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  [Organisation][Open Source] GENOM Home Deliveries
Posted by: Ace Dreamer - 06-23-2012, 06:16 PM - Forum: Fenspace - Replies (3)

GENOM Home Deliveries (GHD) – 23/Jun/2012
No one is quite sure who is responsible but someone (it's rumoured a BNF) set-up "GENOM Home Deliveries" (GHD).  This appears to be a store-and-forward delivery firm, which allegedly has multiple immense warehouses of strange devices.  Some of which Man Was Not Meant To Know.  (Or, Woman, small children, household pets, rabid fans, unfortunate alien visitors, either).
One or two of these warehouses have been tracked-down, but in all but one case they seem to have had enough warning to evacuate, and take all their stock with them.  In the one full warehouse raided, there was a neat note saying "The GENOM AI running this warehouse was not acting in accord with GHD Company Policy", and someone had used thermite on the supervisor AI processors and back-up storage.
A Patrol officer who'd raided the place remarked "What do we do with all this junk?", and after safety-checks some was sold in support of the Patrol "Widows & Orphans" charity fund.
Company policy is that they don't deal in currently or previously living beings, or significant parts thereof (or bits with ransom notes).  The escape clause on this is this doesn't stop potentially future living beings, or things like biological scans or samples.  They also don't deal in actually lethal devices, such as primed explosives, or loaded weapons.  Or systems which will be assembled into these without the knowing physical actions of the recipient (i.e. no DNA or bioscan activated bombs).  Their scanning procedures seem to be pretty good...
All delivery of goods is done by anonymous male humanoid GENOM delivery boomer[1] (robots), of sub-human intellect (about as smart as a crow), and quite lacking in combat capability.  You need to get reasonably close to be sure they're non-human, but they wear a recognisable delivery man full-body uniform, gloves, and a baseball cap over their stylised hair.  Few deliveries require more than one boomer.
These don't fight so much as cower, and an annoyed householder with a baseball bat could readily demolish one, in a minute or so.  The delivery boomer have a small resale value as they typically fuse their circuits when wrecked, dismantled, or when prevented from going about their duties.  There is some argument as to whether they should be entitled to any form of legal protection, except as property.  GHD doesn't seem to get too upset about loosing them.
The goods get to the delivery staff via temporary collection and delivery nodes, and there are quite a few (small) secret delivery staff storage and maintenance facilities scattered around.  The staff that take stuff from collection points to collection nodes, are different from the staff that move things between nodes, nodes and a warehouses (or between warehouses), and also not the same staff as do actual deliveries.  They all seem to be the same sort of self-destructing boomer.  There doesn't seem to be any central coordinating AI, just cooperating AIs at the warehouses.
Quite a number of people make use of GHD facilities.  They've proved reasonably priced, very reliable and discrete.  The only quirk seems to be there is anonymous stuff in the warehouses, that is irregularly delivered, pre-paid, to appropriate people, for a rather twisted value of 'appropriate'.  Are there Mad's who provide this for 'fun'?
There's a faint rumour that some BNF use GHD to delivery 'fun' birthday or festive holiday presents to each other.  Most of them just grin widely when asked this, and say they cannot "confirm or deny".
Open Source: This may be freely used as a plot device by anyone.  You can even have someone trying to track down and destroy this entire system.  Best if it takes them a really long time to do so, though, so others might have fun with it.
--
"It is the business of the future to be dangerous" - Hawkwind

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  [Technology] Mortality Deferred
Posted by: Ace Dreamer - 06-23-2012, 03:44 PM - Forum: Fenspace - Replies (19)

Mortality Deferred - 23/Jun/2012
Quite a lot of Fen are from the 'baby boomer' generation.
( http://en.wikipedia.org/wiki/Baby_boomer )
By 2007 these are about 45-60 years old.  There is a big general population bulge in a lot of the Western world about this age.
Longevity will be a serious issue for these, not just "life extension", but more critically "health extension".
How will the availability of biomodding in Fenspace affect this?  Will people get a "Biomod" stamp on their passport if they visit much of Terra, and need a "Certified Biomod" stamp to pass the border of some places?
[['Certified Biomod' would be an approved certification agency confirming that the biomod would not be "a danger to general public safety".  Or, maybe you'd need "Biomod Insurance" to pay for consequences?  Some places are very twitchy about weapons, or even people with senior martial arts qualifications (see urban myth "My hands are registered as deadly weapons").]
Would all the borders agencies be buying "Biomod Detector" scanners to check people arriving from Fenspace?
Anyone who has a biomod process with livable quicks that delivers "health extension" (minus 25 years, or reduced to equivalent health age of 25, would be a good start) might have a lot of 'health tourists' on visits from Terra.
That would give enough time for you to hope hard tech health extension could play catch-up.
Then there are the people with the back-street (Fenspace) clinics running scams...
Boskone running "immortality treatment" scams?  ('Immortalisers'?)
Would such scams be against the style of story that suites Fenspace?
--
"It is the business of the future to be dangerous" - Hawkwind

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  Update
Posted by: Bob Schroeck - 06-22-2012, 10:51 PM - Forum: Drunkard's Walk VIII: Harry Potter and the Man from Otherearth - Replies (9)

In case you haven't noticed the status report at the top of most forum pages, I've gone ahead and split chapter 1 into two separate chapters.  After I complete a final pass on the new chapter 1, I will be sending it to preread.  In the mean time, chapter 2 progresses, and I've set up the file for chapter 3.
-- Bob
---------
Then the horns kicked in...
...and my shoes began to squeak.

