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Purrfect Detective - The "Valiant" build
Purrfect Detective - The "Valiant" build
#1
I said when Mid's update to have Alpha Slot Support, I'd post PD's
current build. Well, they have, so here it is. This build was original
made by Ed (Drenivian) as a Variation of his build for Moyoko, and I
have since tweaked and retweaked it over the course of a year or so. I
call it the "Valiant" Build, after Eddie Valiant, the detective from Who Framed Roger Rabbit?

Hero Plan by Mids' Hero Designer 1.92
http://www.cohplanner.com/
Click
this DataLink to open the build!

Purrfect Detective: Level 50 Natural Scrapper
Primary Power Set: Claws
Secondary Power Set: Regeneration
Power Pool: Speed
Power Pool: Concealment
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Body Mastery
Hero Profile:
Level
1:
Strike
  • (A)
    Mako's Bite -
    Accuracy/Damage: Level
    50

  • (3) Mako's Bite - Damage/Endurance: Level 50
  • (3) Mako's Bite - Damage/Recharge: Level 50
  • (5) Mako's Bite - Chance of Damage(Lethal): Level 50
Level
1:
Fast Healing
  • (A)
    Numina's Convalescence -
    Heal: Level 50
  • (5) Numina's Convalescence - Heal/Endurance: Level 50
  • (7) Numina's Convalescence -
    +Regeneration/+Recovery:
    Level 50

  • (7) Regenerative Tissue - +Regeneration: Level 30
  • (9) Healing IO: Level 50
Level
2:
Reconstruction
  • (A)
    Doctored Wounds -
    Heal/Endurance: Level
    50

  • (9) Doctored Wounds - Endurance/Recharge: Level 50
  • (11) Doctored Wounds - Heal/Recharge: Level 50
  • (11) Doctored Wounds -
    Heal/Endurance/Recharge:
    Level 50

  • (13) Doctored Wounds - Heal: Level 50
  • (13) Doctored Wounds - Recharge: Level 50
Level
4:
Quick Recovery
  • (A)
    Efficacy Adaptor -
    EndMod: Level 50
  • (15) Efficacy Adaptor - EndMod/Recharge: Level 50
  • (15) Efficacy Adaptor -
    EndMod/Accuracy/Recharge:
    Level 50

  • (17) Efficacy Adaptor - Accuracy/Recharge: Level 50
  • (17) Efficacy Adaptor - EndMod/Accuracy: Level 50
  • (19) Efficacy Adaptor - EndMod/Endurance: Level 50
Level
6:
Spin
  • (A)
    Obliteration -
    Damage: Level 50
  • (19) Obliteration - Damage/Recharge: Level 50
  • (21) Obliteration - Accuracy/Recharge: Level 50
  • (21) Obliteration - Accuracy/Damage/Recharge: Level 50
  • (23) Obliteration - Chance for
    Smashing Damage
    : Level 50
Level
8:
Follow Up
  • (A)
    Mako's Bite -
    Accuracy/Damage: Level
    50

  • (23) Mako's Bite - Damage/Endurance: Level 50
  • (25) Mako's Bite - Damage/Recharge: Level 50
  • (25) Mako's Bite - Chance of Damage(Lethal): Level 50
Level
10:
Dull Pain
  • (A)
    Numina's Convalescence -
    Heal: Level 50
  • (27) Numina's Convalescence - Heal/Endurance: Level 50
  • (27) Triage - Heal/Endurance: Level 30
  • (29) Triage - Heal/Recharge: Level 30
  • (29) Triage - Heal/Endurance/Recharge: Level 30
Level
12:
Hasten
  • (A)
    Recharge Reduction
    IO
    : Level 50
Level
14:
Super Speed
  • (A)
    Celerity -
    Endurance: Level
    50

