It's been a while since I posted anything about C8's build. Double XP weekend allowed me to make at least one major tweak (the 5th Hecatomb Slot). But there have been others over the last few months and I haven't documented them. So here's his build as it is currently. Any comments on or brickbats?
Might there be any way to incorporate the new Power from the Body Mastery pool "Physical Perfection" into this mix? Would that be desirable? Or superfluous?
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Cyberman 8: Level 50 Technology Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Super Reflexes
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Thunder Kick
Level 1: Brawl
Might there be any way to incorporate the new Power from the Body Mastery pool "Physical Perfection" into this mix? Would that be desirable? Or superfluous?
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Cyberman 8: Level 50 Technology Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Super Reflexes
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Thunder Kick
- (A) Touch of Death - Accuracy/Damage
- (5) Touch of Death - Damage/Endurance
- (7) Touch of Death - Accuracy/Damage/Endurance
- (25) Touch of Death - Chance of Damage(Negative)
- (42) Touch of Death - Damage/Recharge
- (45) Touch of Death - Damage/Endurance/Recharge
- (A) Defense Buff IO
- (3) Defense Buff IO
- (9) Luck of the Gambler - Defense/Endurance
- (31) Luck of the Gambler - Defense
- (A) Defense Buff IO
- (3) Defense Buff IO
- (9) Luck of the Gambler - Defense
- (31) Luck of the Gambler - Defense/Endurance
- (A) Touch of Death - Accuracy/Damage
- (5) Touch of Death - Damage/Endurance
- (11) Touch of Death - Damage/Recharge
- (25) Touch of Death - Accuracy/Damage/Endurance
- (34) Touch of Death - Damage/Endurance/Recharge
- (34) Touch of Death - Chance of Damage(Negative)
- (A) Defense Buff IO
- (7) Defense Buff IO
- (13) Defense Buff IO
- (A) Hecatomb - Damage/Recharge
- (11) Hecatomb - Accuracy/Recharge
- (13) Crushing Impact - Accuracy/Damage/Endurance
- (29) Hecatomb - Accuracy/Damage/Recharge
- (37) Hecatomb - Damage
- (40) Hecatomb - Chance of Damage(Negative)
- (A) Recharge Reduction IO
- (43) Recharge Reduction IO
- (A) Crushing Impact - Accuracy/Damage
- (15) Crushing Impact - Accuracy/Damage/Recharge
- (15) Crushing Impact - Damage/Recharge
- (34) Crushing Impact - Damage/Endurance
- (A) Run Speed IO
- (A) Run Speed IO
- (17) Run Speed IO
- (17) Run Speed IO
- (A) Healing IO
- (19) Numina's Convalescence - +Regeneration/+Recovery
- (19) Numina's Convalescence - Heal
- (A) Endurance Modification IO
- (21) Efficacy Adaptor - EndMod/Endurance
- (21) Efficacy Adaptor - EndMod
- (A) Defense Buff IO
- (23) Defense Buff IO
- (23) Luck of the Gambler - Recharge Speed
- (A) Run Speed IO
- (A) Scirocco's Dervish - Accuracy/Damage
- (27) Scirocco's Dervish - Damage/Endurance
- (27) Scirocco's Dervish - Damage/Recharge
- (29) Scirocco's Dervish - Accuracy/Recharge
- (43) Scirocco's Dervish - Accuracy/Damage/Endurance
- (A) Luck of the Gambler - Recharge Speed
- (31) Luck of the Gambler - Defense
- (46) Luck of the Gambler - Defense/Endurance
- (A) Jumping IO
- (A) Mako's Bite - Accuracy/Damage
- (33) Mako's Bite - Damage/Endurance
- (33) Mako's Bite - Damage/Recharge
- (33) Mako's Bite - Accuracy/Endurance/Recharge
- (36) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (36) Mako's Bite - Chance of Damage(Lethal)
- (A) Absolute Amazement - Chance for ToHit Debuff
- (36) Absolute Amazement - Endurance/Stun
- (37) Absolute Amazement - Accuracy/Recharge
- (37) Absolute Amazement - Stun
- (A) Red Fortune - Defense/Endurance
- (39) Red Fortune - Defense/Recharge
- (39) Red Fortune - Endurance/Recharge
- (39) Red Fortune - Defense/Endurance/Recharge
- (40) Red Fortune - Defense
- (40) Red Fortune - Endurance
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (43) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (46) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (A) Defense Buff IO
- (45) Defense Buff IO
- (45) Defense Buff IO
- (A) Luck of the Gambler - Endurance/Recharge
- (48) Luck of the Gambler - Defense/Endurance
- (48) Luck of the Gambler - Defense
- (48) Luck of the Gambler - Defense/Recharge
- (A) Recharge Reduction IO
- (50) Rectified Reticle - To Hit Buff
- (50) Rectified Reticle - To Hit Buff/Recharge
- (50) Rectified Reticle - Increased Perception
Level 1: Brawl
- (A) Accuracy IO
- (A) Endurance Reduction IO
- (A) Recharge Reduction