Arc #165765 - The Enemy of my Enemy...
		
		
		05-05-2009, 03:12 PM 
	 
	
		Ok, here we go    Its a villain themed arc, so if the story doesn't make sense since you are a pansy hero - tough   
I'm not sure how the last mission will scale with a large team, as I didn't have a chance to test it as such.
 
Enjoy everyone =D
 
To those whos characters I borrowed - please let me know if I should reword their text 
There is no coincidence, only necessity.... 
    - Clow Reed
	  
	
	
	
		
	 
 
 
	
	
	
		
	Posts: 3,315 
	Threads: 306 
	Joined: Feb 2004
	
 Reputation: 
 0
	 
 
	
	
		Lady Nogitsune for Ghost Widow: Nin/dark mm sets. 
Quote:Costume 
{ 
	Scale -6.554 
	BoneScale -1 
	ShoulderScale -1 
	ChestScale -0.5604 
	WaistScale -0.3429 
	HipScale -1 
	LegScale 0.02 
	HeadScales  0,  0,  0 
	BrowScales  0,  0,  0 
	CheekScales  0,  0,  0 
	ChinScales  0,  0,  0 
	CraniumScales  0,  0,  0 
	JawScales  0,  0,  0 
	NoseScales  0,  0,  0 
	SkinColor  246,  210,  170 
	NumParts 27 
	BodyType 1 
	CostumePart "" 
	{ 
		Geometry Tight 
		Texture1 Tights 
		Texture2 none 
		DisplayName P1525729866 
		RegionName "Lower Body" 
		BodySetName Tight 
		Color1  183,  135,  40 
		Color2  255,  255,  255 
		Color3  0,  0,  0 
		Color4  0,  0,  0 
	} 
 
	CostumePart "" 
	{ 
		Geometry Jackets_Sleeves 
		Texture1 skin_tights 
		Texture2 Top_2 
		DisplayName P566009771 
		RegionName "Upper Body" 
		BodySetName Jackets 
		Color1  183,  135,  40 
		Color2  212,  140,  0 
		Color3  0,  0,  0 
		Color4  0,  0,  0 
	} 
 
	CostumePart "" 
	{ 
		Geometry V_fem_Head.GEO/GEO_Head_V_Asym_Standard 
		Texture1 !face_skin_v_fem_head_54 
		Texture2 none 
		DisplayName P687117166 
		RegionName Head 
		BodySetName Standard 
		Color1  127,  0,  0 
		Color2  51,  0,  0 
		Color3  0,  0,  0 
		Color4  0,  0,  0 
	} 
 
	CostumePart "" 
	{ 
		Geometry Smooth 
		Texture1 skin_fingerless_01a 
		Texture2 skin_fingerless_01b 
		DisplayName P3937616722 
		RegionName "Upper Body" 
		BodySetName Jackets 
		Color1  255,  255,  255 
		Color2  255,  255,  255 
		Color3  0,  0,  0 
		Color4  0,  0,  0 
	} 
 
	CostumePart "" 
	{ 
		Geometry Tallboot 
		Texture1 smooth_01 
		Texture2 !Boot_Magic 
		DisplayName P2104750136 
		RegionName "Lower Body" 
		BodySetName Tight 
		Color1  0,  0,  0 
		Color2  192,  192,  99 
		Color3  0,  0,  0 
		Color4  0,  0,  0 
	} 
 
	CostumePart "" 
	{ 
		Geometry none 
		Texture1 none 
		Texture2 none 
		DisplayName P177456852 
		RegionName "Upper Body" 
		BodySetName Jackets 
		Color1  0,  0,  0 
		Color2  0,  0,  0 
		Color3  0,  0,  0 
		Color4  0,  0,  0 
	} 
 
	CostumePart "" 
	{ 
		Geometry V_Fem_HAIR.GEO/GEO_Hair_Exquisite_01 
		Texture1 !SF_Hair_Exquisite_01 
		Texture2 !SF_Hair_Exquisite_01_Mask 
		DisplayName P2681220175 
		RegionName Head 
		BodySetName Standard 
		Color1  51,  0,  0 
		Color2  170,  0,  0 
		Color3  0,  0,  0 
		Color4  0,  0,  0 
	} 
 
	CostumePart "" 
	{ 
		Fx none 
		Geometry none 
		Texture1 none 
		Texture2 none 
		Color1  0,  0,  0 
		Color2  0,  0,  0 
		Color3  0,  0,  0 
		Color4  0,  0,  0 
	} 
 
	CostumePart "" 
	{ 
		Geometry none 
		Texture1 none 
		Texture2 none 
		DisplayName P2793026233 
		RegionName Head 
		BodySetName Standard 
		Color1  0,  0,  0 
		Color2  0,  0,  0 
		Color3  0,  0,  0 
		Color4  0,  0,  0 
	} 
 
	CostumePart "" 
	{ 
		Geometry none 
		Texture1 none 
		Texture2 none 
		DisplayName P2281134661 
		RegionName "Upper Body" 
		BodySetName Jackets 
		Color1  0,  0,  0 
		Color2  0,  0,  0 
		Color3  0,  0,  0 
		Color4  0,  0,  0 
	} 
 
	CostumePart "" 
	{ 
		Geometry none 
		Texture1 none 
		Texture2 none 
		DisplayName P772741860 
		RegionName "Upper Body" 
		BodySetName Jackets 
		Color1  0,  0,  0 
		Color2  0,  0,  0 
		Color3  0,  0,  0 
		Color4  0,  0,  0 
	} 
 
	CostumePart "" 
	{ 
		Fx none 
		Geometry none 
		Texture1 none 
		Texture2 none 
		Color1  0,  0,  0 
		Color2  0,  0,  0 
		Color3  0,  0,  0 
		Color4  0,  0,  0 
	} 
 
	CostumePart "" 
	{ 
		Fx none 
		Geometry none 
		Texture1 none 
		Texture2 none 
		Color1  0,  0,  0 
		Color2  0,  0,  0 
		Color3  0,  0,  0 
		Color4  0,  0,  0 
	} 
 
	CostumePart "" 
	{ 
		Geometry none 
		Texture1 none 
		Texture2 none 
		DisplayName P2371314042 
		RegionName Head 
		BodySetName Standard 
		Color1  0,  0,  0 
		Color2  0,  0,  0 
		Color3  0,  0,  0 
		Color4  0,  0,  0 
	} 
 
	CostumePart "" 
	{ 
		Fx none 
		Geometry none 
		Texture1 none 
		Texture2 none 
		Color1  0,  0,  0 
		Color2  0,  0,  0 
		Color3  0,  0,  0 
		Color4  0,  0,  0 
	} 
 
	CostumePart "" 
	{ 
		Fx none 
		Geometry none 
		Texture1 none 
		Texture2 none 
		Color1  0,  0,  0 
		Color2  0,  0,  0 
		Color3  0,  0,  0 
		Color4  0,  0,  0 
	} 
 
