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Dark Empathy - A Set build
 
#3
Aaand I'm Done. I've emphasized the Healing and Accuracy she wanted, BUT i moved a few powers around and changed a few pools. First off, i swapped out the Dark Mastery with Power Mastery. I know she wanted Dark Debuffs, but DM doesn't have a lot in the ways of, well, Debuffing and Power Mastery has Power Build Up which amplifies Heals and Debuffs. I removed Torrent and Blackstar as well. I know from experiance that Tanks hate Knockback (Which Torrent has a Mag 10 unslotted) and Blackstar is a traditional T9 Nuke which is bad for an Emp because A.) you're in Melee combat and B.) You have no End to heal with. I added Hasten, Tactics and Assault to round out Three of the slots remaning while the last slot filled the important slot of Absorb Pain. AP is Needed for the higher level TFs (Apex, Tin Mage II, the up coming Trials) since enemies hit for a hell of a lot more damage then most others. AP takes a bit to get used to using, but when you have the hang of it, its glorious.
and enough of me prattling, here is the build. I kept it on the Economy Side, BUT the 3 Sets of Doctored Wounds could be swapped for Numina's IF you/your wife have the Influence to burn.
Extra comments are nice, i can work a new build if needs be. This build was made without Accolades and Incarnates being used, though she's gonna want to go Spiritual for the Recharge/Healing boost
Hero Plan by Mids' Hero Designer 1.92
http://www.cohplanner.com/
Click this DataLink to open the build!
Pandora: Level 50 Science Defender
Primary Power Set: Empathy
Secondary Power Set: Dark Blast
Power Pool: Flight
Power Pool: Teleportation
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Power Mastery
Hero Profile:
Level 1: Healing Aura
  • (A) Doctored Wounds - Heal: Level 50
  • (9) Doctored Wounds - Heal/Endurance: Level 50
  • (9) Doctored Wounds - Endurance/Recharge: Level 50
  • (11) Doctored Wounds - Heal/Recharge: Level 50
  • (15) Doctored Wounds - Heal/Endurance/Recharge: Level 50
Level 1: Dark Blast
  • (A) Thunderstrike - Accuracy/Damage: Level 50
  • (40) Thunderstrike - Damage/Endurance: Level 50
  • (40) Thunderstrike - Accuracy/Damage/Recharge: Level 50
  • (42) Thunderstrike - Accuracy/Damage/Endurance: Level 50
  • (42) Dark Watcher's Despair - To Hit Debuff: Level 50
  • (42) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance: Level 50
Level 2: Heal Other
  • (A) Doctored Wounds - Heal: Level 50
  • (11) Doctored Wounds - Heal/Endurance: Level 50
  • (13) Doctored Wounds - Endurance/Recharge: Level 50
  • (13) Doctored Wounds - Heal/Recharge: Level 50
  • (15) Doctored Wounds - Heal/Endurance/Recharge: Level 50
Level 4: Moonbeam
  • (A) Calibrated Accuracy - Accuracy/Damage: Level 50
  • (43) Calibrated Accuracy - Accuracy/Endurance: Level 50
  • (43) Calibrated Accuracy - Accuracy/Interrupt: Level 50
  • (43) Calibrated Accuracy - Accuracy/Damage/Recharge: Level 50
  • (45) Dark Watcher's Despair - To Hit Debuff: Level 50
  • (45) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance: Level 50
Level 6: Resurrect
  • (A) Recharge Reduction IO: Level 50
  • (23) Recharge Reduction IO: Level 50
Level 8: Gloom
  • (A) Thunderstrike - Accuracy/Damage: Level 50
  • (45) Thunderstrike - Damage/Endurance: Level 50
  • (46) Thunderstrike - Accuracy/Damage/Recharge: Level 50
  • (46) Thunderstrike - Accuracy/Damage/Endurance: Level 50
  • (46) Dark Watcher's Despair - To Hit Debuff: Level 50
  • (48) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance: Level 50
Level 10: Clear Mind
  • (A) Recharge Reduction IO: Level 50
Level 12: Fortitude
  • (A) Luck of the Gambler - Defense: Level 50
  • (48) Luck of the Gambler - Defense/Endurance: Level 50
  • (48) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
  • (50) Luck of the Gambler - Defense/Recharge: Level 50
Level 14: Dark Pit