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  [Story][Season 0] Day Trip
Posted by: Ace Dreamer - 06-22-2012, 05:49 PM - Forum: Fenspace - Replies (8)

Day Trip - 09/Jun/2012
Before Spring, 2008, UK/Moon.
The rain had been bad, this late Winter[1].  Brains remembered when even the UK's erratic climate could be pretty confident of a cold Winter.  Global warming, he guessed.
While the rain was annoying, it did have the advantage of putting-off people who might visit the disused airfield, over which he'd moored his invisible spaceship.  He'd spent quite a bit of time, on the ground, in his personally invisible wheelchair, protected from wind and weather by forcefield.  Looking, with both naked eye and binoculars, to see if his ship might might be spotted, say by bird watchers.
Eventually he'd moved it higher, a compromise between not leaving a rain shadow, and his fear of low-flying aircraft.  Fortunately no kite flyers, or model aircraft enthusiasts, had run into it.  Though, he'd had to tweak the forcefields to dissuade birds from perching there.
At nearly 20 feet in diameter and more than 65 feet long it, he supposed he should say 'she', couldn't be left just anywhere, even with invisibility.  He'd come up with a fancy Japanese name, for the launch christening, but been using "SS Champ" (for 'champion') as 'work boat' just didn't seem enough.
Fighting quirks all Winter.  Twice he'd ripped-out several days work on major subsystems, had a re-think, and started again.  He knew there'd be some quirks, it was the nature of handwavium, but he wanted to be sure they were ones he could easily live with.  Certainly nothing involving prayers to Murphy[2], or loud music to distract Eris, just to ensure things kept functioned.
Yesterday he'd finished Uran[3][4], then spent several hours getting to know her.  He guessed she was the little sister he'd never had, wrapped-up in a 1m tall robot body.  Today was final checks on the ship, finishing those little jobs that always got put off till the last minute.  Uran being distracted by his manga and graphic novel collection; had he hid all the 'adult' ones?
He'd learned a lot building 'Champ', far more than throwing-together the 20-foot 'work horse', the "SS Gee Gee", Uran called her.  As planned, enough room to put one in the hold of the other.
---

The launch party.  A fortunately clear morning, though rain looked likely, later.  He'd put a temporary railed platform, around the central top airlock hatch, cloaked by a portable invisibility screen.
"You mean I can really launch the ship?", Uran was almost beside herself. Brainless mumbled something, probably impolite, from where he'd wedged himself in the corner of the platform.  He'd only come under protest, but Brains thought it a good test run for taking him to the upcoming Eastercon.
"Yes", and Brains handed her a piece of paper.  She squinted at it, briefly, then stepped forwards, clutching the miniature champagne bottle, all 200ml of it.  "I name this ship the 'SS Shuroyoku', and may Murphy bless all who sail in her!", and she broke the bottle, first time, on the invisible hull.
Then, she knelt-down, and kissed it.  "But, you'll always be the 'SS Champ' to me!"  Brains gently slapped himself on the forehead.  "Just a load of over-ritualized nonsense", muttered Brainless, loud enough to get a glare from Brains.
"Right, tidy up, then back home to pack some lunch, for me."  Brains handed a dustpan and brush to Uran, and she carefully swept-up the debris of the bottle, before wind and rain did its own sweeping.  "Can I keep these?"  "OK", replied Brains, "But let me make them up into some sort of display, for you.  I know you can't cut yourself on them, but others might."
---

They'd taken it slow out of the atmosphere, a full half-hour, but once in space they'd flashed straight to the Moon, then around to the Far Side.  The lack of view-ports made Uran impatient, even though she was connected, by her built-in comms suite, to the ship's scanners, and saw far more than Brains did on the wrap-around view-screen.  "I bet I could modify these to use some sort of fibre-optic semi-direct feed, for emergencies", thought Brains.
They weren't doing any real navigation, just point-and-fly, but the ship was fast enough, with enough safety features, that Brains thought this wouldn't be a problem.  Even Brainless seemed quiet, which Brains chose to take in a positive way.
The landing on the Moon, after following Brains map to the crater he owned, was almost an anticlimax.  Brains flew out and down in his wheelchair, followed by Uran, who carried an unprotected Brainless in his wheelchair.  Brains generously paused, to let Uran put her foot to ground first, for which he was repaid with a wide smile.
They looked around, at the crisp blackness, the untwinkling stars, the sharp shadows.  Brains very faintly tasted gunpowder.  "Maybe my forcefield isn't as impermeable as I thought?", he mused.
Uran experimented with some bounce walking, then turned to Brains, and her lips moved.  "Hmph", thought Brains, "Obviously no sound, as no air.  But, I've nothing to talk to her built-in communicator.  Clever".
Brainless sat back, arms folded, but every so often looked around, when he thought the others weren't looking at him.
After maybe half-an-hour, Brains went back into the airlock, and brought out his surveying tools.  A combination of traditional hard tech, and a waved toy science tricoder, told him what he thought he needed to finish the house plans.
Back in the ship they just sat for a while.  Brainless read "Explorers on the Moon"[5], the Tintin book published in 1954, the year before Brains was born.  But, Brains didn't think his heart was in it.  Even Uran was a bit quiet.
After a while she remarked, "So, we'll be living here, full-time, by the end of the Spring?  Just a few months?  I was only born the day before yesterday, but that seems a big change.  Are you sure?"
"Yes."  And even Brainless looked up at his strong statement.
"If we don't go now they'll make it illegal.  I promised Dad, before he died, that I wouldn't break the law without a really good reason."
"If you want to take a trip back to Earth, I'm sure we'll figure out a way. But, I, we, need to be here."
He grinned.  "After all, my friends always tell me I'm a lunatic."
--
"It is the business of the future to be dangerous" - Hawkwind

