Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Namoru Hayataki - The "Storm God" Build
Namoru Hayataki - The "Storm God" Build
#1
I have been asked repeatedly by many to post the build for Namoru Hayataki, my signature toon, a MA/SR Scrapper. This is his current build, which I am referring to as the "Storm God" build, in reference to his current Incarnate persona.
Hero Plan by Mids' Hero Designer 1.90
http://www.cohplanner.com/
Click this DataLink to open the build!
Namoru Hayataki: Level 50 Natural Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Super Reflexes
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Medicine
Power Pool: Concealment
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Storm Kick
  • (A) Kinetic Combat - Accuracy/Damage: Level 35
  • (13) Kinetic Combat - Damage/Endurance: Level 35
  • (15) Kinetic Combat - Knockdown Bonus: Level 35
  • (15) Kinetic Combat - Damage/Recharge: Level 35
  • (17) Kinetic Combat - Damage/Endurance/Recharge: Level 35
Level 1: Focused Fighting
  • (A) Luck of the Gambler - Defense: Level 50
  • (3) Luck of the Gambler - Defense/Endurance: Level 50
  • (5) Luck of the Gambler - Defense/Recharge: Level 50
  • (17) Luck of the Gambler - Recharge Speed: Level 50
Level 2: Focused Senses
  • (A) Luck of the Gambler - Defense: Level 50
  • (3) Luck of the Gambler - Defense/Endurance: Level 50
  • (5) Luck of the Gambler - Defense/Recharge: Level 50
  • (29) Luck of the Gambler - Recharge Speed: Level 50
Level 4: Agile
  • (A) Defense Buff IO: Level 50
  • (11) Defense Buff IO: Level 50
Level 6: Focus Chi
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
  • (7) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
  • (7) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
  • (29) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50
  • (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
  • (40) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
Level 8: Crane Kick
  • (A) Touch of Death - Accuracy/Damage: Level 40
  • (9) Touch of Death - Damage/Endurance: Level 40
  • (9) Touch of Death - Damage/Recharge: Level 40
  • (11) Touch of Death - Damage/Endurance/Recharge: Level 40
  • (13) Touch of Death - Accuracy/Damage/Endurance: Level 40
  • (34) Touch of Death - Chance of Damage(Negative): Level 40
Level 10: Practiced Brawler
  • (A) Recharge Reduction IO: Level 50
Level 12: Combat Jumping
  • (A) Luck of the Gambler - Defense: Level 50
  • (19) Luck of the Gambler - Defense/Endurance: Level 50
  • (21) Luck of the Gambler - Defense/Recharge: Level 50
  • (25) Luck of the Gambler - Recharge Speed: Level 50
Level 14: Super Jump
  • (A) Jumping IO: Level 50
Level 16: Boxing
  • (A) Razzle Dazzle - Chance of Immobilize: Level 30
Level 18: Dodge
  • (A) Defense Buff IO: Level 50
  • (19) Defense Buff IO: Level 50
Level 20: Quickness
  • (A) Run Speed IO: Level 50
Level 22: Tough
  • (A) Steadfast Protection - Resistance/+Def 3%: Level 30
  • (23) Gladiator's Armor - TP Protection +3% Def (All): Level 50
Level 24: Weave
  • (A) Red Fortune - Defense: Level 50
  • (25) Red Fortune - Endurance/Recharge: Level 50
  • (27) Red Fortune - Defense/Endurance/Recharge: Level 50
  • (31) Red Fortune - Endurance: Level 50
