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24 Hours to Solve Crossovers That Should Not Be
RE: 24 Hours to Solve Crossovers That Should Not Be
Can we adapt one of the most famous "killer DM" modules of all time to be played in a game system where it's impossible to die? Find out in TOON of Horrors!
--
Rob Kelk

Sticks and stones can break your bones,
But words can break your heart.
- unknown
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RE: 24 Hours to Solve Crossovers That Should Not Be - by robkelk - 03-18-2021, 04:12 PM

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