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[OOC][PLOT][ARC 1] Planning for Season 1 - The Retcon
RE: [OOC][PLOT][ARC 1] Planning for Season 1 - The Retcon
Blame Bob for this - it was his idea originally. All I added was the magic doorway.

It still needs a location and a building manager.



The Hangar

Wings: 1
Floors: 1
Apartments (total): 1
Amenities:
  • Refuelling and recharging bays
  • Repair shop
  • Magic exit (see description)


The Hangar is exactly what it says on the tin: a hangar. What it holds is mecha - many self-aware - and other large vehicles for displacees who don't have room for them in or near their residences. (For example, the Kobu from Sakura Wars are not found here, since the Grand Imperial Theatre has room for them in its basement.)

The Hangar uses a variant of the Witches 5 "almost there" exit from Sailor Moon S, allowing the mecha to deploy close to but not directly at the places where they're needed. Like the Witches 5's exit, this exit is physically able to let the mecha pass through it, although the doorway is not necessarily one that is appropriate for mecha deployment.


Tenants

Group 1: Full Metal Panic
  • Al, Sousuke Sagara's ARX-7 Arbalest
  • Melissa Mao's M9E Gernsback
  • Kurz Weber's M9E Gernsback
  • Teletha Testarossa's M6 Bushnell (no A.I.)
Group 2: Magic Knight Rayearth
  • Rayearth
  • Selece
  • Windam
Group 3: Neon Genesis Evangelion
  • EVA-00
  • EVA-01
  • EVA-02
Group 4: REDACTED
  • REDACTED
--
Rob Kelk

Sticks and stones can break your bones,
But words can break your heart.
- unknown


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RE: [OOC][PLOT][ARC 1] Planning for Season 1 - The Retcon - by robkelk - 09-17-2022, 09:02 AM

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