  • (31) Celerity - RunSpeed: Level 50
  • (31) Celerity - +Stealth: Level 50
Level
16:
Integration
  • (A)
    Numina's Convalescence -
    Heal: Level 50
  • (31) Numina's Convalescence - Heal/Endurance: Level 50
  • (33) Numina's Convalescence - Heal/Recharge: Level 50
Level
18:
Stealth
  • (A)
    Luck of the Gambler -
    Defense: Level 50
  • (33) Luck of the Gambler - Defense/Endurance: Level 50
  • (33) Luck of the Gambler - Defense/Recharge: Level 50
  • (34) Luck of the Gambler - Recharge Speed: Level 50
Level
20:
Resilience
  • (A)
    Steadfast Protection -
    Resistance/Endurance:
    Level 30

  • (34) Steadfast Protection -
    Resistance/+Def 3%: Level
    30

  • (34) Steadfast Protection -
    Knockback Protection:
    Level 30

Level 22:
Focus
  • (A) Apocalypse
    -
    Damage: Level
    50

  • (37) Apocalypse - Damage/Recharge: Level 50
  • (37) Apocalypse - Accuracy/Recharge: Level 50
  • (37) Apocalypse - Damage/Endurance: Level 50
  • (39) Apocalypse - Chance of Damage(Negative): Level 50
Level
24:
Combat Jumping
  • (A)
    Luck of the Gambler -
    Defense: Level 50
  • (43) Luck of the Gambler - Defense/Endurance: Level 50
  • (43) Luck of the Gambler - Defense/Recharge: Level 50
  • (43) Luck of the Gambler - Recharge Speed: Level 50
Level
26:
Eviscerate
  • (A)
    Obliteration -
    Damage: Level 50
  • (39) Obliteration - Accuracy/Recharge: Level 50
  • (40) Obliteration - Damage/Recharge: Level 50
  • (40) Obliteration - Accuracy/Damage/Recharge: Level 50
  • (40) Obliteration - Chance for
    Smashing Damage
    : Level 50
Level
28:
Slash
  • (A)
    Analyze Weakness - Defense
    Debuff
    : Level 50
  • (39)
    Analyze Weakness -
    Accuracy/Defense Debuff:
    Level 50

  • (48) Analyze Weakness -
    Defense
    Debuff/Endurance/Recharge
    : Level 50
  • (50) Analyze Weakness - Accuracy/Recharge: Level 50
  • (50) Analyze Weakness - Chance for +ToHit: Level 50
Level
30:
Instant Healing
  • (A)
    Numina's Convalescence -
    Heal: Level 50
  • (36) Numina's Convalescence - Heal/Endurance: Level 50
  • (36) Numina's Convalescence - Heal/Recharge: Level 50
  • (36) Healing IO: Level 50
Level
32:
Maneuvers
  • (A)
    Luck of the Gambler - Recharge
    Speed
    : Level 50
Level
35:
Revive
  • (A)
    Recharge Reduction
    IO
    : Level 50
Level
38:
Moment of Glory
  • (A)
    Recharge Reduction
    IO
    : Level 50
Level
41:
Focused Accuracy
  • (A)
    Adjusted Targeting - To Hit
    Buff
    : Level 50
  • (42)
    Adjusted Targeting - To Hit
    Buff/Endurance
    : Level 50
  • (42)
    Adjusted Targeting - To Hit
    Buff/Recharge
    : Level 50
  • (42) Adjusted Targeting - Endurance/Recharge: Level 50
Level
44:
Physical Perfection
  • (A) Performance Shifter -
    EndMod: Level 50
  • (45) Performance Shifter - Chance for +End: Level 50
  • (45) Performance Shifter - EndMod/Recharge: Level 50
Level
47:
Invisibility
  • (A)
    Luck of the Gambler - Recharge
    Speed
    : Level 50
Level
49:
Grant Invisibility
  • (A)
    Luck of the Gambler - Recharge
    Speed
    : Level 50
Level 50: Spiritual Partial Core Revamp
------------
Level
1:
Brawl
  • (A)
    Damage Increase
    IO
    : Level 50
Level
1:
Sprint
  • (A)
    Run Speed
    IO
    : Level 50
Level
2:
Rest
  • (A)
    Recharge Reduction
    IO
    : Level 50
Level 1: Critical Hit
Level 4: Ninja Run
Level
2:
Swift
  • (A)
    Run Speed
    IO
    : Level 50
Level
2:
Hurdle
  • (A)
    Jumping IO:
    Level 50