  • (A) Absolute Amazement - Stun: Level 50
  • (39) Absolute Amazement - Accuracy/Recharge: Level 50
  • (39) Absolute Amazement - Accuracy/Stun/Recharge: Level 50
  • (39) Absolute Amazement - Chance for ToHit Debuff: Level 50
  • (40) Accuracy IO: Level 50
Level 16: Tenebrous Tentacles
  • (A) Trap of the Hunter - Accuracy/Recharge: Level 50
  • (17) Trap of the Hunter - Accuracy/Immobilize/Recharge: Level 50
  • (17) Trap of the Hunter - Endurance/Immobilize: Level 50
  • (37) Trap of the Hunter - Immobilize/Accuracy: Level 50
  • (37) Dark Watcher's Despair - To Hit Debuff: Level 50
  • (37) Dark Watcher's Despair - To Hit Debuff/Recharge: Level 50
Level 18: Recovery Aura
  • (A) Efficacy Adaptor - EndMod: Level 50
  • (19) Efficacy Adaptor - EndMod/Recharge: Level 50
  • (19) Efficacy Adaptor - EndMod/Accuracy/Recharge: Level 50
  • (21) Efficacy Adaptor - Accuracy/Recharge: Level 50
Level 20: Night Fall
  • (A) Siphon Insight - ToHit Debuff: Level 50
  • (21) Siphon Insight - Accuracy/ToHit Debuff: Level 50
  • (23) Siphon Insight - Accuracy/Recharge: Level 50
  • (25) Siphon Insight - ToHit Debuff/Endurance/Recharge: Level 50
  • (25) Positron's Blast - Accuracy/Damage: Level 50
  • (34) Positron's Blast - Damage/Range: Level 50
Level 22: Hover
  • (A) Karma - Knockback Protection: Level 30
Level 24: Fly
  • (A) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50
Level 26: Regeneration Aura
  • (A) Numina's Convalescence - Heal: Level 50
  • (27) Numina's Convalescence - Endurance/Recharge: Level 50
  • (27) Numina's Convalescence - Heal/Recharge: Level 50
  • (31) Numina's Convalescence - Heal/Endurance/Recharge: Level 50
Level 28: Absorb Pain
  • (A) Doctored Wounds - Heal: Level 50
  • (29) Doctored Wounds - Heal/Endurance: Level 50
  • (29) Doctored Wounds - Endurance/Recharge: Level 50
  • (31) Doctored Wounds - Heal/Recharge: Level 50
  • (31) Doctored Wounds - Heal/Endurance/Recharge: Level 50
Level 30: Recall Friend
  • (A) Recharge Reduction IO: Level 50
Level 32: Adrenalin Boost
  • (A) Numina's Convalescence - Heal: Level 50
  • (33) Numina's Convalescence - Heal/Endurance: Level 50
  • (33) Numina's Convalescence - Heal/Recharge: Level 50
  • (33) Numina's Convalescence - Heal/Endurance/Recharge: Level 50
  • (34) Efficacy Adaptor - EndMod/Recharge: Level 50
  • (34) Efficacy Adaptor - EndMod/Accuracy/Recharge: Level 50
Level 35: Life Drain
  • (A) Touch of the Nictus - Healing: Level 50
  • (36) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge: Level 50
  • (36) Touch of the Nictus - Accuracy/Healing: Level 50
  • (36) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration: Level 50
Level 38: Hasten
  • (A) Recharge Reduction IO: Level 50
Level 41: Power Build Up
  • (A) Recharge Reduction IO: Level 50
Level 44: Conserve Power
  • (A) Recharge Reduction IO: Level 50
Level 47: Assault
  • (A) Endurance Reduction IO: Level 50
  • (50) Endurance Reduction IO: Level 50
Level 49: Tactics
  • (A) Endurance Reduction IO: Level 50
  • (50) Endurance Reduction IO: Level 50
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 1: Vigilance
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run
Level 2: Swift
  • (A) Empty
Level 2: Health
  • (A) Numina's Convalescence - Heal: Level 50
  • (3) Numina's Convalescence - Heal/Endurance: Level 50
  • (3) Numina's Convalescence - Heal/Recharge: Level 50
  • (5) Numina's Convalescence - +Regeneration/+Recovery: Level 50
Level 2: Hurdle
  • (A) Empty
Level 2: Stamina
  • (A) Efficacy Adaptor - EndMod/Accuracy: Level 50
  • (5) Efficacy Adaptor - EndMod: Level 50
  • (7) Efficacy Adaptor - EndMod/Endurance: Level 50
  • (7) Efficacy Adaptor - EndMod/Recharge: Level 50
------------
Set Bonus Totals:
  • 6.875% Defense(Energy)
  • 6.875% Defense(Negative)
  • 3.438% Defense(Ranged)
  • 70% Enhancement(Accuracy)
  • 15% Enhancement(RechargeTime)
  • 35% Enhancement(Heal)
  • 5% Enhancement(Immobilize)
