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Ship Registry
Re: Ship Registry
#26
Station Name: SS Hades
Base Hull: A blasted open asteroid, various emergency rafts, and half a bicicle
Drive Type: speed
Purpose: Research Station
Launched: N/A, built in pluto orbit
Description: Build by the Professor and Indiana wierd begins to describe the station but doesn't do it justice. The looks are a combination of mad science and ancient civilisation, with stong influences from the early greeks, late mesopotamiain and astec. It is in a semi stable orbit around the L3 Lagrange point of Pluto-Charron where it crosses the Limit once every 6.4 days, although occasionally it goes out of orbit to stay on either side of the limit for a little longer. It's main purpose is to study the Limit, which is why it's stationed at this remote location.
It's owner is Indiana, who is one of the fenchildern.
There are several other people that started living there though, mostly buisnesses, including the restaurant at the end of the universe. There are also a large number of Temples, churches, synagoges, mosques and other plaes of worship in the station.
the station is the reststop at the limit, where almost any expedition either leaving sol or coming back stops by for a last bit of R&R, as well as stocking up on supplies, and have indy take a look at the engines sine he is a recognized expert. Buisness is bad though since there are not that many superluminal expeditions, but they manage to srape by. There are a surprising number of fendanes on the station, since few of the priests are true fen, and the TSAB maintains an office there though it sometimes goes unstaffed.
There is a purely mundane observatory satelite near Hades which transmits the data back to earth and forwards the control signals for NASA.
Hades station also hosts the headquaters for the Pluto Project.
E: "Did they... did they just endorse the combination of the JSDF and US Army by showing them as two lesbian lolicons moving in together and holding hands and talking about how 'intimate' they were?"
B: "Have you forgotten so soon? They're phasing out Don't Ask, Don't Tell."
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Re: Ship Registry
#27
Ship Name: SC Virgil Samms
Created by Rob Kelk
Registry Number: L5-A-901
Base Hull: Custom: Approximately one-fifth form-fitting spacesuit (with ship controls in the gauntlets and a HUD in the helmet), approximately four-fifths main drive, with small maneuvering drives all around and a thin layer of 'waved carbon-fibre sheet on the outside to keep everything together and provide a modicum of armour.
Drive Type: Speed (gravity drive) (max velocity 0.2c)
Owner of Record: Noah Scott
Flag of Record: Earth-Luna L5 Station Stellvia
Purpose: Special high-speed dispatch courier
Launched: 1 July 2011
Crew:
* one of S. Hasegawa, K. Li, or Y. Nikaido (Pilot)
Known Vehicle Quirks:
* Gotta get there now - One the ship's destination has been determined, it is extremely difficult to change the ship's course even if it would be a bad idea to continue on the shortest path between the launch and touchdown points.
Known Crew Quirks:
See the applicable writeup in the Characters Thread.
Faction: Non-Aligned
Home Port: Earth-Luna L5 Station Stellvia
Current Location: Earth-Luna L5 Station Stellvia
Status: ACTIVE
Trivia:
* The Virgil Samms is the first ship of its class. Ships in this class are traditionally named after Lensmen, from E.E. "Doc" Smith's Lensman series.
* The ship's design is heavily stripped-down, to the point where the only equipment onboard is a short-range radio so the pilot can contact traffic control; the pilot must carry dispatches or other cargo on his or her person. This makes the Virgil Samms class speedsters the fastest ships in Fenspace, but ships of this class are not for the claustrophobic (there is literally no room to move around inside one). This limits their use to autonomous AIs, biomodded humans who can comfortably remain still for hours on end and can live on very little oxygen, or very short trips. Some of the Virgil Samms' sister ships (such as the SC Roderick Kinnison, L5-A-902) have a top speed of 0.18c, but also have life support, a space-efficient AI to interact with, and a few other small-but-handy add-ons to help keep the pilot sane and functional during the trip.
* The ship's owner of record has never flown the ship.

-Rob Kelk
--
Rob Kelk
"Governments have no right to question the loyalty of those who oppose
them. Adversaries remain citizens of the same state, common subjects of
the same sovereign, servants of the same law."

- Michael Ignatieff, addressing Stanford University in 2012
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Re: Ship Registry
#28
Ship:
Ship Name: Foundry Hephaestus
Created by Nicholas Casler (Wiregeek, Kokuten)
Registry Number:HSF-000
Base Hull: ten acres of good Alaskan glacial moraine, Portland/Handwavium Cement substructure and framework, pseudo-organic pseudo-geodesic air shield.
Drive Type: Speed (Adjusted Mass reactionless engine) (max velocity 0.001C)
Owner of Record: Dwarven Mining and Metalsmithing Unltd.
Flag of Record: Hephaestus was an unflagged private vessel until such time as the Fen flag was available.
Purpose: Mining and metalworking, heavy salvage and repair.
Launched: September 20th, 2009
Crew:
*Wire Geek 'Geek' (Notional Captain, chief of mining and salvage)
*Sparky (Chief of operations)
*'Doc' Raven (Chief of repair and maintenance)
*Hermes (AI, majordomo and computer core)
Supplementary Crew:
* Freyja (AI, chief medic, morale officer)
* Vioarr (AI, chief pilot HSF-009 stealth scout)
* Millie (AI, chief pilot HSF-006 dispatch boat)
* Dwarves (Staff and employees)
Known Vehicle Quirks:
* I'm sorry, Dave: Hephaestus is VERY finicky about its position. Asteroid fields are fine, a meter of 'Wavium concrete and a lovely resilient dome tend to just ignore the little bastards, but you want me to park this close to the sun _why_? It'll blacken my beautiful concrete!

* Let's Go!.. Slowwwwwly: Hephaestus is a platform, not a fightercraft. She is VERY, very slow, and is sensitive about it.
* My Children!: Hermes is host, in her role of the majordomo of Hephaestus, to flocks of shuttles and smaller vessels, and she is VERY protective of them.
* It's cold - why is it cold?: The flesh-and-blood original crew came from Alaska, and keep the ambient temperature at a comfortable 50 degrees farenheit.
* I'm BORRED: Energy production and AI core speed drop noticeably when there is no active production going on. Hermes wants to be _doing stuff_, but fortunately isn't too picky about whether it's reducing an asteroid, converting a battleship back into battle steel bar stock, or decorating for a bash.
Known Crew Quirks:
* Not Invented Here: Hephaestus is a center of design and engineering - but they tend to be hard to convince to do it any way but their own.
* Wait, dwarves?: The 'crew' of Hephaestus is composed of several dozen dwarves, short stocky miners and ironworkers par excellance. Noone knows where they came from, and WG aint' talkin.
Faction: Non-Aligned, mercenary.
Home Port: Self-ported, hails the orbital shipyards at the Moon when major repairs or deliverys are needed, and no hauler is available.
Current Location: Asteroid Belt, approximately 1AU out from Mars orbit, in opposition to Mars current position.
Status: ACTIVE
Trivia:
* Hephaestus is a semi-mobile mining and refinery platform.
* Hephaestus is also one of the largest producers of raw Handwavium currently extant. Most of it is for internal consumption.
* Hephaestus' most profitable product is 'Battle Steel', an iron-based Handwavium metal stock that sees common use throughout the Fenspace, and the cutting and welding tools for same.

Edit: Changed dome type, terrain type, current location.
Edit: Changed biomod date for WG.Wire Geek - Burning the weak and trampling the dead since 1979Wire Geek - Burning the weak and trampling the dead since 1979
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Re: Ship Registry
#29
Ship Name: Foundry Hephaestus, Auxillaries and Shuttles

Created by Nicholas Casler (Wiregeek, Kokuten)
Registry Number:HSF prefix indicates Hephaestus Space Fleet.
Shuttles: The HSF incorporates two 'fast shuttles', 'wavemodded conventional automobiles, with AI cores onboard. Both of these vehicles are capable of self drive and are fully autonomous.
Millie: HSF-006 'Millie' is an AI controlled 4-door sedan dispatch boat, with integrated airlock dividers, allowing any of the three compartments to remain pressurized while others are exposed to vaccum.
Chassis: Millie is based off of a 1983 Subaru GL wagon. She's not the best looking or fastest vehicle in space, but she's reliable, she can park on a dime and bring back change, and she's Here to Help.
AI Core: Millie was intended to be a greek goddess, but the AI core generated as a perky blonde secretary, professional and dedicated. Millie isn't a supergenius, but she's more than capable enough to motor her chassis around Fenspace's docks and yards without any trouble.
Drive: Speed, Max velocity .1c, Adjusted Mass reactionless rotor, transverse mounted.
Known Vehicle Quirks:
* I'm a GIRL, that's why!: Millie's AI core is female, emphatically so. As of yet, this has posed no problems with romantic entanglements, but she tends to avoid having to dispose of vermin or lift truly heavy objects, this is what boys are for, after all.
* I may not be a supermodel, but...: Millie is aware that her chassis isn't the 'pinnacle of automotive engineering', but she still likes to look her best. Keeping her in good tires and keeping the paint clean and polished are a necessity. If the interior and exterior are not well-kept and maintained on a regular basis, Millie will lose efficiency and speed.
* Oh BOYS!: Millie is quite fond of the 'Boys', Hephaestus' small fleet of 'waved Suburbans, and they're quite fond of her. Fond enough that if she calls, the poor devil loading a ton or two of rich steel slag into the back of one of the Boys may find himself working alone, while a pseudo-intelligent Suburban careens across the system barking happily and heading for his girl.
* "Grunt!": Millie retains one of the quirks of her basic chassis, and can handle and haul several times her normal payload or rated capacity, but she _doesn't like it_. She also is top-speed limited, and depending on the amount of overload, her top speed can drop to as low as .05c
Faction: Hephaestian, Millie knows who her Boss is, and will not consider other offers of employment.
Home Port: HSF-000 Hephaestus.
Status: ACTIVE
Trivia:
* Millie's AI Core is unique amongst Hephaestus' cadre of AI and pseudo-intelligent personell in that it was spawned from non-Wintel hardware, a mac Powerbook modified into her dash console and wired into the car system.
* Even though Millie is the chronologically and experientially older of the two, she thinks of and treats Vioarr as an older sister, and is fairly intimidated by her.

Tenders: The HSF is also home to a 'flock' of seven Chevy Suburbans, of varying years and personailities. 'Waved ECMs and auxillary processors ended up providing a 'big dumb dog' level of intelligence for these vessels, and they are used as the day-to-day 'work trucks' of Hephaestus' mining operations. When the two shuttles are spoken for or busy, a Hephaestian Suburban may be seen in public, usually with someone playing fetch in the parking lot while someone else accomplishes the errand in question.