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  [Story][Season 0] Self Model
Posted by: Ace Dreamer - 06-22-2012, 05:32 PM - Forum: Fenspace - Replies (1)

Self Model - 06/Jun/2012
Before Spring, 2008, UK.
Leaving home.  For the Moon.  But, Brains didn't want to loose his cottage, the dower house.  If things went really badly wrong he wanted to have somewhere to come back to.
The place would have to be credible.  It would have to look as if he was still living here.  He guessed it would be possible to rig a radio link to the Moon, maybe routed through at least a couple of satellites, in Earth and Lunar orbits. But, the light-speed delay would mean that using the telephone wouldn't work. Though the Internet would.  Fortunately, he did most things through asynchronous communications, like e-mails and forums.
He wondered...  Searching under his workbench he dug out the old joke 2mm diorama he'd made.  It showed this very workshop, with him in his wheelchair, working on a diorama of his workshop.  Some of the detail in the diorama-within-a-diorama he'd done with a microscope.  With a bit of work he could extend the diorama to include the rest of the cottage, even the garden.  Then, use this as the basis to make a stand-in for himself.  "As Above, So Below."
If he corrected, then waved the diorama, maybe something else would be possible. The version of himself within the diorama could wave the sub-version within his 2um diorama, after he'd checked all the detail was right.  Then, that would give him a version of himself who could do work at a 2um level, a million times smaller than working at the human-scaled two metre level.  Micro scale, not nano scale, but still...  Possibilities...
But, first priority was his stand-in.  He'd better look like him, feel like him, to things like handshakes, but bad breath and medical exams seemed a bit excessive.  Needing to eat and drink, defecate, seemed best avoided, as that would increase his food bill, if he was shipping food to the Moon, to eat himself.  Rest and sleep, he'd better match that to his own pattern.  And, similar hobbies and interests.
Brains looked at his double, sitting in an identical-looking copy of his wheel chair, though Brains was pretty sure it didn't have all the waved 'special functions'.  "I suppose I should tell you about the pain in all the diodes, down my left side"[1], said the double, in gloomy voice.  "Don't worry.  I'm probably not sentient.  So I wont have any human rights."
Brain was struck dumb.  What had he done?  Half an hour later he was a lot happier.  The golem, as he guessed it was, didn't seem to be actually sentient, though he was highly responsive in a way that matched Brain's personality, particularly in his darker moments.  Around Brains he answered to the name "Brainless", though 'Brian' seemed to be what he used to others.  He didn't think he'd created a crime against humanity, though he guessed that was for the future to decide.
Brainless didn't seem to do any planning, he just followed existing patterns, and dealt with any problems in ways Brains had dealt with them previously.  Brains did admit he wasn't too good at planning, himself, unless prodded into it.  Brainless did seem to be able to deal with new situations, such as being faced with a double in the form of Brains, but his approaches lacked originality.  Though, Brains guessed, they often seemed to show a streak of dark humour, which he had to admit he recognised.
Basic model making and painting seemed to be within his abilities, and he worked with a attention to detail, that Brain didn't feel he could always manage himself.  He also seemed to be a workable engineer and programmer, though lacking 'flare'.
"Yes", he said out loud.  "I think this is workable."
--
"It is the business of the future to be dangerous" - Hawkwind

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  [Story][Season 0] Making Friends
Posted by: Ace Dreamer - 06-22-2012, 05:15 PM - Forum: Fenspace - Replies (1)