	CostumePart "" 
	{ 
		Fx none 
		Geometry none 
		Texture1 none 
		Texture2 none 
		Color1  0,  0,  0 
		Color2  0,  0,  0 
		Color3  0,  0,  0 
		Color4  0,  0,  0 
	} 
 
	CostumePart "" 
	{ 
		Fx none 
		Geometry none 
		Texture1 none 
		Texture2 none 
		Color1  0,  0,  0 
		Color2  0,  0,  0 
		Color3  0,  0,  0 
		Color4  0,  0,  0 
	} 
 
	CostumePart "" 
	{ 
		Fx Auras/Female/Glow/GlowEyes.fx 
		Geometry none 
		Texture1 none 
		Texture2 none 
		DisplayName P3636920680 
		RegionName Special 
		BodySetName Glow 
		Color1  255,  0,  0 
		Color2  0,  0,  0 
		Color3  85,  0,  0 
		Color4  51,  0,  0 
	} 
 
	CostumePart "" 
	{ 
		Fx none 
		Geometry none 
		Texture1 none 
		Texture2 none 
		Color1  0,  0,  0 
		Color2  0,  0,  0 
		Color3  0,  0,  0 
		Color4  0,  0,  0 
	} 
 
	CostumePart "" 
	{ 
		Fx capes/WeddingTuxFem1.fx 
		Geometry V_FEM_TOP.GEO/GEO_Top_Wedding_Tux_01 
		Texture1 !Top_Wedding_Tux_01 
		Texture2 !Top_Wedding_Tux_01_Mask 
		DisplayName P828551227 
		RegionName "Upper Body" 
		BodySetName Jackets 
		Color1  170,  0,  0 
		Color2  255,  190,  63 
		Color3  0,  0,  0 
		Color4  0,  0,  0 
	} 
 
	CostumePart "" 
	{ 
		Geometry V_FEM_SLEEVES.GEO/GEO_Sleeves_Wedding_Tux_01 
		Texture1 !Top_Wedding_Tux_01 
		Texture2 !Top_Wedding_Tux_01_Mask 
		DisplayName P90216369 
		RegionName "Upper Body" 
		BodySetName Jackets 
		Color1  170,  0,  0 
		Color2  255,  190,  63 
		Color3  0,  0,  0 
		Color4  0,  0,  0 
	} 
 
	CostumePart "" 
	{ 
		Geometry v_fem_cranium.geo/geo_cranium_wild_cat_ears 
		Texture1 !eyes_V_Animal_Ears_01 
		Texture2 !eyes_V_Animal_Ears_01_Mask 
		DisplayName P1848153390 
		RegionName Head 
		BodySetName Standard 
		Color1  31,  0,  0 
		Color2  255,  255,  255 
		Color3  0,  0,  0 
		Color4  0,  0,  0 
	} 
 
	CostumePart "" 
	{ 
		Fx none 
		Geometry none 
		Texture1 none 
		Texture2 none 
		Color1  0,  0,  0 
		Color2  0,  0,  0 
		Color3  0,  0,  0 
		Color4  0,  0,  0 
	} 
 
	CostumePart "" 
	{ 
		Fx none 
		Geometry none 
		Texture1 none 
		Texture2 none 
		Color1  0,  0,  0 
		Color2  0,  0,  0 
		Color3  0,  0,  0 
		Color4  0,  0,  0 
	} 
 
	CostumePart "" 
	{ 
		Fx WEAPONS/Custom_Bow/Fem_Bow_Rularuu01.fx 
		Geometry none 
		Texture1 none 
		Texture2 none 
		DisplayName P974978278 
		RegionName WEAPONS 
		BodySetName WEAPONS 
		Color1  0,  0,  0 
		Color2  0,  0,  0 
		Color3  0,  0,  0 
		Color4  0,  0,  0 
	} 
 
	CostumePart "" 
	{ 
		Fx none 
		Geometry none 
		Texture1 none 
		Texture2 none 
		Color1  0,  0,  0 
		Color2  0,  0,  0 
		Color3  0,  0,  0 
		Color4  0,  0,  0 
	} 
 
	CostumePart "" 
	{ 
		Color1  0,  0,  0 
		Color2  0,  0,  0 
		Color3  0,  0,  0 
		Color4  0,  0,  0 
	} 
 
	CostumePart "" 
	{ 
		Color1  0,  0,  0 
		Color2  0,  0,  0 
		Color3  0,  0,  0 
		Color4  0,  0,  0 
	} 
 
	CostumePart "" 
	{ 
		Color1  0,  0,  0 
		Color2  0,  0,  0 
		Color3  0,  0,  0 
		Color4  0,  0,  0 
	} 
 
} 
 
} 
''We don't just borrow words; on occasion, English has pursued other languages down alleyways to beat 
them unconscious and rifle their pockets for new vocabulary.''
 
-- James Nicoll
	  
	
	
	
		
	 
 
 
	
	
	
		
	Posts: 400 
	Threads: 66 
	Joined: Nov 2003
	
 Reputation: 
 1
	 
 
	
	
		I nominate my brute for mu mastery: Plasmadaia 
Powers: Energy Melee/Electric Armor.
 
Costume is as follows:
 Quote:  { 
   
 
  Scale -4.289 
   
 
  BoneScale -0.7307 
   
 
  ShoulderScale -0.8124 
   
 
  ChestScale -0.4615 
   
 
  WaistScale -0.2577 
   
 
  HipScale -0.5774 
   
 
  LegScale -0.08088 
   
 
  HeadScales  0,  0,  0 
   
 
  BrowScales  0,  0,  0 
   
 
  CheekScales  0,  0,  0 
   
 
  ChinScales  0,  0,  0 
   
 
  CraniumScales  0,  0,  0 
   
 
  JawScales  0,  0,  0 
   
 
  NoseScales  0,  0,  0 
   
 
  SkinColor  191,  139,  83 
   
 
  NumParts 27 
   
 
  BodyType 1 
   
 
  CostumePart "" 
   
 
  { 
   
 
      Geometry Tight 
   
 
      Texture1 !X_Hips_Robot_Mask 
   
 
      Texture2 none 
   
 
      DisplayName P1525729866 
   
 
      RegionName "Lower Body" 
   
 
      BodySetName Tight 
   
 
      Color1  0,  0,  102 
   
 
      Color2  173,  76,  255 
   
 
      Color3  0,  0,  0 
   
 
      Color4  0,  0,  0 
   
 
  } 
   
 
   
 
   
 
  CostumePart "" 
   
 
  { 
   
 
      Geometry Tight 
   
 
      Texture1 skin_tights 
   
 
      Texture2 top_7 
   
 
      DisplayName P566009771 
   
 
      RegionName "Upper Body" 
   
 
      BodySetName Tights/Skin 
   
 
      Color1  0,  0,  102 
   
 
      Color2  173,  76,  255 
   
 
      Color3  0,  0,  0 
   
 
      Color4  0,  0,  0 
   
 
  } 
   
 
   
 
   
 
  CostumePart "" 
   