Chassis: The Boys are based off of the Chevy Suburban utility vehicle chassis. They're big, they're not very subtle, but they can haul a whole LOT of stuff. The boys are all airlocked with standard Hephaestian Zipperlocks, and vary in color and body style cues.
AI Core: The boys were a 'punt' AI. After the 'Cat' experience, Hephaestus' crew decided that the somewhat self-motivated and somewhat-personality of the Cat could be improved upon 'just a little', to provide a very easy to use and efficient mining tender. So, the original Chevy ECM was handwaved, soaked overnight in a tub of pure strain with a copy of Disney's "Beethoven" movies. Similar treatment was given to a Sony in-dash media player, and the resultant items were installed in short order, into a 'waved Suburban. The result was seven "Big Doofy Dog" Suburbans, more than willing to get in harness and pull, but they'd like to talk to you about this tennis ball (radial tire, small lump of iron, Space Hamster) that they found...
Drive: Speed, Max velocity .08c, Adjusted Mass reactionless rotor.
Known Vehicle Quirks:
* GIRL!: The Boys are quite defensive of and fond of Hephaestus' two shuttles, and will obey/help them over the desires of human personnel.
* "Grunt!": The boys are capable of hauling pretty much anything that can be loaded into them or chained to them. Being a canine level intelligence, and well trained, they can also pull together in harness. Hephaestus has yet to find something too heavy to haul, heavier things just.. take a little longer to get going.
* Land Shark: Small fast-moving objects of appropriate size are considered 'play items' to the boys, and they may break orders and attempt to play with them. Unless you have VERY good body armor and inertial shielding, don't be a small moving object. The boys won't intentionally hurt someone, but 8000 pounds of Suburban is a whole LOT of love, and there are _seven_ of them.
Faction: Hephaestian, the Boys pick up on the 'smell' of the people and ships that live and work out of Hephaestus, and tend to not obey people who don't smell right.
Home Port: HSF-000 Hephaestus.
Status: ACTIVE
Trivia:
* The Boys are individually named after the Seven Dwarves of Snow White fame. This was in an attempt to make them more 'mining oriented', and does not appear to have worked in the slightest.
* The Boys are not able to appear in public unescorted. They're just too damn dumb, and the amount of damage that can be caused by a Suburban who thinks your converted Winnebago looks 'cozy', or your flying VW looks like a chew toy, doesn't bear thinking of.
*The Boys spontaneously reinforced their hoods and assimilated part of the grills into them during their 'waving. They may not have that durable of a jaw, relatively speaking, but they have jaws, and they do use them. The installation of synthetic myomer actuators for the hoods is regretted, but it's a bit late, and the boys do love to play fetch...
Edit: corrected speed ratings, added quirks to V
Edit: corrected weight on The Boys to reflect real world.Wire Geek - Burning the weak and trampling the dead since 1979Wire Geek - Burning the weak and trampling the dead since 1979
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Re: Ship Registry
#30
Ship Name: Banzai Institute Command Craft 1, aka World Watch One
Created by Earl Mac Rauch, used by Aaron F. Johnson (Ebony)
Registry Number: BBI-1
Base Hull: I'm having difficulty finding the exact model, but consider it a split-level tour bus.
Drive Type: Banzai-Hikita Ion Drive (0.05c)
Owner of Record: The Banzai Institute for Biomedical Research and Strategic Information
Flag of Record: The Conch Republic
Purpose: Exploration, transportation, residence
Launched: August 18, 2009
Crew:
BBI #14 Blackstone (aka Ko-ryu-san or Brother Doubt) Nominal captain and chief bottlewasher
BBI #42 Nezumi (aka Wendy or Sister Mayhem)
BBI #8 Chaos (aka Brother Chaos or Scott)
BBI #39 J. (aka Stranger or Brother Discord)
Supplementary Crew:
Buckaroo Banzai Resident AI, muse, sensei, and ships brain
Occasional other Blue Blazer Irregulars (see Crew Quirks)
Known Vehicle Quirks:
Dont be mean. We dont have to be mean. Buckaroo is, for all intents and purposes, a manifestation of the character created by Earl Mac Rauch. He teaches a combination of bushido and the Golden Rule, and encourages WW1s crew to better themselves in every way. If they slack off, he gets disappointed, and performance of WW1 starts to drop. None of the Blue Blazers have let it drop to the point where systems start failing.
Keep on Rocking in the Free World. Buckaroo loves music. Without it, he becomes cryptic and withdrawn (not sullen or mean, because Buckaroo is never these things). He maintains a number of music production software for the Blue Blazers to noodle on, and they are constantly picking up new tunes for Buckaroo to upload into his systems and manipulate. Buckaroo wants to put out more music, and the Blue Blazers are putting together a band. Slowly.
Knowledge is Power. Buckaroo is constantly uploading information, whether it is news, scientific data, or changes in cultural climates. He voraciously reads all sources of news available, eating up massive amounts of bandwidth whenever his wi-fi antennae get within range of a satellite or other access node.
Known Crew Quirks:
Blue Blazers The crew of WW1 are all students of Buckaroo Banzai and follow the tenets laid out by Earl Mac Rauch in his screenplay and described in the canon of Buckaroo Banzai. None of them use their birth names, insisting that the names that Buckaroo gave them are their real names. They do occasionally refer to each other by their first names, but no person outside of the group know the crews full names (and not even some of them).
We are Many. The Blue Blazers number more than just the crew of the WW1. They maintain an information network across most of the First World countries of Earth and parts of the Second World. Often, Blue Blazers hitchhike along with the crew of WW1, serving as an extra crewman for a period of time. In addition, the sheer diversity of the Blue Blazers offers WW1 a global network of expertise that they can access by satellite phone The Blue Blazers are working towards expanding their fleet, presumably with a World Watch Two in the near future.
Faction: Pulpers, the Banzai Institute, Super Heroes. World Watch One is on pretty good terms with most of the fen factions, since they make their living as professional altruists.
Home Port:
Current Location:
Status: ACTIVE
Trivia:
The Banzai Institute for Biomedical Research and Strategic Information is a non-profit organization registered in the United States and the European Union. Its mailing address is listed as a P.O. Box located in Dallas, Texas. Both the P.O. Box and the email domain, banzai-institute.org, are registered under a shell corporation, managed by a woman known as Mrs. Johnson. It is believed, by some, that Mrs. Johnson is Blackstones mother.
The RIAA has a standing subpoena for the hacker known as Buckaroo Banzai for illegal copying of copyrighted intellectual product. Due to misinformation, Buckaroo Banzai is believed to be the human pilot of the World Watch One and the RIAA has had several embarrassments trying to serve the subpoena, including serving it to Peter Weller at one point.
Likewise, the Library of Congress and the proprietors of several massive databases want to speak with Buckaroo Banzai. While the wholesale duplication of their publicly available information is not a crime, they are curious as to how he waltzed through their security infrastructure without slowing down and copied everything.
Mr. Rauch has had an extended conversation with Buckaroo, as has W.D. Richter, the director of the original movie. Both have given the AI their blessings.
Ebony the Black Dragon
Senior Editor, Living Room Games
http://www.lrgames.com
Ebony the Black Dragon
http://ebony14.livejournal.com

"Good night, and may the Good Lord take a Viking to you."
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Re: Ship Registry
#31
Ship Name: Banzai Institute Shuttle Craft HB88, aka The Jet Car
Created by Earl Mac Rauch, used by Aaron F. Johnson (Ebony)
Registry Number: HB88
Base Hull: 2006 Ford F-350
Drive Type: Banzai-Hikita Turbo Thruster System (0.1c)
Owner of Record: The Banzai Institute for Biomedical Research and Strategic Information
Flag of Record: The Conch Republic
Purpose: Shuttlecraft
Launched: August 18, 2008
Crew:
See World Watch One.
Supplementary Crew:
See World Watch One. Buckaroo can transfer a copy of himself to the computer systems of the Jet Car, allowing him to ride along.
Known Vehicle Quirks:
Faster than She Looks. While she wont go 0.5 past light speed, the Jet Car moves incredibly fast for something with the aerodynamics of an oversized pickup truck with a jet engine tacked on the back end.
Oooo, Daddy want. People covet the Jet Car, and its components, for unknown reasons. It cant actually fly through mountains (not that the Blue Blazers and Buckaroo arent working on the oscillation overthruster), and all the wavium tech is pretty straightforward, but something about the car makes people want to take it apart and find out what makes it tick. Its been stolen at least twice since launch, forcing the Blue Blazers to take security precautions. The Jet Car has some of the best security systems installed, making it impossible to jimmy the locks open, hotwire the ignition, or hack the systems. But only for the moment; its only a matter of time before someone builds a better set of lockpicks. As a result of all the security, it takes a Blue Blazer between 5 and 10 minutes to actually get the Jet Car started. Buckaroo can do it in about two minutes, since he has direct access to the computer systems.
Known Crew Quirks:
Blue Blazers. See World Watch One.
Leadfoot Syndrome. Something about the Jet Car makes people want to drive it fast. When on the ground, drivers will find the car going at about five to seven miles above the posted limit at a minimum. In space, course corrections come a fraction of a second too late, making for close calls and white-knuckle piloting. Concentration can bring the speed down for a few minutes, but in order to keep the speed down, the driver would have to ignore the actual process of driving, ensuring an accident. Blue Blazers are checked out thoroughly before being allowed to solo in the Jet Car, and at least one isnt allowed to drive it ever.
Faction: See World Watch One
Home Port: World Watch One.
Current Location: World Watch One.
Status: ACTIVE
Trivia:
The Jet Car has not yet broken the land speed record at Bonneville, but it has been clocked at just under 400 mph across the Playa outside of Black Rock, before taking off. There is some argument as to whether the Jet Car can hold any land speed records, since it also flies. The Blue Blazers are lobbying for an opportunity.
Currently, in the cage where the oscillation overthruster should be mounted, there is an emerald green Magic 8 Ball. No one has thought to ask it a question yet.
A small statue of a hideous rat-like creature in a massively customized muscle car is mounted on the dash. Blue Blazers have been heard to recite, I shall fear no evil, for Ratfink is my co-pilot. before engaging the main thruster. Earl Big Daddy Roth is listed on the Blue Blazer Irregulars rolls as honorary BBI #88.
Ebony the Black Dragon
Senior Editor, Living Room Games
http://www.lrgames.com
Ebony the Black Dragon
http://ebony14.livejournal.com

"Good night, and may the Good Lord take a Viking to you."
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Re: Ship Registry
#32
Author's note: I'm very badly behind on the Fenspace stuff, haven't read anything in the past month-plus. And I'm not likely to get the chance, since I'm going back to school. Details subject to alteration as I catch up.
This is the registry writeup for the Island, the first station posted about in the original thread.

