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The Void, 4E
The Void, 4E
#1
In honor of "I Hate Valentine's Day" Day ...
The Void -- 4236 points.
Attributes: ST 83 [730]; DX 15 [100]; IQ 12 [40]; HT 10 [0].
Secondary Characteristics: Dmg 9d+1/11d+1; BL 2021 lbs; HP 83 [0]; Will 12 [0]; Per 12 [0]; FP 10 [0]; Basic Speed 6.25 [0]; Basic Move 6 [0].
Social Background: CF Western [0]; Languages: English (Accented) [4], Spanish (Native) [0]; TL 8^ [0].
Advantages: Alternate Form (Unpowered Human; Reduced Time 4, +80%) [27]; Control 12 (Gravity; Singularity, +50%) [360]; DR 65 (Absorption, any trait, +100%; Cannot Wear Armor, -40%; Force Field, +20%; Limited, Energy, -20%; Singularity, +50%) [683]; Doesn't Breathe [20]; Doesn't Eat or Drink [10]; Flight (Low Ceiling, 10 feet, -20%; Singularity, +50%) [52]; Immunity to Metabolic Hazards [30]; Injury Tolerance (Homogenous) [40]; Lifting ST +19 (Super Effort, +400%; Singularity, +50%) [314]; Matter Absorption (33d Corrosive Attack [Always On, -40%; Aura, +80%; Cosmic, Irresistable Attack, +250%; Melee Attack, Reach C, -30%; Selectivity, +10%; Singularity, +50%; Variable, +5%) [1403]; Pressure Support 3 [15]; Sealed [15]; Singularity Talent 5 [25]; Telekinesis 16 (Singularity, +50%) [120]; Unusual Background [50]; Vacuum Support [5]; Warp (Blind, +50%; Naked, -30%; Reliable 9, +45%; Singularity, +50%) [215].
Disadvantages: Appearance (Monstrous) [-20]; Compulsive Behavior (Construction of strange devices) (9) [-15]; Delusion (I become another person when I transform) [-15]; Insomniac (Mild) [-10]; Loner (6) [-10]; Megalomania [-10]; Paranoia [-10].
Quirks: Believes the machine she's constructing will separate her forms; hates her "alternate personality"; wants to know why she's being persecuted.
Skills: Brawling (DX+1, E)-16 [2]; Engineer (Electronics) (IQ, H)-12 [4]; Mathematics (Applied) (IQ-2, H)-10 [1]; Mechanics (Automobile) (IQ, A)-12 [2]; Scrounging (Per+2, E)-14 [4]; Stealth (DX+1, A)-16 [4].
* Her Matter Absorption ability is based on the Disintegration example in Powers, under "Absolutes". It is easily the most frightening thing I've built in roughly twenty years of gaming. Anyone who touches or strikes her will take an average of 117 points of damage. This annihilates anyone with 11 HP or less, regardless of armor or other protections. I gave her the ability to turn it down (but not off [Edit: except for the "ignores DR" portion]), so that she can pick things up and throw them at the PCs. Big things.
* Her normal press is 8 tons. Her extra effort press is 7600 tons. Using Telekinesis, she can move an extra-heavy encumbrance of 510 lbs; she uses this when she doesn't want to damage what she touches -- i.e. the electronics equipment she steals.
* For that reason, I decided not to give her Telekinesis the Attraction/Repulsion limitation, even though it's highly appropriate.
* I changed her mental disadvantages slightly. I discussed why she's not a Split Personality under 4e before; in her background, her compulsion seems to be to build a weird machine, with theft as the only way that she can get the parts that she "needs".
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Re: The Void, 4E
#2
Yeek.
More evidence that V&V treats game balance as a funny concept that only other people bother with.

-- Bob
---------
For Jor-El so loved the Earth, he sent his only begotten son...
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Re: The Void, 4E
#3
Well, most games from the early 80s were like that, I think. Come to that, there's not a whole heck of a lot of game balance in any of the editions of TSR's first Marvel Super-Heroes game ... particularly the Ultimate Powers Handbook.
Chris Davies.
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