 
  { 
   
 
      Geometry V_fem_Head.GEO/GEO_Head_V_Asym_Standard 
   
 
      Texture1 !Face_Skin_V_Fem_Head_44 
   
 
      Texture2 !V_Face_Mask_5 
   
 
      DisplayName P687117166 
   
 
      RegionName Head 
   
 
      BodySetName MaskW/Hair 
   
 
      Color1  0,  0,  102 
   
 
      Color2  173,  76,  255 
   
 
      Color3  0,  0,  0 
   
 
      Color4  0,  0,  0 
   
 
  } 
   
 
   
 
   
 
  CostumePart "" 
   
 
  { 
   
 
      Geometry Schoolgirl_01 
   
 
      Texture1 skin_schoolgirl_01 
   
 
      Texture2 skin_schoolgirl_01b 
   
 
      DisplayName P3937616722 
   
 
      RegionName "Upper Body" 
   
 
      BodySetName Tights/Skin 
   
 
      Color1  0,  0,  0 
   
 
      Color2  173,  76,  255 
   
 
      Color3  0,  0,  0 
   
 
      Color4  0,  0,  0 
   
 
  } 
   
 
   
 
   
 
  CostumePart "" 
   
 
  { 
   
 
      Geometry Smooth 
   
 
      Texture1 !X_Boot_Robot_Mask 
   
 
      Texture2 none 
   
 
      DisplayName P2104750136 
   
 
      RegionName "Lower Body" 
   
 
      BodySetName Tight 
   
 
      Color1  0,  0,  102 
   
 
      Color2  173,  76,  255 
   
 
      Color3  0,  0,  0 
   
 
      Color4  0,  0,  0 
   
 
  } 
   
 
   
 
   
 
  CostumePart "" 
   
 
  { 
   
 
      Geometry Tech_05 
   
 
      Texture1 tech_02a 
   
 
      Texture2 tech_02b 
   
 
      DisplayName P177456852 
   
 
      RegionName "Upper Body" 
   
 
      BodySetName Tights/Skin 
   
 
      Color1  0,  0,  102 
   
 
      Color2  173,  76,  255 
   
 
      Color3  0,  0,  0 
   
 
      Color4  0,  0,  0 
   
 
  } 
   
 
   
 
   
 
  CostumePart "" 
   
 
  { 
   
 
      Geometry Medium_04 
   
 
      Texture1 Long_01a 
   
 
      Texture2 Long_01b 
   
 
      DisplayName P2681220175 
   
 
      RegionName Head 
   
 
      BodySetName MaskW/Hair 
   
 
      Color1  51,  0,  0 
   
 
      Color2  255,  124,  59 
   
 
      Color3  0,  0,  0 
   
 
      Color4  0,  0,  0 
   
 
  } 
   
 
   
 
   
 
  CostumePart "" 
   
 
  { 
   
 
      Fx none 
   
 
      Geometry none 
   
 
      Texture1 none 
   
 
      Texture2 none 
   
 
      Color1  0,  0,  0 
   
 
      Color2  0,  0,  0 
   
 
      Color3  0,  0,  0 
   
 
      Color4  0,  0,  0 
   
 
  } 
   
 
   
 
   
 
  CostumePart "" 
   
 
  { 
   
 
      Geometry Earpiece_02 
   
 
      Texture1 Earpiece_01 
   
 
      Texture2 none 
   
 
      DisplayName P2793026233 
   
 
      RegionName Head 
   
 
      BodySetName MaskW/Hair 
   
 
      Color1  0,  0,  102 
   
 
      Color2  173,  76,  255 
   
 
      Color3  0,  0,  0 
   
 
      Color4  0,  0,  0 
   
 
  } 
   
 
   
 
   
 
  CostumePart "" 
   
 
  { 
   
 
      Geometry none 
   
 
      Texture1 none 
   
 
      Texture2 none 
   
 
      DisplayName P2281134661 
   
 
      RegionName "Upper Body" 
   
 
      BodySetName Tights/Skin 
   
 
      Color1  0,  0,  0 
   
 
      Color2  0,  0,  0 
   
 
      Color3  0,  0,  0 
   
 
      Color4  0,  0,  0 
   
 
  } 
   
 
   
 
   
 
  CostumePart "" 
   
 
  { 
   
 
      Geometry Collar_Spike 
   
 
      Texture1 Collar_Spiked_01a 
   
 
      Texture2 Collar_Spiked_01b 
   
 
      DisplayName P772741860 
   
 
      RegionName "Upper Body" 
   
 
      BodySetName Tights/Skin 
   
 
      Color1  0,  0,  102 
   
 
      Color2  173,  76,  255 
   
 
      Color3  0,  0,  0 
   
 
      Color4  0,  0,  0 
   
 
  } 
   
 
   
 
   
 
  CostumePart "" 
   
 
  { 
   
 
      Fx none 
   
 
      Geometry none 
   
 
      Texture1 none 
   
 
      Texture2 none 
   
 
      Color1  0,  0,  0 
   
 
      Color2  0,  0,  0 
   
 
      Color3  0,  0,  0 
   
 
      Color4  0,  0,  0 
   
 
  } 
   
 
   
 
   
 
  CostumePart "" 
   
 
  { 
   
 
      Fx none 
   
 
      Geometry none 
   
 
      Texture1 none 
   
 
      Texture2 none 
   
 
      Color1  0,  0,  0 
   
 
      Color2  0,  0,  0 
   
 
      Color3  0,  0,  0 
   
 
      Color4  0,  0,  0 
   
 
  } 
   
 
   
 
   
 
  CostumePart "" 
   
 
  { 
   
 
      Geometry none 
   
 
      Texture1 none 
   
 
      Texture2 none 
   
 
      DisplayName P2371314042 
   
 
      RegionName Head 
   
 
      BodySetName MaskW/Hair 
   
 
      Color1  0,  0,  0 
   
 
      Color2  0,  0,  0 
   
 
      Color3  0,  0,  0 
   
 
      Color4  0,  0,  0 
   
 
  } 
   
 
   
 
   
 
  CostumePart "" 
   
 
  { 
   
 
      Fx none 
   
 
      Geometry none 
   
 
      Texture1 none 
   
 
      Texture2 none 
   
 
      Color1  0,  0,  0 
   
 
      Color2  0,  0,  0 
   
 
      Color3  0,  0,  0 
   
 
      Color4  0,  0,  0 
   
 
  } 
   
 
   
 
   
 
  CostumePart "" 
   
 
  { 
   
 
      Fx none 
   
 
      Geometry none 
   
 
      Texture1 none 
   
 
      Texture2 none 
   
 
      Color1  0,  0,  0 
   
 
      Color2  0,  0,  0 
   
 
      Color3  0,  0,  0 
   
 
      Color4  0,  0,  0 
   
 
  } 
   
 
   
 
   
 
  CostumePart "" 
   
