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[rough draft] Space Patrol organization
[rough draft] Space Patrol organization
#1
I've got a few notes on the organization of the Space Patrol, but they're not enough for a full Gazetteer entry... Anyone want to help develop this?



[size=larger]Space Patrol[/size]

History

(needs fleshing out)

discussed before the Stellvia &c. / OGJ split

chartered and named after the events of LoGG

staffed with as many professionals as the backers could find and a shipload of battle-blooded amateurs who were very good at the job

Facilities

HQ somewhere (maybe a purpose-built station in the Belt?), includes a Police Academy

Eventually, they'll have decent-sized "precinct houses" in all major Fen settlements. As of the end of OGJ, they only have minimal "point of presence" offices, at Crystal Tokyo, Port Luna, Helium, Hogwarts, and Serenity Valley.

more...

Organization

Section leaders get code names to protect their identities, in sections where it makes the job easier. (definitely the case for Sections 5, 6 and 9; definitely not for Sections 1, 2, 3, and 8; not sure about Sections 4 and 7)

Section 1: Administration

The necessary-but-despised paper-pushers.

more...

Section 2: Inter-Force Liaison

These folks deal with inter-jurisdictional matters. They work with the ICPO, CIA, RCMP, OGJ, Sammies, Ministry of Magical Law Enforcement, and other such groups.

Section 2 has more Blue Blazers per capita than any other section of the Patrol (but not more than every other section).

more...

Section 3: Uniformed Units

Somebody has to direct traffic around the Watchtower, or the Island, or the ISS... These are the uniformed police, who handle all the jobs that uniformed police in "free" societies usually handle.

more...

Section 4: Major Crimes Units

Murder, grand theft, abduction - these folks are the patrol's detectives, assigned to the "glamorous" cases.

more...

Section 5: Organized Crime Unit

The anti-Boskone unit, lead by an agent code-named "Kinnison"

more...

Section 6: Special Fen, Weapons, and Tactics Unit

Lead by an agent code-named "Nanoha" (whoever that person may be; have pity on any males who gets the job), SFWAT handles the really difficult jobs. Section 6 is proud of being the group that gets the dirty end of the stick - they're tough enough, and good enough, and stubborn enough to get in there and get the job done. Bulletproof Fen (mostly biomods and androids) who join the Patrol often get assigned to SFWAT.

Section 6's biggest job during OGJ was their participation in the cleaning-out of the Hell-Hole in Space

more...

(and that's an awkward acronym)

Section 7: Hate Crimes Unit

Not just the anti-Turnerite squad. "Hate crimes" cuts both ways - Fen who libel 'Danes are as much Section 7's problem as 'Danes who libel Fen are.

more...

Section 8: Internal Affairs

The ones who watch the watchers. IA is authorized to investigate all reports of wrongdoing in Sections 1-7. (Section 4 investigates reports of wrongdoing within Section 8.)

more...

Section 9: Deniable Ops Unit

Section 9 does not exist. It is not lead by someone code-named "Kusanagi". You should ignore any rumours you may have heard to the contrary. You should also ignore the Tachikoma removing the drive unit from your ship, because the Tachikoma doesn't exist either. (And the half-dozen Tachikomas that don't exist weren't built in the same limited-order AI production run that Noah didn't convince A.C. to fill for the Patrol, because that production run also doesn't exist.) Move along, nothing to see here.

(adding more might spoil the joke here )

 

 
--
Rob Kelk
"Governments have no right to question the loyalty of those who oppose
them. Adversaries remain citizens of the same state, common subjects of
the same sovereign, servants of the same law."

- Michael Ignatieff, addressing Stanford University in 2012
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Messages In This Thread
[rough draft] Space Patrol organization - by robkelk - 01-30-2008, 03:18 AM
[No subject] - by M Fnord - 01-30-2008, 04:27 AM
[No subject] - by Cobalt Greywalker - 01-30-2008, 11:00 AM
[No subject] - by robkelk - 01-30-2008, 03:49 PM
Let's try this again... - by robkelk - 01-31-2008, 01:42 AM
[No subject] - by M Fnord - 01-31-2008, 03:38 AM
[No subject] - by Cobalt Greywalker - 01-31-2008, 11:20 AM
[No subject] - by M Fnord - 01-31-2008, 03:52 PM
[No subject] - by Bob Schroeck - 01-31-2008, 04:30 PM
[No subject] - by KJ - 02-01-2008, 01:07 AM
[No subject] - by robkelk - 02-01-2008, 02:28 AM
[No subject] - by robkelk - 02-01-2008, 02:32 AM
[No subject] - by KJ - 02-01-2008, 02:53 AM
[No subject] - by Bob Schroeck - 02-01-2008, 05:46 AM
[No subject] - by robkelk - 02-01-2008, 06:03 AM
[No subject] - by robkelk - 02-01-2008, 06:04 AM
[No subject] - by KJ - 02-01-2008, 11:23 AM
Third time's the charm, maybe? - by robkelk - 02-08-2008, 01:35 AM
[No subject] - by Foxboy - 02-08-2008, 02:16 AM
[No subject] - by robkelk - 02-08-2008, 03:12 AM
[No subject] - by KJ - 02-08-2008, 04:08 AM
[No subject] - by Bob Schroeck - 02-08-2008, 05:44 AM
[No subject] - by robkelk - 02-08-2008, 04:50 PM
It's in the Wiki - by robkelk - 02-17-2008, 10:52 PM

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