Making Friends - 07/Jun/2012
Before Spring, 2008, UK.
Not one of Brains (he guessed he'd call himself 'Brian' for this) better skills. Making friends.  Best to take the problem seriously.
Three lists.  3Ws: "Who", "When" and "Where".  He already knew "Why", and he thought he knew "What" a friend was, so he wouldn't bother with those.
A hour later he admitted defeat.
His local friends were Mrs Jones at the local shop cum post office, and...  That was about it.  She would always find time to talk to him.  When he went out for his doctor-mandated exercise there were various dog walkers, and people working on their gardens.  Most were polite and he nodded to or greeted them in return. A few were obviously affected by his wheelchair invisibility field.  He didn't think his custom "Vote for Dan Dare!"[1] poster, on the back, would offend that many.
The other place he met people face-to-face was at conventions.  He'd been 'Brains' there for years, ever since that fortuitous spelling mistake in 'Brian S'.  The miniatures war-gamers were about as tolerant of him as the SF fans, but he hadn't bothered with media fandom since the con where they pestered him to cos-play Davros.  Doctor Strangelove would have been much more fun, even if he couldn't stand up from his chair; it fitted more with his anti-war views.
While he'd like to count people on-line he wondered if that was OK.  He was on quite a few forums under different names.  He'd once had a memorable flame war with himself - both viewpoints seemed to make so much sense.  He'd tried the MMOs, 'Sims Online', and finally 'Second Life'.  The MMOs didn't really work for him, and 'Second Life' he dumped after two weeks of 14hr days and developing pressure sores.  His doctor had been very polite about that, something which still made him wince.  Yes, doctors and other professionals - he couldn't really count them.
He guessed his agent was sort of a friend.  He handled the agencies and employers that his programming and engineering design work involved.  Even, once he found out about it, the bigger miniatures painting and diorama jobs - he'd done some painting himself, when younger.  Most employers cared more about his work than anything else, but he'd dropped one who kept sending him literature about disablement, and hinting he was good for their diversity image.
But, none of those were people he'd be able to depend on, if he went and lived on the Moon.  Though he'd still be able to commute to attend cons, and the light-speed lag wasn't going to stop him using forums.  Looked like he'd have to 'wave' friends hello, rather than wave them goodbye.
The question was, who?
Robots would likely be less inconvenienced, not needing to breathe or eat.  "Mighty Atom" ("Astro Boy" to Westerners) would be loyal and brave.  But, would be always rushing off to adventure?  Maybe his sister, "Uran"[2] ("Astro Girl"), would be a better bet.
"Robert the Robot" of "Fireball XL5"[3] might make a good co-pilot; he could rename him "Gerry".  And, if he dared, a robot version of XL5's "Doctor Venus" could see to his health needs.  He did have a weakness for French accents, and, being his doctor would help keep a professional distance; 'Space Medicine' could be useful.  Maybe base her on an independent android from ST-TOS "I, Mudd"[4], with a upgraded brain, so she has the full mind of Doctor Venus.
If he did it right then the robots could keep backups of their minds, ready to restore them if they got really badly damaged.  He couldn't see a way to take a backup of his mind, though.  Not without a 'destructive read'.  And, he wasn't prepared to commit suicide, any time soon.  Still, backups were good.
Some greenery would help him keep sane, so maybe he needed a robot gardener? Using one of the "Laputa"[5] ones would be a bit cliched, not to mention dangerous. Still, the idea of a retired war bot was tempting, though DBZ's "Android 18"[6] would be asking for trouble.  Hmm.  Best shelve that for the moment.
Wait.  He'd just make a swarm of robot ants and bees that'd do the job.  And a hive to supervise them.  Hive Mind...  Maybe not.
Time to see what material's he'd need.  While he could probably buy a full-sized Uran doll, he'd prefer to make his own.  Building human-scale models would be new for him; the most he'd done before was make cos-play costumes.  There was a model supplies dealer that could get him some damaged-in-manufacture sex dolls - useful for reference, if nothing else.
Back to the anatomy books.  He wished he was better than a hack artist...
--
"It is the business of the future to be dangerous" - Hawkwind

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  [Story][Season 0] Moon Land
Posted by: Ace Dreamer - 06-22-2012, 04:56 PM - Forum: Fenspace - Replies (1)