  • (39) Red Fortune - Defense/Endurance: Level 50
  • (39) Red Fortune - Defense/Recharge: Level 50
Level 26: Aid Other
  • (A) Interrupt Reduction IO: Level 50
Level 28: Lucky
  • (A) Luck of the Gambler - Defense: Level 50
  • (31) Luck of the Gambler - Defense/Endurance: Level 50
  • (37) Luck of the Gambler - Defense/Recharge: Level 50
  • (37) Luck of the Gambler - Recharge Speed: Level 50
Level 30: Aid Self
  • (A) Healing IO: Level 50
Level 32: Eagles Claw
  • (A) Mako's Bite - Accuracy/Damage: Level 50
  • (33) Mako's Bite - Damage/Endurance: Level 50
  • (33) Mako's Bite - Damage/Recharge: Level 50
  • (34) Mako's Bite - Accuracy/Endurance/Recharge: Level 50
  • (40) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50
  • (43) Mako's Bite - Chance of Damage(Lethal): Level 50
Level 35: Evasion
  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (36) Luck of the Gambler - Defense/Recharge: Level 50
  • (36) Luck of the Gambler - Defense/Endurance: Level 50
  • (39) Luck of the Gambler - Defense: Level 50
Level 38: Stealth
  • (A) Red Fortune - Defense/Endurance: Level 50
  • (40) Red Fortune - Defense/Recharge: Level 50
  • (43) Red Fortune - Endurance/Recharge: Level 50
  • (45) Red Fortune - Defense/Endurance/Recharge: Level 50
  • (45) Red Fortune - Defense: Level 50
  • (50) Red Fortune - Endurance: Level 50
Level 41: Focused Accuracy
  • (A) Adjusted Targeting - To Hit Buff: Level 21
  • (42) Adjusted Targeting - To Hit Buff/Endurance: Level 50
  • (42) Adjusted Targeting - To Hit Buff/Recharge: Level 50
  • (42) Adjusted Targeting - To Hit Buff/Endurance/Recharge: Level 50
  • (43) Adjusted Targeting - Endurance/Recharge: Level 50
Level 44: Physical Perfection
  • (A) Regenerative Tissue - +Regeneration: Level 30
  • (46) Miracle - +Recovery: Level 40
  • (50) Performance Shifter - Chance for +End: Level 50
Level 47: Energy Torrent
  • (A) Ragnarok - Damage: Level 50
  • (48) Ragnarok - Damage/Endurance: Level 50
  • (48) Ragnarok - Damage/Recharge: Level 50
  • (48) Ragnarok - Accuracy/Recharge: Level 50
  • (50) Ragnarok - Accuracy/Damage/Recharge: Level 50
Level 49: Elude
  • (A) Recharge Reduction IO: Level 50
------------
Level 1: Brawl
  • (A) Kinetic Combat - Knockdown Bonus: Level 35
Level 1: Sprint
  • (A) Run Speed IO: Level 50
Level 2: Rest
  • (A) Recharge Reduction IO: Level 50
Level 1: Critical Hit
Level 4: Ninja Run
Level 2: Swift
  • (A) Run Speed IO: Level 50
Level 2: Hurdle
  • (A) Jumping IO: Level 50
Level 2: Health
  • (A) Numina's Convalescence - Heal/Endurance: Level 50
  • (34) Numina's Convalescence - Endurance/Recharge: Level 50
  • (36) Numina's Convalescence - Heal/Recharge: Level 50
  • (37) Numina's Convalescence - Heal/Endurance/Recharge: Level 50
  • (45) Numina's Convalescence - Heal: Level 50
  • (46) Numina's Convalescence - +Regeneration/+Recovery: Level 50
Level 2: Stamina
  • (A) Performance Shifter - EndMod: Level 50
  • (21) Performance Shifter - EndMod/Recharge: Level 50
  • (23) Performance Shifter - EndMod/Accuracy/Recharge: Level 50
  • (27) Performance Shifter - Accuracy/Recharge: Level 50
  • (31) Performance Shifter - EndMod/Accuracy: Level 50
  • (46) Performance Shifter - Chance for +End: Level 50