Station Name: The Floating Island (aka The Island, Gilligan's, other aliases)
Created by Acyl (Aaron C. Yilun)
Registry Number: 1800-ISLAND
Base Hull: Several dozen square acres of Nigerian countryside, with matching divot (a near-perfect hemisphere). Given that none of the Island's original crew were Nigerian, this made a bit of a diplomatic stink (see Trivia: Can't Go Home Again). Original structures included two large warehouse complexes with extensive basements.
Drive Type: Speed: Wavium Manoeuvring Thrusters (normal vel approx 0.0001C, emergency 0.001C but see Station Quirk: Upwardly Mobile)
Owner of Record: Eric Zhu (Floating Island Pte Ltd, Island Real Estate Investment Trust)
Flag of Record: Itself (but see Station Quirk: Long Vehicle)
Purpose: Commercial Space Station, Resupply Point, Flying Mall, Lifestyle Destination
Launched: Summer 2008
Crew: (aka The Management)
(All based on real people, Eric is a degree away from author avatar.)
- Eric Z. (Cranky Boss, President-for-Life, CEO, Captain)
- Will K. (Operations Chief, Medical Officer, A Real Doctor, Fantasy Fen Liaison)
- Matt W. (Deputy Ops Chief, Good Idea Man, Bad Idea Man, SF Fen Liaison)
- Gwen L. (Science Officer, Life Support Control, Anime-Fangirl Liaison)
- Jin L. (Marketing, Corporate Relations, Non-Fen Liaison)
- Xing, T. (Conflict Mediator, Marketing, Everyone-Else Liaison)
- Thomas Z. (Engineer, Guy Who Refuses To Leave)
- Titan (Mascot, Dog, Will's Eternal Nemesis)
Supplementary Crew: (aka The Employees)
- Simon-Peter (Station AI, Accountant, Deputy Operations Chief)
- The Fisherbots (Maintenance Droids, Redshirts)
- Wen, T. (Fisherbot Shepherd, Zen Master)
- Katie, L. (Station Retail, Convention Organiser, Deputy Mascot)
- Ally, S. (Station Retail, Hospitality Services, Long-Sufferer)
Auxiliary Vessels:
- ISS Delphinus (Supply Vessel, Passenger Service to Earth)
- ISS Octopus (Construction, Repair, Tugboat)
- Brave Legend Shakespeare (Security, Patrol, Poetry)
- Outrigger II: The Sequel (Don't Ask What Happened To Outrigger I)
- (and Various Station-Owned Shuttles)
Known Station Quirks:
- Bistromath: The station map indicates a small Italian bistro on level 3 of the shopping mall. Indeed, everyone who wanders near where it should be...can smell the food. But nobody has ever been able to find it.
- No Parking: The status display for Landing Bay Three always reads 'Full', no matter how many ships are in it.
- Zheng My Ride: Any automobile-type craft parked in lot 81 of Bay One will end up "totally riced" within a couple of hours. Security cameras shed no light on this mystery.
- Long Vehicle: The Floating Island is currently a port-of-registry, with many smaller vessels calling it 'home' ... but before that, Captain Eric insisted it was a starship. This may be true; manoeuvring thrusters refuse to work unless the control room staff do a full Star Trek Bridge routine, and call it the USS Island.
- Upwardly Mobile: The Island's only official drive system is an array of station-keeping thrusters. Rumours of more powerful engines and FTL capability are totally unsubstantiated. Nevermind the fact the Island couldn't have got to its current location on thrusters alone. Not in the short time between its launch and opening.
- It Sucks: The big docking tube used for large space vessels only works...if painted like a drinking straw.
- Stripe Line: The Island has rails laid topside at the request of the Galaxy Express 999 and other train-based craft. A small section of rail must always be kept painted...like a drinking straw.
- Bad Apples: The Island's life support system is now based around garden domes and chambers.They also grow veggies. Science Officer Gwen insists the plants do not have 'wavium biomods. But strange fruit flies have been reported...and don't stop to smell the flowers.
- VIP Customer: Handwavium grown from the Island itself (as opposed to merely on or in it) usually has no major biomod effects. At least on humans. Well, okay, it tends to give a lasting desire to spend more at the station comic shops. But not much beyond that. However, this wasn't always the case... (see Crew Quirk: Big Brother Is Watching You)
- Small Print: If left long enough on a store shelf, even dubbed anime will grow subtitles.
- Periodic Shortages of Beer: (See Crew Quirk: Happy Hour)
- TP Lovecraft: Never use any toilets on Sublevel 13.
Known Crew Quirks:
- Big Brother Is Watching You: It isn't a commonly known fact, but Eric Zhu, the boss of the Island, has a biomod. He ingested second-gen 'wavium grown from the Island's core...and now is permanently linked to the place. Not a superpower, a physical biomod to his brain and nervous system. This may explain his frequent headaches and increasingly bad temper...
- Favoured Son: Simon-Peter, the station's AI, is actually offshoot of Eric's personality (see above). He's an independent entity now, however. And even Eric doesn't know why he insists on imitating religious leaders and other men in robes.
- Evolutionary Snob: Ops Chief Will has a uniform emblazoned with stylized cats, but refers to all biomodded catgirls as "An Abomination Against The Platonic Ideal Of Cat". He is no longer allowed near certain station clientele.
- No Fly Zone: Don't get the Science Officer started on flies.
- Makepeace Road: The Island is not armed. If questioned about this, Simon (the AI) will pretend to be Mahatma Gandhi. Robe and all.
- Happy Hour: If left unattended for too long, the station's maintenance droids (the Fisherbots) will eventually invade the mall levels, steal all the beer...and get drunk. Nobody knows why, not even Simon.
Faction: Non-Aligned. All Fen (read: customers) welcome.
Home Port: Itself. Very existential.
Current Location: Somewhere between Earth and Mars. This may change...
Status: ACTIVE
Trivia:
- Unreal Estate: The Island was the first craft of its kind...lobbing ground and buildings into orbit, leaving a really big hole in the countryside. Many countries changed their real estate and land use laws after that. Very quickly.
- Can't Go Home Again: The seven original crew of the Floating Island are persona-non-grata in the Federal Republic of Nigeria. They legally own the property they sent into orbit, but that sort of thing annoys governments. For some reason, they don't like a bunch of Asian investors coming in and making off with the countryside. Granted, pissing off a mundane country is virtually compulsory for any decent Fen crew, so...
- Shinra: The Island as a piece of property is privately owned. But people can buy shares in the station's business - the mall, convention centre, etc. And any new developments. When Eric tried to terminate the scheme, main power stopped working, and all the Fisherbots sulked.
- Floor Plan: The Floating Island consists of two main buildings, some small domes, and a warren of "underground" burrows. You can land on the surface, park in one of the three bays (Bay Three is on the underside of the Island), or in the case of larger vessels, dock. There's a jetty.
- Mortal Kombat: The Island is home to both the first spaceborne McDonald's and the first spaceborne Starbucks. Critics have accused Eric of selling out. In response, Eric notes that the rental clause stipulates that McD's and Starbucks staff engage in mock sword duels every day, because "There Can Be Only One".
- Swiss Standard: Open to all and any Fen. It takes quite a bit of work to get banned from the station. It's best known as the place where you can get new anime merchandise, hot food, a proper bed and shower...but it's also a neutral meeting ground, and occasionally mediation centre between factions.
...
-- Acyl
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Re: Ship Registry
#33
Vioarr: HSF-009 'Vioarr' is an AI-controlled 2-door sport coupe, with similar airlocking capabilities to her sister Millie.
Chassis: "V" is based off a 1999 Mitsubishi 3000gt VR4, with Dodge Stealth badging. She's fast fast FAST, and very hard to see when she doesn't want to be. Her shell is variable reflectivity, on all wavelengths from IR to multi-ghz microwave. She also has 'store and forward' invisibility capability.
AI Core: V was CarPC'ed from an 8-way cluster of low-power VIA setups, bossed by a quad-core Intel machine. The resulting AI is almost disgustingly frugal in energy usage, but tends to multitask on an instinctual level, which works out beautifully with her normal operationals.
Drive: Speed, Max Velocity .12c,sustained, .13c burst (causes heat accumulation), .132c 'full burn' (sacrifices thrusters in addition to burst mode, no heat. Dual Adjusted Mass reactionless rotor, Lithium-Polymer-Handwavium backup pack. Acceleration, backup propulsion is low-ob liquid Nos thrusters, good for 'some' manuevering and accel without energy signature.
Known Vehicle Quirks:
* I can outrun that, I can outrun _anything_: V is a very swift ship, but she's not the fastest thing in Fen space, and that's a sore spot with her. Unless she's 'on a job', V is a sucker for a race, and her agility and multitasking serve her in good stead pushing through the asteroids.
* Hey, look over there! *poof*: V is a stealth platform by primary design. When found, she's fond of cheap sucker ploys and overcomplicated gambits to lose her observer, but is not above simple misdirection or distraction. Whatever works.
* Stupid big galoot, get off me!: Publicly, V is less than fond of Hephaestus' flock of Suburbans, but they love her almost as much as they love her 'younger' sister. In private, when she thinks noone is looking, V will 'pet' or play with the Boys.
* Uhm, you're gonna put that _Where?_: V's trunk is half Adjusted Mass rotor, half tankage for the NOS thrusters. The backseat has been given over to lithium-ion pack and electronics. The passenger seat is cramped in by displays and auxillary controls, and the driver's seat is the only truly open seating. Cargo capability isn't just limited, it's vestigal.
Faction: Hephaestian, if you'd like her to turn her coat, don't be surprised if you somehow end up working for Hephaestus as well.. Girl's _wicked_.
Home Port: HSF-000 Hephaestus.
Status: ACTIVE
Trivia:
* V's AI Core could have gone schizo during Quickening - but it didn't. She's a remarkably stable single personality that happens to be capable of multithreaded thought, as well as 'focussed multithread' on a single problem. This giver her incredible versatility with her processing, but leaves a possible vulnerability to personality fragmenting either by attack, or under extreme stress.
* Even though Millie is the chronologically and experientially older of the two, V thinks of her as a younger sister, due to her less worldly outlook.
* V looks forward to this whole 'no handwavium weapons' thing being worked around, because she has dreams of silenced long-range sniper shots. Doc Raven has blocked her access to the John Ringo and David Marcinko, but her obsession remains.
Wire Geek - Burning the weak and trampling the dead since 1979Wire Geek - Burning the weak and trampling the dead since 1979
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Re: Ship Registry
#34
Ship Name: Mission of Mercy
Created by Glenn Townsend (Kestrel404)
Registry Number: EMV-01
Base Hull: Trauma Hawk 148 (Ambulance)
Drive Type: Speed (max velocity 0.12C*).
Owner of Record: Kandor City Hospital
Flag of Record: Luna
Home Port: Luna
Purpose: Emergency Medical Service
Launched: November 28, 2008
Crew:
* Sally Woods (Pilot, registered nurse)
* Jeff Crew (Co-pilot, emergency medical technician, unlicensed physician)
Known Vehicle Quirks:
* 'Right of Way' - With the lights and sirens (heard inside the ship, but, due to vacuum, not outside) active, the ship's maximum speed increases from .1C to .12C. This effect only works so long as it is used for honest emergencies - frivilous use of the lights and sirens causes the ship to slow down to a maximum speed of .05C for several hours or until a patient is loaded onboard.
* 'I'm watching my soaps' - When not on an emergency call, Mercy will stall, float dead in space, and otherwise be completely useless unless a soap opera is playing on one of the internal status monitors. Oddly, the original 'Star Trek' counts, but anything by David Lynch does not.
Known Crew Quirks:
* 'Victorian Era Sensibilities' - Both Sally and Jeff are conscientious and polite to a fault - not that they let this get in the way of their work. On the job, they're effecient, effective, and attentive to detail. When waiting for a call, the silence between them can at best be called 'awkward'. When not in a stressful situation, they tend to call each other 'Ms. Woods' and 'Mr. Crew'.
Faction: Neutral
Home Port: Kandor City, Luna
Current Location: Kandor City, Luna
Status: ACTIVE
Trivia:
* The first ambulance in space.
*
"Not this again!" Minerva said. "Albus, it was You-Know-Who, not you, who marked Harry as his equal. There is no possible way that the prophecy could be talking about you!" - Harry Potter and the Method of Rationality, Chapter 84
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Re: Ship Registry
#35
A brief writeup of the main support craft owned and operated by the Floating Island crew. The station also has a handful of 'waved vans and cars for staff use (and rental), but these are fairly ordinary by Fenspace standards. These, though, are the big ships.
Auxiliary Vessels for the Floating Island
ese
Created by Acyl (Aaron Choo Yilun)
Ship Name: ISS Delphinus
Registry Number: ISS-SOA-1
Base Hull: Derelict Luxury Motor Yacht, approx 40m long (but see Ship Quirk: Tardis)
Drive Type: Speed - "Moonstone" Engine (max cruise 0.075C, max burn 0.09C)
Owner of Record: Floating Island Pte Ltd
Flag of Record: The Island
Purpose: Cargo and Passenger Ship
Crew: (Varies between runs. Ship AI as pilot. One or more station staff as crew. Fisherbots as deckhands.)
Known Ship Quirks:
- Tardis: It's not obvious, but there seems to be more space inside the Delphinus' than there should be. Attempts at concrete measurements usually fail, so nobody's really certain. Eric insists TV and movie ship scales are never accurate anyway, so what's the harm?
- Star Destroyer: Despite being only 40m long (kinda, see above), and a glorified transport...the Delphinus thinks she's a capital warship. She has a little conning tower and everything.
- R2DWho?: The ship's AI, "Ecco", communicates entirely in whistles, squeaks, and other dolphin sounds. Somehow, all crewmembers understand this perfectly. Outsiders and passengers are left mystified, though.
- Flying Fish: The port and starboard sides of the Delphinus both have a large cartoon dolphin painted on them. Well, actually it isn't paint. The 'wavium hull coating reshaped itself, apparently on its own accord.
Status: ACTIVE
Trivia:
- DHL: The ISS Delphinus is the Island's primary cargo vessel. She makes regular runs between Earth and the Island, ferrying supplies and passengers. Food and merchandise for the stores, tourists, etc.
- Any Landing You Can Walk Away From: Island staffer Katie Lee is allowed to serve as Captain for Delphinus missions, but she is no longer allowed to override Ecco and pilot. Any further damages, diplomatic incidents, and bail money will be docked from her paycheck.
- Moonstone Cannon, FIRE!: The ISS Delphinus is lightly armed for self-defense: a small naval gun sealed for space, plus modified ammo. Weapon is very lightly 'waved, mostly for structural integrity. Katie is not allowed to operate this either.
...
Ship Name: ISS Octopus
Registry Number: ISS-BTS-2
Base Hull: Unique, scratch-built
Drive Type: Acceleration - James 'Wavium Watt (max vel 0.07C, see Ship Quirk: Zoom Zoom)
Owner of Record: Floating Island Pte Ltd
Flag of Record: The Island
Purpose: Tugboat, Rescue, Construction etc.
Crew: (Varies between runs. One or more station staff as crew. Fisherbots as deckhands.)
Known Ship Quirks:
- Zoom Zoom: The Octopus is a tugboat, and she has one quirk that makes her uniquely suited to this role. Octopus can achieve maximum velocity within several minutes, on roughly the same acceleration curve...regardless of whatever it is towing. No matter how massive. If there's an upper limit to this ability, it hasn't been found yet. She can accelerate in all directions, so it doesn't matter which end is gripping the object being towed.
- Stand Alone Complex: The Octopus has no native AI. At least, well, the Island crew are fairly sure there's no AI. She sometimes behaves like she's got a mind of her own.
Status: ACTIVE
Trivia:
- Doctor Octopus: Constructed by Island crew sometime after the station was launched. They needed a heavy utility vehicle for external repairs, construction, etc, and later tug duties. The main body of the vessel is a riveted and welded sphere, made of 'waved scrap metal. She has four large articulated arms round the equator, and four smaller ones near the north pole.
...
Ship Name: Brave Legend Shakespeare
Registry Number: ISS-BLS-3
Base Hull: Three large cargo containers, attached in a "Y-Wing" configuration. Heavy modifications.
Drive Type: Speed - Full Sonnet Drive (max vel 0.1C)
Owner of Record: Will Kao, Floating Island Pte Ltd
Flag of Record: The Island
Purpose: Police, Security, Patrol, Poetry
Crew: (Varies between runs. Ship AI as pilot. One or more station staff as crew. Fisherbots as deckhands.)
Known Ship Quirks:
- Uniform: Controls won't work unless the currently-serving captain is wearing a shirt or jacket with big collar and puffy sleeves.
- GPS: Engines won't start unless a globe, one of those big spinny ones, is in the cockpit.
- William Who?: Ship's AI is modeled not after William Shakespeare, but William Topaz McGonagall - a 19th century poet renowned as the worst poet in English literature. But McGonagall was a Shakespeare fanboy, so... ("In his beautiful tragedy of Othello, one passage is very fine,/Just for instance where Cassio looses his lieutenancy/... By drinking too much wine;)
Status: ACTIVE
Trivia:
- Global Threat: The brainchild of Dr. Will Kao, the Island's Ops Chief/Medic. He insists the ship has no connection to his own first name. The Shakespeare is the Island's main protection against troublemakers - a flying bouncer. The Shakespeare is always referred to, Soviet-style, as he.
- He's Dead, Jim: There's a certain amount of irony in the station's medic building a gunship, no matter how defensively configured. Of course, Dr. Kao's doctorate isn't in medicine...and he hasn't sworn any kind of oath...
- The Fuzz: As a police vessel, of sorts, the Shakespeare is nominally a combat ship. His equipment is mostly defensive, however, and he's meant to disable or seize ships, not destroy them. That said, he is most definitely armed.
- Q Branch: Precisely what weapons the Shakespeare has isn't clear. In 2009, he fought off a would-be raider attack with railguns, presumably powered by a 'wavium energy source. Island staff later referred to these guns as the "154 Sonnets" (and, unusually for Island folks, insisted the designs were not for sale). Following recent rumours from the Phobos Con, the Shakespeare is undergoing a full refit. Dr. Kao has reportedly installed some sort of ultimate weapon, codenamed the "Forbidden Art Of Plays"...
...
Ship Name: Outrigger II: The Sequel
Registry Number: ISS-OR2-4A
Base Hull: Nobody's entirely sure, and at this point, it's probably moot (see Ship Quirks: Kitbash)
Drive Type: Speed/Acceleration/WTF (max vel 0.1C, but see Ship Quirks: Kitbash)
Owner of Record: Eric Zhu, Floating Island Pte Ltd
Flag of Record: The Island
Purpose: Multipurpose
Crew: (Varies between runs. One or more station staff as crew. Fisherbots as deckhands.)
Known Ship Quirks:
- Kitbash: The Outrigger II's hull and interior is in a constant state of flux, as are its capabilities. The Island's army of utility robots, the Fisherbots, seem obsessed with making changes to the ship. The Outrigger usually has a deep streamlined bow and a narrow aft section, with two engine pods extending to the sides. Usually.
- Kage Bunshin: Outrigger II has no AI of her own...but Simon-Peter, the Island's AI, can apparently clone himself to it at will. Or split himself. Or establish some sort of link regardless of distance. It's...not quite clear, but it works.
- Respec Token: Naturally, the Outrigger II's capabilities vary greatly, but she usually has a single large articulated arm (like one of the ISS Octopus'), light armaments, and some cargo capacity. She's a jack-of-all trades ship, does whatever needs doing.
Status: ACTIVE
Trivia:
- Number Two: Presumably there was an Outrigger I: The Original. If so, however, nobody seems to talk about it. The Island crew are very tight-lipped about this subject.
- Captain's Yacht: The Outrigger II is technically Eric's private ship, though it's typically used for normal station business - Eric doesn't travel much.
...
-- Acyl
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Re: Ship Registry
#36
Ship Name: Candy Apple Red's
Created by: C.L. Dark aka His Lovely Wife
Registry Number: ??
Base Hull: A 50m/165ft long mega yacht; 5 suites, 18 staterooms; dining room/lounge; comfortably accommodates 46 passengers; Candy is in negotiations with Hephaestus for the building of a bigger establishment; or a second establishment on the other side of town
Drive Type: converted diesel to wavium engine; but the 'ship' is primarily stationary
Owner of Record: CAR Ltd.
Flag of Record: Holland
Purpose: Passenger Yacht turned brothel
Auxiliary vehicle: a 1975 Candy Apple Red classic Corvette converted by wavium; aka Candys personal vehicle
Crew:
Candy Apple Red, owner
Carol Reed, ships cook and QM; NOT for hire
Jinx, technician; NOT for hire
Absinthe, The Green Orion Slave Girl; for hire
Corsair, non biomodded human female; for hire; also ships medic
Corona, non-biomodded human female; for hire; ships hostess/madam
Lilac; female, elf-type biomod, for hire
Lavender; female; elf-type biomod; for hire
Nekoh-Chan; female; biomodded cat girl; for hire
Miao; female; biomodded cat girl; for hire
Tux; male; kamen type; for hire; Candys escort when she needs one
Spike; male; priapistic biomoded dwarf; for hire; also ship security
More to appear as the bigger brothel-station is built
Known Ship Quirks:
The ship itself is fairly normal, as far as ships in the Fens go. The AI is still maturing and developing its own personality; although it is being exposed to constant anime, and sci-fi shows. Lately it has expressed an interest in being the Nirvana from Vandread. Tomorrow it might want to be DS9, who knows, its pretty fickle.
Status: ACTIVE
Trivia:
NO means NO: Carol hates being propositioned. Keep doing it and youre blacklisted. The staff know to keep their cook happy.
Nekoh-Chan likes to be called in a sing song voice. She wont answer if you dont sing her name.
Corsair and Corona took their names from Nene Thomas paintings and dress accordingly.
Just to make it interesting, Lilac and Lavender are twins; identical
Most importantly: All staff are there willingly. No one has been forced, enslaved, or otherwise coerced into this profession and all are of legal age.
And the most obvious, Carol IS Candy Apple Red, but they are 2 distinct legal personalities.
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Re: Ship Registry
#37
Ship Name: Hyperspace Vespa
Created by: Kevin Vanderhoef (manytales00)
Registry Number: Currently Unregistered
Base Hull: Dirty Yellow Vespa.
Drive Type: Speed (Quantum Zen Reactionless drive) (max velocity R-17; Consistant with ariving at destination no more than five minutes late.)
Owner of Record: Pending.
Flag of Record: None.
Purpose: Runabout. Not intended for racing.
Launched: Unknown
Crew:
Middle Aged Male(?) with Electric Guitar. Name Unknown.
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Re: Ship Registry
#38
Ship Name: The Inelegant Truth
Created by Jonathon Helscher (Herr Bad Moon)
Registry Number: SPS-253
Base Hull: 135ft Alaskan Commercial Crab Fisher
Drive Type: Speed (Cruising: .07c Flank: .09c)
Owner of Record: Jonathon Helscher
Flag of Record: Nominally United States of America, but only if you squint
Purpose: Medium cargo hauler and news cataloger
Launched: April 27th, 2009
Crew:
Jonathon Helscher, Captain/Owner/Action! Historian
Cynthia Gunderson, First Officer/Pilot/Ship Surgeon
Deidrict Dieter Gunderson, Engineer
Percival Perry Doper, Communications Officer/System Administrator/AI Psychologist
Jeremiah Breckenridge, Security/Bodyguard/Cook
Toni, Ship Gopher/Official Ship Kid Sister
Supplementary Crew:
Callisto (Ship AI)
Gay Deceiver (L.R.D.'s AI)
Brother-Captain Galvius (Mainframe AI)
Supplementary Vehicles:
L.R.D. (Little Red Deathtrap): Handwaved 1990 GEO Metro. Serves as all purpose ship shuttle. Gay Deceiver vehicle AI.
Little Nicky: Handwaved jet ski which serves as a sort of space ATV for when the crew goes EVA.
Known Vehicle Quirks:
* She dives like a crippled whale: - Despite being equipped with a speed drive, given a straight line to go in, the Truth can make faster headway than her outward appearance and even engine capabilities would indicate, but can't turn worth a damn and can be out maneuvered by ships of similar speed. No amount of tinkering with the engines has yet to improve this state.
* Rough Seas Ahead: - Whenever ship speeds exceed .06c, the Truth will begin to exhibit gravitational anomalies that resemble a ship rolling in rough seas. Increasing to flank exacerbates this.
* Gravity's a fickle bitch: - Whenever the ship enters its night, artificial gravity ceases to work until dawn. Nobody knows why this happens, so everyone sleeps in sleeping bags that are anchored to the floor.
* Bitch, get your hands OFF my men! - The ship AI Callisto is jealously protective of the male members of the crew, treating any women that speak to them with deep suspicion, let alone those who board her. This barely hidden hostility becomes an order of a magnitude worse for girl AIs that the Truth comes in contact with. This makes the crew something of social pariahs in some fendoms, and like B.A. on A-Team, the crew have to come up with lurid and increasingly ridiculous ways to work around this. This jealously does extend somewhat to First Officer Cynthia, but not to ragamuffin Toni, who's too much of a cutie pie.
* While the enemies of the Emperor still draw breath, there can be no peace: - Something went wonky with the application of handwavium to Jon's personal computer during its uplifting to its current status as super!computer. The AI was supposed to be a nondescript male of the faceless office worker type. But somebody didn't do a good job of purging the hard drive so instead, what was created was one with the heroic, if scary and kinda evil religious zealots of the Imperial Space Marines of the Gamers Workshop variety. Brother Captain Galvius thinks of himself as a fallen soldier serving as a machine spirit entombed in a virtual coffin. He considers Jon to be his Chapter Master and the other members of his crew to fill various roles in line with those in the Empire of Man. Given the state of relations with most of the governments on Holy Terra, and the Truth, Galvius believes they have come under the influence of foul Chaos sorcery and encourages anybody who will listen their next job should be to burn the heretics. Still, he does his job of data retrieval and broadcast of Jon's writing with competence. His security functions are actually kind of scary after you really look at them, and Perry gets queasy just thinking about it.
* The enemy of my enemy is my enemies' enemy: - The three principle AIs that live on the Truth all hate each other. If allowed, they will bicker to an extent that ship efficiency will drop 30% until they are hard lock separated from each other's networks.
Known Crew Quirks:
* Are we there yet? - The social dynamics on board eerily resemble those of a family on an extend road trip, constantly getting on each others nerves and only getting along when they can jump ship for a day or two. And though Cynthia has reluctantly taken up the role of Ship Mom, nobody wants to be the Dad. Jon owns, and theoretically is in charge, of the boat, but he acts more like a passenger and only gives orders akin to go here how fast can we get to Luna? and Hey, I just got off the comm with some of those weirdo's in charge of terraforming Venus. Yeah.... we can't go back there for awhile. And guess where we gotta be by Friday. Dieter gives ever indication of settling into the surly uncle model. Perry is too busy trying to avoid having a nervous breakdown keeping the peace between the AIs. And Jeremiah says that he doesn't get paid enough for that. Toni just rolls her eyes at not being asked her opinion.
* Fighting the media is like wrestling with pigs. You might win but you will get dirty: - Don't call them journalists. Just don't. It won't end well.
* This will keep me from curing cancer, making it so my birthday isn't a national holiday. And you know how much I hate to work on my birthday! - Cynthia has very little patients for all things Fen. While in med school, she was tolerantly amused by a roommate that was really into Buffy and Angel, but living in Fendom has left her stressed out and jaded. Geeking out over something in her prescene causes a angry explosion in a one to one ratio.
* They kick high.... really high: - Perry's has a poorly hidden facination with magical girl shows and the members of Crystal Millenium and would have eventually joined the faction if he hadn't taken a job as sysadmin for a apparent cargo hauler. His mood improves when in contact with fellow enthusiasts, but this doesn't happen often given the rest of the crews scorn for the genre.
* F*ck you! F*ck you! F*ck you! You're cool. F*ck you! I'm out. - Dieter Gunderson hates everyone on board except his daughter Cynthia, and only stays on because he can't bear to see his beloved ship captained into an asteroid by some punk suburbanite kid who never had to really work for a living. So he sits in the engine room or the cargo hold, tinkering with various hardtech fixes. But even there, when he can almost forget he's not hurtling through the vacuum of space, he still hates everyone. So very much.
* And Iiiiiiii will alwaaaaays luv youuuuuu! - Jeremiah is a former Secret Service agent, who left under undisclosed reasons. Physically imposing at 6'3 and having played tight end for Maryland, he knows how to use it for intimidation factors when necessary. He makes a mean curry though.
* If this were cave man times I'd be married and have kids! - The runaway orphan answering only as Toni has a tendency to be moody, short tempered, sarcastic, flighty, lazy, smug, and frankly a gigantic bitch at times. So she's a normal teenager. On a crab fisher. In space.
Faction: Technically none, though Jonathon is a member of the Blue Blazer Irregulars.
Home Port: Port of Tacoma, Washington State, United States of America, Earth
Current Location: Northern polar orbit around Mars
Status: ACTIVE---------------
-Jon
Being the Mariner hitting coach is like being the Defense Against the Dark Arts teacher at Hogwarts.
-Poster on USSMariner.com
---
Jon
"And that must have caused my dad's brain to break in half, replaced by a purely mechanical engine of revenge!"
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Re: Ship Registry
#39
(Blame this one on this webstrip, which riffs off the Mecha Musume half-girl-half-military-equpiment figures... I intend to use Avril and her human Ramona in stories that are less serious than the "Noah Scott" cycle, although I may write a Ramona/Yayoi crossover or two. If they even show up during the Boskonian Incident, it'll be to run away. -Rob)

