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IST Embassy Staff Package - Skills in the Wake of the Y2K War
 
#5
All very good points, I may tone it down a little, but considering that IST facilities tend to be targets in a world of super-villains and I would guess the odd terrorist attack or two, I can see a case for being a little pro-active in not simply providing attackers with what amounts to an office building full of potential hostages. I will probably tone down a bit, removing Soldier and changing Brawling to Judo (for a more self-defense minded stance). In my own campaign I've had the embassies specifically targeted by aliens, over-run by zombies, attacked by terrorists, blown up in my timeline's version of 9/11 (an attack backed not by midle-eastern fundies but by Holy Circle backed THAMF cells) and suborned by an attempt to duplicate the responsible for La Fusionne. So it probably makes more sense in my timeline, but could have a place in the mainstream version. They wouldn't call it boot camp, maybe "Siege Protocol Training"? They would allow for staff members to opt out if their personal, moral or ethical sensibilities dictated they should, but the expectation is that the employees know how to handle themselves in a crisis.

Guns/TL8 (Pistol) (E) DX [1]; Judo (H) DX-6 [0]; Electronics Operation/TL8 (Comm) (A) IQ-5 [0]; Electronics Operation/TL8 (Security) (A) IQ-5 [0]; First Aid/TL8 (E) IQ [1]-10; Guns/TL8 (Shotgun) (E) DX-4 [0]; NBC Suit/TL8 (A) IQ-5 [0].

Cheers,

M
Michael R. Smith (lastfreehuman@gmail.com)
GURPS IST Aleph Wordpress (http://istaleph.wordpress.com/)
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Messages In This Thread
IST Embassy Staff Package - Skills in the Wake of the Y2K War - by Last Free Human - 02-10-2015, 11:03 AM
[No subject] - by robkelk - 02-10-2015, 03:05 PM
[No subject] - by Mamorien - 02-10-2015, 05:25 PM
[No subject] - by Bob Schroeck - 02-10-2015, 08:55 PM
[No subject] - by Last Free Human - 02-11-2015, 12:25 AM
[No subject] - by Mamorien - 02-11-2015, 03:13 AM

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