Moon Land - 06/Jun/2012
Before Spring, 2008, UK.
Did anyone care you owned land on the Moon?  Before 2007, maybe not.  These days lawyers were salivating.
Brains had got the first certificate as a Christmas present[1].  His elder brother has always thought his SF fandom amusing, and likely this was a fun way to poke him.  But, it got him thinking.
All the land for sale was on the Earth-locked side of the Moon, presumably so people could point at the bit they owned.  Brian, as he called himself then, thought the privacy of the Far Side looked attractive.  It was certainly the place to do things like radio astronomy from, though that wasn't really one of his hobbies.
A little investigation and he owned a good chunk of a nice crater on the Far Side[2], for only a few hundred pounds.  The recent inheritance from his father's death covered that.  He didn't bother telling what was left of the Family, his brother's family and a few distant cousins, how he'd 'wasted' family money.  He now owned a bit of the Solar System, and had certificates to prove it.
Living on the Moon seemed a good idea.  Earth didn't hold much of interest for him, these days.  And he'd always loved the idea of robots and space travel, from a young age.  His brother would have trouble hiring people to 'check up' on him there.  On the other hand, no National Health Service[3] on the Moon, and he did need regular check-ups.  Loosing the dower house would be really bad, too.  Just in case he needed to come back.
And, he wasn't a complete fool.  He'd read enough human sciences to know living alone could really mess you up.  The voices he sometimes heard, in his head, were annoying and mostly ignorable.  What if he had to do what they said?
He needed advice.  And, he really didn't like where he thought he'd need to get it from.
"Emily, I need you."  ("Not quite 'Mr Smith, I need you'[4][5]", snarked his mind.)
Reaching up, from sitting in a wheelchair, and touching a Victorian picture on the wall was probably not how most people thought to get help.  But, that picture scared Brains far more than anything in quite a few miles radius.  And that included exploratory surgery.
Colour faded from the room, as everything went sepia.  There was a woman, cradling a cloth cat in her arms, in front of Brains.  Suddenly he realised he was now four foot away from the wall.  His arms ached.
"Good timing.  I wondered when you'd ask for help.  If you're interested I've been entertaining myself in virtual worlds, like 'Second Life', and 'Eve Online'.  The politics can be quite predictable."
She waited, politely, for Brains to gather himself.
"How do I move out of here?  You imply you know what I've been doing.  How do I move to a house, make a home, on the Moon, while staying at least as physically and mentally fit and healthy as I am now?"
Brains mentally crossed his fingers, as this was at least as risky as asking a genie to grant a wish.
Seeing as the Singularity hadn't arrived shortly after Emily had first appeared he had to assume that she was a 'Friendly AI'[6], at least as benevolent as Lisa in the film "Weird Science".  He'd always liked the way that Lisa had answered the boys wishes, for popularity and girlfriends, stated before she even existed.  The fact that she'd done a Pygmalion[7] on them in the process was something he guessed that he'd unconsciously hoped for himself, when summoning Emily.
He had to assume that if she was a superhuman AI then she's one who thought the rapid arrival of Vinge's Singularity[8] was worse for humanity than the current situation.  The way handwavium worked made him pretty sure, to, that it was in some way benevolently intelligent.  Though it seemed to have a Puckish sense of humour.
He didn't believe anything she'd done was 'magic', or psionics.  Or even direct reality manipulation.  She wouldn't even have needed to use nanotechnology.  Even he could see more than one possible way using SF technology.  Clarke's Third Law certainly applied, "Any sufficiently advanced technology is indistinguishable from magic".
He waited for her response.  None of his logic had changed since he planned his first bootstrap attempt.  Yet she still scared him near his wit's end.
"You need to re-invent yourself.  I know you say you despise cos-play.  But you're clever enough to make something you can live with.  I don't think you'd make a good Sailor Bubba.  As for being isolated, if you can't find existing people you can live with, then you'll have to 'make friends'."
She smiled a little.
"I don't think you've any need for Bagpuss at the moment.  Would you mind if I had some tea?  And maybe some of those nice biscuits you got from Mrs Jones, down at the village shop?"
And, they sat and talked.  And occasionally laughed.  Until the early hours of the next morning.
--
"It is the business of the future to be dangerous" - Hawkwind

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  For DS - TW/WP Brute Sample - Version 1.0
Posted by: Baseload - 06-22-2012, 06:23 AM - Forum: Build Advice - No Replies

And, ultimately, this will become the build for Lady-Iron.
Hero Plan by Mids' Hero Designer 1.956
http://www.cohplanner.com/
Click this DataLink to open the build!
Sample TW-WP Toon: Level 50 Natural Brute
Primary Power Set: Titan Weapons
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Defensive Sweep