Level 2:
Health
  • (A) Numina's
    Convalescence -
    Heal:
    Level 50

  • (45) Numina's Convalescence - Heal/Endurance: Level 50
  • (46) Numina's Convalescence - Heal/Recharge: Level 50
Level
2:
Stamina
  • (A)
    Efficacy Adaptor -
    EndMod: Level 50
  • (46) Efficacy Adaptor - EndMod/Recharge: Level 50
  • (46) Efficacy Adaptor -
    EndMod/Accuracy/Recharge:
    Level 50

  • (48) Efficacy Adaptor - Accuracy/Recharge: Level 50
  • (48) Efficacy Adaptor - EndMod/Accuracy: Level 50
  • (50) Efficacy Adaptor - EndMod/Endurance: Level 50
------------
Set Bonus Totals:
  • 26% DamageBuff(Smashing)
  • 26% DamageBuff(Lethal)
  • 26% DamageBuff(Fire)
  • 26% DamageBuff(Cold)
  • 26% DamageBuff(Energy)
  • 26% DamageBuff(Negative)
  • 26% DamageBuff(Toxic)
  • 26% DamageBuff(Psionic)
  • 3% Defense(Melee)
  • 3% Defense(Smashing)
  • 3% Defense(Lethal)
  • 3% Defense(Fire)
  • 3% Defense(Cold)
  • 3% Defense(Energy)
  • 3% Defense(Negative)
  • 3% Defense(Psionic)
  • 3% Defense(Ranged)
  • 3% Defense(AoE)
  • 4% Enhancement(Heal)
  • 72.5% Enhancement(RechargeTime)
  • 56% Enhancement(Accuracy)
  • 5% FlySpeed
  • 316.25 HP (23.62%) HitPoints
  • 5% JumpHeight
  • 5% JumpSpeed
  • Knockback (Mag -4)
  • Knockup (Mag -4)
  • MezResist(Immobilize) 8.8%
  • MezResist(Stun) 6.6%
  • MezResist(Terrorized) 2.2%
  • 4.5% (0.075 End/sec) Recovery
  • 130% (7.267 HP/sec) Regeneration
  • 1.26% Resistance(Fire)
  • 1.26% Resistance(Cold)
  • 1.26% Resistance(Energy)
  • 1.26% Resistance(Negative)
  • 1.26% Resistance(Toxic)
  • 1.26% Resistance(Psionic)
  • 5% RunSpeed
------------
Set Bonuses:
Mako's Bite
(Strike)
  • MezResist(Immobilize) 3.3%
  • 20.08 HP (1.5%) HitPoints
  • 3% DamageBuff(All)
Numina's Convalescence
(Fast Healing)
  • 12% (0.671 HP/sec) Regeneration
  • 25.1 HP (1.874%) HitPoints
Doctored Wounds
(Reconstruction)
  • MezResist(Terrorized) 2.2%
  • 1.26% Resistance(Fire,Cold)
  • 4% Enhancement(Heal)
  • 5% Enhancement(RechargeTime)
  • 1.26% Resistance(Toxic,Psionic)
Efficacy Adaptor
(Quick Recovery)
  • 15.06 HP (1.125%) HitPoints
  • 1.5% (0.025 End/sec) Recovery
  • 10% (0.559 HP/sec) Regeneration
  • 2.5% DamageBuff(All)
  • 5% Enhancement(RechargeTime)
Obliteration
(Spin)
  • MezResist(Stun) 2.2%
  • 3% DamageBuff(All)
  • 9% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
Mako's Bite
(Follow Up)
  • MezResist(Immobilize) 3.3%
  • 20.08 HP (1.5%) HitPoints
  • 3% DamageBuff(All)
Numina's Convalescence
(Dull Pain)
  • 12% (0.671 HP/sec) Regeneration
Triage
(Dull Pain)
  • 4% (0.224 HP/sec) Regeneration
  • 10.04 HP (0.75%) HitPoints
Celerity
(Super Speed)
  • MezResist(Immobilize) 2.2%
  • 20.08 HP (1.5%) HitPoints
Numina's Convalescence
(Integration)
  • 12% (0.671 HP/sec) Regeneration
  • 25.1 HP (1.874%) HitPoints
Luck of the Gambler
(Stealth)
  • 10% (0.559 HP/sec) Regeneration
  • 15.06 HP (1.125%) HitPoints
  • 9% Enhancement(Accuracy)
  • 7.5% Enhancement(RechargeTime)
Steadfast Protection
(Resilience)
  • 1.5% (0.025 End/sec) Recovery
  • 20.08 HP (1.5%) HitPoints