 
  { 
   
 
      Fx none 
   
 
      Geometry none 
   
 
      Texture1 none 
   
 
      Texture2 none 
   
 
      Color1  0,  0,  0 
   
 
      Color2  0,  0,  0 
   
 
      Color3  0,  0,  0 
   
 
      Color4  0,  0,  0 
   
 
  } 
   
 
   
 
   
 
  CostumePart "" 
   
 
  { 
   
 
      Fx none 
   
 
      Geometry none 
   
 
      Texture1 none 
   
 
      Texture2 none 
   
 
      Color1  0,  0,  0 
   
 
      Color2  0,  0,  0 
   
 
      Color3  0,  0,  0 
   
 
      Color4  0,  0,  0 
   
 
  } 
   
 
   
 
   
 
  CostumePart "" 
   
 
  { 
   
 
      Fx none 
   
 
      Geometry none 
   
 
      Texture1 none 
   
 
      Texture2 none 
   
 
      Color1  0,  0,  0 
   
 
      Color2  0,  0,  0 
   
 
      Color3  0,  0,  0 
   
 
      Color4  0,  0,  0 
   
 
  } 
   
 
   
 
   
 
  CostumePart "" 
   
 
  { 
   
 
      Fx none 
   
 
      Geometry none 
   
 
      Texture1 none 
   
 
      Texture2 none 
   
 
      Color1  0,  0,  0 
   
 
      Color2  0,  0,  0 
   
 
      Color3  0,  0,  0 
   
 
      Color4  0,  0,  0 
   
 
  } 
   
 
   
 
   
 
  CostumePart "" 
   
 
  { 
   
 
      Fx none 
   
 
      Geometry none 
   
 
      Texture1 none 
   
 
      Texture2 none 
   
 
      Color1  0,  0,  0 
   
 
      Color2  0,  0,  0 
   
 
      Color3  0,  0,  0 
   
 
      Color4  0,  0,  0 
   
 
  } 
   
 
   
 
   
 
  CostumePart "" 
   
 
  { 
   
 
      Fx none 
   
 
      Geometry none 
   
 
      Texture1 none 
   
 
      Texture2 none 
   
 
      Color1  0,  0,  0 
   
 
      Color2  0,  0,  0 
   
 
      Color3  0,  0,  0 
   
 
      Color4  0,  0,  0 
   
 
  } 
   
 
   
 
   
 
  CostumePart "" 
   
 
  { 
   
 
      Geometry none 
   
 
      Texture1 none 
   
 
      Texture2 none 
   
 
      DisplayName P1848153390 
   
 
      RegionName Head 
   
 
      BodySetName MaskW/Hair 
   
 
      Color1  0,  0,  0 
   
 
      Color2  0,  0,  0 
   
 
      Color3  0,  0,  0 
   
 
      Color4  0,  0,  0 
   
 
  } 
   
 
   
 
   
 
  CostumePart "" 
   
 
  { 
   
 
      Fx none 
   
 
      Geometry none 
   
 
      Texture1 none 
   
 
      Texture2 none 
   
 
      Color1  0,  0,  0 
   
 
      Color2  0,  0,  0 
   
 
      Color3  0,  0,  0 
   
 
      Color4  0,  0,  0 
   
 
  } 
   
 
   
 
   
 
  CostumePart "" 
   
 
  { 
   
 
      Fx none 
   
 
      Geometry none 
   
 
      Texture1 none 
   
 
      Texture2 none 
   
 
      Color1  0,  0,  0 
   
 
      Color2  0,  0,  0 
   
 
      Color3  0,  0,  0 
   
 
      Color4  0,  0,  0 
   
 
  } 
   
 
   
 
   
 
  CostumePart "" 
   
 
  { 
   
 
      Fx none 
   
 
      Geometry none 
   
 
      Texture1 none 
   
 
      Texture2 none 
   
 
      Color1  0,  0,  0 
   
 
      Color2  0,  0,  0 
   
 
      Color3  0,  0,  0 
   
 
      Color4  0,  0,  0 
   
 
  } 
   
 
   
 
   
 
  CostumePart "" 
   
 
  { 
   
 
      Fx none 
   
 
      Geometry none 
   
 
      Texture1 none 
   
 
      Texture2 none 
   
 
      Color1  0,  0,  0 
   
 
      Color2  0,  0,  0 
   
 
      Color3  0,  0,  0 
   
 
      Color4  0,  0,  0 
   
 
  } 
   
 
   
 
   
 
  CostumePart "" 
   
 
  { 
   
 
      Color1  0,  0,  0 
   
 
      Color2  0,  0,  0 
   
 
      Color3  0,  0,  0 
   
 
      Color4  0,  0,  0 
   
 
  } 
   
 
   
 
   
 
  CostumePart "" 
   
 
  { 
   
 
      Color1  0,  0,  0 
   
 
      Color2  0,  0,  0 
   
 
      Color3  0,  0,  0 
   
 
      Color4  0,  0,  0 
   
 
  } 
   
 
   
 
   
 
  CostumePart "" 
   
 
  { 
   
 
      Color1  0,  0,  0 
   
 
      Color2  0,  0,  0 
   
 
      Color3  0,  0,  0 
   
 
      Color4  0,  0,  0 
   
 
  } 
   
 
   
 
   
 
  } 
   
 
   
	 
	
	
	
		
	 
 
 
	
	
	
		
	Posts: 1,382 
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	Joined: Sep 2007
	
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		If you're willing to wait a few, I might be willing to let you use Ankh for Mako (She's a stalker, and somewhat like Mako, but there are differences). 
I don't have any costume thing to put up, though. I assume it is from the MA text? 
--- 
 
The Master said: "It is all in vain! I have never yet seen a man who can perceive his own faults and bring the charge home against himself." 
 
>Analects: Book V, Chaper XXVI
	 
	
	
	
		
	 
 
 
	
	
		I think they're just saving the costume (there's an icon on the tailor window) and dumping it that way.. 
Micro, I already have a Mu villain    Thanks though! 
There is no coincidence, only necessity.... 
    - Clow Reed
	  
	
	
	
		
	 
 
 
	
	
	
		
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		Well to tell you the truth, Plasmadaia is no where near Patron levels... just she's just about one of my few toons that's not a GW/Soul patron... 
 
Let's see of my major villians, in no order or server: 
 
dp.... Dark/Dark/Soul Corr 
 
Harpy ... Dark/Dark/Soul Corr 
 
Sable Kat ... Dark/Dark/Soul stalk 
 
Wynter Chill ... Ice/Ice/Soul dom 
 
RedHellion ... Fire/Fire/Soul Dom 
 
Katarina ... Claw/SR/Soul stalk 
 
Sichtar ... Nin/Nin/Soul stalk 
 
Jade ... MA/Reg/Soul stalk 
 
Carmelta ... Thugs/FF/Soul MM
	 
	
	
	
		
	 
 
 
	
	
		Quote:  Ankhani wrote: 
   
  If you're willing to wait a few, I might be willing to let you use Ankh for Mako (She's a stalker, and somewhat like Mako, but there are 
  differences). I don't have any costume thing to put up, though. I assume it is from the MA text? 
If you could dump that costume Ankh, that'd be wonderful =D What are her power sets?
 