------------
Set Bonus Totals:
  • 16.5% DamageBuff(Smashing)
  • 16.5% DamageBuff(Lethal)
  • 16.5% DamageBuff(Fire)
  • 16.5% DamageBuff(Cold)
  • 16.5% DamageBuff(Energy)
  • 16.5% DamageBuff(Negative)
  • 16.5% DamageBuff(Toxic)
  • 16.5% DamageBuff(Psionic)
  • 12.88% Defense(Smashing)
  • 12.88% Defense(Lethal)
  • 8.813% Defense(Fire)
  • 8.813% Defense(Cold)
  • 13.5% Defense(Energy)
  • 13.5% Defense(Negative)
  • 6% Defense(Psionic)
  • 14.13% Defense(Melee)
  • 21% Defense(Ranged)
  • 11.63% Defense(AoE)
  • 62.5% Enhancement(RechargeTime)
  • 6% Enhancement(Heal)
  • 60% Enhancement(Accuracy)
  • 15% FlySpeed
  • 210.83 HP (15.75%) HitPoints
  • 15% JumpHeight
  • 15% JumpSpeed
  • MezResist(Held) 9.35%
  • MezResist(Immobilize) 13.2%
  • 9% (0.15 End/sec) Recovery
  • 62% (3.466 HP/sec) Regeneration
  • 5.04% Resistance(Fire)
  • 5.04% Resistance(Cold)
  • 1.26% Resistance(Energy)
  • 1.26% Resistance(Negative)
  • 15% RunSpeed
------------
Set Bonuses:
Kinetic Combat
(Storm Kick)
  • MezResist(Immobilize) 2.75%
  • 20.08 HP (1.5%) HitPoints
  • 3.75% Defense(Smashing,Lethal), 1.875% Defense(Melee)
  • 5% RunSpeed, 5% FlySpeed, 5% JumpSpeed, 5% JumpHeight
Luck of the Gambler
(Focused Fighting)
  • 10% (0.559 HP/sec) Regeneration
  • 15.06 HP (1.125%) HitPoints
  • 9% Enhancement(Accuracy)
  • 7.5% Enhancement(RechargeTime)
Luck of the Gambler
(Focused Senses)
  • 10% (0.559 HP/sec) Regeneration
  • 15.06 HP (1.125%) HitPoints
  • 9% Enhancement(Accuracy)
  • 7.5% Enhancement(RechargeTime)
Gaussian's Synchronized Fire-Control
(Focus Chi)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 25.1 HP (1.874%) HitPoints
  • 2.5% (0.042 End/sec) Recovery
  • 2.5% DamageBuff(All)
  • 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
Touch of Death
(Crane Kick)
  • MezResist(Immobilize) 2.75%
  • 20.08 HP (1.5%) HitPoints
  • 2.5% DamageBuff(All)
  • MezResist(Held) 2.75%
  • 3.75% Defense(Melee), 1.875% Defense(Lethal), 1.875% Defense(Smashing)
Luck of the Gambler
(Combat Jumping)
  • 10% (0.559 HP/sec) Regeneration
  • 15.06 HP (1.125%) HitPoints
  • 9% Enhancement(Accuracy)
  • 7.5% Enhancement(RechargeTime)
Steadfast Protection
(Tough)
  • 3% Defense(All)
Gladiator's Armor
(Tough)
  • 3% Defense(All)
Red Fortune
(Weave)
  • MezResist(Immobilize) 2.2%
  • 1.26% Resistance(Fire,Cold)
  • 2% DamageBuff(All)
  • 5% Enhancement(RechargeTime)
  • 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
Luck of the Gambler
(Lucky)
  • 10% (0.559 HP/sec) Regeneration
  • 15.06 HP (1.125%) HitPoints
  • 9% Enhancement(Accuracy)
  • 7.5% Enhancement(RechargeTime)
Mako's Bite
(Eagles Claw)
  • MezResist(Immobilize) 3.3%
  • 20.08 HP (1.5%) HitPoints
  • 3% DamageBuff(All)
  • MezResist(Held) 3.3%
  • 3.75% Defense(Ranged), 1.875% Defense(Energy), 1.875% Defense(Negative)
Luck of the Gambler
(Evasion)
  • 10% (0.559 HP/sec) Regeneration
  • 15.06 HP (1.125%) HitPoints
  • 9% Enhancement(Accuracy)
  • 7.5% Enhancement(RechargeTime)
Red Fortune
(Stealth)
  • MezResist(Immobilize) 2.2%
  • 1.26% Resistance(Fire,Cold)
  • 2% DamageBuff(All)
  • 5% Enhancement(RechargeTime)
  • 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
Adjusted Targeting
(Focused Accuracy)