  • 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3%
    Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3%
    Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3%
    Defense(Psionic)

  • Knockback (Mag -4), Knockup (Mag -4)
Apocalypse
(Focus)
  • 16% (0.894 HP/sec) Regeneration
  • 40.16 HP (2.999%) HitPoints
  • 4% DamageBuff(All)
  • 10% Enhancement(RechargeTime)
Luck of the Gambler
(Combat Jumping)
  • 10% (0.559 HP/sec) Regeneration
  • 15.06 HP (1.125%) HitPoints
  • 9% Enhancement(Accuracy)
  • 7.5% Enhancement(RechargeTime)
Obliteration
(Eviscerate)
  • MezResist(Stun) 2.2%
  • 3% DamageBuff(All)
  • 9% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
Analyze Weakness
(Slash)
  • 10% (0.559 HP/sec) Regeneration
  • MezResist(Stun) 2.2%
  • 3% DamageBuff(All)
  • 11% Enhancement(Accuracy)
Numina's Convalescence
(Instant Healing)
  • 12% (0.671 HP/sec) Regeneration
  • 25.1 HP (1.874%) HitPoints
Luck of the Gambler
(Maneuvers)
  • 7.5% Enhancement(RechargeTime)
Adjusted Targeting
(Focused Accuracy)
  • 2% DamageBuff(All)
  • 1.26% Resistance(Energy,Negative)
  • 9% Enhancement(Accuracy)
Performance Shifter
(Physical Perfection)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 25.1 HP (1.874%) HitPoints
Luck of the Gambler
(Invisibility)
  • 7.5% Enhancement(RechargeTime)
Luck of the Gambler
(Grant Invisibility)
  • 7.5% Enhancement(RechargeTime)
Numina's Convalescence
(Health)
  • 12% (0.671 HP/sec) Regeneration
  • 25.1 HP (1.874%) HitPoints
Efficacy Adaptor
(Stamina)
  • 15.06 HP (1.125%) HitPoints
  • 1.5% (0.025 End/sec) Recovery
  • 10% (0.559 HP/sec) Regeneration
  • 2.5% DamageBuff(All)
  • 5% Enhancement(RechargeTime)
This build is built for speed, regeneration, recharge, and accuracy, with as much damage as I could throw in in the gaps. Here's the stat blocks
[Image: PurrDettotals1.jpg]

[Image: PurrDettotals2.jpg]

[Image: PurrDettotals3.jpg]
These are the Base numbers with only toggles or permanent running items going. This includes Dull Pain.
HP is hardcapped at 2409.5 with regen at 81.7 HP/s if Instant Healing is used, that number climbs to 186.2
Recharge is shown at 72.5% without haste running. With haste, that number is
142.5% Haste is NOT permaed at this time, that is something I'm still
trying to tweak.I can see how close I get with the Very Rare power
later. on.
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