Fox - I don't have access to whatever jacket your using. Which one is it? Thanks =D
 
Micro - I'm also missing a lot of your costume pieces >< What are you using? 
There is no coincidence, only necessity.... 
    - Clow Reed
	  
	
	
	
		
	 
 
 
	
	
	
		
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		The JAcket's from the Wedding pack, so... I'll hafta grab one of Nogi's other outfits... 
 
Might be that since you've been away you've missed the three costume bit packs: Wedding, Cyborg, and Magic 
 
Try Open Uniform and tweak it until it looks elegant, I suppose. 
''We don't just borrow words; on occasion, English has pursued other languages down alleyways to beat 
them unconscious and rifle their pockets for new vocabulary.'' 
 
-- James Nicoll
	 
	
	
	
		
	 
 
 
	
	
	
		
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		Ankh's a Claw/Regen Stalker. Not exactly great in teams, but can manage well enough solo in most occasions. I'll try and get the costume file, but the 
only comupter I've got able to use for CoH is woefully underspec'd. If you want to use her let me know, there's some things you'd need to know. 
If I can't get the costume file, its simple enough and you should be able to make a decent facsimile from description. 
 
--- 
 
On another note it takes only a small bit of tickets to unlock the extra costume pieces through MA. Use some of them tickets. 
--- 
 
The Master said: "It is all in vain! I have never yet seen a man who can perceive his own faults and bring the charge home against himself." 
 
>Analects: Book V, Chaper XXVI
	 
	
	
	
		
	 
 
 
	
	
	
		
	Posts: 1,382 
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		Costume Code
		
		
		05-07-2009, 10:35 PM 
	 
	
		After long loading times and near lagging out in the D to get this, I present you with two costumes of your choice. The Red Wedding dress (For social), and the Stealth suit(For Combat).  Leme know what you decide. 
Ankhani Stealth Suit Wrote:Code: { 
Scale -6.595 
BoneScale -1 
ShoulderScale -0.6703 
ChestScale 0.07692 
WaistScale -0.3434 
HipScale -1 
LegScale 0.005495 
HeadScales  -0.95,  0.71,  -1 
BrowScales  -0.8,  1,  -1 
CheekScales  -1,  -0.38,  -1 
ChinScales  -1,  -1,  -1 
CraniumScales  -1,  -0.42,  -1 
JawScales  -1,  -1,  -1 
NoseScales  -1,  -0.23,  -0.52 
SkinColor  246,  187,  170 
NumParts 27 
BodyType 1 
CostumePart "" 
{ 
    Geometry Tight 
    Texture1 !Hips_V_Stealth_01 
    Texture2 !Hips_V_Stealth_01_Mask 
    DisplayName P1525729866 
    RegionName "Lower Body" 
    BodySetName Tight 
    Color1  127,  0,  0 
    Color2  0,  0,  0 
    Color3  0,  0,  0 
    Color4  0,  0,  0 
} 
 
CostumePart "" 
{ 
    Geometry Tight 
    Texture1 !Chest_V_Stealth_01 
    Texture2 !Chest_V_Stealth_01_Mask 
    DisplayName P566009771 
    RegionName "Upper Body" 
    BodySetName Tight 
    Color1  127,  0,  0 
    Color2  31,  31,  31 
    Color3  0,  0,  0 
    Color4  0,  0,  0 
} 
 
CostumePart "" 
{ 
    Geometry V_fem_Head.GEO/GEO_Head_V_Asym_Standard 
    Texture1 !v_sf_face_skin_head_10 
    Texture2 !V_Face_Goth 
    DisplayName P687117166 
    RegionName Head 
    BodySetName Standard 
    Color1  0,  0,  0 
    Color2  0,  0,  0 
    Color3  0,  0,  0 
    Color4  0,  0,  0 
} 
 
CostumePart "" 
{ 
    Geometry Smooth 
    Texture1 !Glove_V_Stealth_01 
    Texture2 none 
    DisplayName P3937616722 
    RegionName "Upper Body" 
    BodySetName Tight 
    Color1  85,  0,  0 
    Color2  127,  0,  0 
    Color3  0,  0,  0 
    Color4  0,  0,  0 
} 
 
CostumePart "" 
{ 
    Geometry V_FEM_BOOT.GEO/GEO_Lleg*_Stealth_Boot_01 
    Texture1 !Boot_V_Stealth_01 
    Texture2 !Boot_V_Stealth_01_Mask 
    DisplayName P2104750136 
    RegionName "Lower Body" 
    BodySetName Tight 
    Color1  127,  0,  0 
    Color2  0,  0,  0 
    Color3  0,  0,  0 
    Color4  0,  0,  0 
} 
 
CostumePart "" 
{ 
    Geometry V_FEM_BELT.GEO/GEO_Belt_Skull_01 
    Texture1 !Emblem_V_Skull_01 
    Texture2 !Emblem_V_Skull_01_Mask 
    DisplayName P177456852 
    RegionName "Upper Body" 
    BodySetName Tight 
    Color1  0,  0,  0 
    Color2  212,  0,  0 
    Color3  0,  0,  0 
    Color4  0,  0,  0 
} 
 
CostumePart "" 
{ 
    Geometry Medium_03 
    Texture1 Long_01a 
    Texture2 Long_01b 
    DisplayName P2681220175 
    RegionName Head 
    BodySetName Standard 
    Color1  127,  0,  0 
    Color2  85,  0,  0 
    Color3  0,  0,  0 
    Color4  0,  0,  0 
} 
 
CostumePart "" 
{ 
    Fx none 
    Geometry none 
    Texture1 none 
    Texture2 none 
    Color1  0,  0,  0 
    Color2  0,  0,  0 
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    Color4  0,  0,  0 
} 
 
CostumePart "" 
{ 
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    Texture1 none 
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    DisplayName P2793026233 
    RegionName Head 
    BodySetName Standard 
    Color1  0,  0,  0 
    Color2  0,  0,  0 
    Color3  0,  0,  0 
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} 
 
CostumePart "" 
{ 
    Geometry Tight 
    Texture1 Base 
    Texture2 ankh 
    DisplayName P2281134661 
    RegionName "Upper Body" 
    BodySetName Tight 
    Color1  0,  0,  0 
    Color2  0,  0,  0 
    Color3  0,  0,  0 
    Color4  0,  0,  0 
} 
 
CostumePart "" 
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    Geometry none 
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    DisplayName P772741860 
    RegionName "Upper Body" 
    BodySetName Tight 
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    Color3  0,  0,  0 
    Color4  0,  0,  0 
} 
 
CostumePart "" 
{ 
    Fx none 
    Geometry none 
    Texture1 none 
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    Color1  0,  0,  0 
    Color2  0,  0,  0 
    Color3  0,  0,  0 
    Color4  0,  0,  0 
} 
 