  • 2% DamageBuff(All)
  • 1.26% Resistance(Energy,Negative)
  • 9% Enhancement(Accuracy) (Exceeded 5 Bonus Cap)
  • 5% Enhancement(RechargeTime)
Ragnarok
(Energy Torrent)
  • 4% (0.067 End/sec) Recovery
  • 2.52% Resistance(Fire,Cold)
  • 15% Enhancement(Accuracy)
  • 10% Enhancement(RechargeTime)
Numina's Convalescence
(Health)
  • 12% (0.671 HP/sec) Regeneration
  • 25.1 HP (1.874%) HitPoints
  • 6% Enhancement(Heal)
  • MezResist(Held) 3.3%
  • 3.75% Defense(Ranged), 1.875% Defense(Energy), 1.875% Defense(Negative)
Performance Shifter
(Stamina)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 25.1 HP (1.874%) HitPoints
  • 2.5% (0.042 End/sec) Recovery
  • 2.5% DamageBuff(All)
  • 3.125% Defense(AoE), 1.563% Defense(Fire), 1.563% Defense(Cold)

Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1612;785;1570;HEX;|
|78DAA5945B53525114C7F7118880C34D415414BCA328245E9A2E33359535D98821A|
|00FA53247DCEA4902E69C63236F7D809EBA583D749DB2FA084D9FA9CB37A0B5D73A|
|2033F41633AEDFD9FFB3D6D9EBBF2FA68F1665C61E5F6592E74649D1F542AEA829D|
|52AD7EC2B8A71A82925EF8AF2B0A21D0EDE566A8AA11CA876C658B8915448F312E7|
|C9B4A219AA522A5CD30C3DDA7CB7C8777959E7C9DCA11865F96E891F71DDBF54DEE|
|71A2F1BC9C6839CA9544AC965AE54D5F29E1B07B7D4BD7DA3394AF31DB5A896B91F|
|474BE547AAAE6EAB25D5A8F96F56D562F27A65A756482BBAC1B55A0FB4B7007FC7A|
|24FFCD5AD2C031866F22AC293276411BE1C222DD2254CB7B0003CA458870F61F523|
|7C41C40AE449669EF4AFBC7ECABB0B7916CA932C11262427E115BCB1516336DBA70|
|E219DF94C3841F47F410C7E45C4BE215E4395DDACB2DF03C4D8D9FB840D84730B21|
|6F22860A880C9438A80BE698C2E9BB417299065C64A0930C04C8400F1908419E9B2|
|664EE092C9540F29A92F708B206D82A487ED3A69FFC7512B2F0A6CB9CBA2B819205|
|A420D54BC110D677CF5A70EDE04D88926D210FB52123FADC88881731EE24B810035|
|0D56BF6D31BC6297220854D776172172177A3E46E94DC45ED62762A1D18C5D23720|
|45CD158EEEA234B847D8470CA988D80344FC009187AA6173C261FAF608CD3442F38|
|E53176EC81B331D8E918B18B98893D169323A4DEE53E4370FAB33611EE289B77010|
|026CF2239E87C97784F788F807C4096CD8144DD231750517387147120721F51213D|
|6E17B49F37BC95994CE9D27CC111610A979C41A343D63AED20C1D9F7E6BF35A3146|
|1769B955A29DCE58CDCB04924485516BF382FDD7EFBBDCF88E23EB8498172103415|
|A174F1B226C8AE1967852C4D3B6084531ACFF901BBD7A2F88862E8A704984CB2204|
|7D109E884CBB0B824B045904B7081E11BC22F844E812A14F843722D41D506C21D3F|
|59FCEE6BF0926D19AFC6A95E842FD3E956CD22AEEF850960E4F8E4E6B9E0EC51A22|
|B18EF8D35AF514372AF00CD1FD1CD1F7021139462468EB675A77492C248BB729A93|
|665BE4D996B534EF7E62F3EB61C1B|
|-------------------------------------------------------------------|
Now, as you might have noticed I have exceeded the 9% accuracy cap in the "Adjusted Targetting" set in "Focused Accuracy". I have been debating switching to 5 slot "Doctored Wounds" in "Aid Self". This would lose 2% damage bonus, but keep his 82.5% recharge rate, up his heal from 29% to around 40%, and add 2.2% resist to Terrorize, something he's lacking in. "Focused Accuracy would become single slotted with the "Rectified Reticle" +Perception Proc.
Opinions?
Reply


Messages In This Thread
Namoru Hayataki - The "Storm God" Build - by Ransan - 12-18-2010, 10:47 AM
[No subject] - by Logan Darklighter - 12-23-2010, 11:25 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)