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I13 Mish Creator Info (from Hero 1)
 
#36
Quote: * This would work well as a 25 - 35 mission arc, I think. It's at the high end of lowbie, but it's not competing with UBER ENDGAME stuff.

I agree, except that The Clockwork King and Penelope both appear in that one mission near the end of Dark Watcher's arc. Which you really can't get to
until level 40.

But does level range even really matter?

Who says we can't write a Hellions arc and allow full level 50 characters to use it? Granted, the Hellions don't really have as many tools in their
arsenal as, say, the Carnies or Nemesis. That's why you crowd more of them into the mission. Quantity over quality. Heh. ^_^

Now - this wouldn't work as well in reverse. I would NOT sic a Carnies mission on a lowbie team even if the power levels scale down. The Carnies are all
about the END drain and mez, and nobody, not even Tanks, has defenses against that crap before level 12 or so.

Time is funny in this game. But I think - GENERALLY speaking - that there is a linear progression of sorts that does follow what level your character is at.
Your story starts at level 1, and however long it takes you, it goes forward to level 50. All the stuff that you do at level 15 happened before the stuff that
happened at level 40.

Your suggestion of a level 25-30 mission arc is good from a game standpoint level to a point. It does (using my logic above) take place after the Faultline arc
and after the Synapse arc where you defeat the Clockwork King (presumably he escapes).

But a level 25-30 arc really wouldn't let us use some of the groups that appear later in the game. Aside from the Invasions, Rikti don't show up until
level 30. Nemesis is hinted at around level 30-35, but doesn't really appear officially until you're in the late 30s around 38.

(Using Circle of Thorns presents no problems. They're universal from level 1 to level 50. One of the few groups that last the whole game. Damn them.)

So - make sense? For compromise, how about making it an arc open from level 30 - 45? It's a pretty wide range. And it covers the same ground as the Rikti
War Zone stuff.

Of course, this is even assuming that level range even matters in the mission creator. No guarantee of that,
really.
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Messages In This Thread
I13 Mish Creator Info (from Hero 1) - by Acyl - 09-01-2008, 11:24 AM
[No subject] - by OpMegs - 09-01-2008, 12:05 PM
[No subject] - by Acyl - 09-01-2008, 04:12 PM
[No subject] - by Foxboy - 09-01-2008, 05:15 PM
[No subject] - by Bob Schroeck - 09-02-2008, 04:24 AM
[No subject] - by Acyl - 09-02-2008, 04:54 AM
[No subject] - by Matrix Dragon - 09-02-2008, 05:07 AM
[No subject] - by jpub - 09-02-2008, 05:30 AM
[No subject] - by ArachnosX - 09-02-2008, 06:10 AM
[No subject] - by Norgarth - 09-02-2008, 06:30 AM
[No subject] - by Matrix Dragon - 09-02-2008, 09:45 AM
[No subject] - by Evil Midnight Lurker - 09-02-2008, 10:25 AM
[No subject] - by Drenivian - 09-03-2008, 10:20 PM
[No subject] - by Acyl - 09-04-2008, 02:32 PM
[No subject] - by Foxboy - 09-04-2008, 05:42 PM
[No subject] - by Bob Schroeck - 09-04-2008, 06:50 PM
[No subject] - by Logan Darklighter - 09-05-2008, 03:08 AM
[No subject] - by Sofaspud - 09-05-2008, 05:06 AM
[No subject] - by Acyl - 09-05-2008, 06:17 AM
[No subject] - by sweno - 09-05-2008, 06:52 AM
[No subject] - by Evil Midnight Lurker - 09-05-2008, 07:04 AM
[No subject] - by jpub - 09-05-2008, 07:18 AM
[No subject] - by Bob Schroeck - 09-05-2008, 02:04 PM
[No subject] - by Logan Darklighter - 09-05-2008, 05:35 PM
[No subject] - by Norgarth - 09-05-2008, 05:36 PM
[No subject] - by Bob Schroeck - 09-05-2008, 06:54 PM
[No subject] - by Ankhani - 09-05-2008, 07:13 PM
[No subject] - by Acyl - 09-05-2008, 07:46 PM
[No subject] - by Logan Darklighter - 09-05-2008, 07:49 PM
[No subject] - by Evil Midnight Lurker - 09-05-2008, 08:58 PM
[No subject] - by Logan Darklighter - 09-05-2008, 10:17 PM
[No subject] - by Sofaspud - 09-05-2008, 10:36 PM
[No subject] - by OpMegs - 09-05-2008, 11:21 PM
[No subject] - by sweno - 09-06-2008, 12:47 AM
[No subject] - by Bob Schroeck - 09-06-2008, 02:25 AM
[No subject] - by Logan Darklighter - 09-06-2008, 03:03 AM
[No subject] - by jpub - 09-06-2008, 05:46 AM
[No subject] - by Acyl - 09-06-2008, 08:08 AM
[No subject] - by Logan Darklighter - 09-06-2008, 08:15 AM
[No subject] - by Bob Schroeck - 09-06-2008, 04:15 PM
[No subject] - by Acyl - 09-06-2008, 05:42 PM
[No subject] - by Wiregeek - 09-06-2008, 05:48 PM
[No subject] - by Shader - 09-07-2008, 02:04 PM
[No subject] - by Bob Schroeck - 09-07-2008, 05:02 PM
[No subject] - by Logan Darklighter - 03-18-2009, 11:26 AM
[No subject] - by Shader - 03-19-2009, 12:37 PM

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