CostumePart "" 
{ 
    Fx WEAPONS/Custom_Claws/Fem_ClawsRight_VillainBase.fx 
    Geometry none 
    Texture1 none 
    Texture2 none 
    DisplayName P3270519229 
    RegionName WEAPONS 
    BodySetName WEAPONS 
    Color1  255,  255,  255 
    Color2  255,  255,  255 
    Color3  255,  255,  255 
    Color4  255,  255,  255 
} 
 
CostumePart "" 
{ 
    Geometry none 
    Texture1 none 
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    DisplayName P2371314042 
    RegionName Head 
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} 
 
CostumePart "" 
{ 
    Fx none 
    Geometry none 
    Texture1 none 
    Texture2 none 
    Color1  0,  0,  0 
    Color2  0,  0,  0 
    Color3  0,  0,  0 
    Color4  0,  0,  0 
} 
 
CostumePart "" 
{ 
    Fx none 
    Geometry none 
    Texture1 none 
    Texture2 none 
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    Color3  0,  0,  0 
    Color4  0,  0,  0 
} 
 
CostumePart "" 
{ 
    Fx none 
    Geometry none 
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    Color3  0,  0,  0 
    Color4  0,  0,  0 
} 
 
CostumePart "" 
{ 
    Fx none 
    Geometry none 
    Texture1 none 
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} 
 
CostumePart "" 
{ 
    Fx none 
    Geometry none 
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} 
 
CostumePart "" 
{ 
    Fx none 
    Geometry none 
    Texture1 none 
    Texture2 none 
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    Color2  0,  0,  0 
    Color3  0,  0,  0 
    Color4  0,  0,  0 
} 
 
CostumePart "" 
{ 
    Fx none 
    Geometry none 
    Texture1 none 
    Texture2 none 
    Color1  0,  0,  0 
    Color2  0,  0,  0 
    Color3  0,  0,  0 
    Color4  0,  0,  0 
} 
 
CostumePart "" 
{ 
    Fx none 
    Geometry none 
    Texture1 none 
    Texture2 none 
    Color1  0,  0,  0 
    Color2  0,  0,  0 
    Color3  0,  0,  0 
    Color4  0,  0,  0 
} 
 
CostumePart "" 
{ 
    Geometry V_FEM_CRANIUM.GEO/GEO_Cranium_V_Pointy_Ears_05 
    Texture1 !FACE_Skin_V_Head_06 
    Texture2 none 
    DisplayName P1848153390 
    RegionName Head 
    BodySetName Standard 
    Color1  0,  0,  0 
    Color2  0,  0,  0 
    Color3  0,  0,  0 
    Color4  0,  0,  0 
} 
 
CostumePart "" 
{ 
    Fx none 
    Geometry none 
    Texture1 none 
    Texture2 none 
    Color1  0,  0,  0 
    Color2  0,  0,  0 
    Color3  0,  0,  0 
    Color4  0,  0,  0 
} 
 
CostumePart "" 
{ 
    Fx WEAPONS/Custom_Claws/Fem_ClawsLeft_VillainBase.fx 
    Geometry none 
    Texture1 none 
    Texture2 none 
    DisplayName P2059796000 
    RegionName WEAPONS 
    BodySetName WEAPONS 
    Color1  255,  255,  255 
    Color2  255,  255,  255 
    Color3  255,  255,  255 
    Color4  255,  255,  255 
} 
 
CostumePart "" 
{ 
    Fx none 
    Geometry none 
    Texture1 none 
    Texture2 none 
    Color1  0,  0,  0 
    Color2  0,  0,  0 
    Color3  0,  0,  0 
    Color4  0,  0,  0 
} 
 
CostumePart "" 
{ 
    Fx none 
    Geometry none 
    Texture1 none 
    Texture2 none 
    Color1  0,  0,  0 
    Color2  0,  0,  0 
    Color3  0,  0,  0 
    Color4  0,  0,  0 
} 
 
CostumePart "" 
{ 
    Color1  0,  0,  0 
    Color2  0,  0,  0 
    Color3  0,  0,  0 
    Color4  0,  0,  0 
} 
 
CostumePart "" 
{ 
    Color1  0,  0,  0 
    Color2  0,  0,  0 
    Color3  0,  0,  0 
    Color4  0,  0,  0 
} 
 
CostumePart "" 
{ 
    Color1  0,  0,  0 
    Color2  0,  0,  0 
    Color3  0,  0,  0 
    Color4  0,  0,  0 
} 
 
}
  Ankhani Dress Wrote:Code: { 
Scale -6.595 
BoneScale -1 
ShoulderScale -0.6703 
ChestScale 0.07692 
WaistScale -0.3434 
HipScale -1 
LegScale 0.005495 
HeadScales  -0.95,  0.71,  -1 
BrowScales  -0.8,  1,  -1 
CheekScales  -1,  -0.38,  -1 
ChinScales  -1,  -1,  -1 
CraniumScales  -1,  -0.42,  -1 
JawScales  -1,  -1,  -1 
NoseScales  -1,  -0.23,  -0.52 
SkinColor  255,  223,  201 
NumParts 27 
BodyType 1 
CostumePart "" 
{ 
    Geometry shorts 
    Texture1 skin_tights 
    Texture2 bikini_3 
    DisplayName P1525729866 
    RegionName "Lower Body" 
    BodySetName NewSkirts 
    Color1  127,  0,  0 
    Color2  0,  0,  0 
    Color3  0,  0,  0 
    Color4  0,  0,  0 
} 
 
CostumePart "" 
{ 
    Geometry Tight 
    Texture1 !Chest_V_Fem_Skin_Wedding_02 
    Texture2 !Chest_V_Fem_Skin_Wedding_02_Mask 
    DisplayName P566009771 
    RegionName "Upper Body" 
    BodySetName Tights/Skin 
    Color1  51,  0,  0 
    Color2  31,  31,  31 
    Color3  0,  0,  0 
    Color4  0,  0,  0 
} 
 
CostumePart "" 
{ 
    Geometry V_fem_Head.GEO/GEO_Head_V_Asym_Standard 
    Texture1 !v_sf_face_skin_head_10 
    Texture2 !V_Face_Goth 
    DisplayName P687117166 
    RegionName Head 
    BodySetName Standard 
    Color1  0,  0,  0 
    Color2  0,  0,  0 
    Color3  0,  0,  0 
    Color4  0,  0,  0 
} 
 
CostumePart "" 
{ 
    Geometry Smooth 
    Texture1 !glove_V_Skin_Wedding_01 
    Texture2 !glove_V_Skin_Wedding_01_Mask 
    DisplayName P3937616722 
    RegionName "Upper Body" 
    BodySetName Tights/Skin 
    Color1  51,  0,  0 
    Color2  127,  0,  0 
    Color3  0,  0,  0 
    Color4  0,  0,  0 
} 
 
CostumePart "" 
{ 
    Geometry Tallboot 
    Texture1 smooth_01 
    Texture2 !Boot_V_Pattern_Gothic_01 
    DisplayName P2104750136 
    RegionName "Lower Body" 
    BodySetName NewSkirts 
    Color1  127,  0,  0 
    Color2  0,  0,  0 
    Color3  0,  0,  0 
    Color4  0,  0,  0 
} 
 