Avril Arrow
(Rob Kelk)
Registry Number: CF-105-Z
Base Hull: Replica Avro Arrow
Drive Type: In atmosphere, acceleration (twin Pratt & Whitney jets); in space, speed (Bachmann-Turnar Overdrive)
Maximum Speed: In atmosphere, Mach 1.5; in space, 0.1c
Owner of Record: Ramona Jackson
Flag of Record: Reynolds-Alberta Museum, Wetaskiwin, Alberta, Canada
Home Port: Helium, Mars
Purpose: Private transportation
Launched: February 29, 2012
Known Vehicle Quirks:
Need my morning double-double: Runs on coffee, preferably Tim Hortons' blend, with two creams and two sugars.
Not "Taking Care of Business" again... The Bachmann-Turnar Overdrive requires playing Bachman-Turner Overdrive music to function.
Vegan: Won't fly if any non-vegetarian foods are onboard.
Crew:
Ramona Jackson (pilot)
Avril (AI)
Known Crew Quirks:
I'm not obsolete! Avril hates Bomarcs. With a passion. She doesn't much like other US-designed jet aircraft, either.
That was never installed in this class fighter... Ramona is expert in military equipment trivia, holds a jet-pilot licence, and knows enough about military engineering to keep Avril flying.
Don't judge us by our looks, eh?: Neither likes violence. Also, there's no room to install weapons on Avril without first ripping out the Overdrive.
Faction: Military otaku
Trivia:
No, not that replica: Avril is not the replica Arrow used in the 1997 CBC miniseries. Ramona built her from the same plans, though.

