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status effect: Three Strange Days by School of Fish
status effect: Three Strange Days by School of Fish
#1


One of the more difficult songs to get the most out of in Doug's arsenal, and also one of the few with an effect that lasts while the song is not playing. He must keep the target in mind and inside his AoE while Three Strange Days plays from beginning to end, with the actual effect only beginning when the song ends. The target is locked into a "waking dream" fugue state for 72 hours, during which they will be largely apathetic if left to their own devices, and pliant to suggestions as long as they don't lead to immediate or obvious harm. It is an unquestionably powerful effect, but the difficulty of setting it up and the fact that as mental control it sometimes simply fails limits the overall utility.
--
"Anko, what you do in your free time is your own choice. Use it wisely. And if you do not use it wisely, make sure you thoroughly enjoy whatever unwise thing you are doing." - HymnOfRagnorok as Orochimaru at SpaceBattles
woot Med. Eng., verb, 1st & 3rd pers. prsnt. sg. know, knows
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