  • (A) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (36) Obliteration - Damage
  • (37) Obliteration - Chance for Smashing Damage
  • (43) Obliteration - Accuracy/Recharge
  • (43) Obliteration - Damage/Recharge
  • (45) Obliteration - Accuracy/Damage/Recharge
Level 1: High Pain Tolerance
  • (A) Numina's Convalescence - Heal/Endurance
  • (3) Numina's Convalescence - Heal/Recharge
  • (3) Numina's Convalescence - Heal
  • (5) Resist Damage IO
  • (5) Steadfast Protection - Resistance/+Def 3%
Level 2: Mind Over Body
  • (A) Titanium Coating - Resistance/Endurance
  • (7) Titanium Coating - Resistance/Endurance/Recharge
  • (7) Titanium Coating - Resistance
Level 4: Titan Sweep
  • (A) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (37) Obliteration - Chance for Smashing Damage
  • (37) Obliteration - Damage
  • (40) Obliteration - Accuracy/Recharge
  • (46) Obliteration - Damage/Recharge
  • (46) Obliteration - Accuracy/Damage/Recharge
Level 6: Fast Healing
  • (A) Numina's Convalescence - Heal/Endurance
  • (9) Numina's Convalescence - Heal/Recharge
  • (9) Numina's Convalescence - Heal
Level 8: Follow Through
  • (A) Mako's Bite - Accuracy/Damage
  • (15) Mako's Bite - Damage/Endurance
  • (34) Mako's Bite - Damage/Recharge
  • (36) Mako's Bite - Accuracy/Endurance/Recharge
Level 10: Build Momentum
  • (A) Rectified Reticle - To Hit Buff
  • (36) Rectified Reticle - To Hit Buff/Recharge
Level 12: Super Jump
  • (A) Winter's Gift - Slow Resistance (20%)
Level 14: Indomitable Will
  • (A) Luck of the Gambler - Recharge Speed
  • (19) Luck of the Gambler - Defense
  • (19) Luck of the Gambler - Defense/Recharge
  • (21) Luck of the Gambler - Defense/Endurance
Level 16: Rise to the Challenge
  • (A) Numina's Convalescence - Heal/Endurance
  • (21) Numina's Convalescence - Heal/Recharge
  • (23) Numina's Convalescence - Heal
Level 18: Rend Armor
  • (A) Superior Brute's Fury - Damage/Recharge
  • (27) Superior Brute's Fury - Accuracy/Damage
  • (27) Superior Brute's Fury - Accuracy/Damage/Recharge
  • (31) Superior Brute's Fury - Accuracy/Endurance/Recharge
  • (39) Superior Brute's Fury - Recharge/Fury Bonus
  • (40) Superior Brute's Fury - Accuracy/Damage/Endurance/Recharge
Level 20: Quick Recovery
  • (A) Performance Shifter - EndMod
  • (23) Performance Shifter - EndMod/Recharge
  • (25) Performance Shifter - EndMod/Accuracy/Recharge
  • (25) Performance Shifter - EndMod/Accuracy
Level 22: Boxing
  • (A) Accuracy IO
Level 24: Maneuvers
  • (A) Luck of the Gambler - Recharge Speed
  • (40) Luck of the Gambler - Defense/Recharge
  • (42) Luck of the Gambler - Defense
  • (43) Luck of the Gambler - Defense/Endurance
Level 26: Whirling Smash
  • (A) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (31) Obliteration - Chance for Smashing Damage
  • (34) Obliteration - Damage
  • (34) Obliteration - Accuracy/Recharge
  • (48) Obliteration - Damage/Recharge
  • (48) Obliteration - Accuracy/Damage/Recharge
Level 28: Heightened Senses
  • (A) Luck of the Gambler - Recharge Speed
  • (29) Luck of the Gambler - Defense/Recharge
  • (29) Luck of the Gambler - Defense
  • (31) Luck of the Gambler - Defense/Endurance
Level 30: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
Level 32: Arc of Destruction
  • (A) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (33) Obliteration - Chance for Smashing Damage
  • (33) Obliteration - Damage
  • (33) Obliteration - Accuracy/Recharge
  • (46) Obliteration - Damage/Recharge
  • (48) Obliteration - Accuracy/Damage/Recharge
Level 35: Resurgence
  • (A) Recharge Reduction IO
Level 38: Tough
  • (A) Titanium Coating - Resistance/Endurance
  • (39) Titanium Coating - Endurance
  • (39) Titanium Coating - Resistance/Recharge
  • (42) Titanium Coating - Resistance/Endurance/Recharge
  • (42) Titanium Coating - Resistance
Level 41: Strength of Will
  • (A) Resist Damage IO
Level 44: Weave
  • (A) Luck of the Gambler - Defense/Endurance
  • (45) Luck of the Gambler - Recharge Speed
  • (45) Luck of the Gambler - Defense
Level 47: Superior Conditioning
  • (A) Performance Shifter - Chance for +End
Level 49: Physical Perfection
  • (A) Numina's Convalescence - Heal/Endurance
  • (50) Numina's Convalescence - Heal
  • (50) Performance Shifter - Chance for +End
  • (50) Performance Shifter - EndMod
Level 1: Brawl
  • (A) Empty
Level 1: Prestige Power Dash
  • (A) Empty
Level 1: Prestige Power Slide
  • (A) Empty
Level 1: Prestige Power Quick
  • (A) Empty
Level 1: Prestige Power Rush
  • (A) Empty
Level 1: Prestige Power Surge
  • (A) Empty
Level 1: Fury
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run
Level 4: Swift
  • (A) Empty
Level 4: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery
  • (11) Numina's Convalescence - Heal
  • (11) Miracle - +Recovery
  • (13) Miracle - Heal
  • (13) Regenerative Tissue - +Regeneration
Level 4: Hurdle
  • (A) Empty
Level 4: Stamina
  • (A) Efficacy Adaptor - EndMod/Endurance
  • (15) Efficacy Adaptor - EndMod/Accuracy
  • (17) Efficacy Adaptor - EndMod/Recharge
  • (17) Efficacy Adaptor - EndMod
Level 1: Momentum
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Musculature Core Paragon
------------
Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
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  The One and Only - Street-Knight
Posted by: Baseload - 06-22-2012, 05:35 AM - Forum: Build Advice - No Replies

Villain Plan by Mids' Villain Designer 1.956
http://www.cohplanner.com/
Click this DataLink to open the build!
Street-Knight (Speed): Level 50 Natural Brute
Primary Power Set: War Mace
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Energy Mastery
Villain Profile:
Level 1: Pulverize