(Edit: Added in an idea from Epsilon, and clarified one of the Crew Quirks)

-Rob Kelk
--
Rob Kelk
"Governments have no right to question the loyalty of those who oppose
them. Adversaries remain citizens of the same state, common subjects of
the same sovereign, servants of the same law."

- Michael Ignatieff, addressing Stanford University in 2012
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Re: Ship Registry
#40
Ship Name: SS Kobayashi Maru
Created by Griever
Registry Number: SEBureau
Base Hull: Roadrunner class transport frigate (four engine nacelles in 'box' pattern at the end of octagonal spine which, in turn, sports four modular mounts - dorsal, ventral, starboard, port. Wedge-shaped cockpit/crew section.)
Drive Type: Acceleration (Ion Thrusters) in vacuum, Speed in atmosphere
Owner of Record: SEBureau
Purpose: Assault Frigate
Launched: March 3rd, 2013
Crew:
*K.Schrdinger (Captain)
*N (Weapons Officer)
*J.Hawking (Helmsman/Navigator)
*P.Ingless (Engineer)
Supplementary Crew:
*Viola (AI, majordomo)
*Trigon (AI, transient, Electronic Warfare)
*'The Dirty Dozen' - Aries, Taurus, Gemini, etc. (Marines)
Known Vehicle Quirks:
* It feels so good to be so evil - as with every single Artificial Intelligence to Quicken on a ship that Schrdinger had a hand in working on directly (four and counting) the persona manifest is that of an 'antagonist' type fictional character. Viola 'Gyane' is, as with her siblings - Trigon, d'Sparil, and Harlequin (Harley Quinn) - approached with a certain amount of pragmatism and caution. While not as openly malicious as either the eldest or second eldest, and not as ... insane ... as her nominal sister, Viola has what can be referred to as a 'thorny' personality and is wont to be rather extreme in her responses. That being said, she's also become quite protective of her 'crew', whom she views as comrades.
* Canonical convention - more in the form that is sometimes seen with craft of dedicated fanbase members of certain series', the handwaved powerplant and its feeds change modes of operation depending on snippets of old Star Trek TV episodes. They seem to respond best to ones of Jean-Luc Picard, though.
* ... where no man has gone before - there is no Cargo Compartment #3 in the plans. Or concepts. Or on the blueprints. Systems say it's there, though, and the door is there. Clearly marked, even. You do not want to go in there. You just ... don't. You'll regret it if you do.
Known Crew Quirks:
* Lock and load - Viola is an obsessive-compulsive when it comes to calculating targetting solutions, which is the reason the weapons console and some of the sensors have lockouts that keep her from those parts of the ship.
* The corps is mother ...? - N, no other name on record, is an androgyne as well as a shapeshifter and tactile esper. This was induced by a 'wave biomod, the source of which was 'removed' during a mid-2012 raid on a Boskonian slaving facility. The purpose was to create a single 'blank slate' template strain of handwavium, which would cause the person 'modded with it to shift into as close an approximation of the most pleasing form in its 'owner's' mind as possible. It's a conditioned response upon skin contact, and before this was properly diagnosed upon recovery, N's blank slate of a mind was affected by a number of conflicting stimuli, leading to the sparking of an actual persona complete with skills and abilities from a melange of sources. The conditioned response still remains, though, and whenever N touches someone, skin-on-skin, the 'neutral' base form - chalk-white skin, white eyes, no real defining features, hairless - changes. Hence, N tends to wear gloves and full-body overalls.
* Don't make me fucking shoot you ... - helmsman and navigator Hawking is sick and _tired_ of all the damn Treasure Island references. Also, for some reason he seems to attract any gay men in the immediate area.
* Roughnecks! - Senshi Marine Corps ... 'nuff said.

Faction: SEBureau
Home Port: Earth-Luna L5 station Stellvia, Above and Beyond Development Drydock (rented space)
Current Location: *classified*
Status: ACTIVE
Trivia:
- originally intended as the sole representative of the class, seeing as it's at its most effective with the use of Trigon's particular abilities (as in, using the harpoon cables' fibre-optic cores and Field Amps in the projectiles themselves to hijack a hooked ship's systems), the Roadrunner transport frigate class hull did go onto the open market in 2014, becoming - due to the modular and standardized design as well as the relatively cheap fabrication costs and high adaptability - one of the most popular ships of the period.
- nicknamed 'Kingfisher' by the Bleach Fen who were the first to make a sighting, the name stuck even past the ship's official 'outing' to Fen in general.
- holds a Letter of Marque from Space Patrol.

