDeb/Rchg/EndRdx:28(7), DampS-Rchg/EndRdx:28(15), DampS-ToHitDeb/Rchg:28(46), DampS-ToHitDeb:28(50)
Level 4: Gloom -- Decim-Acc/Dmg:33(A), Decim-Dmg/EndRdx:33(5), Decim-Dmg/Rchg:33(15), Decim-Acc/EndRdx/Rchg:33(23), Decim-Acc/Dmg/Rchg:33(25)
Level 6: Swift -- Run-I:50(A)
Level 8: Shadow Fall -- GftotA-Def:33(A), GftotA-Def/EndRdx:33(9), GftotA-EndRdx/Rchg:33(9), GftotA-Def/EndRdx/Rchg:33(19)
Level 10: Recall Friend -- EndRdx-I:50(A)
Level 12: Fearsome Stare -- Abys-Acc/Rchg:28(A), Abys-Acc/Fear/Rchg:28(13), Abys-Acc/EndRdx:28(17), Abys-EndRdx/Fear:28(19), Abys-Dam%:28(43), Abys-Fear/Rng:28(43)
Level 14: Teleport -- Winter-RunSpd/Jump/Fly/Rng/EndRdx:33(A)
Level 16: Tenebrous Tentacles -- TotHntr-Acc/Rchg:28(A), TotHntr-EndRdx/Immob:28(17), TotHntr-Acc/EndRdx:28(31), TotHntr-Dam%:28(36), Dmg-I:30(37)
Level 18: Health -- Heal-I:30(A), Numna-Regen/Rcvry+:33(46), Numna-Heal:33(46)
Level 20: Stamina -- EndMod-I:30(A), EndMod-I:30(21), EndMod-I:30(21)
Level 22: Howling Twilight -- RechRdx-I:50(A)
Level 24: Night Fall -- Posi-Acc/Dmg/EndRdx:28(A), Posi-Dmg/EndRdx:28(27), Posi-Acc/Dmg:28(29), Posi-Dmg/Rchg:28(37), Posi-Dam%:28(40)
Level 26: Assault -- EndRdx-I:50(A), EndRdx-I:50(27)
Level 28: Tactics -- AdjTgt-EndRdx/Rchg:33(A), AdjTgt-ToHit/EndRdx/Rchg:33(29), AdjTgt-ToHit/Rchg:33(31), AdjTgt-ToHit/EndRdx:33(37), AdjTgt-ToHit:33(40)
Level 30: Petrifying Gaze -- NrncSD-Acc/Rchg:30(A), NrncSD-EndRdx/Hold:30(31), NrncSD-Acc/EndRdx:30(34), NrncSD-Hold/Rng:30(40), RechRdx-I:35(43)
Level 32: Dark Servant -- DarkWD-ToHitDeb:35(A), DarkWD-ToHitDeb/Rchg:35(33), DarkWD-ToHitDeb/EndRdx:35(33), Mrcl-Heal:35(33), Acc-I:35(34), Mrcl-Heal/Rchg:35(34)
Level 35: Tar Patch -- RechRdx-I:40(A), RechRdx-I:40(36), RechRdx-I:40(36)
Level 38: Blackstar -- Sciroc-Acc/Rchg:41(A), Sciroc-Dmg/Rchg:41(39), Sciroc-Acc/Dmg/EndRdx:41(39), Sciroc-Acc/Dmg:41(39)
Level 41: Dark Consumption -- Efficacy-EndMod/Acc/Rchg:44(A), Efficacy-Acc/Rchg:44(42), Efficacy-EndMod/Rchg:44(42), Efficacy-EndMod/Acc:44(42)
Level 44: Dark Embrace -- ImpArm-ResDam:40(A), ImpArm-ResDam/EndRdx:40(45), ImpArm-EndRdx/Rchg:40(45), ImpArm-ResDam/EndRdx/Rchg:40(45)
Level 47: Soul Drain -- Sciroc-Dmg/Rchg:50(A), Sciroc-Acc/Dmg/EndRdx:50(48), Sciroc-Acc/Rchg:50(48), Oblit-Acc/Dmg/EndRdx/Rchg:50(48)
Level 49: Oppressive Gloom -- Amaze-Acc/Stun/Rchg:50(A), Amaze-Stun:50(50), EndRdx-I:50(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- ULeap-Stlth:28(A)
Level 2: Rest -- Empty(A)
Level 1: Vigilance
------------
Set Bonus Totals:
- 7% DamageBuff(Smashing)
- 7% DamageBuff(Lethal)
- 7% DamageBuff(Fire)
- 7% DamageBuff(Cold)
- 7% DamageBuff(Energy)
- 7% DamageBuff(Negative)
- 7% DamageBuff(Toxic)
- 7% DamageBuff(Psionic)
- 2.5% Defense(Energy)
- 2.5% Defense(Negative)
- 1.88% Defense(Psionic)
- 1.25% Defense(Ranged)
- 9.9% Max End
- 5% Enhancement(Immobilize)
- 2.75% Enhancement(Terrorized)
- 28.8% Enhancement(RechargeTime)
- 59% Enhancement(Accuracy)
- 5% Enhancement(Heal)
- 4% FlySpeed
- 91.6 HP (9%) HitPoints
- 4% JumpHeight
- 4% JumpSpeed
- MezResist(Immobilize) 4.95%
- 19.5% (0.33 End/sec) Recovery
- 52% (2.21 HP/sec) Regeneration
- 4.08% Resistance(Fire)
- 1.58% Resistance(Cold)
- 1.26% Resistance(Energy)
- 10% Resistance(Negative)
- 3.13% Resistance(Psionic)
- 4% RunSpeed
Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
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