  • (A) Empty
Level 1: High Pain Tolerance
  • (A) Numina's Convalescence - Heal
  • (3) Numina's Convalescence - Heal/Endurance
  • (3) Numina's Convalescence - Heal/Recharge
  • (5) Impervium Armor - Resistance
  • (7) Steadfast Protection - Resistance/+Def 3%
Level 2: Jawbreaker
  • (A) Mako's Bite - Accuracy/Damage
  • (19) Mako's Bite - Damage/Endurance
  • (19) Mako's Bite - Damage/Recharge
  • (31) Mako's Bite - Accuracy/Endurance/Recharge
Level 4: Mind Over Body
  • (A) Titanium Coating - Resistance
  • (5) Titanium Coating - Resistance/Endurance/Recharge
  • (34) Titanium Coating - Resistance/Endurance
Level 6: Fast Healing
  • (A) Numina's Convalescence - Heal
  • (11) Numina's Convalescence - Heal/Endurance
  • (13) Numina's Convalescence - Heal/Recharge
Level 8: Clobber
  • (A) Kinetic Combat - Accuracy/Damage
  • (15) Rope A Dope - Accuracy/Endurance
  • (15) Rope A Dope - Accuracy/Recharge
  • (36) Kinetic Combat - Damage/Endurance
  • (36) Kinetic Combat - Damage/Recharge
  • (36) Kinetic Combat - Damage/Endurance/Recharge
Level 10: Indomitable Will
  • (A) Luck of the Gambler - Defense
  • (13) Luck of the Gambler - Defense/Recharge
  • (17) Luck of the Gambler - Defense/Endurance
  • (17) Luck of the Gambler - Recharge Speed
Level 12: Combat Jumping
  • (A) Luck of the Gambler - Defense
Level 14: Kick
  • (A) Kinetic Combat - Knockdown Bonus
Level 16: Rise to the Challenge
  • (A) Numina's Convalescence - Heal
  • (37) Numina's Convalescence - Heal/Endurance
  • (37) Numina's Convalescence - Heal/Recharge
Level 18: Whirling Mace
  • (A) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (39) Obliteration - Chance for Smashing Damage
  • (40) Obliteration - Damage
  • (40) Obliteration - Accuracy/Recharge
  • (40) Obliteration - Damage/Recharge
  • (42) Obliteration - Accuracy/Damage/Recharge
Level 20: Quick Recovery
  • (A) Performance Shifter - EndMod/Accuracy
  • (21) Performance Shifter - EndMod
  • (21) Performance Shifter - EndMod/Recharge
  • (46) Performance Shifter - EndMod/Accuracy/Recharge
Level 22: Tough
  • (A) Titanium Coating - Resistance
  • (23) Titanium Coating - Resistance/Endurance
  • (23) Titanium Coating - Resistance/Endurance/Recharge
Level 24: Weave
  • (A) Luck of the Gambler - Defense
  • (25) Luck of the Gambler - Defense/Endurance
  • (25) Luck of the Gambler - Recharge Speed
Level 26: Shatter
  • (A) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (27) Obliteration - Damage
  • (27) Obliteration - Accuracy/Recharge
  • (31) Obliteration - Damage/Recharge
  • (31) Obliteration - Accuracy/Damage/Recharge
  • (46) Obliteration - Chance for Smashing Damage
Level 28: Heightened Senses
  • (A) Luck of the Gambler - Recharge Speed
  • (29) Luck of the Gambler - Defense/Endurance
  • (29) Luck of the Gambler - Defense
  • (50) Luck of the Gambler - Defense/Recharge
Level 30: Build Up
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (34) Gaussian's Synchronized Fire-Control - Chance for Build Up
  • (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (46) Gaussian's Synchronized Fire-Control - Recharge/Endurance
Level 32: Crowd Control
  • (A) Obliteration - Damage
  • (33) Obliteration - Accuracy/Recharge
  • (33) Obliteration - Damage/Recharge
  • (33) Obliteration - Accuracy/Damage/Recharge
  • (34) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (37) Obliteration - Chance for Smashing Damage
Level 35: Resurgence
  • (A) Recharge Reduction IO
Level 38: Strength of Will
  • (A) Aegis - Resistance
  • (39) Aegis - Psionic/Status Resistance
  • (39) Aegis - Resistance/Endurance/Recharge
  • (43) Aegis - Resistance/Recharge
  • (43) Aegis - Resistance/Endurance
Level 41: Taunt
  • (A) Perfect Zinger - Chance for Psi Damage
Level 44: Superior Conditioning
  • (A) Performance Shifter - Chance for +End
Level 47: Physical Perfection
  • (A) Numina's Convalescence - Heal
  • (48) Numina's Convalescence - Heal/Endurance
  • (48) Performance Shifter - EndMod
  • (48) Performance Shifter - Chance for +End
Level 49: Maneuvers
  • (A) Luck of the Gambler - Recharge Speed
  • (50) Luck of the Gambler - Defense/Endurance
  • (50) Luck of the Gambler - Defense
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Fury
Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
Level 4: Ninja Run
Level 2: Swift
  • (A) Empty
Level 2: Hurdle
  • (A) Empty
Level 2: Health
  • (A) Numina's Convalescence - Heal
  • (7) Numina's Convalescence - +Regeneration/+Recovery
  • (9) Miracle - Heal
  • (9) Miracle - +Recovery
  • (11) Regenerative Tissue - +Regeneration
Level 2: Stamina
  • (A) Efficacy Adaptor - EndMod/Accuracy
  • (43) Efficacy Adaptor - EndMod
  • (45) Efficacy Adaptor - EndMod/Recharge
  • (45) Efficacy Adaptor - EndMod/Endurance
Level 1: Prestige Power Slide
  • (A) Empty
Level 1: Prestige Power Dash
  • (A) Empty
Level 1: Prestige Power Quick
  • (A) Empty
Level 1: Prestige Power Surge
  • (A) Empty
Level 1: Prestige Power Rush
  • (A) Empty
------------
Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
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|-------------------------------------------------------------------|