-Griever
When tact is required, use brute force. When force is required, use greater force.
When the greatest force is required, use your head. Surprise is everything. - The Book of Cataclysm
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Re: Ship Registry
#41
Little Deuce Coupe
(Created by Rob Kelk)
Registry Number: WTD-303-B3
Base Hull: 1993 Volkswagen Jetta
Drive Type: Speed
Maximum Speed: 0.1c
Owner of Record: D. Quincy Sangnoir
Flag of Record: "Surf City" (Hawaii, USA)
Home Port: Kandor City, Luna
Purpose: personal transportation
Launched: 16 August 2011
Known Vehicle Quirks:
And we call it a woody: Always appears to have natural-wood side panels, no matter how or how often it's painted.
Fun Fun Fun: Despite the size of the car, there's enough room for two people to lie down comfortably... if they're "close".
Surfin' USA: The 'Coupe has a roof rack that's designed for one surfboard. If there isn't a surfboard on the roof rack, the car's top speed drops to 0.09c.
Wipeout! Gets into at least one "fender-bender" accident every time it's driven.
Crew:
D. Quincy Sangnoir (owner/driver)
Known Crew Quirks:
Don't call me that! Gets upset when he's called anything other than "Quincy" or "Quince".
Faction:
Supers
Trivia:
No, not really: What's written above is what's found in official databases. Some of it is a lie. "D. Quincy Sangnoir" is actually Noah Scott, and the Little Deuce Coupe's actual home port is his space station, Stellvia. When he's not using it for incognito travel, the Coupe is kept in a camoflauged landing slip in the oldest part of the station. The "Wipeout!" quirk doesn't actually exist; "Quincy" is just a bad driver.

-Rob Kelk
"Read Or Die: not so much a title as a way of life." - Justin Palmer, 6 June 2007
--
Rob Kelk
"Governments have no right to question the loyalty of those who oppose
them. Adversaries remain citizens of the same state, common subjects of
the same sovereign, servants of the same law."

- Michael Ignatieff, addressing Stanford University in 2012
Reply
Re: Ship Registry
#42
Operation Great Justice Troop Carrier Class Ships
(Created by Rob Kelk)
This is a general class of ships used for troop transport during Operation Great Justice. No more than seventeen were ever deployed at any given time; while far more than that were built during the Boskone Wars, they took heavy losses in various missions. Only five survived the storming of Boskone Prime at the end of Operation Great Justice.
Each of the ships in this series is capable of carrying up to three 12-person squads of marines with full personal gear.
Known Ships in this Class:
* SC Joan of Arc (OGJ-26, based out of Port Phobos)
* SC Granuaile (OGJ-101, based out of 6565 Reiji)

Registry Number: OGJ-####
Base Hull: J4500 University Coach
Drive Type: Speed
Drive Rating: Max velocity 0.05c
Owner of Record: Operation Great Justice
Flag of Record: varies
Home Port: varies
Purpose: Troop Carrier
Launched: after SOS-Con, 2012
Crew: driver, up to 36 passengers
Faction: Great Justice
Status: varies

Class-Standard Modifications to Base Hull
* The hulls and engines are usually handwaved with the intention of making them more durable and less prone to damage or malfunction, as well as the usual modifications to turn a bus into a spacecraft.
* The wheelchair lift has been removed - that door is now a rapid-deployment hatch.
* Twenty of the passenger seats have been removed from the middle of the bus to make room for more cargo, and to allow access to the original cargo area from within the bus.
* The headlights are routinely upgraded to the brightest possible, and equipped with strobe circuits; this allows them to be used as disorienting "dazzle" weapons in atmosphere.
Quirks
* Now get out there and give 110%! Perhaps as a pseudo-memory of their original purpose of sports-team transportation, these ships need "pep talks" before every mission.
Individual ships also have their own quirks. For instance, the Joan of Arc (based out of Port Phobos) needs a Catholic chaplain to be on board to work at all, while the Granuaile (based out of 6565 Reiji) slows by 10% if nobody of Irish descent is aboard.

(Edit: got the general type wrong - "SC", not "SS")
-Rob Kelk
"Read Or Die: not so much a title as a way of life." - Justin Palmer, 6 June 2007
--
Rob Kelk
"Governments have no right to question the loyalty of those who oppose
them. Adversaries remain citizens of the same state, common subjects of
the same sovereign, servants of the same law."

- Michael Ignatieff, addressing Stanford University in 2012
Reply
Re: Ship Registry
#43
Hephaestus got the modification contracts for two of these, resulting in the SC High School Quarterback (OGJ-39, based out of Crystal Tokyo), and the SC Spaceballs: The Troop Transport (OGJ-86, based out of Lunaport)
* SC High School Quarterback (OGJ-39, based out of Crystal Tokyo)
* SC Spaceballs: The Troop Transport (OGJ-86, based out of Lunaport)
Individual Qui[/i]
* The SC High School Quarterback Does not function at above 80% performance unless a humanoid female in a pleated skirt is on board (Or attached to the vessel for a mission), hence it's homebasing at Senshi headquarters.
* The SC Spaceballs: The Troop Transport was an experimental attempt to create a fast troop transport - which mostly worked. This particular vessel has a pair of boxy wings with engine pods on them, and so long as the wings (which are tough, but not specifically armored) are intact, is capable of achieving a brisk .075c, so long as a man in a vest and a dog (man in a dog suit will suffice) are driving. Given the lack of availability of 'dogboy' Fen, this currently requires a dog suit, which is stored in the vessel, along with a black 'Han Solo' vest. Wire Geek - Burning the weak and trampling the dead since 1979Wire Geek - Burning the weak and trampling the dead since 1979
Reply
Re: Ship Registry
#44
SS Killing Joke
Registry Number: SEB-X-2502
Base Hull: Custom - teardrop shape 25,02m in length, 20m in diameter for the half-sphere forward section.
Drive Type: Acceleration - Solar Sails, 'running' on 'wave treated iron paricles that are spread outside the ship and shaped by virtue of structural integrity projectors. Unfortunately, with high-end use, these tend to burn out at a certain rate, hence acting as fuel.
Owner of Record: SEBureau
Purpose: Remote Drone Carrier, Multi-role
Launched: June 30th, 2013
Crew: *Harlequinn
Supplementary Crew: *Provisional Evolutionary Extravehicular Ballistic Object administrative core 01, allowing for deployment of up to 20 drones at one time, each 'manned' by its own remote semi-AI residing within the core.
Loadout:
*Provisional Evolutionary Extravehicular Ballistic Object (PEEBO) drones x20.
*Provisional Evolutionary Extravehicular Ballistic Object - Combat Homing Unit (PEEBO-CHU) x20
Faction: SEBureau
Home Port: Earth-Luna L5 station Stellvia, Above and Beyond Development Drydock (rented space)
Status: ACTIVE
Known Vehicle/Crew Quirks:
*Anvilania - the iron dust that shapes the Solar Sails must have been, at some point in time in the past, part of an anvil. Performance falls to 20% if this is not the case.
*I only dream in black and white - the paint job that looks like a demented chessboard is non-negotiable, apparently. At least, Harley says so.
*It's funny ... laugh ... or _else_ - when wanting to board, you must produce a reasonable 'hyena laugh'. Also known as 'doing the Muttley'. Otherwise, you'll not only be denied entrance, but Harley is likely to sick the PEEBO units on you.
*Ooooh, that makes me so MAD - the PEEBO personalities each have a hot button of some sort.
Trivia:
*at some time during the quickening process, which took place in a Stellvia research lab six months prior to launch, the intelligence that would become known as Harlequinn might have imprinted on one Sora Hasegawa, who was helping with some aspects of the Solar Sail principle implementation. Or, to put it bluntly, Harley developed a crush. Nobody, not even the object of said crush or Harley's nominal primary creator, is aware of this fact at this point in time. Or if they are, they're not telling.
Attendum:
DRN Provisional Evolutionary Extravehicular Ballistic Object (PEEBO)
Base Hull: 2cm thick shell of Hephaestus-forged battle steel forming a perfect sphere the size of a basketball.
Drive: Acceleration, on the repulsion/attraction principle.
Purpose: All-purpose drone
Crew: *PEEBO personality engram stored within the carrier's core.
Known Quirks:
*Hot Button - each engram has something that enrages it to the point of ignoring all else until the source is removed.
*Selective Awareness - when not in the Core, the PEEBO unit's awareness is resticted to the sympathetic connection with said core and a particular, randomly chosen and most often obscure broadcast channel, used to transmit the Hot Buttons.
DRN Provisional Evolutionary Extravehicular Ballistic Object - Combat Homing Unit (PEEBO-CHU)
A dart forged from battle steel, carrying a simple attraction principle drive and a high powered broadcast system. Each dart is attuned to broadcast the Hot Button of one PEEBO unit, thus making this a surefire way of designating targets.
-Griever
When tact is required, use brute force. When force is required, use greater force.
When the greatest force is required, use your head. Surprise is everything. - The Book of Cataclysm
Reply
Re: Ship Registry
#45
Ship Name: Ad Astra
(created by Rob Kelk)

Launched during one company's desperate effort to stay in business, Ad Astra is possibly the most exclusive passenger Fenship in the 'Danelaw.
Registry Number: L5-A-002
Base Hull: Airbus Concorde
Drive Type: Speed (gravity drive)
Drive Rating: Max velocity 0.05c
Owner of Record: Stellvia Trading
Flag of Record: Stellvia
Home Port: Stellvia
Purpose: Luxury passenger craft
Launched: 6 October 2009
Crew: Star (ship's AI), three flight crew, seven flight attendants
Supplementary Crew: up to 80 passengers
Faction: Stellvian
Status: **Active**

History
Stellvia Trading's reaction to the Kaboomite Incident at Worldcon Floating Island in 2009 drove most of the Fen trading business away from Stellvia and into Fenspace proper. Faced with bankrupcy, Stellvia Trading began an ambitious project of offering space tourism to the people of Earth. But to do this, they needed a passenger spaceship, preferably one with some cachet.
They found two in France - the two Concordes owned by the Airbus Factory. Purchasing one (and that's a story in itself), Stellvia Trading rebuilt and handwaved it into a luxury passenger spacecraft, removing one-fifth of the original passenger seats to provide a more luxurious (and more exclusive) experience and to make room for additional luggage.
The 'wavium process awakened the ship's systems into a true AI. Star presents herself as a sophisticated, attractive brunette Frenchwoman in her late-30s, and always has a French accent when speaking any other language. (She's fluent in English, Russian, German, and Japanese, just like the people who handwaved her.) Star is all business when flying or during maintenance, but otherwise loves reading romance novels (the more salacious, the better) and playing roleplaying games (especially In Nomine - she usually plays Impudites of Andrealphus).
Christening the craft Ad Astra for the romance of the name and as a subtle reference to her AI, the company began offering weekly luxury transportation between Sydney's Kingsford Smith International Airport (now Kingsford Smith International Spaceport), Kandor City, and Stellvia. This proved to be more popular than anyone in Stellvia Trading expected. Ad Astra has been flying its weekly triangle run fifty weeks a year ever since its launch. (The weeks around the two solstices are set aside for major maintenance.)

Quirks
No boom today: While in atmosphere, Ad Astra never flies fast enough to create a sonic boom, no matter what the pilots try.
Hello, good looking: When not working, Star is an outrageous flirt.