CostumePart "" 
{ 
    Geometry none 
    Texture1 none 
    Texture2 none 
    DisplayName P177456852 
    RegionName "Upper Body" 
    BodySetName Tights/Skin 
    Color1  0,  0,  0 
    Color2  212,  0,  0 
    Color3  0,  0,  0 
    Color4  0,  0,  0 
} 
 
CostumePart "" 
{ 
    Geometry Medium_03 
    Texture1 Long_01a 
    Texture2 Long_01b 
    DisplayName P2681220175 
    RegionName Head 
    BodySetName Standard 
    Color1  127,  0,  0 
    Color2  85,  0,  0 
    Color3  0,  0,  0 
    Color4  0,  0,  0 
} 
 
CostumePart "" 
{ 
    Fx none 
    Geometry none 
    Texture1 none 
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    Color1  0,  0,  0 
    Color2  0,  0,  0 
    Color3  0,  0,  0 
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} 
 
CostumePart "" 
{ 
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    DisplayName P2793026233 
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} 
 
CostumePart "" 
{ 
    Geometry Tight 
    Texture1 Base 
    Texture2 ankh 
    DisplayName P2281134661 
    RegionName "Upper Body" 
    BodySetName Tights/Skin 
    Color1  0,  0,  0 
    Color2  0,  0,  0 
    Color3  0,  0,  0 
    Color4  0,  0,  0 
} 
 
CostumePart "" 
{ 
    Geometry Collar_Spike 
    Texture1 Collar_Spiked_01a 
    Texture2 Collar_Spiked_01b 
    DisplayName P772741860 
    RegionName "Upper Body" 
    BodySetName Tights/Skin 
    Color1  170,  0,  0 
    Color2  0,  0,  0 
    Color3  0,  0,  0 
    Color4  0,  0,  0 
} 
 
CostumePart "" 
{ 
    Fx none 
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    Color3  0,  0,  0 
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} 
 
CostumePart "" 
{ 
    Fx WEAPONS/Custom_Claws/Fem_ClawsRight_Villain01.fx 
    Geometry none 
    Texture1 none 
    Texture2 none 
    DisplayName P3270519229 
    RegionName WEAPONS 
    BodySetName WEAPONS 
    Color1  51,  0,  0 
    Color2  255,  255,  255 
    Color3  255,  255,  255 
    Color4  255,  255,  255 
} 
 
CostumePart "" 
{ 
    Geometry none 
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    DisplayName P2371314042 
    RegionName Head 
    BodySetName Standard 
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CostumePart "" 
{ 
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CostumePart "" 
{ 
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    Geometry none 
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CostumePart "" 
{ 
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CostumePart "" 
{ 
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CostumePart "" 
{ 
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    Color2  0,  0,  0 
    Color3  0,  0,  0 
    Color4  0,  0,  0 
} 
 
CostumePart "" 
{ 
    Geometry Miniskirt_02 
    Texture1 !Skirt_Wedding_01 
    Texture2 !Skirt_Wedding_01_Mask 
    DisplayName P3930658043 
    RegionName "Lower Body" 
    BodySetName NewSkirts 
    Color1  51,  0,  0 
    Color2  0,  0,  0 
    Color3  0,  0,  0 
    Color4  0,  0,  0 
} 
 
CostumePart "" 
{ 
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    Color1  0,  0,  0 
    Color2  0,  0,  0 
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} 
 
CostumePart "" 
{ 
    Fx none 
    Geometry none 
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} 
 
CostumePart "" 
{ 
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    Texture1 !FACE_Skin_V_Head_06 
    Texture2 none 
    DisplayName P1848153390 
    RegionName Head 
    BodySetName Standard 
    Color1  0,  0,  0 
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CostumePart "" 
{ 
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CostumePart "" 
{ 
    Fx WEAPONS/Custom_Claws/Fem_ClawsLeft_Villain01.fx 
    Geometry none 
    Texture1 none 
    Texture2 none 
    DisplayName P2059796000 
    RegionName WEAPONS 
    BodySetName WEAPONS 
    Color1  51,  0,  0 
    Color2  255,  255,  255 
    Color3  255,  255,  255 
    Color4  255,  255,  255 
} 
 
CostumePart "" 
{ 
    Fx none 
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    Color1  0,  0,  0 
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CostumePart "" 
{ 
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CostumePart "" 
{ 
    Color1  0,  0,  0 
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CostumePart "" 
{ 
    Color1  0,  0,  0 
    Color2  0,  0,  0 
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CostumePart "" 
{ 
    Color1  0,  0,  0 
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    Color3  0,  0,  0 
    Color4  0,  0,  0 
} 
 
}
  ---
 
The Master said: "It is all in vain! I have never yet seen a man who can perceive his own faults and bring the charge home against himself."
 
>Analects: Book V, Chaper XXVI
	  
	
	
	
		
	 
 
 
	
	
		You know what I realised? I have no idea how Ankhani and Angelita "talk". Do you guys have any examples so I could read their speech style? 
 
Work on the arc continues later! =D 
There is no coincidence, only necessity.... 
    - Clow Reed
	 
	
	
	
		
	 
 
 
	
	
	
		
	Posts: 3,315 
	Threads: 306 
	Joined: Feb 2004
	
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		Angelita is a WH40K Sister of Battle, tweaked to avoid devsmash. Ankh... I can't really describe all that well, it's more what she DOES rather than 
what she SAYS, y'savvy? 
''We don't just borrow words; on occasion, English has pursued other languages down alleyways to beat 
them unconscious and rifle their pockets for new vocabulary.'' 
 
-- James Nicoll
	 
	
	
	
		
	 
 
 
	
	
	
		
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		Well, I could dig through my logs and give you some conversations, but I think it could be best represented with some description here. 
Ankh is (kinda) a Vampire. She's a Mutant that subsists on blood, and regenerates at such a factor that so long as she isn't dismembered or other such really permanent measures, she'll continuing living essentially forever. Mercenary/For Hire work in the Isles is pretty much the best way for her to meet her hunger needs, and nobody takes much notice if you've got a string of murders there about. It does bear to mention though, she does not hold the perhaps assumed view of others being worth little more than food, though. People are people, and she's no monster, occasionally just seducing the right 'type' and letting them go before they go dry. People wouldn't accept her life, or she'd be a bit less lethal in her ways. I volunteer her in lieu of Mako, because while she can be rather graceful and delicate, she's rather brutal in her fights. Claws don't leave much room for less deadly measures (You either stab them or you don't).  
If you can give me some info on what sort of situation she might be speaking in, I could probably give you some more insight. 
--- 
 
The Master said: "It is all in vain! I have never yet seen a man who can perceive his own faults and bring the charge home against himself." 
 
>Analects: Book V, Chaper XXVI
	 
	
	
	
		
	 
 
 
	
	
		Quote:  Ankhani wrote: 
   
  Well, I could dig through my logs and give you some conversations, but I think it could be best represented with some description here. 
   