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  [Story][Open Character] Dr Empty
Posted by: Ace Dreamer - 06-21-2012, 05:31 PM - Forum: Fenspace - No Replies

Dr Empty - 21/Jun/2012
The brilliant eco-engineer woke again.  As usual she could smell strong drink about her person, though she was completely sober, 'knurd'[1] as she liked to call it.  As she often did when she woke, she speculated on the nature, even the gender, of the person who transformed into her.  But, she was dressed as usual, in her Mad Scientist lab coat, over dark clothes that didn't stain easily.
Others called her the 'Mad Terraformer'.  She preferred 'Dr Empty', from 'Dr MT'.  It was as good a name as any, and she didn't need any other.  Though, she'd sometimes fancied 'Sara' – it meant 'princess', though that was a bit frivolous.
The first priority was to obtain coffee, as strong as possible; she wished Klatchian Coffee[2] really existed, it'd make the process of staying herself easier, but, she'd make do.  Next, to check her distributed secret bank accounts - she thought they were running a bit low, so maybe she'd have to do some paying work, before more fun research.  Fortunately she hadn't got any existing projects running she'd need to check-up on.
Two days later she'd built another ten Standard Asteroid Terraforming Kits[3], and dispatched them to the usual suspects who'd sell them on.  The money was already winging its way to her bank accounts.  Maybe she'd take a little break and enjoy herself, before getting on with some research.
Wait a minute!  She'd been cheated!  This is... Decaffeinated Coffee!  Arrrggg!
---

He woke, as usual, after one of his several day benders, in a strange hotel room.  His clothes were clean, and matched what he'd been wearing when he started drinking.  As usual, he smelled strongly of coffee.  Hard to tell if the hotel room had been prepaid for, so, best to take a quiet leave...
He called himself 'Joe', "Just Joe", was his answer if anyone asked; he'd never liked being called 'Mr Bates'.  His latest bender had probably cost him his gardening job.  Though sometimes he'd call himself an 'ecologist', unless they asked to see his qualifications.  He got by.
If he'd gone to university, the way he wanted, before he left Earth, maybe he'd have made more of himself.  Always fancied swanning around in a brilliant white lab coat, telling people what to do.  Closest he'd got to university was cleaning out some really nasty sumps.  That green stuff got everywhere, but he made sure to safely dispose of every drop.
He guessed that's where he got biomodded.  He'd not noticed much difference. Cuts healed faster, and hangovers, he didn't get them any more.  And he couldn't stand coffee, made him nauseous, had to make do with tea.
He fed himself, stayed clean enough to get jobs, had a few casual friends.  It'd be nice, he guessed, to settle down some day.  Maybe get married, have kids.  But, somehow, whenever he tried to think about his ideal, the woman he wanted to marry, it just made him feel more depressed.
Funny, he didn't feel the desire to dress in women's clothing any more.  The secret guilt, the furtive joy, had gone out of it.  He'd never wanted a sex change, for him it'd been about the clothes.  But, his benders, he just didn't remember them any more.  And, he couldn't go a few months without one.
Still, he'd a badly broken leg at the start of one of them, and it was all healed afterwards, three days later.  No sign of the cast.  That other time, a smashed foot.  Where'd the matching shoe come from, he'd been wearing when he woke up?  And, even if they'd got pretty bad while drinking, his clothes were always clean.
One of these days he'd have to make a serious effort to find out what his biomod was...

Open Source
You can make free use of this character (these two characters?) in your stories.  The only thing that might stop Joe going on these benders is if he was living a totally happy life.
Joe was probably at least a borderline alcoholic when he was biomodded, maybe self-medication for his mental problems, and is now functionally immune to the bad effects of alcohol.  He's also got effectively double the lifespan.  Unfortunately he only gets to live half of that.
Dr Empty is functionally immune to the bad effects of (too much) coffee, and while she would like some more research time, something always goes wrong after at most seven days, and she wakes up again at least a week, or longer (rarely more than a few months), later.
If either of them is critically injured, and 'dies', they will permanently revert to a cleanly dressed, fully healthy, other.  Who now can't touch either alcohol or coffee without feeling nauseous.  And still counts as biomodded.  For extra fun, they now might start remembering bits of the other's life.
Please don't kill Joe, just to get Dr Empty full-time.  Though, if you come up with a good story that needs his death, that'd work.  Visa versa Dr Empty.  Preferably not until Season 2, though.
If either of them (or anyone) makes a serious attempt to figure out their shared biomod (mostly they don't think about it too much) interesting things are likely to happen - Discordian levels of interesting.  Until they give up.  It isn't that they can't find out, it's just that there'd better be some really, really, good reason to do so - threatened life-or-death situations for one of them might not be enough.
Note: Yes, I realise that Klatchian Coffee exists in Fenspace.  However, even though she's a 'Discworld' fan, Dr Empty hasn't heard about it.  Yet.  If she does Joe's benders will likely get longer.  And Fenspace will 'benefit' more from her skills.
--
"It is the business of the future to be dangerous" - Hawkwind

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