-Rob Kelk
"Read Or Die: not so much a title as a way of life." - Justin Palmer, 6 June 2007
--
Rob Kelk
"Governments have no right to question the loyalty of those who oppose
them. Adversaries remain citizens of the same state, common subjects of
the same sovereign, servants of the same law."

- Michael Ignatieff, addressing Stanford University in 2012
Reply
Re: Ship Registry
#46
[Image: yuri-gagarin.jpg]
GCU Yuri Gagarin
Created by Sean Breen
Registry Number: NX-1961
Base Hull: Soviet Air Force custom design
Drive Type: Acceleration (fusion torch)
Drive Rating: 30G
Owner of Record: Soviet Air Force
Flag of Record: People's Republic of Freedonia
Home Port: Kandor City, Luna
Purpose: Multirole research/transport vessel
Launched: 30 July 2013
Crew: 5 operations, 30-40 science
Supplementary Crew: Yuri (AI, Navigation Officer) Kei (AI, Engine Control Officer) Mughi (AI, Systems Control Officer)
Faction: Soviet Air Force; design licensed to United Federation of Planets
Status: Active
===== History =====
The //Gagarin// design was first put to paper after an all-nighter bull session of the Soviet Air Force's Central Committee in 2009. The VVS had just purchased their Kandor City facility after six months of living exclusively in //Ptichka//, and with the new digs came the opportunity for expansion. The long spell of enforced close quarters had impressed several things upon the Central Committee; formost that while //Ptichka// was a lovely, capable vessel, she wasn't really built for the kind of long-term, long-distance exploration the VVS was already becoming known for.
This design was more or less forgotten until shortly after the run-up to Operation GREAT JUSTICE. During this period, the VVS found itself in a boom period, with new shipbuilding and maintenance facilities (and the resources to use them). The //Gagarin// design was pulled out of dead storage and considered for construction to augment the VVS' exploration franchise. However, between the needs of the Boskone conflict (and the VVS role in it) and the general lack of time available to supervise as complicated a task as building the //Gagarin//, the design was again shelved for future reference.
In late 2012, the VVS was approached by Utopia Planitia Shipyard. It turned out that the Trekkies had heard of the //Gagarin// design and, flush with the successful construction of the //[[Miranda]//, were interested in buying the blueprints for their own use. Instead of making a simple sale, the Central Committee offered to license the design in exchange for the prototype ship and a significantly reduced price tag on any future purchases. A licensing agreement was hammered out between the two partners in Feburary 2013 (similar to the agreement between the VVS and Artemis Corp. for the production of 201 Shuttles), and construction began on the first production run in March.
The prototype, GCU //Yuri Gagarin// (NX-1961), was officially launched on 30 July. After a brief shakedown period, the //Gagarin// made its first interstellar flight on the 2013 Delta Pavonis expedition, serving as the expedition's orbital home base.
==== Design ====
The hull of the //Gagarin// was built off of the design of the //Discovery One// from the classic science-fiction movie "2001: A Space Odyssey," but with additions and improvements based on the capabilities of handwavium. The famous "carousel" interior of the canonical //Discovery// was retained, though with handwavium gravity control the interior didn't need to rotate to maintain a steady .5G. The most radical hull modifications were to the base of the ship's "head" and the spine, adding docking collars and attachment points so a variety of modules could be linked together, allowing for more crew space, instrument space and even room to dock other vehicles.
Obviously, the //Gagarin// was built as an orbital-only vehicle. It doesn't have any capability for landing on a planetary surface, and would be damaged irreparably in the attempt. For ship-to-ship or ship-to-station transfers the //Gagarin// relies on docking tubes or the "iPods," three cheap light sport kitplanes handwaved and stowed in the forward pod bays. The iPods are good mostly for orbital or low-G, no-atmosphere operations. When mission circumstances mean the iPods aren't useful (such as ferrying crew to and from a planet with atmosphere) the //Gagarin// can be equipped with a "garage" module along its keel, capable of carrying three standard handwaved sedans.
==== Gagarin-class ====
The licensing agreement between the Soviet Air Force and the Federation allows the Federation near-unlimited rights to produce spacecraft based on the //Gagarin// design. This production run is known internally by Starfleet as the //Gagarin//-class light cruiser.
Starfleet //Gagarins// are built to the same hull spec as the Soviet Air Force model, with several modifications. The most notable change in the design is the addition of modular weapons hardpoints to the spinal mounts. These hardpoints allow Starfleet ships to carry light weapons and perform standard or extended patrol duties within the solar system. One of these ships (USS //Shepard// NCC-1962) has been seconded to the Space Patrol for its 2015-2017 tour of duty as part of the Federation's commitment to the Patrol.
^ //Gagarin//-class ships serving with Starfleet ^^^
^ Name ^ Registry Number ^ Notes ^
| USS Shepard | NCC-1962 | |
| USS Yang Liwei | NCC-1963 | |
| USS Glenn | NCC-1964 | planned |
| USS Leonov | NCC-1965 | planned |
| USS Ride | NCC-1966 | planned |
| USS Tereshkova | NCC-1967 | planned |
| USS Melvill | NCC-1968 | planned |
| USS Armstrong | NCC-1969 | planned |
| USS Komarov | NCC-1970 | planned |
| USS Ansari | NCC-1971 | planned |

===== Known Vehicle Quirks =====
* **//A House Divided://** When the //Gagarin// was constructed, the expected AI ship avatar (a highly exuberant Russian man named Yuri) sparked in the navigation mainframe. However, not long after another AI sparked in the aft engineering mainframe. This AI, avataring as the infamous Kei from "Dirty Pair," took an immediate dislike to her companion in the navigation system, and vice versa. Planitia engineers were almost ready to scrap the //Gagarin// and start again when a //third// AI sparked, this time in the interwave router amidships. The router AI called itself Mughi and devoted most of its time to making sure Yuri and Kei kept to their jobs and didn't try to kill each other (and by extension, the crew). The balance of power is uneasy, but stands.
* **//We Are the Trek Collective, You Will Be Assimilated://** Except when dealing with the battling AIs, the //Gagarin//'s computer system uses the exact same Majel Barrett-derived voice as every other Trekkie computer.
* **//Oooh, Slit-Screen (part 1)://** In FTL flight, the view outside the windows, external cameras, etc. is a shifting two-dimensional light show very similar to that seen in the last half-hour of "2001: A Space Odyssey."
* **//Oooh, Slit-Screen (part 2)://** Related to the first, engine performance can be improved by playing Pink Floyd's "Echoes" for the first twenty minutes of any flight. (The original track off "Meddle," not the short version from the "Best Of" album.)
===== Stories =====
The //Yuri Gagarin// is featured in the following stories:
* Into the Great Wide Open
* (tbc)---
Mr. Fnord
http://fnord.sandwich.net/
http://www.jihad.net/
Mr. Fnord interdimensional man of mystery

FenWiki - Your One-Stop Shop for Fenspace Information

"I. Drink. Your. NERDRAGE!"
Reply
Re: Ship Registry
#47
iPod
(Created by Sean Breen)
Registry Number: IP-##
Base Hull: Flight Design CTsw (heavily modified)
Drive Type: Speed (gravity propeller)
Drive Rating: 10 km/s
Owner of Record: Soviet Air Force
Flag of Record: People's Republic of Freedonia
Home Port: GCU //[[Yuri Gagarin]//
Purpose: Shuttlecraft
Launched: 10 June 2013
Crew: 1 pilot, 1 passenger
Supplementary Crew: none
Faction: United Federation of Planets
Status: **Active**
===== History =====
Orbital-only spacecraft like the //Yuri Gagarin// and siblings have unusual (for Fenspace, at any rate) requirements. Among these is the problem of transferring people and cargo back and forth from the ship. Bulk tranfers can be accomplished using Fenspace-standard docking tubes, but away from the populated parts of the solar system moving anything can be difficult at best. The obvious solution was that the vehicle needed a set of dedicated shuttlecraft.
As the baseline //Gagarin// design came with a perfectly reasonable auxillary craft bay, the Soviet-Trekkie design team decided to go ahead and use it. The engineers originally planned on building replicas of the //2001// pods, but decided the extra engineering hassle on top of building the //Gagarin// wasn't worth it. A proposal to use handwaved motorcycles, while reasonable for space requrirements, was abandoned for passenger/cargo reasons. The Planitia team finally hit upon using a prebuilt light aircraft hull (in this case the microlight Flight Design CTsw), trimmed down and waved for spaceflight.
The abbreviated CTsw, missing wings and tail assembly, fit comfortably into the //Gagarin//'s pod bay and could carry a pilot and passenger or several hundred pounds of supplies if piloted remotely. The first three CTsws, with their plain gloss white composite hulls, got nicknamed "iPods" by the Planitia workers; the name somehow got onto an official progress report and stuck from there.
The iPods flew a full month before the //Gagarin// itself. While not up for long-distance travel of any sort, the iPod performed well enough in ship-to-ship and ship-to-surface testing that the design was accepted as the standard for Starfleet light shuttlecraft.
===== Quriks =====
* **//iRadio://** The iPod radio transmitter display uses an interface that looks suspiciously like the latest version of iTunes.
* **//iEngine://** The gravity drive on the iPod needs to be hand-cranked before flight. While in the pod bay, this can be done with an attachment on the pod door.
* **//iZoo://** If a U2 song is playing on the comms network, the iPod will change color from gloss white to black and red.---
Mr. Fnord
http://fnord.sandwich.net/
http://www.jihad.net/
Mr. Fnord interdimensional man of mystery

FenWiki - Your One-Stop Shop for Fenspace Information

"I. Drink. Your. NERDRAGE!"
Reply
Re: Ship Registry
#48
Ship Name: SC Hard Thunder
Created by: Cobalt Greywalker
Registry Number: ACP-001
Base Hull: waved 2006 Nissan Navara
Drive Type: Speed (0.1c)
Owner of Record: A.C. Peters
Flag of Record: Commonwealth of Australia
Purpose: Personnel transport/Light Cargo
Launched: January 2008
Crew:
A.C. Peters (Owner/Pilot)
Kasumi (Co-pilot)
Adonis McMurdo (Co-pilot)
Greenpeace Crolis (Co-pilot)
Known Vehicle Quirks:
Keeps going and going: Has extraordinary fuel economy, about 200 A.U. per gallon. This however drops to worse than a regular waved car if an Energiser battery is aboard. An Energiser Bunny will prevent it starting until removed and pelted with jellybeans to the chant of Oni out, Luck in! at least seven times.
How did I miss that?: Even though its coloured silver, people seem to miss seeing it until its fairly close.
Cylons on our tail!: The built in GPS has manifested modes similar to BSG scanners and targeting computers.
Known Crew Quirks: See Character write ups
Factions: Cybers, Supers
Home Port: Prometheus Forge
Current Location: Docked in SS White Stallion
Status: ACTIVE, but quiet
Trivia:
The rear of the Pickup has been modified as a small bedroom and kitchen.
Reply
 
#49
<br>
Reply
Re: Latest ships for A.C. and the Forge crew
#50
As comments have died down, I'll post.