  • 4% FlySpeed
  • 202.2 HP (19.88%) HitPoints
  • 4% JumpHeight
  • 4% JumpSpeed
  • Knockback (Mag -8)
  • Knockup (Mag -8)
  • MezResist(Terrorized) 6.6%
  • 14.5% (0.242 End/sec) Recovery
  • 66% (2.802 HP/sec) Regeneration
  • 6.3% Resistance(Fire)
  • 6.3% Resistance(Cold)
  • 4% RunSpeed
  • 2% XPDebtProtection
------------
Set Bonuses:
Doctored Wounds
(Healing Aura)
  • MezResist(Terrorized) 2.2%
  • 1.26% Resistance(Fire,Cold)
  • 4% Enhancement(Heal)
  • 5% Enhancement(RechargeTime)
Thunderstrike
(Dark Blast)
  • 2% (0.033 End/sec) Recovery
  • 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
  • 7% Enhancement(Accuracy)
Dark Watcher's Despair
(Dark Blast)
  • 15.26 HP (1.501%) HitPoints
Doctored Wounds
(Heal Other)
  • MezResist(Terrorized) 2.2%
  • 1.26% Resistance(Fire,Cold)
  • 4% Enhancement(Heal)
  • 5% Enhancement(RechargeTime)
Calibrated Accuracy
(Moonbeam)
  • 1% (0.017 End/sec) Recovery
  • 1.875% Defense(Energy,Negative), 0.938% Defense(Ranged)
  • 5% Enhancement(Accuracy)
Dark Watcher's Despair
(Moonbeam)
  • 15.26 HP (1.501%) HitPoints
Thunderstrike
(Gloom)
  • 2% (0.033 End/sec) Recovery
  • 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
  • 7% Enhancement(Accuracy)
Dark Watcher's Despair
(Gloom)
  • 15.26 HP (1.501%) HitPoints
Luck of the Gambler
(Fortitude)
  • 10% (0.425 HP/sec) Regeneration
  • 11.45 HP (1.125%) HitPoints
  • 9% Enhancement(Accuracy)
Absolute Amazement
(Dark Pit)
  • 4% (0.067 End/sec) Recovery
  • 2.52% Resistance(Fire,Cold)
  • 15% Enhancement(Accuracy)
Trap of the Hunter
(Tenebrous Tentacles)
  • 5% Enhancement(Immobilize)
  • 19.08 HP (1.876%) HitPoints
  • 9% Enhancement(Accuracy)
Dark Watcher's Despair
(Tenebrous Tentacles)
  • 15.26 HP (1.501%) HitPoints
Efficacy Adaptor
(Recovery Aura)
  • 11.45 HP (1.125%) HitPoints
  • 1.5% (0.025 End/sec) Recovery
  • 10% (0.425 HP/sec) Regeneration
Siphon Insight
(Night Fall)
  • 4% JumpSpeed, 4% JumpHeight, 4% FlySpeed, 4% RunSpeed
  • 2% XPDebtProtection
  • 9% Enhancement(Accuracy)
Positron's Blast
(Night Fall)
  • 2.5% (0.042 End/sec) Recovery
Karma
(Hover)
  • Knockback (Mag -4), Knockup (Mag -4)
Blessing of the Zephyr
(Fly)
  • Knockback (Mag -4), Knockup (Mag -4)
Numina's Convalescence
(Regeneration Aura)
  • 12% (0.51 HP/sec) Regeneration
  • 19.08 HP (1.876%) HitPoints
  • 6% Enhancement(Heal)
Doctored Wounds
(Absorb Pain)
  • MezResist(Terrorized) 2.2%
  • 1.26% Resistance(Fire,Cold)
  • 4% Enhancement(Heal)
  • 5% Enhancement(RechargeTime)
Numina's Convalescence
(Adrenalin Boost)
  • 12% (0.51 HP/sec) Regeneration
  • 19.08 HP (1.876%) HitPoints
  • 6% Enhancement(Heal)
Efficacy Adaptor
(Adrenalin Boost)
  • 11.45 HP (1.125%) HitPoints
Touch of the Nictus
(Life Drain)
  • 19.08 HP (1.876%) HitPoints
  • 9% Enhancement(Accuracy)
  • 5% Enhancement(Heal)
Numina's Convalescence
(Health)
  • 12% (0.51 HP/sec) Regeneration
  • 19.08 HP (1.876%) HitPoints
  • 6% Enhancement(Heal)
Efficacy Adaptor
(Stamina)
  • 11.45 HP (1.125%) HitPoints
  • 1.5% (0.025 End/sec) Recovery
  • 10% (0.425 HP/sec) Regeneration

Code:
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*********************
In the epic rage of furious thunder
legends create their tales
when the twilight calls and the dark lord falls
our glory will prevail

[Image: strikersetcfinal9_th.jpg]
In the epic rage of furious thunder
legends create their tales
when the twilight calls and the dark lord falls
our glory will prevail

[Image: strikersetcfinal9_th.jpg]
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Messages In This Thread
Dark Empathy - A Set build - by Niteflier - 03-19-2011, 04:04 PM
[No subject] - by Drenivian - 03-25-2011, 11:48 PM
[No subject] - by Drenivian - 03-26-2011, 02:48 PM
[No subject] - by Niteflier - 03-26-2011, 08:02 PM
[No subject] - by Drenivian - 03-26-2011, 09:25 PM
[No subject] - by sweno - 03-27-2011, 09:54 AM

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