 
   
 
  Ankh is (kinda) a Vampire. She's a Mutant that subsists on blood, and regenerates at such a factor that so long as she isn't dismembered or other 
  such really permanent measures, she'll continuing living essentially forever. Mercenary/For Hire work in the Isles is pretty much the 
  best way for her to meet her hunger needs, and nobody takes much notice if you've got a string of murders there about. It does bear to mention though, 
  she does not hold the perhaps assumed view of others being worth little more than food, though. People are people, and she's no monster, occasionally 
  just seducing the right 'type' and letting them go before they go dry. People wouldn't accept her life, or she'd be a bit less lethal in her 
  ways. I volunteer her in lieu of Mako, because while she can be rather graceful and delicate, she's rather brutal in her fights. Claws don't leave 
  much room for less deadly measures (You either stab them or you don't). 
   
 
   
 
  If you can give me some info on what sort of situation she might be speaking in, I could probably give you some more insight. 
   
All I can really say about it is it involves her time when she was working for Arachnos (aka until you finish the arc where you defeat Recluse and 
he cuts you loose). Why is she working for them? 
There is no coincidence, only necessity.... 
    - Clow Reed
	  
	
	
	
		
	 
 
 
	
	
	
		
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		They have plenty of work, don't ask too many questions, and (no matter how strong she is) she can't take down an entire private army like the Spiders. 
It's just the easiest way to survive in the Isles. 
--- 
 
The Master said: "It is all in vain! I have never yet seen a man who can perceive his own faults and bring the charge home against himself." 
 
>Analects: Book V, Chaper XXVI
	 
	
	
	
		
	 
 
 
	
	
		Quote:  Foxboy wrote: 
   
  Angelita is a WH40K Sister of Battle, tweaked to avoid devsmash. Ankh... I can't really describe all that well, it's more what she DOES rather than 
  what she SAYS, y'savvy? 
Ah, a bolter bitch lol I can understand how they speak   
There is no coincidence, only necessity.... 
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		Eileen is Black Scorpion, Bots/Dark... if you still need vills I can go dig up her tailor info... I think.
	 
	
	
	
		
	 
 
 
	
	
		Quote:  Vyperpunk wrote: 
   
  Eileen is Black Scorpion, Bots/Dark... if you still need vills I can go dig up her tailor info... I think. 
I've got all I need, thank you though   
There is no coincidence, only necessity.... 
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		Sent you some info to help you get a grip on how I play Angelita, and why I keep her away from polite company. Hope it helps and gets through.
	 
	
	
	
		
	 
 
 
	
	
	
		
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		If you might, grep me the dialogue you used for Ankh? Don't think I'll be able to run through it for a few weeks. 
--- 
 
The Master said: "It is all in vain! I have never yet seen a man who can perceive his own faults and bring the charge home against himself." 
 
>Analects: Book V, Chaper XXVI
	 
	
	
	
		
	 
 
 
	
	
	
		
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		CR: Thoughts on the Arc: 
 
Mish one, take one: Picking up my allies wasn't so bad. CR didn't have an escort, though. I don't know if that's because you didn't put one 
there, or her flaming aura killed them off before I found her. Got to the boss, and was promptly slaughtered by allies aggroing the entire hallway at once. 
Respawned in Prison, broke out, went to go fight boss again. Nogi was on the far side of the hall, sans ninjas, CR was nowhere to be found. Tried attacking 
again. Was again, promplty slaughtered by the Zeus and his buddy Hercules. 
 
Mish One, take two: Left mission, bumped my rep down to challenge 1, ran again. Took out the boss&enterage quite a bit easier this time, since he 
didn't have an accompanying Herc. 
 
Mish Two: A quick and easy run through 7th Gen land. Ankh almost died a few times but I was able to spot heal her. 
 
Mish Three, take one: First off: I hate Aracnoid caves. Second off: the boss was tucked away in the corner of the map requiring me to go to all the other 
corners first. Lastly: The Boss. My Bots and I were pwned. Completely. I reloaded my first and second tier twice, my third Tier only once, because the recharge 
wasn't fast enough. Got him down to 3/4ths health. Came back after dying (through the long hated map) to find him at full health. Normally EB's are not 
a problem for my crew. This one (understandably) chewed me up and spit me out. For the record, he was a level 51 EB, but he might as well have been an AV to 
me. 
 
Thus ended my try at your arc, CR. What I did go through was excellent. My first view on the EB in mish three was quite a surprise. One minor quibble: none of 
the allies in the first two missions had any flavor text in their info block.
	 
	
	
	
		
	 
 
 
	
	
		Quote:  drogan niteflier wrote: 
   
  CR: Thoughts on the Arc: 
   
 
   
 
  Mish one, take one: Picking up my allies wasn't so bad. CR didn't have an escort, though. I don't know if that's because you didn't put 
  one there, or her flaming aura killed them off before I found her. Got to the boss, and was promptly slaughtered by allies aggroing the entire hallway at 
  once. Respawned in Prison, broke out, went to go fight boss again. Nogi was on the far side of the hall, sans ninjas, CR was nowhere to be found. Tried 
  attacking again. Was again, promplty slaughtered by the Zeus and his buddy Hercules. 
   
 
   
 
  Mish One, take two: Left mission, bumped my rep down to challenge 1, ran again. Took out the boss&enterage quite a bit easier this time, since he 
  didn't have an accompanying Herc. 
   
 
   
 
  Mish Two: A quick and easy run through 7th Gen land. Ankh almost died a few times but I was able to spot heal her. 
   
 
   
 
  Mish Three, take one: First off: I hate Aracnoid caves. Second off: the boss was tucked away in the corner of the map requiring me to go to all the other 
  corners first. Lastly: The Boss. My Bots and I were pwned. Completely. I reloaded my first and second tier twice, my third Tier only once, because the 
  recharge wasn't fast enough. Got him down to 3/4ths health. Came back after dying (through the long hated map) to find him at full health. Normally 
  EB's are not a problem for my crew. This one (understandably) chewed me up and spit me out. For the record, he was a level 51 EB, but he might as well 
  have been an AV to me. 
   
 
   
 
  Thus ended my try at your arc, CR. What I did go through was excellent. My first view on the EB in mish three was quite a surprise. One minor quibble: none 
  of the allies in the first two missions had any flavor text in their info block. 
Yea, I had to cut a lot of flavor text -_- its at 99.85% storage space as it is! I can't afford to PUT info text in... you don't know 
whats in Mission 4.
 
And yes, the boss in mission 3 is a BITCH. When testing it with Flame, I died 3 times, and burned a whole tray of insps to solo him... if I get too many 
complaints of him being a block, I'll tweak his difficulty.
 
Yea, the allies in mission 1 are weird, one of them does tend to run around, but I can tweak that by taking her off aggressive and putting her on defensive heh 
There is no coincidence, only necessity.... 
    - Clow Reed
	  
	
	
	
		
	 
 
 
	 
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