~~NOTOC~~

^ Registry Number: | ACP-R-001 |
^ Base Hull: | Asteroid |
^ Size: | 6.3km x 3.4km x 2.3km (49.266 Cubic km) |
^ Drive Type: | None (currently) |
^ Owner of Record: | [[char:a.c._peters|A.C. Peters] |
^ Flag of Record: | Commonwealth of Australia |
^ Home Port: | Itself |
^ Purpose: | Private residence, Research & Development Lab, Cybernetic Surgery |
^ Launched: | N/A |
^ Current Location: | Main Asteroid Belt |
^ Crew: | [[chars:a.c._peters|A.C. Peters] (Owner/Commander/Chief Medical Officer/Head of Operations and Development)\ [[chars:kasumi|Kasumi] (Security Officer/Chief Nurse/Chief Cook)\ [[chars:andy_mcmurdo|Adonis 'Andy' McMurdo] (Dockmaster/Head of Chemistry)\ [[chars:greenpeace_crolis|Greenpeace Crolis] (Life Support Officer/Head of Biology/Chief Gardener)\ [[chars:lebia_maverick|Lebia Maverick] (Operations Manager/Head of Computer Science)\ Libbie (Prometheus Forge Major Domo AI)\ Leonard da Quirm (Research & Development AI, Lab Major Domo)\ Eddie (SS White Stallion AI, Combat and Weapons Officer)\ [[chars:tachikoma|Tachikomas]\ Various Drones (Including the Clay Pigeons.) |
^ Auxiliary Vehicles: | ACP-001 //[[ships:hard_thunder|SC Hard Thunder]//\ ACP-002 //[[ships:white_stallion|SS White Stallion]\ //[[ships:tachikoma|Tachikomas] |
^ Faction: | Cybers, Supers |
^ Recorded Firsts: | None |
^ Status: | **Active** |

===== Prometheus Forge =====
//Created by: Cobalt Greywalker//

===== Known Vehicle Quirks =====
* //Close the Damn DOORS!:// Each and every door automatically closes after 5 seconds with nothing in the way, unless constantly opened or jammed. This includes the recently installed atmospheric bulkheads, the dock doors, the cupboards, the wardrobes, the doors on the toy car someone brought in the other day...
* //"Three up, two across.":// Due to a trade with a Wizard who wanted a 'Mad Eye', all the large external doors are waved stone blocks that expand and compress to open and close.
* //What's in the back of the Wardrobe?:// All the wardrobes in the base have mysteriously manifested outfits that match the people living in the rooms (however temporarily). A.C.'s has a full Super Sailor Mars fuku (which doesn't match any material made by the Senshi faction), Andy's has a Greek toga, Kasumi has a spectacular silk kimono, etc... It does mean that no spy would go undetected.
* //The Tower of Babel:// Due to a weird combination of jokes and misunderstandings, the asteroid is not called Prometheus Forge on available charts of the Solar System even though thats what everybody calls it.
===== Known Crew Quirks =====
* //"What'cha doing Mr Batou?":// The Tachikomas' have childlike inquisitiveness, and frequently ask questions about things going on in the Forge. This is exacerbated by the fact they can take over the drones wondering around, and this has imprinted a similar sort of semi-sentience in them.
===== History =====
When A.C. lifted in mid 2008, he went deep into the Belt looking for a good rock to use as both a base and supply of materials. After finding one that fit his needs, he set up shop. It's expanded in fits and starts since then, gradually becoming more like a major base than a personal residence. As such the early sections don't have much in the way of organisation to their layout, making people walk through the various greenhouses, labs, and manufacturing rooms to get to places.\
It often surprises people that Prometheus Forge doesn't have a First to its name. It might have, but A.C.'s a private individual by nature and probably didn't broadcast the events.\
It also surprises the very few people that learn to know that Prometheus Forge does a fair amount of trade with the rest of Fenspace. It produces a quarter of the Battle Cosmetics used in the system, a tenth of the Quick-Heal bandages as part of the conglomerate controlling them, and 5% of the fruit and vegetables eaten in the Belt. Besides this, the Forge ships out 20 to 30 very high quality Cybernetic replacements and about 3 tonnes in spares, deals with maybe 4 paying customers a year for unique cybernetics and biomods, and recently an erratic but constant supply of drones. Of note is the quiet production of Whisky. Andy keeps the best of it for himself, but sells any that do not meet his high standards. He also has accidentally produced Fire Whisky, which gains a lot of trade from the Wizards.\
Prometheus Forge can not be found on any charts of the Solar System. Due to the combined effects of jokes and misunderstandings, it is not called Prometheus Forge on the charts. Its named a lot of other things, but not that. This is although everybody knows its name. Added to this is the fact it is well off the beaten track and A.C. doesnt get any unexpected visitors. People just keep their charts the same. As such, when they want to get away from it all, they head to the Forge.\
As Operation: Great Justice swings into its second year, A.C. has opened the Forge for secure treatment for most of the BNFs. Thus she's doing a lot more cyber-surgery and custom biomodding as well as looking after the few fen who need a secure area to recuperate. Also, the Forge has started production of various security products (mainly for the Space Patrol). Because of this, Prometheus Forge is now publically (and heavily) armed.\
===== Stories =====
//Prometheus Forge// is featured in the following stories:
* There's No Such Thing...
* (tbc)

~~NOTOC~~

^ Registry Number: | ACP-002 |
^ Base Hull: | Former Boskonian medium cargo hauler/personnel transport (High Quality custom hull, suspected to be Fen 'waved). Further Modified by Eddie. |
^ Size: | * //Length:// 37m/ 125'1"\ * //Width:// 14m/46' widest, 10m/33' body\ * //Height:// 9m/30'5" (+1m/3'4" with undercarriage lowered)\ |
^ Drive Type: | Speed (Sub-Ether Impellors) |
^ Drive Rating: | Max velocity 0.05c (0.008c original) |
^ Owner of Record: | [[chars:a.c._peters|Alexis Petermann] |
^ Flag of Record: | Commonwealth of Australia |
^ Home Port: | [[ships[Image: tongue.gif] rometheus_forge|Port Phobos, Phobos] |
^ Purpose: | Medium cargo hauler and medical/personnel transport |
^ Launched: | Unknown |
^ Crew: | [[chars:a.c._peters|Alexis Petermann] (Owner/Captain/CMO/Chief Engineer)\ [[chars:lebia_maverick|Lisa Simpson] (Co-Pilot/Operations Officer)\ [[chars:kasumi|Misty Oak] (Security Officer/Co-Pilot/Cook) |
^ Supplimentary Crew: | [[chars:andy_mcmurdo|James Scott] (Loadmaster)\ [[chars:greenpeace_crolis|Jade O'Neill] (Environmental Engineer/Chief Nurse)\ "Frosty", 'Tree' type drone (Medical Assistant) |
^ Faction: | None claimed, but seems remarkably welcome at all ports. |
^ Status: | **Active** |

===== SS White Stallion =====
//Created by: Cobalt Greywalker//
===== Known Vehicle Quirks =====
* //Something's not quite right...:// Unless acclimatised, or knowing about its history, passengers feel that there's something disturbing about the ship.
* //In the spotlight:// Ships lighting is either all on, or every person on board has a personal spotlight shining down on them. That can make things rather spooky in the Night shift.
* //"Tonight, I am going to be...The Pegasus!":// For reasons no-one can explain, the transponder randomly changes to be almost, but not quite, the same as an other ships'. The thing's been ripped out and replaced numerous times (with Hardtech, 'wavetech, and bastardised mushytech. All at once even) and essentially the Captain has been reduced to sending out emails to update the code listings. As an unexpected side effect, the White Stallion has become one of the backup master ship registration databases.
* //I can see your house from here:// The Stallion is fitted with a remarkably powerful sensor system, capable of detecting everything within 15 light-minutes. As a rule however it is normally limited to 1 light-minute.
===== Known Crew Quirks =====
* //I know they are around here...:// Passengers tend not to see the crew much when underway, and usually only see the Captain and her co-pilot.
* Global Unity:// The crew is surprisingly multi-cultural. The captain has a German accent, Misty's is French Canadian, James' is South African, Lisa's is Brazilian, and Jade's is Japanese.
* //Well gee guys, I don't have a Heart Of Gold. Will this cannon do?:// Under normal operations Eddie is a nice, talkative guy. In crisis situations however he becomes frighteningly focused, and can (and does) become a pure military machine.
===== Trivia =====
* //Why can't I get one of those?:// No one knows who built it, but it is suspected that a fen with naval connections was involved. Further modification by Eddie has turned the ship into a fairly decent medium cargo and passenger ship, as well as giving it a fair amount of modular mounting for weapons.
* //Nudge, Nudge, Wink, Wink:// All the station and dock administrators, and most fen who do serious business with her, know exactly who owns the ship, and are reasonably happy to play along. This is mostly because it keeps things quiet.
===== Stories =====
The //White Stallion// is featured in the following stories:
* Journeys through tarnished dreams.
* (tbc)

~~NOTOC~~

^ Registry Number: | Base Registry number is 'ACP/AMP-SHL/S9-' followed by an 8 character alphanumeric. |
^ Base Hull: | Shirow-style Spider-mecha |
^ Drive Type: | Speed (0.1c), 103MPH/166KPH wheeled mode on land |
^ Drive Rating: | Max velocity 0.1c, 103MPH/166KPH wheeled mode on land |
^ Owner of Record: | [[chars:lebia_maverick|Lebia Maverick], [[chars:a.c._peters|A.C. Peters] |
^ Flag of Record: | Commonwealth of Australia |
^ Home Port: | [[ships[Image: tongue.gif] rometheus_forge|Prometheus Forge] |
^ Purpose: | Personnel transport/Armoured Assault/Heavy lifting |
^ Launched: | May/June 2013 |
^ Crew: | Totally A.I. driven, but fits one person in body |
^ Faction: | Cybers, Supers |
^ Status: | **Active** |

===== Tachikoma =====
//Created by: Cobalt Greywalker//
===== Known Vehicle Quirks =====
* //Spiderman is our hero:// Perfectly at home climbing walls, walking on ceilings, swinging around on web-lines, or trundling along roads. Surprisingly, Lebia managed to arrange for them to be certified as road-legal.
* //Humm? Let me save this:// Will not operate unless a portable game system is included in the cockpit of the Tachikoma.
* //I'll have the special:// The Tachikomas' are addicted to Andy's special oil blend.
===== Known Crew Quirks =====
* //"What'cha doing Mr Batou?":// The Tachikomas' have childlike inquisitiveness, and frequently ask questions about things going on in the Forge. This is exacerbated by the fact they can take over the drones wondering around, and this has imprinted a similar sort of semi-sentience in them.
* //"Hello Mr Anderson.":// The Tachikoma's also act as assisting agents to their assigned partner when net-diving.
* //"Yes Major!":// While they occasionally slip and call Lebia 'Mother', they never refer to A.C. as anything other than 'Major'.
===== Trivia =====
The Tachikoma's have several Net Friends on Earth, including someone suspiciously like Masamune Shirow.
===== History =====
The Tachikomas are a development of the 'Crab' drones used for basic heavy lifting work, based on failed and non-functional prototypes. Essentially, Lebia wanted to try out various A.I. creation techniques before she started work on the Ducks. She also figured that the failed 'Crab' prototypes held a good amount of potential.\
While publicly revealed in early June 2013, it wasn't until August 2013 that they were subjected to the Eccleston set of Turing tests and allowed semi-independent operation.\
While A.C. doesn't like it, Lebia has started limited production of Tachikomas and Hive nodes (servers for synchronising their memories), and as such big and important stations may have a triad or two as Security along with Clay Pigeons.\
===== Stories =====
The //Tachikomas// are featured in the following stories:
* There's no such thing....
* (tbc)
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