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COH Style Character Templates for CO
COH Style Character Templates for CO
#1
As far as building characters go, I remembered there were a couple of people on the CO forums that were good at building templates. 
A template is a basic character without any accessories and minimal or skintight clothing that you can use as a base for building your character. The game provides you with templates at the beginning. But many City of Heroes players are put off by the basic proportions that the game provides you, and using the proportion sliders is a little difficult to get a feel for early on, especially coming off of another game that does it differently. 
So what I thought was:  How about I commission some templates made that more closely resemble the proportions of the character templates that City of Heroes provides you? You know - the basics, before you start tweaking with the sliders. 
So, in City of Heroes, you have - 
Male / Female / Huge
And although you have full control of the sliders, the game does provide you with some basic ideas. Within each gender category are basic settings - 
Slim
Average
Athletic
Heavy
So I made screengrabs of the City of Heroes character builder at the basic proportions setting window. 
I did this for all the type, making front, side and rear turnarounds for the CO forum to look at.  
And asked in my post if someone could make CO templates based on those. 
Bluhman posted later in the forum with the following: 
Quote:Males Females Huges A few comparisons/observations made between CoX and CO characters (as explained from the perspective of CoX):
  • CO characters have comparatively much longer arms compared to CoX. Whereas a CO character's closed fist will likely reach about halfway down the thigh, CoX only reaches around the top of the leg/lower groin area.
  • CO Characters also have very large hands and feet. Especially with feet, which have to be driven entirely down the slider to resemble anything from CoX.
  • Related to that, CoX legs are more evenly sized as they go down the leg. In comparison, CO legs are much more curved. The same probably applies for arms, but if it does, it's not nearly as noticeable.
  • The one thing that is completely unchangeable between the two games: The neck area of CO characters is much more curved. CoX characters (particularly males) have a much flatter shoulder line in comparison. There pretty much is nothing I can do about that.
Copy the jpeg images found at the above set of links into your Champions Online screenshot folder. 
Then go in-game and go to a tailor and open up the character creator (or create a new character). At the bottom of the character creator are buttons that say "Save" and "Load" much like what COH has. 
Click load and you'll get a subscreen with a list. Find the above template images and call it up. 
Now instead of the game's default proportions. You can have something closer to CIty of Heroes to start with (in theory). 
Here's a few extra templates that aren't based on COX but that you may find useful nonetheless: 
Templates
Bluhman is a good CO designer. Look for his posts and character archive in the costumes threads. He's got some really good ones. 
I hope this helps you guys out. 
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#2
ooh, thanks. This gives me some hope towards actually making the characters I'm going to import into something like they used to look.

(and I'm rather annoyed that you can't make anything besides 'huge tracts of land' for females. The chest slider changes them from spheres to pyramids, but not their depth)
-Terry
-----
"so listen up boy, or pornography starring your mother will be the second worst thing to happen to you today"
TF2: Spy
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#3
Logan Darklighter Wrote:Copy the jpeg images found at the above set of links into your Champions Online screenshot folder.
Umm...  I cant find where that is.  I dont see it in my file tree anwhere....
Hear that thunder rolling till it seems to split the sky?
That's every ship in Grayson's Navy taking up the cry-

NO QUARTER!!!
-- "No Quarter", by Echo's Children
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#4
You need to use the chest depth and body mass sliders as well Sweno. It hasn't been a problem for me, but I have made a few designs with a more modest build.
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#5
Star Ranger4 Wrote:
Logan Darklighter Wrote:Copy the jpeg images found at the above set of links into your Champions Online screenshot folder.
Umm...  I cant find where that is.  I dont see it in my file tree anwhere....
Should look something like: 

C > Program Files > Champions Online > Live > screenshots

If you're like me and acquired Champions through steam it will be this: 

C > Program Files > Steam > steamapps > common > champions online > Champions Online > Live > screenshots 

Remember - you might have 2 different Program Files folders if you're running certain types of windows boxes that use 64 bit. Look in both if you're not seeing it. 

Hope that helps!
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#6
Matrix Dragon Wrote:You need to use the chest depth and body mass sliders as well Sweno. It hasn't been a problem for me, but I have made a few designs with a more modest build.

Sky is correct. BTW on that note, here is a late addition from the CO forums thread for you to experiment with:   
Quote:Well, Bluhman did all the important work, but I have a template that someone might find a use for, so I figured I'd share it anyhow.

Petite Female

< . .> YMMV, but I figure more options is better than fewer, and I did say I'd get something up here!
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#7
looked in both program files and program x86 nither had a SS folder. so I made one. hope this works
Hear that thunder rolling till it seems to split the sky?
That's every ship in Grayson's Navy taking up the cry-

NO QUARTER!!!
-- "No Quarter", by Echo's Children
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#8
Have you saved any costumes or Screenshots yet? It may not be created yet.
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#9
If he makes it manually, I think it should still work okay.
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#10
Another update from the proportions thread in the Champions forums. 

The following are guides to face slider positions that get as close to CoX proportions as the CO editor will allow. You guys may find these to be very useful in combination with the body templates above.

 

Quote:Spacedazee posted:Face Shapes are done. I did my best. Some of the faces feel like they have minor differences, but the differences are there. There are some shapes to the face that just couldn't be done exactly, so I hope you all are happy with what IS there. I will be trying my hand at the overlays/skins at some point, but there are so many.

I'm posting pictures that show the sliders so that way these can be used with body templates. I used the aggressive Eyebrows on the men. I also didn't adjust the head size to any given body shape/size so those will need to be adjusted accordingly. The pictures are on the large size.

Male
Average 1
Average 2
Average 3
Brute
Chiseled
Intellectual
Square
Strong
Thin
Youthful

Female
Average 1
Average 2
Average 3
Average 4
Intellectual
Square
Strong
Thin
Youthful
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#11
You know, I'm going to pin this thread to the top of the forum because it is, or will be, so very useful.
-- Bob
---------
Then the horns kicked in...
...and my shoes began to squeak.
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